forked from mirrors/gecko-dev
		
	 02f2325796
			
		
	
	
		02f2325796
		
	
	
	
	
		
			
			This change enables light tracking of the commands and submissions that affect a CanvasContext. Upon reaching the GPUQueue, they send a signal for the parent HTML Element to be invalidated. We are also invalidating the HTML Element and requesting a new frame to be built on the creation of the swapchain. Differential Revision: https://phabricator.services.mozilla.com/D71194
		
			
				
	
	
		
			36 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "TextureView.h"
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| 
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| #include "Device.h"
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| 
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| namespace mozilla {
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| namespace webgpu {
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| 
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| GPU_IMPL_CYCLE_COLLECTION(TextureView, mParent)
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| GPU_IMPL_JS_WRAP(TextureView)
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| 
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| TextureView::TextureView(Texture* const aParent, RawId aId)
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|     : ChildOf(aParent), mId(aId) {}
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| 
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| TextureView::~TextureView() { Cleanup(); }
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| 
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| dom::HTMLCanvasElement* TextureView::GetTargetCanvasElement() const {
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|   return mParent->mTargetCanvasElement;
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| }  // namespace webgpu
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| 
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| void TextureView::Cleanup() {
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|   if (mValid && mParent && mParent->GetParentDevice()) {
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|     mValid = false;
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|     auto bridge = mParent->GetParentDevice()->GetBridge();
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|     if (bridge && bridge->IsOpen()) {
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|       bridge->SendTextureViewDestroy(mId);
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|     }
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|   }
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| }
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| 
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| }  // namespace webgpu
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| }  // namespace mozilla
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