fune/layout/forms/nsHTMLButtonControlFrame.cpp
Wes Kocher 1b3fc382aa Backed out 5 changesets (bug 1302470) for causing bug 1323200 a=backout
Backed out changeset 005adbf78cd2 (bug 1302470)
Backed out changeset 113f7b13475c (bug 1302470)
Backed out changeset 3d2569996ebc (bug 1302470)
Backed out changeset b92b78271941 (bug 1302470)
Backed out changeset 5b92678afff8 (bug 1302470)


MozReview-Commit-ID: FgeA5OQV8WP

--HG--
extra : histedit_source : 4513cf8271a0bf4d2ca373b5b87aac2c5beeddf9%2C489053b6db62d02f62b4f240fcd9a40fee09dbfb
2016-12-16 16:45:09 -08:00

384 lines
13 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsHTMLButtonControlFrame.h"
#include "nsContainerFrame.h"
#include "nsIFormControlFrame.h"
#include "nsPresContext.h"
#include "nsGkAtoms.h"
#include "nsButtonFrameRenderer.h"
#include "nsCSSAnonBoxes.h"
#include "nsFormControlFrame.h"
#include "nsNameSpaceManager.h"
#include "nsDisplayList.h"
#include <algorithm>
using namespace mozilla;
nsContainerFrame*
NS_NewHTMLButtonControlFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsHTMLButtonControlFrame(aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsHTMLButtonControlFrame)
nsHTMLButtonControlFrame::nsHTMLButtonControlFrame(nsStyleContext* aContext)
: nsContainerFrame(aContext)
{
}
nsHTMLButtonControlFrame::~nsHTMLButtonControlFrame()
{
}
void
nsHTMLButtonControlFrame::DestroyFrom(nsIFrame* aDestructRoot)
{
nsFormControlFrame::RegUnRegAccessKey(static_cast<nsIFrame*>(this), false);
nsContainerFrame::DestroyFrom(aDestructRoot);
}
void
nsHTMLButtonControlFrame::Init(nsIContent* aContent,
nsContainerFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
mRenderer.SetFrame(this, PresContext());
}
NS_QUERYFRAME_HEAD(nsHTMLButtonControlFrame)
NS_QUERYFRAME_ENTRY(nsIFormControlFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
#ifdef ACCESSIBILITY
a11y::AccType
nsHTMLButtonControlFrame::AccessibleType()
{
return a11y::eHTMLButtonType;
}
#endif
nsIAtom*
nsHTMLButtonControlFrame::GetType() const
{
return nsGkAtoms::HTMLButtonControlFrame;
}
void
nsHTMLButtonControlFrame::SetFocus(bool aOn, bool aRepaint)
{
}
nsresult
nsHTMLButtonControlFrame::HandleEvent(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
// if disabled do nothing
if (mRenderer.isDisabled()) {
return NS_OK;
}
// mouse clicks are handled by content
// we don't want our children to get any events. So just pass it to frame.
return nsFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
}
bool
nsHTMLButtonControlFrame::ShouldClipPaintingToBorderBox()
{
return IsInput() || StyleDisplay()->mOverflowX != NS_STYLE_OVERFLOW_VISIBLE;
}
void
nsHTMLButtonControlFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
// Clip to our border area for event hit testing.
Maybe<DisplayListClipState::AutoSaveRestore> eventClipState;
const bool isForEventDelivery = aBuilder->IsForEventDelivery();
if (isForEventDelivery) {
eventClipState.emplace(aBuilder);
nsRect rect(aBuilder->ToReferenceFrame(this), GetSize());
nscoord radii[8];
bool hasRadii = GetBorderRadii(radii);
eventClipState->ClipContainingBlockDescendants(rect, hasRadii ? radii : nullptr);
}
nsDisplayList onTop;
if (IsVisibleForPainting(aBuilder)) {
mRenderer.DisplayButton(aBuilder, aLists.BorderBackground(), &onTop);
}
nsDisplayListCollection set;
// Do not allow the child subtree to receive events.
