forked from mirrors/gecko-dev
Backed out changeset 59284ad6706a (bug 1861516) Backed out changeset f523baf65417 (bug 1861516) Backed out changeset a765b373c3f1 (bug 1861516) Backed out changeset 2aab5a2ea289 (bug 1861516) Backed out changeset 96624994d2cb (bug 1861516)
796 lines
24 KiB
JavaScript
796 lines
24 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// The following globals are injected via the AboutTranslationsChild actor.
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// translations.mjs is running in an unprivileged context, and these injected functions
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// allow for the page to get access to additional privileged features.
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/* global AT_getSupportedLanguages, AT_log, AT_getScriptDirection,
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AT_logError, AT_createTranslationsPort, AT_isHtmlTranslation,
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AT_isTranslationEngineSupported, AT_createLanguageIdEngine, AT_identifyLanguage */
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// Allow tests to override this value so that they can run faster.
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// This is the delay in milliseconds.
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window.DEBOUNCE_DELAY = 200;
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// Allow tests to test the debounce behavior by counting debounce runs.
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window.DEBOUNCE_RUN_COUNT = 0;
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/**
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* @typedef {import("../translations").SupportedLanguages} SupportedLanguages
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*/
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/**
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* The model and controller for initializing about:translations.
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*/
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class TranslationsState {
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/**
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* This class is responsible for all UI updated.
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*
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* @type {TranslationsUI}
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*/
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ui;
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/**
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* The language to translate from, in the form of a BCP 47 language tag,
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* e.g. "en" or "fr".
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*
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* @type {string}
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*/
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fromLanguage = "";
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/**
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* The language to translate to, in the form of a BCP 47 language tag,
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* e.g. "en" or "fr".
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*
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* @type {string}
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*/
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toLanguage = "";
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/**
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* The message to translate, cached so that it can be determined if the text
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* needs to be re-translated.
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*
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* @type {string}
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*/
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messageToTranslate = "";
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/**
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* Only send one translation in at a time to the worker.
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* @type {Promise<string[]>}
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*/
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translationRequest = Promise.resolve([]);
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/**
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* The translator is only valid for a single language pair, and needs
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* to be recreated if the language pair changes.
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*
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* @type {null | Promise<Translator>}
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*/
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translator = null;
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/**
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* @param {boolean} isSupported
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*/
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constructor(isSupported) {
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/**
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* Is the engine supported by the device?
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* @type {boolean}
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*/
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this.isTranslationEngineSupported = isSupported;
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/**
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* Allow code to wait for the engine to be created.
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* @type {Promise<void>}
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*/
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this.languageIdEngineCreated = isSupported
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? AT_createLanguageIdEngine()
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: Promise.resolve();
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/**
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* @type {SupportedLanguages}
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*/
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this.supportedLanguages = isSupported
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? AT_getSupportedLanguages()
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: Promise.resolve([]);
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this.ui = new TranslationsUI(this);
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this.ui.setup();
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// Set the UI as ready after all of the state promises have settled.
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Promise.allSettled([
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this.languageIdEngineCreated,
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this.supportedLanguages,
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]).then(() => {
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this.ui.setAsReady();
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});
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}
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/**
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* Identifies the human language in which the message is written and returns
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* the BCP 47 language tag of the language it is determined to be.
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*
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* e.g. "en" for English.
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*
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* @param {string} message
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*/
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async identifyLanguage(message) {
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await this.languageIdEngineCreated;
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const start = performance.now();
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const { langTag, confidence } = await AT_identifyLanguage(message);
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const duration = performance.now() - start;
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AT_log(
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`[ ${langTag}(${(confidence * 100).toFixed(2)}%) ]`,
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`Source language identified in ${duration / 1000} seconds`
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);
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return langTag;
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}
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/**
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* Only request a translation when it's ready.
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*/
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maybeRequestTranslation = debounce({
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/**
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* Debounce the translation requests so that the worker doesn't fire for every
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* single keyboard input, but instead the keyboard events are ignored until
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* there is a short break, or enough events have happened that it's worth sending
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* in a new translation request.
