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		3face5ef94
		
	
	
	
	
		
			
			When the dynamic toolbar is collapsed, the viewport frame size for `position: fixed` elements is `MobileViewportManager::mVisualViewportSizeUpdatedByDynamicToolbar`. But the variable wasn't updated when the visual viewport size is changed by the software keyboard. Differential Revision: https://phabricator.services.mozilla.com/D198112
		
			
				
	
	
		
			757 lines
		
	
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			757 lines
		
	
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "MobileViewportManager.h"
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| 
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| #include "mozilla/PresShell.h"
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| #include "mozilla/ToString.h"
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| #include "mozilla/dom/Document.h"
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| #include "mozilla/dom/Event.h"
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| #include "mozilla/dom/EventTarget.h"
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| #include "nsIFrame.h"
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| #include "nsLayoutUtils.h"
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| #include "nsViewManager.h"
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| #include "nsViewportInfo.h"
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| #include "UnitTransforms.h"
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| 
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| mozilla::LazyLogModule MobileViewportManager::gLog("apz.mobileviewport");
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| #define MVM_LOG(...) \
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|   MOZ_LOG(MobileViewportManager::gLog, LogLevel::Debug, (__VA_ARGS__))
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| 
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| NS_IMPL_ISUPPORTS(MobileViewportManager, nsIDOMEventListener, nsIObserver)
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| 
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| #define DOM_META_ADDED u"DOMMetaAdded"_ns
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| #define DOM_META_CHANGED u"DOMMetaChanged"_ns
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| #define FULLSCREEN_CHANGED u"fullscreenchange"_ns
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| #define LOAD u"load"_ns
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| #define BEFORE_FIRST_PAINT "before-first-paint"_ns
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| 
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| using namespace mozilla;
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| using namespace mozilla::dom;
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| using namespace mozilla::layers;
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| 
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| MobileViewportManager::MobileViewportManager(MVMContext* aContext,
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|                                              ManagerType aType)
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|     : mContext(aContext),
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|       mManagerType(aType),
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|       mIsFirstPaint(false),
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|       mPainted(false) {
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|   MOZ_ASSERT(mContext);
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| 
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|   MVM_LOG("%p: creating with context %p\n", this, mContext.get());
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| 
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|   mContext->AddEventListener(DOM_META_ADDED, this, false);
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|   mContext->AddEventListener(DOM_META_CHANGED, this, false);
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|   mContext->AddEventListener(FULLSCREEN_CHANGED, this, false);
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|   mContext->AddEventListener(LOAD, this, true);
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| 
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|   mContext->AddObserver(this, BEFORE_FIRST_PAINT.Data(), false);
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| 
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|   // We need to initialize the display size and the CSS viewport size before
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|   // the initial reflow happens.
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|   UpdateSizesBeforeReflow();
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| }
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| 
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| MobileViewportManager::~MobileViewportManager() = default;
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| 
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| void MobileViewportManager::Destroy() {
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|   MVM_LOG("%p: destroying\n", this);
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| 
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|   mContext->RemoveEventListener(DOM_META_ADDED, this, false);
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|   mContext->RemoveEventListener(DOM_META_CHANGED, this, false);
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|   mContext->RemoveEventListener(FULLSCREEN_CHANGED, this, false);
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|   mContext->RemoveEventListener(LOAD, this, true);
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| 
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|   mContext->RemoveObserver(this, BEFORE_FIRST_PAINT.Data());
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| 
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|   mContext->Destroy();
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|   mContext = nullptr;
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| }
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| 
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| void MobileViewportManager::SetRestoreResolution(
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|     float aResolution, LayoutDeviceIntSize aDisplaySize) {
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|   SetRestoreResolution(aResolution);
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|   ScreenIntSize restoreDisplaySize = ViewAs<ScreenPixel>(
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|       aDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
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|   mRestoreDisplaySize = Some(restoreDisplaySize);
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| }
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| 
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| void MobileViewportManager::SetRestoreResolution(float aResolution) {
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|   mRestoreResolution = Some(aResolution);
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| }
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| 
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| float MobileViewportManager::ComputeIntrinsicResolution() const {
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|   if (!mContext) {
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|     return 1.f;
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|   }
