forked from mirrors/gecko-dev
		
	 0789b3b2fc
			
		
	
	
		0789b3b2fc
		
	
	
	
	
		
			
			This also simplifies ScrollbarActivity, and removes some attributes that aren't looked up while at it. Differential Revision: https://phabricator.services.mozilla.com/D193049
		
			
				
	
	
		
			264 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			264 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| //
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| // Eric Vaughan
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| // Netscape Communications
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| //
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| // See documentation in associated header file
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| //
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| 
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| #include "nsScrollbarButtonFrame.h"
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| #include "nsPresContext.h"
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| #include "nsIContent.h"
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| #include "nsCOMPtr.h"
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| #include "nsNameSpaceManager.h"
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| #include "nsGkAtoms.h"
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| #include "nsLayoutUtils.h"
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| #include "nsSliderFrame.h"
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| #include "nsScrollbarFrame.h"
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| #include "nsIScrollbarMediator.h"
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| #include "nsRepeatService.h"
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| #include "mozilla/LookAndFeel.h"
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| #include "mozilla/MouseEvents.h"
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| #include "mozilla/PresShell.h"
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| #include "mozilla/Telemetry.h"
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| 
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| using namespace mozilla;
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| 
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| //
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| // NS_NewToolbarFrame
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| //
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| // Creates a new Toolbar frame and returns it
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| //
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| nsIFrame* NS_NewScrollbarButtonFrame(PresShell* aPresShell,
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|                                      ComputedStyle* aStyle) {
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|   return new (aPresShell)
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|       nsScrollbarButtonFrame(aStyle, aPresShell->GetPresContext());
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| }
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| NS_IMPL_FRAMEARENA_HELPERS(nsScrollbarButtonFrame)
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| 
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| nsresult nsScrollbarButtonFrame::HandleEvent(nsPresContext* aPresContext,
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|                                              WidgetGUIEvent* aEvent,
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|                                              nsEventStatus* aEventStatus) {
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|   NS_ENSURE_ARG_POINTER(aEventStatus);
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| 
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|   // If a web page calls event.preventDefault() we still want to
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|   // scroll when scroll arrow is clicked. See bug 511075.
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|   if (!mContent->IsInNativeAnonymousSubtree() &&
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|       nsEventStatus_eConsumeNoDefault == *aEventStatus) {
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|     return NS_OK;
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|   }
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| 
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|   switch (aEvent->mMessage) {
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|     case eMouseDown:
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|       mCursorOnThis = true;
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|       // if we didn't handle the press ourselves, pass it on to the superclass
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|       if (HandleButtonPress(aPresContext, aEvent, aEventStatus)) {
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|         return NS_OK;
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|       }
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|       break;
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|     case eMouseUp:
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|       HandleRelease(aPresContext, aEvent, aEventStatus);
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|       break;
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|     case eMouseOut:
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|       mCursorOnThis = false;
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|       break;
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|     case eMouseMove: {
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|       nsPoint cursor = nsLayoutUtils::GetEventCoordinatesRelativeTo(
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|           aEvent, RelativeTo{this});
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|       nsRect frameRect(nsPoint(0, 0), GetSize());
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|       mCursorOnThis = frameRect.Contains(cursor);
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|       break;
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|     }
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|     default:
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|       break;
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|   }
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| 
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|   return SimpleXULLeafFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
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| }
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| 
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| bool nsScrollbarButtonFrame::HandleButtonPress(nsPresContext* aPresContext,
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|                                                WidgetGUIEvent* aEvent,
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|                                                nsEventStatus* aEventStatus) {
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|   // Get the desired action for the scrollbar button.
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|   LookAndFeel::IntID tmpAction;
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|   uint16_t button = aEvent->AsMouseEvent()->mButton;
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|   if (button == MouseButton::ePrimary) {
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|     tmpAction = LookAndFeel::IntID::ScrollButtonLeftMouseButtonAction;
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|   } else if (button == MouseButton::eMiddle) {
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|     tmpAction = LookAndFeel::IntID::ScrollButtonMiddleMouseButtonAction;
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|   } else if (button == MouseButton::eSecondary) {
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|     tmpAction = LookAndFeel::IntID::ScrollButtonRightMouseButtonAction;
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|   } else {
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|     return false;
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|   }
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| 
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|   // Get the button action metric from the pres. shell.
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|   int32_t pressedButtonAction;
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|   if (NS_FAILED(LookAndFeel::GetInt(tmpAction, &pressedButtonAction))) {
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|     return false;
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|   }
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| 
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|   // get the scrollbar control
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|   nsIFrame* scrollbar;
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|   GetParentWithTag(nsGkAtoms::scrollbar, this, scrollbar);
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| 
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|   if (scrollbar == nullptr) return false;
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| 
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|   static dom::Element::AttrValuesArray strings[] = {
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|       nsGkAtoms::increment, nsGkAtoms::decrement, nullptr};
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|   int32_t index = mContent->AsElement()->FindAttrValueIn(
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|       kNameSpaceID_None, nsGkAtoms::type, strings, eCaseMatters);
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|   int32_t direction;
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|   if (index == 0)
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|     direction = 1;
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|   else if (index == 1)
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|     direction = -1;
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|   else
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|     return false;
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| 
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|   bool repeat = pressedButtonAction != 2;
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| 
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|   PresShell::SetCapturingContent(mContent, CaptureFlags::IgnoreAllowedState);
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| 
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|   AutoWeakFrame weakFrame(this);
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| 
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|   if (nsScrollbarFrame* sb = do_QueryFrame(scrollbar)) {
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|     nsIScrollbarMediator* m = sb->GetScrollbarMediator();