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*/
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onDebounce: async () => {
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// The contents of "this" can change between async steps, store a local variable
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// binding of these values.
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const {
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fromLanguage,
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toLanguage,
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messageToTranslate,
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translator: translatorPromise,
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} = this;
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if (!this.isTranslationEngineSupported) {
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// Never translate when the engine isn't supported.
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return;
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}
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if (
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!fromLanguage ||
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!toLanguage ||
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!messageToTranslate ||
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!translatorPromise
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) {
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// Not everything is set for translation.
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this.ui.updateTranslation("");
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return;
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}
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const [translator] = await Promise.all([
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// Ensure the engine is ready to go.
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translatorPromise,
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// Ensure the previous translation has finished so that only the latest
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// translation goes through.
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this.translationRequest,
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]);
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if (
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// Check if the current configuration has changed and if this is stale. If so
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// then skip this request, as there is already a newer request with more up to
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// date information.
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this.translator !== translatorPromise ||
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this.fromLanguage !== fromLanguage ||
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this.toLanguage !== toLanguage ||
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this.messageToTranslate !== messageToTranslate
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) {
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return;
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}
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const start = performance.now();
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this.translationRequest = translator.translate(messageToTranslate);
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const translation = await this.translationRequest;
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// The measure events will show up in the Firefox Profiler.
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performance.measure(
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`Translations: Translate "${this.fromLanguage}" to "${this.toLanguage}" with ${messageToTranslate.length} characters.`,
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{
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start,
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end: performance.now(),
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}
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);
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this.ui.updateTranslation(translation);
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const duration = performance.now() - start;
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AT_log(`Translation done in ${duration / 1000} seconds`);
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},
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// Mark the events so that they show up in the Firefox Profiler. This makes it handy
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// to visualize the debouncing behavior.
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doEveryTime: () => {
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performance.mark(
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`Translations: input changed to ${this.messageToTranslate.length} characters`
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);
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},
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});
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/**
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* Any time a language pair is changed, a new Translator needs to be created.
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*/
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async maybeCreateNewTranslator() {
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// If we may need to re-building the worker, the old translation is no longer valid.
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this.ui.updateTranslation("");
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// These are cases in which it wouldn't make sense or be possible to load any translations models.
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if (
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// If fromLanguage or toLanguage are unpopulated we cannot load anything.
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!this.fromLanguage ||
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!this.toLanguage ||
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// If fromLanguage's value is "detect", rather than a BCP 47 language tag, then no language
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// has been detected yet.
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this.fromLanguage === "detect" ||
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// If fromLanguage and toLanguage are the same, this means that the detected language
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// is the same as the toLanguage, and we do not want to translate from one language to itself.
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this.fromLanguage === this.toLanguage
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) {
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if (this.translator) {
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// The engine is no longer needed.
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this.translator.then(translator => translator.destroy());
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this.translator = null;
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}
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return;
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}
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const start = performance.now();
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AT_log(
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`Creating a new translator for "${this.fromLanguage}" to "${this.toLanguage}"`
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);
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this.translator = Translator.create(this.fromLanguage, this.toLanguage);
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this.maybeRequestTranslation();
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try {
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await this.translator;
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const duration = performance.now() - start;
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// Signal to tests that the translator was created so they can exit.
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window.postMessage("translator-ready");
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AT_log(`Created a new Translator in ${duration / 1000} seconds`);
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} catch (error) {
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this.ui.showInfo("about-translations-engine-error");
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AT_logError("Failed to get the Translations worker", error);
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}
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}
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/**
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* Updates the fromLanguage to match the detected language only if the
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* about-translations-detect option is selected in the language-from dropdown.
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*
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* If the new fromLanguage is different than the previous fromLanguage this
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* may update the UI to display the new language and may rebuild the translations
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* worker if there is a valid selected target language.