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| 
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|   ScreenIntSize displaySize = ViewAs<ScreenPixel>(
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|       mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
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|   CSSToScreenScale intrinsicScale = ComputeIntrinsicScale(
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|       mContext->GetViewportInfo(displaySize), displaySize, mMobileViewportSize);
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|   CSSToLayoutDeviceScale cssToDev = mContext->CSSToDevPixelScale();
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|   return (intrinsicScale / cssToDev).scale;
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| }
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| 
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| mozilla::CSSToScreenScale MobileViewportManager::ComputeIntrinsicScale(
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|     const nsViewportInfo& aViewportInfo,
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|     const mozilla::ScreenIntSize& aDisplaySize,
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|     const mozilla::CSSSize& aViewportOrContentSize) const {
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|   CSSToScreenScale intrinsicScale =
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|       aViewportOrContentSize.IsEmpty()
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|           ? CSSToScreenScale(1.0)
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|           : MaxScaleRatio(ScreenSize(aDisplaySize), aViewportOrContentSize);
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|   MVM_LOG("%p: Intrinsic computed zoom is %f\n", this, intrinsicScale.scale);
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|   return ClampZoom(intrinsicScale, aViewportInfo);
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| }
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| 
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| void MobileViewportManager::RequestReflow(bool aForceAdjustResolution) {
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|   MVM_LOG("%p: got a reflow request with force resolution: %d\n", this,
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|           aForceAdjustResolution);
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|   RefreshViewportSize(aForceAdjustResolution);
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| }
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| 
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| void MobileViewportManager::ResolutionUpdated(
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|     mozilla::ResolutionChangeOrigin aOrigin) {
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|   MVM_LOG("%p: resolution updated\n", this);
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| 
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|   if (!mContext) {
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|     return;
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|   }
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| 
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|   if ((!mPainted &&
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|        aOrigin == mozilla::ResolutionChangeOrigin::MainThreadRestore) ||
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|       aOrigin == mozilla::ResolutionChangeOrigin::Test) {
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|     // Save the value, so our default zoom calculation
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|     // can take it into account later on.
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|     SetRestoreResolution(mContext->GetResolution());
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|   }
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|   RefreshVisualViewportSize();
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| }
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| 
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| NS_IMETHODIMP
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| MobileViewportManager::HandleEvent(dom::Event* event) {
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|   nsAutoString type;
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|   event->GetType(type);
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| 
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|   if (type.Equals(DOM_META_ADDED)) {
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|     HandleDOMMetaAdded();
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|   } else if (type.Equals(DOM_META_CHANGED)) {
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|     MVM_LOG("%p: got a dom-meta-changed event\n", this);
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|     RefreshViewportSize(mPainted);
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|   } else if (type.Equals(FULLSCREEN_CHANGED)) {
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|     MVM_LOG("%p: got a fullscreenchange event\n", this);
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|     RefreshViewportSize(mPainted);
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|   } else if (type.Equals(LOAD)) {
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|     MVM_LOG("%p: got a load event\n", this);
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|     if (!mPainted) {
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|       // Load event got fired before the before-first-paint message
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|       SetInitialViewport();
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|     }
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|   }
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|   return NS_OK;
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| }
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| 
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| void MobileViewportManager::HandleDOMMetaAdded() {
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|   MVM_LOG("%p: got a dom-meta-added event\n", this);
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|   if (mPainted && mContext->IsDocumentLoading()) {
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|     // It's possible that we get a DOMMetaAdded event after the page
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|     // has already been painted, but before the document finishes loading.
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|     // In such a case, we've already run SetInitialViewport() on
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|     // "before-first-paint", and won't run it again on "load" (because
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|     // mPainted=true). But that SetInitialViewport() call didn't know the
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|     // "initial-scale" from this meta viewport tag. To ensure we respect
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|     // the "initial-scale", call SetInitialViewport() again.
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|     // Note: It's important that we only do this if mPainted=true. In the
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|     // usual case, we get the DOMMetaAdded before the first paint, sometimes
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|     // even before we have a frame tree, and calling SetInitialViewport()
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|     // before we have a frame tree will skip some important steps (e.g.
