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			338 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			338 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_BlockingResourceBase_h
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#define mozilla_BlockingResourceBase_h
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/ThreadLocal.h"
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#include "nscore.h"
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#include "nsDebug.h"
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#include "prtypes.h"
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#ifdef DEBUG
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// NB: Comment this out to enable callstack tracking.
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#  define MOZ_CALLSTACK_DISABLED
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#  include "prinit.h"
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#  ifndef MOZ_CALLSTACK_DISABLED
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#    include "mozilla/Maybe.h"
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#    include "nsTArray.h"
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#  endif
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#endif
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//
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// This header is not meant to be included by client code.
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//
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namespace mozilla {
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#ifdef DEBUG
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template <class T>
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class DeadlockDetector;
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#endif
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/**
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 * BlockingResourceBase
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 * Base class of resources that might block clients trying to acquire them.
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 * Does debugging and deadlock detection in DEBUG builds.
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 **/
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class BlockingResourceBase {
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 public:
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  // Needs to be kept in sync with kResourceTypeNames.
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  enum BlockingResourceType {
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    eMutex,
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    eReentrantMonitor,
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    eCondVar,
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    eRecursiveMutex
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  };
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  /**
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   * kResourceTypeName
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   * Human-readable version of BlockingResourceType enum.
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   */
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  static const char* const kResourceTypeName[];
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#ifdef DEBUG
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  static size_t SizeOfDeadlockDetector(MallocSizeOf aMallocSizeOf);
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  /**
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   * Print
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   * Write a description of this blocking resource to |aOut|.  If
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   * the resource appears to be currently acquired, the current
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   * acquisition context is printed and true is returned.
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   * Otherwise, we print the context from |aFirstSeen|, the
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   * first acquisition from which the code calling |Print()|
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   * became interested in us, and return false.
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   *
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   * *NOT* thread safe.  Reads |mAcquisitionContext| without
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   * synchronization, but this will not cause correctness
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   * problems.
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   *
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   * FIXME bug 456272: hack alert: because we can't write call
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   * contexts into strings, all info is written to stderr, but
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   * only some info is written into |aOut|
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   */
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  bool Print(nsACString& aOut) const;
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  size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
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    // NB: |mName| is not reported as it's expected to be a static string.
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    //     If we switch to a nsString it should be added to the tally.
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    //     |mChainPrev| is not reported because its memory is not owned.
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    size_t n = aMallocSizeOf(this);
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    return n;
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  }
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  // ``DDT'' = ``Deadlock Detector Type''
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  typedef DeadlockDetector<BlockingResourceBase> DDT;
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 protected:
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#  ifdef MOZ_CALLSTACK_DISABLED
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  typedef bool AcquisitionState;
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#  else
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  // Using maybe to use emplacement as the acquisition state flag; we may not
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  // always get a stack trace because of possible stack walk suppression or
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  // errors, hence can't use !IsEmpty() on the array itself as indication.
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  static size_t const kAcquisitionStateStackSize = 24;
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  typedef Maybe<AutoTArray<void*, kAcquisitionStateStackSize> >
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      AcquisitionState;
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#  endif
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  /**
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   * BlockingResourceBase
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   * Initialize this blocking resource.  Also hooks the resource into
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   * instrumentation code.
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   *
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   * Thread safe.
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   *
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   * @param aName A meaningful, unique name that can be used in
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   *              error messages, et al.
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   * @param aType The specific type of |this|, if any.
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   **/
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  BlockingResourceBase(const char* aName, BlockingResourceType aType);
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  ~BlockingResourceBase();
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  /**
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   * CheckAcquire
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   *
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   * Thread safe.
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   **/
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  void CheckAcquire();
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  /**
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   * Acquire
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   *
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   * *NOT* thread safe.  Requires ownership of underlying resource.
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   **/
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  void Acquire();  // NS_NEEDS_RESOURCE(this)
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  /**
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   * Release
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   * Remove this resource from the current thread's acquisition chain.
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   * The resource does not have to be at the front of the chain, although
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   * it is confusing to release resources in a different order than they
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   * are acquired.  This generates a warning.
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   *
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   * *NOT* thread safe.  Requires ownership of underlying resource.
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   **/
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  void Release();  // NS_NEEDS_RESOURCE(this)
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  /**
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   * ResourceChainFront
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   *
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   * Thread safe.
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   *
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   * @return the front of the resource acquisition chain, i.e., the last
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   *         resource acquired.
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   */
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  static BlockingResourceBase* ResourceChainFront() {
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    return sResourceAcqnChainFront.get();
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  }
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  /**
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   * ResourceChainPrev
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   *
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   * *NOT* thread safe.  Requires ownership of underlying resource.
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   */
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  static BlockingResourceBase* ResourceChainPrev(
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      const BlockingResourceBase* aResource) {
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    return aResource->mChainPrev;
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  }  // NS_NEEDS_RESOURCE(this)
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  /**
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   * ResourceChainAppend
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   * Set |this| to the front of the resource acquisition chain, and link
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   * |this| to |aPrev|.
