fune/servo/components/script/dom/mouseevent.rs
Michael Wu 7512d04e93 servo: Merge #6150 - Upgrade to Spidermonkey 39 (from servo:smupgrade3); r=mbrubeck
> Here it is.
>
> ~~There's two major things that are unfinished here:~~
> - ~~Dealing with the unroot_must_root lint. I'm not sure about the value of this lint with the new rooting API.~~ Done.
> - ~~Updating the Cargo.locks to point to the new SM and SM binding.~~ Done.
>
> I also included my fixes for the rust update, but these will disappear in a rebase. A rust update is necessary to support calling `Drop` on `Heap<T>` correctly when `Heap<T>` is inside a `Rc<T>`. Otherwise `&self` points to the wrong location.
>
> Incremental GC is disabled here. I'm not sure how to deal with the incremental barriers so that's left for later.
>
> Generational GC works. SM doesn't work without it.
>
> The biggest change here is to the rooting API. `Root` was made movable, and `Temporary` and `JSRef` was removed. Movable `Root`s means there's no need for `Temporary`, and `JSRef`s aren't needed generally since it can be assumed that being able to obtain a reference to a dom object means it's already rooted. References have their lifetime bound to the Roots that provided them. DOM objects that haven't passed through `reflect_dom_object` don't need to be rooted, and DOM objects that have passed through `reflect_dom_object` can't be obtained without being rooted through `native_from_reflector_jsmanaged` or `JS::<T>::root()`.
>
> Support for `Heap<T>` ended up messier than I expected. It's split into two commits, but only because it's a bit difficult to fold them together. Supporting `Heap<T>` properly requires that that `Heap::<T>::set()` be called on something that won't move. I removed the Copy and Clone trait from `Heap<T>` so `Cell` can't hold `Heap<T>` - only `UnsafeCell` can hold it.
>
> `CallbackObject` is a bit tricky - I moved all callbacks into `Rc<T>` in order to make sure that the pointer inside to a `*mut JSObject` doesn't move. This is necessary for supporting `Heap<T>`.
>
> `RootedCollectionSet` is very general purpose now. Anything with `JSTraceable` can be rooted by `RootedCollectionSet`/`RootedTraceable`. Right now, `RootedTraceable` is only used to hold down dom objects before they're fully attached to their reflector. I had to make a custom mechanism to dispatch the trace call - couldn't figure out how to get trait objects working for this case.
>
> This has been tested with the following zeal settings:
>
> GC after every allocation
> JS_GC_ZEAL=2,1
>
> GC after every 100 allocations (important for catching use-after-free bugs)
> JS_GC_ZEAL=2,100
>
> Verify pre barriers
> JS_GC_ZEAL=4,1
>
> Verify post barriers
> JS_GC_ZEAL=11,1

Source-Repo: https://github.com/servo/servo
Source-Revision: e7808c526c348fea5e3b48af70b7f1a066652097
2015-06-19 16:46:55 -06:00

192 lines
6.3 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use dom::bindings::codegen::Bindings::MouseEventBinding;
use dom::bindings::codegen::Bindings::MouseEventBinding::MouseEventMethods;
use dom::bindings::codegen::Bindings::UIEventBinding::UIEventMethods;
use dom::bindings::codegen::InheritTypes::{EventCast, UIEventCast, MouseEventDerived};
use dom::bindings::error::Fallible;
use dom::bindings::global::GlobalRef;
use dom::bindings::js::{JS, MutNullableHeap, Root, RootedReference};
use dom::bindings::utils::reflect_dom_object;
use dom::event::{Event, EventTypeId, EventBubbles, EventCancelable};
use dom::eventtarget::EventTarget;
use dom::uievent::UIEvent;
use dom::window::Window;
use util::str::DOMString;
use std::cell::Cell;
use std::default::Default;
#[dom_struct]
pub struct MouseEvent {
uievent: UIEvent,
