fune/devtools/client/performance/test/browser_perf-details-06-rerender-on-selection.js
Greg Tatum 34824c4105 Bug 1290142 - Lint devtools/client/performance/test/; r=jsantell
MozReview-Commit-ID: FprlN3Vm9H7

--HG--
extra : rebase_source : f9b225e5a4464b7e6f937e4670a0bfbf472dc916
2016-08-02 17:18:01 -05:00

79 lines
2.8 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
/**
* Tests that when flame chart views scroll to change selection,
* other detail views are rerendered.
*/
const { SIMPLE_URL } = require("devtools/client/performance/test/helpers/urls");
const { initPerformanceInNewTab, teardownToolboxAndRemoveTab } = require("devtools/client/performance/test/helpers/panel-utils");
const { startRecording, stopRecording } = require("devtools/client/performance/test/helpers/actions");
const { once } = require("devtools/client/performance/test/helpers/event-utils");
const { scrollCanvasGraph, HORIZONTAL_AXIS } = require("devtools/client/performance/test/helpers/input-utils");
add_task(function* () {
let { panel } = yield initPerformanceInNewTab({
url: SIMPLE_URL,
win: window
});
let {
EVENTS,
OverviewView,
DetailsView,
WaterfallView,
JsCallTreeView,
JsFlameGraphView
} = panel.panelWin;
yield startRecording(panel);
yield stopRecording(panel);
let waterfallRendered = once(WaterfallView, EVENTS.UI_WATERFALL_RENDERED);
OverviewView.setTimeInterval({ startTime: 10, endTime: 20 });
yield waterfallRendered;
// Select the call tree to make sure it's initialized and ready to receive
// redrawing requests once reselected.
let callTreeRendered = once(JsCallTreeView, EVENTS.UI_JS_CALL_TREE_RENDERED);
yield DetailsView.selectView("js-calltree");
yield callTreeRendered;
// Switch to the flamegraph and perform a scroll over the visualization.
// The waterfall and call tree should get rerendered when reselected.
let flamegraphRendered = once(JsFlameGraphView, EVENTS.UI_JS_FLAMEGRAPH_RENDERED);
yield DetailsView.selectView("js-flamegraph");
yield flamegraphRendered;
let overviewRangeSelected = once(OverviewView, EVENTS.UI_OVERVIEW_RANGE_SELECTED);
let waterfallRerendered = once(WaterfallView, EVENTS.UI_WATERFALL_RENDERED);
let callTreeRerendered = once(JsCallTreeView, EVENTS.UI_JS_CALL_TREE_RENDERED);
once(JsFlameGraphView, EVENTS.UI_JS_FLAMEGRAPH_RENDERED).then(() => {
ok(false, "FlameGraphView should not publicly rerender, the internal state " +
"and drawing should be handled by the underlying widget.");
});
// Reset the range to full view, trigger a "selection" event as if
// our mouse has done this
scrollCanvasGraph(JsFlameGraphView.graph, {
axis: HORIZONTAL_AXIS,
wheel: 200,
x: 10
});
yield overviewRangeSelected;
ok(true, "Overview range was changed.");
yield DetailsView.selectView("waterfall");
yield waterfallRerendered;
ok(true, "Waterfall rerendered by flame graph changing interval.");
yield DetailsView.selectView("js-calltree");
yield callTreeRerendered;
ok(true, "CallTree rerendered by flame graph changing interval.");
yield teardownToolboxAndRemoveTab(panel);
});