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			380 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			380 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/AbstractThread.h"
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#include "mozilla/ClearOnShutdown.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/MozPromise.h"  // We initialize the MozPromise logging in this file.
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#include "mozilla/StateWatching.h"  // We initialize the StateWatching logging in this file.
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#include "mozilla/StaticPtr.h"
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#include "mozilla/TaskDispatcher.h"
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#include "mozilla/TaskQueue.h"
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#include "mozilla/Unused.h"
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#include "nsContentUtils.h"
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#include "nsIDirectTaskDispatcher.h"
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#include "nsIThreadInternal.h"
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#include "nsServiceManagerUtils.h"
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#include "nsThreadManager.h"
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#include "nsThreadUtils.h"
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namespace mozilla {
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LazyLogModule gMozPromiseLog("MozPromise");
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LazyLogModule gStateWatchingLog("StateWatching");
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StaticRefPtr<AbstractThread> sMainThread;
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MOZ_THREAD_LOCAL(AbstractThread*) AbstractThread::sCurrentThreadTLS;
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class XPCOMThreadWrapper final : public AbstractThread,
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                                 public nsIThreadObserver,
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                                 public nsIDirectTaskDispatcher {
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 public:
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  XPCOMThreadWrapper(nsIThreadInternal* aThread, bool aRequireTailDispatch,
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                     bool aOnThread)
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      : AbstractThread(aRequireTailDispatch),
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        mThread(aThread),
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        mDirectTaskDispatcher(do_QueryInterface(aThread)),
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        mOnThread(aOnThread) {
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    MOZ_DIAGNOSTIC_ASSERT(mThread && mDirectTaskDispatcher);
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    MOZ_DIAGNOSTIC_ASSERT(!aOnThread || IsCurrentThreadIn());
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    if (aOnThread) {
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      MOZ_ASSERT(!sCurrentThreadTLS.get(),
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                 "There can only be a single XPCOMThreadWrapper available on a "
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                 "thread");
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      // Set the default current thread so that GetCurrent() never returns
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      // nullptr.
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      sCurrentThreadTLS.set(this);
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    }
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  }
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  NS_DECL_ISUPPORTS_INHERITED
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  nsresult Dispatch(already_AddRefed<nsIRunnable> aRunnable,
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                    DispatchReason aReason = NormalDispatch) override {
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    nsCOMPtr<nsIRunnable> r = aRunnable;
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    AbstractThread* currentThread;
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    if (aReason != TailDispatch && (currentThread = GetCurrent()) &&
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        RequiresTailDispatch(currentThread) &&
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        currentThread->IsTailDispatcherAvailable()) {
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      return currentThread->TailDispatcher().AddTask(this, r.forget());
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    }
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    // At a certain point during shutdown, we stop processing events from the
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    // main thread event queue (this happens long after all _other_ XPCOM
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    // threads have been shut down). However, various bits of subsequent
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    // teardown logic (the media shutdown blocker and the final shutdown cycle
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    // collection) can trigger state watching and state mirroring notifications
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    // that result in dispatch to the main thread. This causes shutdown leaks,
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    // because the |Runner| wrapper below creates a guaranteed cycle
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    // (Thread->EventQueue->Runnable->Thread) until the event is processed. So
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    // if we put the event into a queue that will never be processed, we'll wind
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    // up with a leak.
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    //
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    // We opt to just release the runnable in that case. Ordinarily, this
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    // approach could cause problems for runnables that are only safe to be
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    // released on the target thread (and not the dispatching thread). This is
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    // why XPCOM thread dispatch explicitly leaks the runnable when dispatch
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    // fails, rather than releasing it. But given that this condition only
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    // applies very late in shutdown when only one thread remains operational,
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    // that concern is unlikely to apply.
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    if (gXPCOMMainThreadEventsAreDoomed) {
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      return NS_ERROR_FAILURE;
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    }
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    RefPtr<nsIRunnable> runner = new Runner(this, r.forget());
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    return mThread->Dispatch(runner.forget(), NS_DISPATCH_NORMAL);
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  }
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  // Prevent a GCC warning about the other overload of Dispatch being hidden.