screen_x: Cell<i32>,
screen_y: Cell<i32>,
client_x: Cell<i32>,
client_y: Cell<i32>,
ctrl_key: Cell<bool>,
shift_key: Cell<bool>,
alt_key: Cell<bool>,
meta_key: Cell<bool>,
button: Cell<i16>,
related_target: MutNullableHeap<JS<EventTarget>>,
}
impl MouseEventDerived for Event {
fn is_mouseevent(&self) -> bool {
*self.type_id() == EventTypeId::MouseEvent
}
}
impl MouseEvent {
fn new_inherited() -> MouseEvent {
MouseEvent {
uievent: UIEvent::new_inherited(EventTypeId::MouseEvent),
screen_x: Cell::new(0),
screen_y: Cell::new(0),
client_x: Cell::new(0),
client_y: Cell::new(0),
ctrl_key: Cell::new(false),
shift_key: Cell::new(false),
alt_key: Cell::new(false),
meta_key: Cell::new(false),
button: Cell::new(0),
related_target: Default::default(),
}
}
pub fn new_uninitialized(window: &Window) -> Root<MouseEvent> {
reflect_dom_object(box MouseEvent::new_inherited(),
GlobalRef::Window(window),
MouseEventBinding::Wrap)
}
pub fn new(window: &Window,
type_: DOMString,
canBubble: EventBubbles,
cancelable: EventCancelable,
view: Option<&Window>,
detail: i32,
screenX: i32,
screenY: i32,
clientX: i32,
clientY: i32,
ctrlKey: bool,
altKey: bool,
shiftKey: bool,
metaKey: bool,
button: i16,
relatedTarget: Option<&EventTarget>) -> Root<MouseEvent> {
let ev = MouseEvent::new_uninitialized(window);
ev.r().InitMouseEvent(type_, canBubble == EventBubbles::Bubbles, cancelable == EventCancelable::Cancelable,
view, detail,
screenX, screenY, clientX, clientY,
ctrlKey, altKey, shiftKey, metaKey,
button, relatedTarget);
ev
}
pub fn Constructor(global: GlobalRef,
type_: DOMString,
init: &MouseEventBinding::MouseEventInit) -> Fallible<Root<MouseEvent>> {
let bubbles = if init.parent.parent.parent.bubbles {
EventBubbles::Bubbles
} else {
EventBubbles::DoesNotBubble
};
let cancelable = if init.parent.parent.parent.cancelable {
EventCancelable::Cancelable
} else {
EventCancelable::NotCancelable
};
let event = MouseEvent::new(global.as_window(), type_,
bubbles,
cancelable,
init.parent.parent.view.r(),
init.parent.parent.detail,
init.screenX, init.screenY,
init.clientX, init.clientY, init.parent.ctrlKey,
init.parent.altKey, init.parent.shiftKey, init.parent.metaKey,
init.button, init.relatedTarget.r());
Ok(event)
}
}
impl<'a> MouseEventMethods for &'a MouseEvent {
fn ScreenX(self) -> i32 {
self.screen_x.get()
}
fn ScreenY(self) -> i32 {
self.screen_y.get()
}
fn ClientX(self) -> i32 {
self.client_x.get()
}
fn ClientY(self) -> i32 {
self.client_y.get()
}
fn CtrlKey(self) -> bool {
self.ctrl_key.get()
}
fn ShiftKey(self) -> bool {
self.shift_key.get()
}
fn AltKey(self) -> bool {
self.alt_key.get()
}
fn MetaKey(self) -> bool {
self.meta_key.get()
}
fn Button(self) -> i16 {
self.button.get()
}
fn GetRelatedTarget(self) -> Option<Root<EventTarget>> {
self.related_target.get().map(Root::from_rooted)
}
fn InitMouseEvent(self,
typeArg: DOMString,
canBubbleArg: bool,
cancelableArg: bool,
viewArg: Option<&Window>,
detailArg: i32,
screenXArg: i32,
screenYArg: i32,
clientXArg: i32,
clientYArg: i32,
ctrlKeyArg: bool,
altKeyArg: bool,
shiftKeyArg: bool,
metaKeyArg: bool,
buttonArg: i16,
relatedTargetArg: Option<&EventTarget>) {
let event: &Event = EventCast::from_ref(self);
if event.dispatching() {
return;
}
let uievent: &UIEvent = UIEventCast::from_ref(self);
uievent.InitUIEvent(typeArg, canBubbleArg, cancelableArg, viewArg, detailArg);
self.screen_x.set(screenXArg);
self.screen_y.set(screenYArg);
self.client_x.set(clientXArg);
self.client_y.set(clientYArg);
self.ctrl_key.set(ctrlKeyArg);
self.alt_key.set(altKeyArg);
self.shift_key.set(shiftKeyArg);
self.meta_key.set(metaKeyArg);
self.button.set(buttonArg);
self.related_target.set(relatedTargetArg.map(JS::from_ref));
}
}