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			277 lines
		
	
	
	
		
			9.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			277 lines
		
	
	
	
		
			9.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| //
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| // nsMenuFrame
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| //
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| 
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| #ifndef nsMenuFrame_h__
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| #define nsMenuFrame_h__
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| 
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| #include "nsAtom.h"
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| #include "nsCOMPtr.h"
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| 
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| #include "nsBoxFrame.h"
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| #include "nsFrameList.h"
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| #include "nsGkAtoms.h"
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| #include "nsMenuParent.h"
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| #include "nsXULPopupManager.h"
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| #include "nsINamed.h"
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| #include "nsIReflowCallback.h"
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| #include "nsITimer.h"
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| #include "mozilla/Attributes.h"
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| 
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| nsIFrame* NS_NewMenuFrame(nsIPresShell* aPresShell, mozilla::ComputedStyle*);
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| nsIFrame* NS_NewMenuItemFrame(nsIPresShell* aPresShell,
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|                               mozilla::ComputedStyle*);
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| 
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| class nsIContent;
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| 
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| namespace mozilla {
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| namespace dom {
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| class Element;
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| }  // namespace dom
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| }  // namespace mozilla
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| 
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| #define NS_STATE_ACCELTEXT_IS_DERIVED NS_STATE_BOX_CHILD_RESERVED
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| 
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| // the type of menuitem
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| enum nsMenuType {
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|   // a normal menuitem where a command is carried out when activated
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|   eMenuType_Normal = 0,
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|   // a menuitem with a checkmark that toggles when activated
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|   eMenuType_Checkbox = 1,
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|   // a radio menuitem where only one of it and its siblings with the same
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|   // name attribute can be checked at a time
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|   eMenuType_Radio = 2
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| };
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| 
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| class nsMenuFrame;
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| 
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| /**
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|  * nsMenuTimerMediator is a wrapper around an nsMenuFrame which can be safely
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|  * passed to timers. The class is reference counted unlike the underlying
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|  * nsMenuFrame, so that it will exist as long as the timer holds a reference
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|  * to it. The callback is delegated to the contained nsMenuFrame as long as
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|  * the contained nsMenuFrame has not been destroyed.
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|  */
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| class nsMenuTimerMediator final : public nsITimerCallback, public nsINamed {
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|  public:
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|   explicit nsMenuTimerMediator(nsMenuFrame* aFrame);
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| 
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|   NS_DECL_ISUPPORTS
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|   NS_DECL_NSITIMERCALLBACK
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|   NS_DECL_NSINAMED
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| 
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|   void ClearFrame();
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| 
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|  private:
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|   ~nsMenuTimerMediator();
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| 
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|   // Pointer to the wrapped frame.
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|   nsMenuFrame* mFrame;
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| };
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| 
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| class nsMenuFrame final : public nsBoxFrame, public nsIReflowCallback {
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|  public:
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|   explicit nsMenuFrame(ComputedStyle* aStyle, nsPresContext* aPresContext);
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| 
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|   NS_DECL_QUERYFRAME
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|   NS_DECL_FRAMEARENA_HELPERS(nsMenuFrame)
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| 
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|   NS_IMETHOD DoXULLayout(nsBoxLayoutState& aBoxLayoutState) override;
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|   virtual nsSize GetXULMinSize(nsBoxLayoutState& aBoxLayoutState) override;
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|   virtual nsSize GetXULPrefSize(nsBoxLayoutState& aBoxLayoutState) override;
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| 
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|   virtual void Init(nsIContent* aContent, nsContainerFrame* aParent,
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|                     nsIFrame* aPrevInFlow) override;
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| 
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|   // The following methods are all overridden so that the menupopup
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|   // can be stored in a separate list, so that it doesn't impact reflow of the
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|   // actual menu item at all.
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|   virtual const nsFrameList& GetChildList(ChildListID aList) const override;
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|   virtual void GetChildLists(nsTArray<ChildList>* aLists) const override;
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|   virtual void DestroyFrom(nsIFrame* aDestructRoot,
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|                            PostDestroyData& aPostDestroyData) override;
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| 