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|     switch (pressedButtonAction) {
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|       case 0:
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|         sb->SetIncrementToLine(direction);
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|         if (m) {
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|           m->ScrollByLine(sb, direction, ScrollSnapFlags::IntendedDirection);
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|         }
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|         break;
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|       case 1:
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|         sb->SetIncrementToPage(direction);
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|         if (m) {
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|           m->ScrollByPage(sb, direction,
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|                           ScrollSnapFlags::IntendedDirection |
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|                               ScrollSnapFlags::IntendedEndPosition);
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|         }
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|         break;
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|       case 2:
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|         sb->SetIncrementToWhole(direction);
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|         if (m) {
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|           m->ScrollByWhole(sb, direction, ScrollSnapFlags::IntendedEndPosition);
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|         }
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|         break;
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|       case 3:
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|       default:
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|         // We were told to ignore this click, or someone assigned a non-standard
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|         // value to the button's action.
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|         return false;
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|     }
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|     if (!weakFrame.IsAlive()) {
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|       return false;
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|     }
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| 
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|     if (!m) {
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|       sb->MoveToNewPosition(nsScrollbarFrame::ImplementsScrollByUnit::No);
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|       if (!weakFrame.IsAlive()) {
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|         return false;
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|       }
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|     }
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|   }
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|   if (repeat) {
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|     StartRepeat();
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|   }
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|   return true;
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| }
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| 
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| NS_IMETHODIMP
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| nsScrollbarButtonFrame::HandleRelease(nsPresContext* aPresContext,
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|                                       WidgetGUIEvent* aEvent,
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|                                       nsEventStatus* aEventStatus) {
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|   PresShell::ReleaseCapturingContent();
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|   StopRepeat();
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|   nsIFrame* scrollbar;
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|   GetParentWithTag(nsGkAtoms::scrollbar, this, scrollbar);
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|   nsScrollbarFrame* sb = do_QueryFrame(scrollbar);
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|   if (sb) {
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|     nsIScrollbarMediator* m = sb->GetScrollbarMediator();
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|     if (m) {
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|       m->ScrollbarReleased(sb);
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|     }
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|   }
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|   return NS_OK;
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| }
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| 
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| void nsScrollbarButtonFrame::Notify() {
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|   if (mCursorOnThis ||
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|       LookAndFeel::GetInt(LookAndFeel::IntID::ScrollbarButtonAutoRepeatBehavior,
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|                           0)) {
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|     // get the scrollbar control
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|     nsIFrame* scrollbar;
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|     GetParentWithTag(nsGkAtoms::scrollbar, this, scrollbar);
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|     nsScrollbarFrame* sb = do_QueryFrame(scrollbar);
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|     if (sb) {
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|       nsIScrollbarMediator* m = sb->GetScrollbarMediator();
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|       if (m) {
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|         m->RepeatButtonScroll(sb);
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|       } else {
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|         sb->MoveToNewPosition(nsScrollbarFrame::ImplementsScrollByUnit::No);
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|       }
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|     }
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|   }
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| }
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| 
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| nsresult nsScrollbarButtonFrame::GetChildWithTag(nsAtom* atom, nsIFrame* start,
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|                                                  nsIFrame*& result) {
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|   // recursively search our children
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|   for (nsIFrame* childFrame : start->PrincipalChildList()) {
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|     // get the content node
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|     nsIContent* child = childFrame->GetContent();
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| 
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|     if (child) {
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|       // see if it is the child
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|       if (child->IsXULElement(atom)) {
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|         result = childFrame;
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| 
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|         return NS_OK;
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|       }
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|     }
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| 
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|     // recursive search the child
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|     GetChildWithTag(atom, childFrame, result);
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|     if (result != nullptr) return NS_OK;
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|   }
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| 
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|   result = nullptr;
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|   return NS_OK;
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| }
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| 
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| nsresult nsScrollbarButtonFrame::GetParentWithTag(nsAtom* toFind,
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|                                                   nsIFrame* start,
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|                                                   nsIFrame*& result) {
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|   while (start) {
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|     start = start->GetParent();
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| 
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|     if (start) {
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|       // get the content node
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|       nsIContent* child = start->GetContent();
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| 
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|       if (child && child->IsXULElement(toFind)) {
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|         result = start;
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|         return NS_OK;
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|       }
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|     }
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|   }
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| 
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|   result = nullptr;
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|   return NS_OK;
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| }
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| 
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| void nsScrollbarButtonFrame::Destroy(DestroyContext& aContext) {
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|   // Ensure our repeat service isn't going... it's possible that a scrollbar can
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|   // disappear out from under you while you're in the process of scrolling.
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|   StopRepeat();
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|   SimpleXULLeafFrame::Destroy(aContext);
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| }
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