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|     // updating display port margins).
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|     SetInitialViewport();
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|   } else {
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|     RefreshViewportSize(mPainted);
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|   }
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| }
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| 
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| NS_IMETHODIMP
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| MobileViewportManager::Observe(nsISupports* aSubject, const char* aTopic,
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|                                const char16_t* aData) {
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|   if (!mContext) {
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|     return NS_OK;
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|   }
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| 
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|   if (mContext->SubjectMatchesDocument(aSubject) &&
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|       BEFORE_FIRST_PAINT.EqualsASCII(aTopic)) {
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|     MVM_LOG("%p: got a before-first-paint event\n", this);
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|     if (!mPainted) {
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|       // before-first-paint message arrived before load event
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|       SetInitialViewport();
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|     }
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|   }
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|   return NS_OK;
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| }
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| 
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| void MobileViewportManager::SetInitialViewport() {
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|   MVM_LOG("%p: setting initial viewport\n", this);
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|   mIsFirstPaint = true;
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|   mPainted = true;
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|   RefreshViewportSize(false);
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| }
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| 
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| CSSToScreenScale MobileViewportManager::ClampZoom(
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|     const CSSToScreenScale& aZoom, const nsViewportInfo& aViewportInfo) const {
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|   CSSToScreenScale zoom = aZoom;
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|   if (std::isnan(zoom.scale)) {
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|     NS_ERROR("Don't pass NaN to ClampZoom; check caller for 0/0 division");
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|     zoom = CSSToScreenScale(1.0);
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|   }
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| 
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|   if (zoom < aViewportInfo.GetMinZoom()) {
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|     zoom = aViewportInfo.GetMinZoom();
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|     MVM_LOG("%p: Clamped to %f\n", this, zoom.scale);
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|   }
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|   if (zoom > aViewportInfo.GetMaxZoom()) {
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|     zoom = aViewportInfo.GetMaxZoom();
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|     MVM_LOG("%p: Clamped to %f\n", this, zoom.scale);
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|   }
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| 
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|   // Non-positive zoom factors can produce NaN or negative viewport sizes,
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|   // so we better be sure we've got a positive zoom factor. Just for good
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|   // measure, we check our min/max as well as the final clamped value.
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|   MOZ_ASSERT(aViewportInfo.GetMinZoom() > CSSToScreenScale(0.0f),
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|              "zoom factor must be positive");
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|   MOZ_ASSERT(aViewportInfo.GetMaxZoom() > CSSToScreenScale(0.0f),
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|              "zoom factor must be positive");
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|   MOZ_ASSERT(zoom > CSSToScreenScale(0.0f), "zoom factor must be positive");
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|   return zoom;
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| }
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| 
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| CSSToScreenScale MobileViewportManager::ScaleZoomWithDisplayWidth(
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|     const CSSToScreenScale& aZoom, const float& aDisplayWidthChangeRatio,
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|     const CSSSize& aNewViewport, const CSSSize& aOldViewport) {
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|   float inverseCssWidthChangeRatio =
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|       (aNewViewport.width == 0) ? 1.0f
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|                                 : aOldViewport.width / aNewViewport.width;
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|   CSSToScreenScale newZoom(aZoom.scale * aDisplayWidthChangeRatio *
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|                            inverseCssWidthChangeRatio);
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|   MVM_LOG("%p: Old zoom was %f, changed by %f * %f to %f\n", this, aZoom.scale,
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|           aDisplayWidthChangeRatio, inverseCssWidthChangeRatio, newZoom.scale);
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|   return newZoom;
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| }
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| 
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| CSSToScreenScale MobileViewportManager::ResolutionToZoom(
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|     const LayoutDeviceToLayerScale& aResolution) const {
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|   return ViewTargetAs<ScreenPixel>(
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|       mContext->CSSToDevPixelScale() * aResolution / ParentLayerToLayerScale(1),
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|       PixelCastJustification::ScreenIsParentLayerForRoot);
