forked from mirrors/gecko-dev
		
	# ignore-this-changeset --HG-- extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
		
			
				
	
	
		
			282 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			282 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "FilterProcessing.h"
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#include "Logging.h"
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namespace mozilla {
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namespace gfx {
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already_AddRefed<DataSourceSurface> FilterProcessing::ExtractAlpha(
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    DataSourceSurface* aSource) {
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  IntSize size = aSource->GetSize();
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  RefPtr<DataSourceSurface> alpha =
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      Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
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  if (MOZ2D_WARN_IF(!alpha)) {
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    return nullptr;
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  }
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  DataSourceSurface::ScopedMap sourceMap(aSource, DataSourceSurface::READ);
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  DataSourceSurface::ScopedMap alphaMap(alpha, DataSourceSurface::WRITE);
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  if (MOZ2D_WARN_IF(!sourceMap.IsMapped() || !alphaMap.IsMapped())) {
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    return nullptr;
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  }
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  uint8_t* sourceData = sourceMap.GetData();
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  int32_t sourceStride = sourceMap.GetStride();
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  uint8_t* alphaData = alphaMap.GetData();
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  int32_t alphaStride = alphaMap.GetStride();
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    ExtractAlpha_SSE2(size, sourceData, sourceStride, alphaData, alphaStride);
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#endif
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  } else {
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    ExtractAlpha_Scalar(size, sourceData, sourceStride, alphaData, alphaStride);
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  }
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  return alpha.forget();
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}
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already_AddRefed<DataSourceSurface> FilterProcessing::ConvertToB8G8R8A8(
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    SourceSurface* aSurface) {
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    return ConvertToB8G8R8A8_SSE2(aSurface);
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#endif
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  }
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  return ConvertToB8G8R8A8_Scalar(aSurface);
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}
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already_AddRefed<DataSourceSurface> FilterProcessing::ApplyBlending(
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    DataSourceSurface* aInput1, DataSourceSurface* aInput2,
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    BlendMode aBlendMode) {
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    return ApplyBlending_SSE2(aInput1, aInput2, aBlendMode);
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#endif
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  }
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  return nullptr;
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}
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void FilterProcessing::ApplyMorphologyHorizontal(
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    uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
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    int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
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    MorphologyOperator aOp) {
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    ApplyMorphologyHorizontal_SSE2(aSourceData, aSourceStride, aDestData,
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                                   aDestStride, aDestRect, aRadius, aOp);
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#endif
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  } else {
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    ApplyMorphologyHorizontal_Scalar(aSourceData, aSourceStride, aDestData,
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                                     aDestStride, aDestRect, aRadius, aOp);
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  }
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}
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void FilterProcessing::ApplyMorphologyVertical(
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    uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
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    int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
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    MorphologyOperator aOp) {
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    ApplyMorphologyVertical_SSE2(aSourceData, aSourceStride, aDestData,
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                                 aDestStride, aDestRect, aRadius, aOp);
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#endif
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  } else {
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    ApplyMorphologyVertical_Scalar(aSourceData, aSourceStride, aDestData,
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                                   aDestStride, aDestRect, aRadius, aOp);
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  }
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}
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already_AddRefed<DataSourceSurface> FilterProcessing::ApplyColorMatrix(
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    DataSourceSurface* aInput, const Matrix5x4& aMatrix) {
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    return ApplyColorMatrix_SSE2(aInput, aMatrix);
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#endif
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  }
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  return ApplyColorMatrix_Scalar(aInput, aMatrix);
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}
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void FilterProcessing::ApplyComposition(DataSourceSurface* aSource,
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                                        DataSourceSurface* aDest,
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                                        CompositeOperator aOperator) {
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    ApplyComposition_SSE2(aSource, aDest, aOperator);
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#endif
