forked from mirrors/gecko-dev
		
	This patch introduces two classes WinRemoteMessageSender/Receiver to generate/parse a payload of WM_COPYDATA message which is sent from nsWinRemoteClient to nsWinRemoteServer. And, we change the encoding of the payload from utf-8 to utf-16, incrementing the message version from 1 to 2, because our parsing logic on nsWinRemoteServer does not support a variable-width character encoding like utf-8. Differential Revision: https://phabricator.services.mozilla.com/D84228
		
			
				
	
	
		
			68 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef __WinRemoteMessage_h__
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#define __WinRemoteMessage_h__
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#include <windows.h>
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#include "nsICommandLineRunner.h"
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#include "nsCOMPtr.h"
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// This version defines the format of COPYDATASTRUCT::lpData in a message of
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// WM_COPYDATA.
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// Always use the latest version for production use because the older versions
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// have a bug that a non-ascii character in a utf-8 message cannot be parsed
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// correctly (bug 1650637).  We keep the older versions for backward
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// compatibility and the testing purpose only.
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enum class WinRemoteMessageVersion : uint32_t {
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  // "<CommandLine>\0" in utf8
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  CommandLineOnly = 0,
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  // "<CommandLine>\0<WorkingDir>\0" in utf8
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  CommandLineAndWorkingDir,
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  // L"<CommandLine>\0<WorkingDir>\0" in utf16
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  CommandLineAndWorkingDirInUtf16,
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};
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class WinRemoteMessageSender final {
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  COPYDATASTRUCT mData;
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  nsAutoString mUtf16Buffer;
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  nsAutoCString mUtf8Buffer;
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 public:
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  WinRemoteMessageSender(const wchar_t* aCommandLine,
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                         const wchar_t* aWorkingDir);
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  WinRemoteMessageSender(const WinRemoteMessageSender&) = delete;
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  WinRemoteMessageSender(WinRemoteMessageSender&&) = delete;
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  WinRemoteMessageSender& operator=(const WinRemoteMessageSender&) = delete;
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  WinRemoteMessageSender& operator=(WinRemoteMessageSender&&) = delete;
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  COPYDATASTRUCT* CopyData();
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  // Constructors for the old formats.  Testing purpose only.
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  explicit WinRemoteMessageSender(const char* aCommandLine);
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  WinRemoteMessageSender(const char* aCommandLine, const char* aWorkingDir);
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};
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class WinRemoteMessageReceiver final {
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  nsCOMPtr<nsICommandLineRunner> mCommandLine;
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  nsresult ParseV0(char* aBuffer);
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  nsresult ParseV1(char* aBuffer);
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  nsresult ParseV2(char16_t* aBuffer);
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 public:
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  WinRemoteMessageReceiver() = default;
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  WinRemoteMessageReceiver(const WinRemoteMessageReceiver&) = delete;
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  WinRemoteMessageReceiver(WinRemoteMessageReceiver&&) = delete;
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  WinRemoteMessageReceiver& operator=(const WinRemoteMessageReceiver&) = delete;
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  WinRemoteMessageReceiver& operator=(WinRemoteMessageReceiver&&) = delete;
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  nsresult Parse(COPYDATASTRUCT* aMessageData);
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  nsICommandLineRunner* CommandLineRunner();
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};
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#endif  // __WinRemoteMessage_h__
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