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   *
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   * *NOT* thread safe.  Requires ownership of underlying resource.
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   */
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  void ResourceChainAppend(BlockingResourceBase* aPrev) {
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    mChainPrev = aPrev;
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    sResourceAcqnChainFront.set(this);
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  }  // NS_NEEDS_RESOURCE(this)
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  /**
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   * ResourceChainRemove
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   * Remove |this| from the front of the resource acquisition chain.
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   *
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   * *NOT* thread safe.  Requires ownership of underlying resource.
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   */
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  void ResourceChainRemove() {
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    NS_ASSERTION(this == ResourceChainFront(), "not at chain front");
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    sResourceAcqnChainFront.set(mChainPrev);
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  }  // NS_NEEDS_RESOURCE(this)
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  /**
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   * TakeAcquisitionState
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   * Return whether or not this resource was acquired and mark the resource
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   * as not acquired for subsequent uses.
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   *
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   * *NOT* thread safe.  Requires ownership of underlying resource.
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   */
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  AcquisitionState TakeAcquisitionState() {
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#  ifdef MOZ_CALLSTACK_DISABLED
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    bool acquired = mAcquired;
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    ClearAcquisitionState();
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    return acquired;
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#  else
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    return mAcquired.take();
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#  endif
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  }
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  /**
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   * SetAcquisitionState
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   * Set whether or not this resource was acquired.
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   *
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   * *NOT* thread safe.  Requires ownership of underlying resource.
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   */
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  void SetAcquisitionState(AcquisitionState&& aAcquisitionState) {
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    mAcquired = std::move(aAcquisitionState);
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  }
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  /**
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   * ClearAcquisitionState
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   * Indicate this resource is not acquired.
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   *
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   * *NOT* thread safe.  Requires ownership of underlying resource.
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   */
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  void ClearAcquisitionState() {
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#  ifdef MOZ_CALLSTACK_DISABLED
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    mAcquired = false;
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#  else
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    mAcquired.reset();
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#  endif
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  }
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  /**
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   * IsAcquired
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   * Indicates if this resource is acquired.
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   *
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   * *NOT* thread safe.  Requires ownership of underlying resource.
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   */
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  bool IsAcquired() const { return (bool)mAcquired; }
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  /**
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   * mChainPrev
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   * A series of resource acquisitions creates a chain of orders.  This
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   * chain is implemented as a linked list; |mChainPrev| points to the
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   * resource most recently Acquire()'d before this one.
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   **/
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  BlockingResourceBase* mChainPrev;
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 private:
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  /**
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   * mName
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   * A descriptive name for this resource.  Used in error
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   * messages etc.
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   */
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  const char* mName;
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  /**
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   * mType
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   * The more specific type of this resource.  Used to implement
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   * special semantics (e.g., reentrancy of monitors).
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   **/
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  BlockingResourceType mType;
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  /**
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   * mAcquired
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   * Indicates if this resource is currently acquired.
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   */
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  AcquisitionState mAcquired;
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#  ifndef MOZ_CALLSTACK_DISABLED
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  /**
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   * mFirstSeen
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   * Inidicates where this resource was first acquired.
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   */
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  AcquisitionState mFirstSeen;
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#  endif
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  /**
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   * sCallOnce
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   * Ensures static members are initialized only once, and in a
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   * thread-safe way.
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   */
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  static PRCallOnceType sCallOnce;
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  /**
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   * Thread-private pointer to the front of each thread's resource
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   * acquisition chain.
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   */
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  static MOZ_THREAD_LOCAL(BlockingResourceBase*) sResourceAcqnChainFront;
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  /**
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   * sDeadlockDetector
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   * Does as named.
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   */
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  static DDT* sDeadlockDetector;
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  /**
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   * InitStatics
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   * Inititialize static members of BlockingResourceBase that can't
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   * be statically initialized.
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   *
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   * *NOT* thread safe.
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   */
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  static PRStatus InitStatics();
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  /**
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   * Shutdown
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   * Free static members.
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   *
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   * *NOT* thread safe.
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   */
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  static void Shutdown();
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  static void StackWalkCallback(uint32_t aFrameNumber, void* aPc, void* aSp,
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                                void* aClosure);
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  static void GetStackTrace(AcquisitionState& aState,
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                            const void* aFirstFramePC);
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#  ifdef MOZILLA_INTERNAL_API
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  // so it can call BlockingResourceBase::Shutdown()
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  friend void LogTerm();
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#  endif  // ifdef MOZILLA_INTERNAL_API
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#else  // non-DEBUG implementation
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  BlockingResourceBase(const char* aName, BlockingResourceType aType) {}
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  ~BlockingResourceBase() {}
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#endif
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};
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}  // namespace mozilla
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#endif  // mozilla_BlockingResourceBase_h
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