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  } else {
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    ApplyComposition_Scalar(aSource, aDest, aOperator);
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  }
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}
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void FilterProcessing::SeparateColorChannels(
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    DataSourceSurface* aSource, RefPtr<DataSourceSurface>& aChannel0,
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    RefPtr<DataSourceSurface>& aChannel1, RefPtr<DataSourceSurface>& aChannel2,
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    RefPtr<DataSourceSurface>& aChannel3) {
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  IntSize size = aSource->GetSize();
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  aChannel0 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
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  aChannel1 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
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  aChannel2 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
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  aChannel3 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
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  if (MOZ2D_WARN_IF(!(aChannel0 && aChannel1 && aChannel2 && aChannel3))) {
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    return;
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  }
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  DataSourceSurface::ScopedMap sourceMap(aSource, DataSourceSurface::READ);
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  DataSourceSurface::ScopedMap channel0Map(aChannel0, DataSourceSurface::WRITE);
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  DataSourceSurface::ScopedMap channel1Map(aChannel1, DataSourceSurface::WRITE);
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  DataSourceSurface::ScopedMap channel2Map(aChannel2, DataSourceSurface::WRITE);
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  DataSourceSurface::ScopedMap channel3Map(aChannel3, DataSourceSurface::WRITE);
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  if (MOZ2D_WARN_IF(!(sourceMap.IsMapped() && channel0Map.IsMapped() &&
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                      channel1Map.IsMapped() && channel2Map.IsMapped() &&
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                      channel3Map.IsMapped()))) {
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    return;
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  }
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  uint8_t* sourceData = sourceMap.GetData();
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  int32_t sourceStride = sourceMap.GetStride();
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  uint8_t* channel0Data = channel0Map.GetData();
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  uint8_t* channel1Data = channel1Map.GetData();
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  uint8_t* channel2Data = channel2Map.GetData();
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  uint8_t* channel3Data = channel3Map.GetData();
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  int32_t channelStride = channel0Map.GetStride();
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    SeparateColorChannels_SSE2(size, sourceData, sourceStride, channel0Data,
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                               channel1Data, channel2Data, channel3Data,
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                               channelStride);
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#endif
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  } else {
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    SeparateColorChannels_Scalar(size, sourceData, sourceStride, channel0Data,
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                                 channel1Data, channel2Data, channel3Data,
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                                 channelStride);
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  }
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}
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already_AddRefed<DataSourceSurface> FilterProcessing::CombineColorChannels(
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    DataSourceSurface* aChannel0, DataSourceSurface* aChannel1,
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    DataSourceSurface* aChannel2, DataSourceSurface* aChannel3) {
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  IntSize size = aChannel0->GetSize();
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  RefPtr<DataSourceSurface> result =
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      Factory::CreateDataSourceSurface(size, SurfaceFormat::B8G8R8A8);
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  if (MOZ2D_WARN_IF(!result)) {
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    return nullptr;
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  }
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  DataSourceSurface::ScopedMap resultMap(result, DataSourceSurface::WRITE);
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  DataSourceSurface::ScopedMap channel0Map(aChannel0, DataSourceSurface::READ);
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  DataSourceSurface::ScopedMap channel1Map(aChannel1, DataSourceSurface::READ);
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  DataSourceSurface::ScopedMap channel2Map(aChannel2, DataSourceSurface::READ);
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  DataSourceSurface::ScopedMap channel3Map(aChannel3, DataSourceSurface::READ);
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  if (MOZ2D_WARN_IF(!(resultMap.IsMapped() && channel0Map.IsMapped() &&
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                      channel1Map.IsMapped() && channel2Map.IsMapped() &&
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                      channel3Map.IsMapped()))) {
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    return nullptr;
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  }
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  int32_t resultStride = resultMap.GetStride();
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  uint8_t* resultData = resultMap.GetData();
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  int32_t channelStride = channel0Map.GetStride();
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  uint8_t* channel0Data = channel0Map.GetData();
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  uint8_t* channel1Data = channel1Map.GetData();
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  uint8_t* channel2Data = channel2Map.GetData();
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  uint8_t* channel3Data = channel3Map.GetData();
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    CombineColorChannels_SSE2(size, resultStride, resultData, channelStride,
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                              channel0Data, channel1Data, channel2Data,
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                              channel3Data);