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*/
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async maybeUpdateDetectedLanguage() {
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if (!this.ui.detectOptionIsSelected() || this.messageToTranslate === "") {
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// If we are not detecting languages or if the message has been cleared
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// we should ensure that the UI is not displaying a detected language
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// and there is no need to run any language detection.
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this.ui.setDetectOptionTextContent("");
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return;
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}
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const [langTag, supportedLanguages] = await Promise.all([
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this.identifyLanguage(this.messageToTranslate),
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this.supportedLanguages,
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]);
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// Only update the language if the detected language matches
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// one of our supported languages.
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const entry = supportedLanguages.fromLanguages.find(
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({ langTag: existingTag }) => existingTag === langTag
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);
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if (entry) {
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const { displayName } = entry;
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await this.setFromLanguage(langTag);
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this.ui.setDetectOptionTextContent(displayName);
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}
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}
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/**
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* @param {string} lang
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*/
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async setFromLanguage(lang) {
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if (lang !== this.fromLanguage) {
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this.fromLanguage = lang;
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await this.maybeCreateNewTranslator();
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}
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}
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/**
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* @param {string} lang
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*/
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setToLanguage(lang) {
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if (lang !== this.toLanguage) {
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this.toLanguage = lang;
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this.maybeCreateNewTranslator();
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}
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}
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/**
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* @param {string} message
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*/
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async setMessageToTranslate(message) {
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if (message !== this.messageToTranslate) {
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this.messageToTranslate = message;
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await this.maybeUpdateDetectedLanguage();
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this.maybeRequestTranslation();
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}
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}
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}
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/**
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*
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*/
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class TranslationsUI {
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/** @type {HTMLSelectElement} */
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languageFrom = document.getElementById("language-from");
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/** @type {HTMLSelectElement} */
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languageTo = document.getElementById("language-to");
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/** @type {HTMLTextAreaElement} */
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translationFrom = document.getElementById("translation-from");
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/** @type {HTMLDivElement} */
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translationTo = document.getElementById("translation-to");
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/** @type {HTMLDivElement} */
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translationToBlank = document.getElementById("translation-to-blank");
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/** @type {HTMLDivElement} */
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translationInfo = document.getElementById("translation-info");
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/** @type {HTMLDivElement} */
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translationInfoMessage = document.getElementById("translation-info-message");
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/** @type {TranslationsState} */
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state;
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/**
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* The detect-language option element. We want to maintain a handle to this so that
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* we can dynamically update its display text to include the detected language.
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*
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* @type {HTMLOptionElement}
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*/
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#detectOption;
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/**
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* @param {TranslationsState} state
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*/
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constructor(state) {
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this.state = state;
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this.translationTo.style.visibility = "visible";
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this.#detectOption = document.querySelector('option[value="detect"]');
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}
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/**
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* Do the initial setup.
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*/
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setup() {
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if (!this.state.isTranslationEngineSupported) {
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this.showInfo("about-translations-no-support");
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this.disableUI();
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return;
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}
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this.setupDropdowns();
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this.setupTextarea();
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}
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/**
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* Signals that the UI is ready, for tests.
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*/
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setAsReady() {
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document.body.setAttribute("ready", "");
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}
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/**
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* Once the models have been synced from remote settings, populate them with the display
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* names of the languages.
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*/
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async setupDropdowns() {
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const supportedLanguages = await this.state.supportedLanguages;
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// Update the DOM elements with the display names.
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for (const { langTag, displayName } of supportedLanguages.toLanguages) {
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const option = document.createElement("option");
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option.value = langTag;
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option.text = displayName;
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this.languageTo.add(option);
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}
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for (const { langTag, displayName } of supportedLanguages.fromLanguages) {
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const option = document.createElement("option");
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option.value = langTag;
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option.text = displayName;
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this.languageFrom.add(option);
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}
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// Enable the controls.
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this.languageFrom.disabled = false;
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this.languageTo.disabled = false;
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// Focus the language dropdowns if they are empty.