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  using AbstractThread::Dispatch;
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  bool IsCurrentThreadIn() const override {
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    return mThread->IsOnCurrentThread();
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  }
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  TaskDispatcher& TailDispatcher() override {
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    MOZ_ASSERT(IsCurrentThreadIn());
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    MOZ_ASSERT(IsTailDispatcherAvailable());
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    if (!mTailDispatcher.isSome()) {
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      mTailDispatcher.emplace(mDirectTaskDispatcher,
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                              /* aIsTailDispatcher = */ true);
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      mThread->AddObserver(this);
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    }
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    return mTailDispatcher.ref();
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  }
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  bool IsTailDispatcherAvailable() override {
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    // Our tail dispatching implementation relies on nsIThreadObserver
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    // callbacks. If we're not doing event processing, it won't work.
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    bool inEventLoop =
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        static_cast<nsThread*>(mThread.get())->RecursionDepth() > 0;
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    return inEventLoop;
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  }
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  bool MightHaveTailTasks() override { return mTailDispatcher.isSome(); }
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  nsIEventTarget* AsEventTarget() override { return mThread; }
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  //-----------------------------------------------------------------------------
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  // nsIThreadObserver
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  //-----------------------------------------------------------------------------
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  NS_IMETHOD OnDispatchedEvent() override { return NS_OK; }
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  NS_IMETHOD AfterProcessNextEvent(nsIThreadInternal* thread,
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                                   bool eventWasProcessed) override {
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    // This is the primary case.
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    MaybeFireTailDispatcher();
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    return NS_OK;
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  }
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  NS_IMETHOD OnProcessNextEvent(nsIThreadInternal* thread,
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                                bool mayWait) override {
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    // In general, the tail dispatcher is handled at the end of the current in
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    // AfterProcessNextEvent() above. However, if start spinning a nested event
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    // loop, it's generally better to fire the tail dispatcher before the first
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    // nested event, rather than after it. This check handles that case.
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    MaybeFireTailDispatcher();
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    return NS_OK;
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  }
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  //-----------------------------------------------------------------------------
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  // nsIDirectTaskDispatcher
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  //-----------------------------------------------------------------------------
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  // Forward calls to nsIDirectTaskDispatcher to the underlying nsThread object.
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  // We can't use the generated NS_FORWARD_NSIDIRECTTASKDISPATCHER macro
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  // as already_AddRefed type must be moved.
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  NS_IMETHOD DispatchDirectTask(already_AddRefed<nsIRunnable> aEvent) override {
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    return mDirectTaskDispatcher->DispatchDirectTask(std::move(aEvent));
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  }
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  NS_IMETHOD DrainDirectTasks() override {
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    return mDirectTaskDispatcher->DrainDirectTasks();
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  }
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  NS_IMETHOD HaveDirectTasks(bool* aResult) override {
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    return mDirectTaskDispatcher->HaveDirectTasks(aResult);
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  }
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 private:
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  const RefPtr<nsIThreadInternal> mThread;
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  const nsCOMPtr<nsIDirectTaskDispatcher> mDirectTaskDispatcher;
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  Maybe<AutoTaskDispatcher> mTailDispatcher;
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  const bool mOnThread;
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  ~XPCOMThreadWrapper() {
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    if (mOnThread) {
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      MOZ_DIAGNOSTIC_ASSERT(IsCurrentThreadIn(),
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                            "Must be destroyed on the thread it was created");
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      sCurrentThreadTLS.set(nullptr);
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    }
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  }
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  void MaybeFireTailDispatcher() {
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    if (mTailDispatcher.isSome()) {
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      mTailDispatcher.ref().DrainDirectTasks();
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      mThread->RemoveObserver(this);
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      mTailDispatcher.reset();