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| }
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| 
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| LayoutDeviceToLayerScale MobileViewportManager::ZoomToResolution(
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|     const CSSToScreenScale& aZoom) const {
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|   return ViewTargetAs<ParentLayerPixel>(
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|              aZoom, PixelCastJustification::ScreenIsParentLayerForRoot) /
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|          mContext->CSSToDevPixelScale() * ParentLayerToLayerScale(1);
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| }
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| 
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| void MobileViewportManager::UpdateResolutionForFirstPaint(
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|     const CSSSize& aViewportSize) {
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|   ScreenIntSize displaySize = ViewAs<ScreenPixel>(
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|       mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
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|   nsViewportInfo viewportInfo = mContext->GetViewportInfo(displaySize);
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|   ScreenIntSize compositionSize = GetCompositionSize(displaySize);
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| 
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|   if (mRestoreResolution) {
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|     LayoutDeviceToLayerScale restoreResolution(*mRestoreResolution);
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|     CSSToScreenScale restoreZoom = ResolutionToZoom(restoreResolution);
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|     if (mRestoreDisplaySize) {
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|       CSSSize prevViewport =
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|           mContext->GetViewportInfo(*mRestoreDisplaySize).GetSize();
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|       float restoreDisplayWidthChangeRatio =
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|           (mRestoreDisplaySize->width > 0)
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|               ? (float)compositionSize.width / (float)mRestoreDisplaySize->width
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|               : 1.0f;
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| 
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|       restoreZoom =
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|           ScaleZoomWithDisplayWidth(restoreZoom, restoreDisplayWidthChangeRatio,
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|                                     aViewportSize, prevViewport);
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|     }
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|     MVM_LOG("%p: restored zoom is %f\n", this, restoreZoom.scale);
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|     restoreZoom = ClampZoom(restoreZoom, viewportInfo);
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| 
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|     ApplyNewZoom(displaySize, restoreZoom);
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|     return;
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|   }
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| 
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|   CSSToScreenScale defaultZoom = viewportInfo.GetDefaultZoom();
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|   MVM_LOG("%p: default zoom from viewport is %f\n", this, defaultZoom.scale);
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|   if (!viewportInfo.IsDefaultZoomValid()) {
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|     CSSSize contentSize = aViewportSize;
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|     if (Maybe<CSSRect> scrollableRect =
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|             mContext->CalculateScrollableRectForRSF()) {
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|       contentSize = scrollableRect->Size();
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|     }
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|     defaultZoom =
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|         ComputeIntrinsicScale(viewportInfo, compositionSize, contentSize);
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|   }
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|   MOZ_ASSERT(viewportInfo.GetMinZoom() <= defaultZoom &&
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|              defaultZoom <= viewportInfo.GetMaxZoom());
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| 
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|   ApplyNewZoom(displaySize, defaultZoom);
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| }
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| 
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| void MobileViewportManager::UpdateResolutionForViewportSizeChange(
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|     const CSSSize& aViewportSize,
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|     const Maybe<float>& aDisplayWidthChangeRatio) {
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|   ScreenIntSize displaySize = ViewAs<ScreenPixel>(
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|       mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
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|   nsViewportInfo viewportInfo = mContext->GetViewportInfo(displaySize);
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| 
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|   CSSToScreenScale zoom = GetZoom();
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|   // Non-positive zoom factors can produce NaN or negative viewport sizes,
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|   // so we better be sure we've got a positive zoom factor.
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|   MOZ_ASSERT(zoom > CSSToScreenScale(0.0f), "zoom factor must be positive");
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| 
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|   MOZ_ASSERT(!mIsFirstPaint);
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| 
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|   // If this is not a first paint, then in some cases we want to update the
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|   // pre- existing resolution so as to maintain how much actual content is
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|   // visible within the display width. Note that "actual content" may be
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|   // different with respect to CSS pixels because of the CSS viewport size
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|   // changing.