if (!isForEventDelivery) {
DisplayListClipState::AutoSaveRestore clipState(aBuilder);
if (ShouldClipPaintingToBorderBox()) {
nsMargin border = StyleBorder()->GetComputedBorder();
nsRect rect(aBuilder->ToReferenceFrame(this), GetSize());
rect.Deflate(border);
nscoord radii[8];
bool hasRadii = GetPaddingBoxBorderRadii(radii);
clipState.ClipContainingBlockDescendants(rect, hasRadii ? radii : nullptr);
}
BuildDisplayListForChild(aBuilder, mFrames.FirstChild(), aDirtyRect, set,
DISPLAY_CHILD_FORCE_PSEUDO_STACKING_CONTEXT);
// That should put the display items in set.Content()
}
// Put the foreground outline and focus rects on top of the children
set.Content()->AppendToTop(&onTop);
set.MoveTo(aLists);
DisplayOutline(aBuilder, aLists);
// to draw border when selected in editor
DisplaySelectionOverlay(aBuilder, aLists.Content());
}
nscoord
nsHTMLButtonControlFrame::GetMinISize(nsRenderingContext* aRenderingContext)
{
nscoord result;
DISPLAY_MIN_WIDTH(this, result);
nsIFrame* kid = mFrames.FirstChild();
result = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
kid,
nsLayoutUtils::MIN_ISIZE);
return result;
}
nscoord
nsHTMLButtonControlFrame::GetPrefISize(nsRenderingContext* aRenderingContext)
{
nscoord result;
DISPLAY_PREF_WIDTH(this, result);
nsIFrame* kid = mFrames.FirstChild();
result = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
kid,
nsLayoutUtils::PREF_ISIZE);
return result;
}
void
nsHTMLButtonControlFrame::Reflow(nsPresContext* aPresContext,
ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus)
{
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsHTMLButtonControlFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
if (mState & NS_FRAME_FIRST_REFLOW) {
nsFormControlFrame::RegUnRegAccessKey(static_cast<nsIFrame*>(this), true);
}
// Reflow the child
nsIFrame* firstKid = mFrames.FirstChild();
MOZ_ASSERT(firstKid, "Button should have a child frame for its contents");
MOZ_ASSERT(!firstKid->GetNextSibling(),
"Button should have exactly one child frame");
MOZ_ASSERT(firstKid->StyleContext()->GetPseudo() ==
nsCSSAnonBoxes::buttonContent,
"Button's child frame has unexpected pseudo type!");
// XXXbz Eventually we may want to check-and-bail if
// !aReflowInput.ShouldReflowAllKids() &&
// !NS_SUBTREE_DIRTY(firstKid).
// We'd need to cache our ascent for that, of course.
// Reflow the contents of the button.
// (This populates our aDesiredSize, too.)
ReflowButtonContents(aPresContext, aDesiredSize,
aReflowInput, firstKid);
if (!ShouldClipPaintingToBorderBox()) {
ConsiderChildOverflow(aDesiredSize.mOverflowAreas, firstKid);
}
// else, we ignore child overflow -- anything that overflows beyond our
// own border-box will get clipped when painting.
aStatus = NS_FRAME_COMPLETE;
FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize,
aReflowInput, aStatus);
// We're always complete and we don't support overflow containers
// so we shouldn't have a next-in-flow ever.
aStatus = NS_FRAME_COMPLETE;
MOZ_ASSERT(!GetNextInFlow());
NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}
void
nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext,
ReflowOutput& aButtonDesiredSize,
const ReflowInput& aButtonReflowInput,
nsIFrame* aFirstKid)
{
WritingMode wm = GetWritingMode();
LogicalSize availSize = aButtonReflowInput.ComputedSize(wm);
availSize.BSize(wm) = NS_INTRINSICSIZE;
// shorthand for a value we need to use in a bunch of places
const LogicalMargin& clbp = aButtonReflowInput.ComputedLogicalBorderPadding();
LogicalPoint childPos(wm);
childPos.I(wm) = clbp.IStart(wm);
availSize.ISize(wm) = std::max(availSize.ISize(wm), 0);
ReflowInput contentsReflowInput(aPresContext, aButtonReflowInput,
aFirstKid, availSize);
nsReflowStatus contentsReflowStatus;
ReflowOutput contentsDesiredSize(aButtonReflowInput);
childPos.B(wm) = 0; // This will be set properly later, after reflowing the
// child to determine its size.