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|   // Overridden to prevent events from going to children of the menu.
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|   virtual void BuildDisplayListForChildren(
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|       nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) override;
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| 
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|   // this method can destroy the frame
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|   virtual nsresult HandleEvent(nsPresContext* aPresContext,
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|                                mozilla::WidgetGUIEvent* aEvent,
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|                                nsEventStatus* aEventStatus) override;
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| 
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|   virtual void SetInitialChildList(ChildListID aListID,
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|                                    nsFrameList& aChildList) override;
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|   virtual void AppendFrames(ChildListID aListID,
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|                             nsFrameList& aFrameList) override;
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|   virtual void InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
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|                             nsFrameList& aFrameList) override;
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|   virtual void RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame) override;
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| 
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|   NS_IMETHOD SelectMenu(bool aActivateFlag);
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| 
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|   virtual nsIScrollableFrame* GetScrollTargetFrame() override;
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| 
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|   // Retrieve the element that the menu should be anchored to. By default this
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|   // is the menu itself. However, the anchor attribute may refer to the value of
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|   // an anonid within the menu's binding, or, if not found, the id of an element
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|   // in the document.
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|   nsIContent* GetAnchor();
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| 
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|   /**
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|    * NOTE: OpenMenu will open the menu asynchronously.
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|    */
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|   void OpenMenu(bool aSelectFirstItem);
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|   // CloseMenu closes the menu asynchronously
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|   void CloseMenu(bool aDeselectMenu);
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| 
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|   bool IsChecked() { return mChecked; }
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| 
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|   NS_IMETHOD GetActiveChild(mozilla::dom::Element** aResult);
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|   NS_IMETHOD SetActiveChild(mozilla::dom::Element* aChild);
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| 
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|   // called when the Enter key is pressed while the menuitem is the current
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|   // one in its parent popup. This will carry out the command attached to
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|   // the menuitem. If the menu should be opened, this frame will be returned,
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|   // otherwise null will be returned.
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|   nsMenuFrame* Enter(mozilla::WidgetGUIEvent* aEvent);
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| 
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|   // Return the nearest menu bar or menupopup ancestor frame.
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|   nsMenuParent* GetMenuParent() const;
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| 
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|   const nsAString& GetRadioGroupName() { return mGroupName; }
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|   nsMenuType GetMenuType() { return mType; }
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|   nsMenuPopupFrame* GetPopup();
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| 
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|   /**
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|    * @return true if this frame has a popup child frame.
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|    */
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|   bool HasPopup() const {
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|     return (GetStateBits() & NS_STATE_MENU_HAS_POPUP_LIST) != 0;
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|   }
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| 
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|   // nsMenuFrame methods
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| 
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|   bool IsOnMenuBar() const {
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|     nsMenuParent* menuParent = GetMenuParent();
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|     return menuParent && menuParent->IsMenuBar();
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|   }
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|   bool IsOnActiveMenuBar() const {
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|     nsMenuParent* menuParent = GetMenuParent();
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|     return menuParent && menuParent->IsMenuBar() && menuParent->IsActive();
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|   }
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|   virtual bool IsOpen();
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|   virtual bool IsMenu();
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|   bool IsParentMenuList();
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|   bool IsDisabled();
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|   void ToggleMenuState();
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| 
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|   // indiciate that the menu's popup has just been opened, so that the menu
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|   // can update its open state. This method modifies the open attribute on
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|   // the menu, so the frames could be gone after this call.
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|   void PopupOpened();
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|   // indiciate that the menu's popup has just been closed, so that the menu
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|   // can update its open state. The menu should be unhighlighted if
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|   // aDeselectedMenu is true. This method modifies the open attribute on
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|   // the menu, so the frames could be gone after this call.
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|   void PopupClosed(bool aDeselectMenu);
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| 
