forked from mirrors/gecko-dev
		
	 02f2325796
			
		
	
	
		02f2325796
		
	
	
	
	
		
			
			This change enables light tracking of the commands and submissions that affect a CanvasContext. Upon reaching the GPUQueue, they send a signal for the parent HTML Element to be invalidated. We are also invalidating the HTML Element and requesting a new frame to be built on the creation of the swapchain. Differential Revision: https://phabricator.services.mozilla.com/D71194
		
			
				
	
	
		
			38 lines
		
	
	
	
		
			931 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
	
		
			931 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef GPU_TextureView_H_
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| #define GPU_TextureView_H_
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| 
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| #include "nsWrapperCache.h"
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| #include "ObjectModel.h"
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| 
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| namespace mozilla {
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| namespace dom {
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| class HTMLCanvasElement;
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| }  // namespace dom
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| namespace webgpu {
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| 
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| class Texture;
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| 
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| class TextureView final : public ObjectBase, public ChildOf<Texture> {
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|  public:
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|   GPU_DECL_CYCLE_COLLECTION(TextureView)
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|   GPU_DECL_JS_WRAP(TextureView)
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| 
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|   TextureView(Texture* const aParent, RawId aId);
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|   dom::HTMLCanvasElement* GetTargetCanvasElement() const;
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| 
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|   const RawId mId;
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| 
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|  private:
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|   virtual ~TextureView();
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|   void Cleanup();
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| };
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| 
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| }  // namespace webgpu
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| }  // namespace mozilla
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| 
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| #endif  // GPU_TextureView_H_
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