// We just pass a dummy containerSize here, as the child will be
// repositioned later by FinishReflowChild.
nsSize dummyContainerSize;
ReflowChild(aFirstKid, aPresContext,
contentsDesiredSize, contentsReflowInput,
wm, childPos, dummyContainerSize, 0, contentsReflowStatus);
MOZ_ASSERT(NS_FRAME_IS_COMPLETE(contentsReflowStatus),
"We gave button-contents frame unconstrained available height, "
"so it should be complete");
// Compute the button's content-box size:
LogicalSize buttonContentBox(wm);
if (aButtonReflowInput.ComputedBSize() != NS_INTRINSICSIZE) {
// Button has a fixed block-size -- that's its content-box bSize.
buttonContentBox.BSize(wm) = aButtonReflowInput.ComputedBSize();
} else {
// Button is intrinsically sized -- it should shrinkwrap the
// button-contents' bSize:
buttonContentBox.BSize(wm) = contentsDesiredSize.BSize(wm);
// Make sure we obey min/max-bSize in the case when we're doing intrinsic
// sizing (we get it for free when we have a non-intrinsic
// aButtonReflowInput.ComputedBSize()). Note that we do this before
// adjusting for borderpadding, since mComputedMaxBSize and
// mComputedMinBSize are content bSizes.
buttonContentBox.BSize(wm) =
NS_CSS_MINMAX(buttonContentBox.BSize(wm),
aButtonReflowInput.ComputedMinBSize(),
aButtonReflowInput.ComputedMaxBSize());
}
if (aButtonReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
buttonContentBox.ISize(wm) = aButtonReflowInput.ComputedISize();
} else {
buttonContentBox.ISize(wm) = contentsDesiredSize.ISize(wm);
buttonContentBox.ISize(wm) =
NS_CSS_MINMAX(buttonContentBox.ISize(wm),
aButtonReflowInput.ComputedMinISize(),
aButtonReflowInput.ComputedMaxISize());
}
// Center child in the block-direction in the button
// (technically, inside of the button's focus-padding area)
nscoord extraSpace = buttonContentBox.BSize(wm) -
contentsDesiredSize.BSize(wm);
childPos.B(wm) = std::max(0, extraSpace / 2);
// Adjust childPos.B() to be in terms of the button's frame-rect:
childPos.B(wm) += clbp.BStart(wm);
nsSize containerSize =
(buttonContentBox + clbp.Size(wm)).GetPhysicalSize(wm);
// Place the child
FinishReflowChild(aFirstKid, aPresContext,
contentsDesiredSize, &contentsReflowInput,
wm, childPos, containerSize, 0);
// Make sure we have a useful 'ascent' value for the child
if (contentsDesiredSize.BlockStartAscent() ==
ReflowOutput::ASK_FOR_BASELINE) {
WritingMode wm = aButtonReflowInput.GetWritingMode();
contentsDesiredSize.SetBlockStartAscent(aFirstKid->GetLogicalBaseline(wm));
}
// OK, we're done with the child frame.
// Use what we learned to populate the button frame's reflow metrics.
// * Button's height & width are content-box size + border-box contribution:
aButtonDesiredSize.SetSize(wm,
LogicalSize(wm, aButtonReflowInput.ComputedISize() + clbp.IStartEnd(wm),
buttonContentBox.BSize(wm) + clbp.BStartEnd(wm)));
// * Button's ascent is its child's ascent, plus the child's block-offset
// within our frame... unless it's orthogonal, in which case we'll use the
// contents inline-size as an approximation for now.
// XXX is there a better strategy? should we include border-padding?
if (aButtonDesiredSize.GetWritingMode().IsOrthogonalTo(wm)) {
aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.ISize(wm));
} else {
aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.BlockStartAscent() +
childPos.B(wm));
}
aButtonDesiredSize.SetOverflowAreasToDesiredBounds();
}
nsresult nsHTMLButtonControlFrame::SetFormProperty(nsIAtom* aName, const nsAString& aValue)
{
if (nsGkAtoms::value == aName) {
return mContent->SetAttr(kNameSpaceID_None, nsGkAtoms::value,
aValue, true);
}
return NS_OK;
}
nsStyleContext*
nsHTMLButtonControlFrame::GetAdditionalStyleContext(int32_t aIndex) const
{
return mRenderer.GetStyleContext(aIndex);
}
void
nsHTMLButtonControlFrame::SetAdditionalStyleContext(int32_t aIndex,
nsStyleContext* aStyleContext)
{
mRenderer.SetStyleContext(aIndex, aStyleContext);
}
#ifdef DEBUG
void
nsHTMLButtonControlFrame::AppendFrames(ChildListID aListID,
nsFrameList& aFrameList)
{
MOZ_CRASH("unsupported operation");
}
void
nsHTMLButtonControlFrame::InsertFrames(ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList)
{
MOZ_CRASH("unsupported operation");
}
void
nsHTMLButtonControlFrame::RemoveFrame(ChildListID aListID,
nsIFrame* aOldFrame)
{
MOZ_CRASH("unsupported operation");
}
#endif