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|   //
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|   // aDisplayWidthChangeRatio is non-empty if:
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|   // (a) The meta-viewport tag information changes, and so the CSS viewport
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|   //     might change as a result. If this happens after the content has
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|   //     been painted, we want to adjust the zoom to compensate. OR
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|   // (b) The display size changed from a nonzero value to another
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|   //     nonzero value. This covers the case where e.g. the device was
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|   //     rotated, and again we want to adjust the zoom to compensate.
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|   // Note in particular that aDisplayWidthChangeRatio will be None if all
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|   // that happened was a change in the full-zoom. In this case, we still
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|   // want to compute a new CSS and visual viewport, but we don't want to update
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|   // the resolution.
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|   //
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|   // Given the above, the algorithm below accounts for all types of changes
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|   // I can conceive of:
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|   // 1. screen size changes, CSS viewport does not (pages with no meta
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|   //    viewport or a fixed size viewport)
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|   // 2. screen size changes, CSS viewport also does (pages with a
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|   //    device-width viewport)
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|   // 3. screen size remains constant, but CSS viewport changes (meta
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|   //    viewport tag is added or removed)
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|   // 4. neither screen size nor CSS viewport changes
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| 
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|   if (!aDisplayWidthChangeRatio) {
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|     UpdateVisualViewportSize(displaySize, zoom);
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|     return;
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|   }
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| 
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|   // One more complication is that our current zoom level may be the
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|   // result of clamping to either the minimum or maximum zoom level
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|   // allowed by the viewport. If we naively scale the zoom level with
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|   // the change in the display width, we might be scaling one of these
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|   // previously clamped values. What we really want to do is to make
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|   // scaling of the zoom aware of these minimum and maximum clamping
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|   // points for the existing content size, so that we keep display
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|   // width changes completely reversible.
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| 
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|   // We don't consider here if we are scaling to a zoom value outside
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|   // of our viewport limits, because we'll clamp to the viewport limits
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|   // as a final step.
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| 
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|   // Because of the behavior of ShrinkToDisplaySizeIfNeeded, we are
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|   // choosing zoom clamping points based on the content size of the
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|   // scrollable rect, which might different from aViewportSize.
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|   CSSSize contentSize = aViewportSize;
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|   if (Maybe<CSSRect> scrollableRect =
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|           mContext->CalculateScrollableRectForRSF()) {
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|     contentSize = scrollableRect->Size();
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|   }
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| 
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|   // We scale the sizes, though we only care about the scaled widths.
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|   ScreenSize minZoomDisplaySize = contentSize * viewportInfo.GetMinZoom();
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|   ScreenSize maxZoomDisplaySize = contentSize * viewportInfo.GetMaxZoom();
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| 
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|   ScreenSize newDisplaySize(displaySize);
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|   ScreenSize oldDisplaySize = newDisplaySize / *aDisplayWidthChangeRatio;
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| 
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|   // To calculate an adjusted ratio, we use some combination of these
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|   // four values:
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|   float a(minZoomDisplaySize.width);
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|   float b(maxZoomDisplaySize.width);
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|   float c(oldDisplaySize.width);
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|   float d(newDisplaySize.width);
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| 
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|   // The oldDisplaySize value is in one of three "zones":
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|   // 1) Less than or equal to minZoomDisplaySize.
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|   // 2) Between minZoomDisplaySize and maxZoomDisplaySize.
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|   // 3) Greater than or equal to maxZoomDisplaySize.
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| 
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|   // Depending on which zone each are in, the adjusted ratio is shown in
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|   // the table below (using the a-b-c-d coding from above):
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| 
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|   // c   +---+
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|   //     | d |
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|   // 1   | a |
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|   //     +---+
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|   //     | d |
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|   // 2   | c |
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|   //     +---+
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|   //     | d |
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|   // 3   | b |
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|   //     +---+
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| 
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|   // Conveniently, the denominator is c clamped to a..b.