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if (this.languageFrom.value == "") {
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this.languageFrom.focus();
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} else if (this.languageTo.value == "") {
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this.languageTo.focus();
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}
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this.state.setFromLanguage(this.languageFrom.value);
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this.state.setToLanguage(this.languageTo.value);
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this.updateOnLanguageChange();
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this.languageFrom.addEventListener("input", () => {
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this.state.setFromLanguage(this.languageFrom.value);
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this.updateOnLanguageChange();
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});
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this.languageTo.addEventListener("input", () => {
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this.state.setToLanguage(this.languageTo.value);
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this.updateOnLanguageChange();
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this.translationTo.setAttribute("lang", this.languageTo.value);
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});
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}
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/**
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* Show an info message to the user.
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*
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* @param {string} l10nId
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*/
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showInfo(l10nId) {
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document.l10n.setAttributes(this.translationInfoMessage, l10nId);
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this.translationInfo.style.display = "flex";
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}
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/**
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* Hides the info UI.
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*/
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hideInfo() {
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this.translationInfo.style.display = "none";
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}
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/**
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* Returns true if about-translations-detect is the currently
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* selected option in the language-from dropdown, otherwise false.
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*
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* @returns {boolean}
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*/
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detectOptionIsSelected() {
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return this.languageFrom.value === "detect";
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}
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/**
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* Sets the textContent of the about-translations-detect option in the
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* language-from dropdown to include the detected language's display name.
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*
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* @param {string} displayName
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*/
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setDetectOptionTextContent(displayName) {
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// Set the text to the fluent value that takes an arg to display the language name.
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if (displayName) {
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document.l10n.setAttributes(
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this.#detectOption,
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"about-translations-detect-lang",
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{ language: displayName }
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);
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} else {
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// Reset the text to the fluent value that does not display any language name.
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document.l10n.setAttributes(
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this.#detectOption,
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"about-translations-detect"
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);
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}
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}
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/**
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* React to language changes.
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*/
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updateOnLanguageChange() {
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this.#updateDropdownLanguages();
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this.#updateMessageDirections();
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}
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/**
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* You cant translate from one language to another language. Hide the options
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* if this is the case.
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*/
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#updateDropdownLanguages() {
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for (const option of this.languageFrom.options) {
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option.hidden = false;
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}
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for (const option of this.languageTo.options) {
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option.hidden = false;
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}
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if (this.state.toLanguage) {
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const option = this.languageFrom.querySelector(
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`[value=${this.state.toLanguage}]`
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);
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if (option) {
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option.hidden = true;
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}
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}
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if (this.state.fromLanguage) {
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const option = this.languageTo.querySelector(
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`[value=${this.state.fromLanguage}]`
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);
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if (option) {
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option.hidden = true;
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}
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}
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this.state.maybeUpdateDetectedLanguage();
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}
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/**
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* Define the direction of the language message text, otherwise it might not display
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* correctly. For instance English in an RTL UI would display incorrectly like so:
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*
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* LTR text in LTR UI:
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*
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* ┌──────────────────────────────────────────────┐
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* │ This is in English. │
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* └──────────────────────────────────────────────┘
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*
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* LTR text in RTL UI:
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* ┌──────────────────────────────────────────────┐
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* │ .This is in English │
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* └──────────────────────────────────────────────┘
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*
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* LTR text in RTL UI, but in an LTR container:
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* ┌──────────────────────────────────────────────┐
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* │ This is in English. │
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* └──────────────────────────────────────────────┘
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*
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* The effects are similar, but reversed for RTL text in an LTR UI.