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|   // returns true if this is a menu on another menu popup. A menu is a submenu
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|   // if it has a parent popup or menupopup.
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|   bool IsOnMenu() const {
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|     nsMenuParent* menuParent = GetMenuParent();
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|     return menuParent && menuParent->IsMenu();
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|   }
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|   void SetIsMenu(bool aIsMenu) { mIsMenu = aIsMenu; }
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| 
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| #ifdef DEBUG_FRAME_DUMP
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|   virtual nsresult GetFrameName(nsAString& aResult) const override {
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|     return MakeFrameName(NS_LITERAL_STRING("Menu"), aResult);
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|   }
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| #endif
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| 
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|   static bool IsSizedToPopup(nsIContent* aContent, bool aRequireAlways);
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| 
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|   // nsIReflowCallback
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|   virtual bool ReflowFinished() override;
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|   virtual void ReflowCallbackCanceled() override;
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| 
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|  protected:
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|   friend class nsMenuTimerMediator;
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|   friend class nsASyncMenuInitialization;
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|   friend class nsMenuAttributeChangedEvent;
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| 
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|   /**
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|    * Initialize the popup list to the first popup frame within
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|    * aChildList. Removes the popup, if any, from aChildList.
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|    */
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|   void SetPopupFrame(nsFrameList& aChildList);
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| 
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|   /**
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|    * Get the popup frame list from the frame property.
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|    * @return the property value if it exists, nullptr otherwise.
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|    */
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|   nsFrameList* GetPopupList() const;
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| 
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|   /**
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|    * Destroy the popup list property.  The list must exist and be empty.
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|    */
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|   void DestroyPopupList();
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| 
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|   // Update the menu's type (normal, checkbox, radio).
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|   // This method can destroy the frame.
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|   void UpdateMenuType();
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|   // Update the checked state of the menu, and for radios, clear any other
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|   // checked items. This method can destroy the frame.
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|   void UpdateMenuSpecialState();
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| 
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|   // Examines the key node and builds the accelerator.
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|   void BuildAcceleratorText(bool aNotify);
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| 
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|   // Called to execute our command handler. This method can destroy the frame.
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|   void Execute(mozilla::WidgetGUIEvent* aEvent);
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| 
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|   // This method can destroy the frame
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|   virtual nsresult AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute,
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|                                     int32_t aModType) override;
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|   virtual ~nsMenuFrame() {}
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| 
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|   bool SizeToPopup(nsBoxLayoutState& aState, nsSize& aSize);
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| 
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|   bool ShouldBlink();
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|   void StartBlinking(mozilla::WidgetGUIEvent* aEvent, bool aFlipChecked);
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|   void StopBlinking();
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|   void CreateMenuCommandEvent(mozilla::WidgetGUIEvent* aEvent,
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|                               bool aFlipChecked);
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|   void PassMenuCommandEventToPopupManager();
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| 
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|  protected:
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|   nsresult Notify(nsITimer* aTimer);
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| 
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|   bool mIsMenu;   // Whether or not we can even have children or not.
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|   bool mChecked;  // are we checked?
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|   bool mIgnoreAccelTextChange;  // temporarily set while determining the
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|                                 // accelerator key
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|   bool mReflowCallbackPosted;
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|   nsMenuType mType;
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| 
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|   // Reference to the mediator which wraps this frame.
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|   RefPtr<nsMenuTimerMediator> mTimerMediator;
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| 
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|   nsCOMPtr<nsITimer> mOpenTimer;
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|   nsCOMPtr<nsITimer> mBlinkTimer;
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| 
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|   uint8_t mBlinkState;  // 0: not blinking, 1: off, 2: on
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|   RefPtr<nsXULMenuCommandEvent> mDelayedMenuCommandEvent;
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| 
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|   nsString mGroupName;
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| 
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| };  // class nsMenuFrame
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| 
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| #endif
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