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    }
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  }
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  class Runner : public Runnable {
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   public:
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    explicit Runner(XPCOMThreadWrapper* aThread,
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                    already_AddRefed<nsIRunnable> aRunnable)
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        : Runnable("XPCOMThreadWrapper::Runner"),
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          mThread(aThread),
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          mRunnable(aRunnable) {}
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    NS_IMETHOD Run() override {
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      MOZ_ASSERT(mThread == AbstractThread::GetCurrent());
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      MOZ_ASSERT(mThread->IsCurrentThreadIn());
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      SerialEventTargetGuard guard(mThread);
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      return mRunnable->Run();
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    }
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#ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
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    NS_IMETHOD GetName(nsACString& aName) override {
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      aName.AssignLiteral("AbstractThread::Runner");
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      if (nsCOMPtr<nsINamed> named = do_QueryInterface(mRunnable)) {
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        nsAutoCString name;
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        named->GetName(name);
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        if (!name.IsEmpty()) {
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          aName.AppendLiteral(" for ");
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          aName.Append(name);
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        }
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      }
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      return NS_OK;
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    }
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#endif
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   private:
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    const RefPtr<XPCOMThreadWrapper> mThread;
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    const RefPtr<nsIRunnable> mRunnable;
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  };
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};
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NS_IMPL_ISUPPORTS_INHERITED(XPCOMThreadWrapper, AbstractThread,
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                            nsIThreadObserver, nsIDirectTaskDispatcher);
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NS_IMPL_ISUPPORTS(AbstractThread, nsIEventTarget, nsISerialEventTarget)
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NS_IMETHODIMP_(bool)
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AbstractThread::IsOnCurrentThreadInfallible() { return IsCurrentThreadIn(); }
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NS_IMETHODIMP
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AbstractThread::IsOnCurrentThread(bool* aResult) {
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  *aResult = IsCurrentThreadIn();
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  return NS_OK;
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}
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NS_IMETHODIMP
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AbstractThread::DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags) {
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  nsCOMPtr<nsIRunnable> event(aEvent);
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  return Dispatch(event.forget(), aFlags);
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}
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NS_IMETHODIMP
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AbstractThread::Dispatch(already_AddRefed<nsIRunnable> aEvent,
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                         uint32_t aFlags) {
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  return Dispatch(std::move(aEvent), NormalDispatch);
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}
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NS_IMETHODIMP
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AbstractThread::DelayedDispatch(already_AddRefed<nsIRunnable> aEvent,
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                                uint32_t aDelayMs) {
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  nsCOMPtr<nsIRunnable> event = aEvent;
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  NS_ENSURE_TRUE(!!aDelayMs, NS_ERROR_UNEXPECTED);
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  RefPtr<DelayedRunnable> r =
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      new DelayedRunnable(do_AddRef(this), event.forget(), aDelayMs);
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  nsresult rv = r->Init();
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  NS_ENSURE_SUCCESS(rv, rv);
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  return Dispatch(r.forget(), NS_DISPATCH_NORMAL);
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}
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nsresult AbstractThread::TailDispatchTasksFor(AbstractThread* aThread) {
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  if (MightHaveTailTasks()) {
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    return TailDispatcher().DispatchTasksFor(aThread);
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  }
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  return NS_OK;
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}
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bool AbstractThread::HasTailTasksFor(AbstractThread* aThread) {
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  if (!MightHaveTailTasks()) {
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    return false;
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  }
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  return TailDispatcher().HasTasksFor(aThread);
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}
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bool AbstractThread::RequiresTailDispatch(AbstractThread* aThread) const {
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  MOZ_ASSERT(aThread);
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  // We require tail dispatch if both the source and destination
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  // threads support it.