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#endif
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  } else {
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    CombineColorChannels_Scalar(size, resultStride, resultData, channelStride,
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                                channel0Data, channel1Data, channel2Data,
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                                channel3Data);
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  }
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  return result.forget();
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}
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void FilterProcessing::DoPremultiplicationCalculation(const IntSize& aSize,
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                                                      uint8_t* aTargetData,
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                                                      int32_t aTargetStride,
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                                                      uint8_t* aSourceData,
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                                                      int32_t aSourceStride) {
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    DoPremultiplicationCalculation_SSE2(aSize, aTargetData, aTargetStride,
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                                        aSourceData, aSourceStride);
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#endif
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  } else {
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    DoPremultiplicationCalculation_Scalar(aSize, aTargetData, aTargetStride,
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                                          aSourceData, aSourceStride);
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  }
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}
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void FilterProcessing::DoUnpremultiplicationCalculation(const IntSize& aSize,
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                                                        uint8_t* aTargetData,
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                                                        int32_t aTargetStride,
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                                                        uint8_t* aSourceData,
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                                                        int32_t aSourceStride) {
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    DoUnpremultiplicationCalculation_SSE2(aSize, aTargetData, aTargetStride,
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                                          aSourceData, aSourceStride);
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#endif
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  } else {
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    DoUnpremultiplicationCalculation_Scalar(aSize, aTargetData, aTargetStride,
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                                            aSourceData, aSourceStride);
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  }
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}
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void FilterProcessing::DoOpacityCalculation(
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    const IntSize& aSize, uint8_t* aTargetData, int32_t aTargetStride,
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    uint8_t* aSourceData, int32_t aSourceStride, Float aValue) {
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    DoOpacityCalculation_SSE2(aSize, aTargetData, aTargetStride, aSourceData,
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                              aSourceStride, aValue);
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#endif
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  } else {
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    DoOpacityCalculation_Scalar(aSize, aTargetData, aTargetStride, aSourceData,
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                                aSourceStride, aValue);
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  }
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}
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void FilterProcessing::DoOpacityCalculationA8(
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    const IntSize& aSize, uint8_t* aTargetData, int32_t aTargetStride,
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    uint8_t* aSourceData, int32_t aSourceStride, Float aValue) {
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  DoOpacityCalculationA8_Scalar(aSize, aTargetData, aTargetStride, aSourceData,
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                                aSourceStride, aValue);
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}
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already_AddRefed<DataSourceSurface> FilterProcessing::RenderTurbulence(
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    const IntSize& aSize, const Point& aOffset, const Size& aBaseFrequency,
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    int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch,
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    const Rect& aTileRect) {
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    return RenderTurbulence_SSE2(aSize, aOffset, aBaseFrequency, aSeed,
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                                 aNumOctaves, aType, aStitch, aTileRect);
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#endif
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  }
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  return RenderTurbulence_Scalar(aSize, aOffset, aBaseFrequency, aSeed,
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                                 aNumOctaves, aType, aStitch, aTileRect);
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}
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already_AddRefed<DataSourceSurface> FilterProcessing::ApplyArithmeticCombine(
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    DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1,
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    Float aK2, Float aK3, Float aK4) {
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  if (Factory::HasSSE2()) {
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#ifdef USE_SSE2
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    return ApplyArithmeticCombine_SSE2(aInput1, aInput2, aK1, aK2, aK3, aK4);
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#endif
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  }
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  return ApplyArithmeticCombine_Scalar(aInput1, aInput2, aK1, aK2, aK3, aK4);
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}
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}  // namespace gfx
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}  // namespace mozilla
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