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*/
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#updateMessageDirections() {
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if (this.state.toLanguage) {
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this.translationTo.setAttribute(
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"dir",
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AT_getScriptDirection(this.state.toLanguage)
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);
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} else {
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this.translationTo.removeAttribute("dir");
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}
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if (this.state.fromLanguage) {
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this.translationFrom.setAttribute(
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"dir",
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AT_getScriptDirection(this.state.fromLanguage)
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);
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} else {
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this.translationFrom.removeAttribute("dir");
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}
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}
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setupTextarea() {
|
|
this.state.setMessageToTranslate(this.translationFrom.value);
|
|
this.translationFrom.addEventListener("input", () => {
|
|
this.state.setMessageToTranslate(this.translationFrom.value);
|
|
});
|
|
}
|
|
|
|
disableUI() {
|
|
this.translationFrom.disabled = true;
|
|
this.languageFrom.disabled = true;
|
|
this.languageTo.disabled = true;
|
|
}
|
|
|
|
/**
|
|
* @param {string} message
|
|
*/
|
|
updateTranslation(message) {
|
|
this.translationTo.innerText = message;
|
|
if (message) {
|
|
this.translationTo.style.visibility = "visible";
|
|
this.translationToBlank.style.visibility = "hidden";
|
|
this.hideInfo();
|
|
} else {
|
|
this.translationTo.style.visibility = "hidden";
|
|
this.translationToBlank.style.visibility = "visible";
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Listen for events coming from the AboutTranslations actor.
|
|
*/
|
|
window.addEventListener("AboutTranslationsChromeToContent", ({ detail }) => {
|
|
switch (detail.type) {
|
|
case "enable": {
|
|
// While the feature is in development, hide the feature behind a pref. See the
|
|
// "browser.translations.enable" pref in modules/libpref/init/all.js and Bug 971044
|
|
// for the status of enabling this project.
|
|
if (window.translationsState) {
|
|
throw new Error("about:translations was already initialized.");
|
|
}
|
|
AT_isTranslationEngineSupported().then(isSupported => {
|
|
window.translationsState = new TranslationsState(isSupported);
|
|
});
|
|
document.body.style.visibility = "visible";
|
|
break;
|
|
}
|
|
default:
|
|
throw new Error("Unknown AboutTranslationsChromeToContent event.");
|
|
}
|
|
});
|
|
|
|
/**
|
|
* Debounce a function so that it is only called after some wait time with no activity.
|
|
* This is good for grouping text entry via keyboard.
|
|
*
|
|
* @param {Object} settings
|
|
* @param {Function} settings.onDebounce
|
|
* @param {Function} settings.doEveryTime
|
|
* @returns {Function}
|
|
*/
|
|
function debounce({ onDebounce, doEveryTime }) {
|
|
/** @type {number | null} */
|
|
let timeoutId = null;
|
|
let lastDispatch = null;
|
|
|
|
return (...args) => {
|
|
doEveryTime(...args);
|
|
|
|
const now = Date.now();
|
|
if (lastDispatch === null) {
|
|
// This is the first call to the function.
|
|
lastDispatch = now;
|
|
}
|
|
|
|
const timeLeft = lastDispatch + window.DEBOUNCE_DELAY - now;
|
|
|
|
// Always discard the old timeout, either the function will run, or a new
|
|
// timer will be scheduled.
|
|
clearTimeout(timeoutId);
|
|
|
|
if (timeLeft <= 0) {
|
|
// It's been long enough to go ahead and call the function.
|
|
timeoutId = null;
|
|
lastDispatch = null;
|
|
window.DEBOUNCE_RUN_COUNT += 1;
|
|
onDebounce(...args);
|
|
return;
|
|
}
|
|
|
|
// Re-set the timeout with the current time left.
|
|
clearTimeout(timeoutId);
|
|
|
|
timeoutId = setTimeout(() => {
|
|
// Timeout ended, call the function.
|
|
timeoutId = null;
|
|
lastDispatch = null;
|
|
window.DEBOUNCE_RUN_COUNT += 1;
|
|
onDebounce(...args);
|
|
}, timeLeft);
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Perform transalations over a `MessagePort`. This class manages the communications to
|
|
* the translations engine.
