forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			87 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /* Any copyright is dedicated to the Public Domain.
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|    http://creativecommons.org/publicdomain/zero/1.0/ */
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| 
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| /**
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|  * Tests if functions inside a single animation frame are recorded and stored
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|  * for a canvas context profiling.
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|  */
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| 
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| function* ifTestingSupported() {
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|   let currentTime = window.performance.now();
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|   info("Start to estimate WebGL drawArrays function.");
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|   var { target, front } = yield initCanvasDebuggerBackend(WEBGL_DRAW_ARRAYS);
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| 
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|   let navigated = once(target, "navigate");
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| 
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|   yield front.setup({ reload: true });
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|   ok(true, "The front was setup up successfully.");
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| 
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|   yield navigated;
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|   ok(true, "Target automatically navigated when the front was set up.");
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| 
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|   let snapshotActor = yield front.recordAnimationFrame();
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|   ok(snapshotActor,
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|     "A snapshot actor was sent after recording.");
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| 
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|   let animationOverview = yield snapshotActor.getOverview();
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|   ok(animationOverview,
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|     "An animation overview could be retrieved after recording.");
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| 
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|   let functionCalls = animationOverview.calls;
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|   ok(functionCalls,
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|     "An array of function call actors was sent after recording.");
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| 
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|   testFunctionCallTimestamp(functionCalls, currentTime);
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| 
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|   info("Check triangle and vertex counts in drawArrays()");
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|   is(animationOverview.primitive.tris, 5, "The count of triangles is correct.");
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|   is(animationOverview.primitive.vertices, 26, "The count of vertices is correct.");
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|   is(animationOverview.primitive.points, 4, "The count of points is correct.");
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|   is(animationOverview.primitive.lines, 8, "The count of lines is correct.");
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| 
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|   yield removeTab(target.tab);
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| 
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|   info("Start to estimate WebGL drawElements function.");
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|   var { target, front } = yield initCanvasDebuggerBackend(WEBGL_DRAW_ELEMENTS);
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| 
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|   navigated = once(target, "navigate");
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| 
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|   yield front.setup({ reload: true });
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|   ok(true, "The front was setup up successfully.");
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| 
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|   yield navigated;
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|   ok(true, "Target automatically navigated when the front was set up.");
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| 
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|   snapshotActor = yield front.recordAnimationFrame();
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|   ok(snapshotActor,
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|     "A snapshot actor was sent after recording.");
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|   
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|   animationOverview = yield snapshotActor.getOverview();
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|   ok(animationOverview,
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|     "An animation overview could be retrieved after recording.");
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|   
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|   functionCalls = animationOverview.calls;
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|   ok(functionCalls,
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|     "An array of function call actors was sent after recording.");
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|   
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|   testFunctionCallTimestamp(functionCalls, currentTime);
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|   
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|   info("Check triangle and vertex counts in drawElements()");
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|   is(animationOverview.primitive.tris, 5, "The count of triangles is correct.");
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|   is(animationOverview.primitive.vertices, 26, "The count of vertices is correct.");
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|   is(animationOverview.primitive.points, 4, "The count of points is correct.");
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|   is(animationOverview.primitive.lines, 8, "The count of lines is correct.");
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|   
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|   yield removeTab(target.tab);
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|   finish();
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| }
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| 
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| function testFunctionCallTimestamp(functionCalls, currentTime) {
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|   info("Check the timestamps of function calls");
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| 
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|   for ( let i = 0; i < functionCalls.length-1; i += 2 ) {
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|     ok( functionCalls[i].timestamp > 0, "The timestamp of the called function is larger than 0." );
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|     ok( functionCalls[i].timestamp < currentTime, "The timestamp has been minus the frame start time." );
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|     ok( functionCalls[i+1].timestamp > functionCalls[i].timestamp, "The timestamp of the called function is correct." );
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|   }
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| }
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