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  return SupportsTailDispatch() && aThread->SupportsTailDispatch();
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}
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bool AbstractThread::RequiresTailDispatchFromCurrentThread() const {
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  AbstractThread* current = GetCurrent();
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  return current && RequiresTailDispatch(current);
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}
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AbstractThread* AbstractThread::MainThread() {
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  MOZ_ASSERT(sMainThread);
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  return sMainThread;
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}
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void AbstractThread::InitTLS() {
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  if (!sCurrentThreadTLS.init()) {
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    MOZ_CRASH();
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  }
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}
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void AbstractThread::InitMainThread() {
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  MOZ_ASSERT(NS_IsMainThread());
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  MOZ_ASSERT(!sMainThread);
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  nsCOMPtr<nsIThreadInternal> mainThread =
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      do_QueryInterface(nsThreadManager::get().GetMainThreadWeak());
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  MOZ_DIAGNOSTIC_ASSERT(mainThread);
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  if (!sCurrentThreadTLS.init()) {
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    MOZ_CRASH();
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  }
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  sMainThread = new XPCOMThreadWrapper(mainThread.get(),
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                                       /* aRequireTailDispatch = */ true,
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                                       true /* onThread */);
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}
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void AbstractThread::ShutdownMainThread() {
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  MOZ_ASSERT(NS_IsMainThread());
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  sMainThread = nullptr;
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}
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void AbstractThread::DispatchStateChange(
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    already_AddRefed<nsIRunnable> aRunnable) {
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  AbstractThread* currentThread = GetCurrent();
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  MOZ_DIAGNOSTIC_ASSERT(currentThread, "An AbstractThread must exist");
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  if (currentThread->IsTailDispatcherAvailable()) {
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    currentThread->TailDispatcher().AddStateChangeTask(this,
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                                                       std::move(aRunnable));
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  } else {
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    // If the tail dispatcher isn't available, we just avoid sending state
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    // updates.
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    //
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    // This happens, specifically (1) During async shutdown (via the media
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    // shutdown blocker), and (2) During the final shutdown cycle collection.
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    // Both of these trigger changes to various watched and mirrored state.
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    nsCOMPtr<nsIRunnable> neverDispatched = aRunnable;
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  }
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}
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/* static */
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void AbstractThread::DispatchDirectTask(
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    already_AddRefed<nsIRunnable> aRunnable) {
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  AbstractThread* currentThread = GetCurrent();
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  MOZ_DIAGNOSTIC_ASSERT(currentThread, "An AbstractThread must exist");
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  if (currentThread->IsTailDispatcherAvailable()) {
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    currentThread->TailDispatcher().AddDirectTask(std::move(aRunnable));
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  } else {
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    // If the tail dispatcher isn't available, we post as a regular task.
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    currentThread->Dispatch(std::move(aRunnable));
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  }
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}
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/* static */
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already_AddRefed<AbstractThread> AbstractThread::CreateXPCOMThreadWrapper(
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    nsIThread* aThread, bool aRequireTailDispatch, bool aOnThread) {
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  nsCOMPtr<nsIThreadInternal> internalThread = do_QueryInterface(aThread);
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  MOZ_ASSERT(internalThread, "Need an nsThread for AbstractThread");
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  RefPtr<XPCOMThreadWrapper> wrapper =
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      new XPCOMThreadWrapper(internalThread, aRequireTailDispatch, aOnThread);
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  bool onCurrentThread = false;
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  Unused << aThread->IsOnCurrentThread(&onCurrentThread);
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  if (onCurrentThread) {
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    if (!aOnThread) {
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      MOZ_ASSERT(!sCurrentThreadTLS.get(),
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                 "There can only be a single XPCOMThreadWrapper available on a "
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                 "thread");
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      sCurrentThreadTLS.set(wrapper);
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    }
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    return wrapper.forget();
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  }
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  // Set the thread-local sCurrentThreadTLS to point to the wrapper on the
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  // target thread. This ensures that sCurrentThreadTLS is as expected by
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  // AbstractThread::GetCurrent() on the target thread.
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  nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction(
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      "AbstractThread::CreateXPCOMThreadWrapper", [wrapper]() {
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        MOZ_ASSERT(!sCurrentThreadTLS.get(),
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                   "There can only be a single XPCOMThreadWrapper available on "
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                   "a thread");
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        sCurrentThreadTLS.set(wrapper);
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      });
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  aThread->Dispatch(r.forget(), NS_DISPATCH_NORMAL);
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  return wrapper.forget();
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}
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}  // namespace mozilla
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