|
|
*/
|
|
class Translator {
|
|
/**
|
|
* @type {MessagePort}
|
|
*/
|
|
#port;
|
|
|
|
/**
|
|
* An id for each message sent. This is used to match up the request and response.
|
|
*/
|
|
#nextMessageId = 0;
|
|
|
|
/**
|
|
* Tie together a message id to a resolved response.
|
|
* @type {Map<number, TranslationRequest}
|
|
*/
|
|
#requests = new Map();
|
|
|
|
engineStatus = "initializing";
|
|
|
|
/**
|
|
* @param {MessagePort} port
|
|
*/
|
|
constructor(port) {
|
|
this.#port = port;
|
|
|
|
// Create a promise that will be resolved when the engine is ready.
|
|
let engineLoaded;
|
|
let engineFailed;
|
|
this.ready = new Promise((resolve, reject) => {
|
|
engineLoaded = resolve;
|
|
engineFailed = reject;
|
|
});
|
|
|
|
// Match up a response on the port to message that was sent.
|
|
port.onmessage = ({ data }) => {
|
|
switch (data.type) {
|
|
case "TranslationsPort:TranslationResponse": {
|
|
const { targetText, messageId } = data;
|
|
// A request may not match match a messageId if there is a race during the pausing
|
|
// and discarding of the queue.
|
|
this.#requests.get(messageId)?.resolve(targetText);
|
|
break;
|
|
}
|
|
case "TranslationsPort:GetEngineStatusResponse": {
|
|
if (data.status === "ready") {
|
|
engineLoaded();
|
|
} else {
|
|
engineFailed();
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
AT_logError("Unknown translations port message: " + data.type);
|
|
break;
|
|
}
|
|
};
|
|
|
|
port.postMessage({ type: "TranslationsPort:GetEngineStatusRequest" });
|
|
}
|
|
|
|
/**
|
|
* Opens up a port and creates a new translator.
|
|
*
|
|
* @param {string} fromLanguage
|
|
* @param {string} toLanguage
|
|
* @returns {Promise<Translator>}
|
|
*/
|
|
static create(fromLanguage, toLanguage) {
|
|
return new Promise((resolve, reject) => {
|
|
AT_createTranslationsPort(fromLanguage, toLanguage);
|
|
|
|
function getResponse({ data }) {
|
|
if (
|
|
data.type == "GetTranslationsPort" &&
|
|
fromLanguage === data.fromLanguage &&
|
|
toLanguage === data.toLanguage
|
|
) {
|
|
// The response matches, resolve the port.
|
|
const translator = new Translator(data.port);
|
|
|
|
// Resolve the translator once it is ready, or propagate the rejection
|
|
// if it failed.
|
|
translator.ready.then(() => resolve(translator), reject);
|
|
window.removeEventListener("message", getResponse);
|
|
}
|
|
}
|
|
|
|
// Listen for a response for the message port.
|
|
window.addEventListener("message", getResponse);
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Send a request to translate text to the Translations Engine. If it returns `null`
|
|
* then the request is stale. A rejection means there was an error in the translation.
|
|
* This request may be queued.
|
|
*
|
|
* @param {string} sourceText
|
|
* @returns {Promise<string>}
|
|
*/
|
|
translate(sourceText) {
|
|
return new Promise((resolve, reject) => {
|
|
const messageId = this.#nextMessageId++;
|
|
// Store the "resolve" for the promise. It will be matched back up with the
|
|
// `messageId` in #handlePortMessage.
|
|
const isHTML = AT_isHtmlTranslation();
|
|
this.#requests.set(messageId, {
|
|
sourceText,
|
|
isHTML,
|
|
resolve,
|
|
reject,
|
|
});
|
|
this.#port.postMessage({
|
|
type: "TranslationsPort:TranslationRequest",
|
|
messageId,
|
|
sourceText,
|
|
isHTML,
|
|
});
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Close the port and remove any pending or queued requests.
|
|
*/
|
|
destroy() {
|
|
this.#port.close();
|
|
}
|
|
}
|