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|   float denominator = clamped(c, a, b);
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| 
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|   float adjustedRatio = d / denominator;
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|   CSSToScreenScale adjustedZoom = ScaleZoomWithDisplayWidth(
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|       zoom, adjustedRatio, aViewportSize, mMobileViewportSize);
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|   CSSToScreenScale newZoom = ClampZoom(adjustedZoom, viewportInfo);
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| 
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|   ApplyNewZoom(displaySize, newZoom);
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| }
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| 
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| void MobileViewportManager::UpdateResolutionForContentSizeChange(
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|     const CSSSize& aContentSize) {
 | |
|   ScreenIntSize displaySize = ViewAs<ScreenPixel>(
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|       mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
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|   nsViewportInfo viewportInfo = mContext->GetViewportInfo(displaySize);
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| 
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|   CSSToScreenScale zoom = GetZoom();
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|   // Non-positive zoom factors can produce NaN or negative viewport sizes,
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|   // so we better be sure we've got a positive zoom factor.
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|   MOZ_ASSERT(zoom > CSSToScreenScale(0.0f), "zoom factor must be positive");
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| 
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|   ScreenIntSize compositionSize = GetCompositionSize(displaySize);
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|   CSSToScreenScale intrinsicScale =
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|       ComputeIntrinsicScale(viewportInfo, compositionSize, aContentSize);
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| 
 | |
|   // We try to scale down the contents only IF the document has no
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|   // initial-scale AND IF it's not restored documents AND IF the resolution
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|   // has never been changed by APZ.
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|   if (MOZ_LOG_TEST(gLog, LogLevel::Debug)) {
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|     MVM_LOG("%p: conditions preventing shrink-to-fit: %d %d %d\n", this,
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|             mRestoreResolution.isSome(), mContext->IsResolutionUpdatedByApz(),
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|             viewportInfo.IsDefaultZoomValid());
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|   }
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|   if (!mRestoreResolution && !mContext->IsResolutionUpdatedByApz() &&
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|       !viewportInfo.IsDefaultZoomValid()) {
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|     if (zoom != intrinsicScale) {
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|       ApplyNewZoom(displaySize, intrinsicScale);
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|     }
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|     return;
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|   }
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| 
 | |
|   // Even in other scenarios, we want to ensure that zoom level is
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|   // not _smaller_ than the intrinsic scale, otherwise we might be
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|   // trying to show regions where there is no content to show.
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|   CSSToScreenScale clampedZoom = zoom;
 | |
| 
 | |
|   if (clampedZoom < intrinsicScale) {
 | |
|     clampedZoom = intrinsicScale;
 | |
|   }
 | |
| 
 | |
|   // Also clamp to the restrictions imposed by viewportInfo.
 | |
|   clampedZoom = ClampZoom(clampedZoom, viewportInfo);
 | |
| 
 | |
|   if (clampedZoom != zoom) {
 | |
|     ApplyNewZoom(displaySize, clampedZoom);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void MobileViewportManager::ApplyNewZoom(const ScreenIntSize& aDisplaySize,
 | |
|                                          const CSSToScreenScale& aNewZoom) {
 | |
|   // If the zoom has changed, update the pres shell resolution accordingly.
 | |
|   // We characterize this as MainThreadAdjustment, because we don't want our
 | |
|   // change here to be remembered as a restore resolution.
 | |
| 
 | |
|   // Non-positive zoom factors can produce NaN or negative viewport sizes,
 | |
|   // so we better be sure we've got a positive zoom factor.
 | |
|   MOZ_ASSERT(aNewZoom > CSSToScreenScale(0.0f), "zoom factor must be positive");
 | |
| 
 | |
|   LayoutDeviceToLayerScale resolution = ZoomToResolution(aNewZoom);
 | |
|   MVM_LOG("%p: setting resolution %f\n", this, resolution.scale);
 | |
|   mContext->SetResolutionAndScaleTo(
 | |
|       resolution.scale, ResolutionChangeOrigin::MainThreadAdjustment);
 | |
| 
 | |
|   MVM_LOG("%p: New zoom is %f\n", this, aNewZoom.scale);
 | |
| 
 | |
|   UpdateVisualViewportSize(aDisplaySize, aNewZoom);
 | |
| }
 | |
| 
 | |
| ScreenIntSize MobileViewportManager::GetCompositionSize(
 | |
|     const ScreenIntSize& aDisplaySize) const {
 | |
|   if (!mContext) {
 | |
|     return ScreenIntSize();
 | |
|   }
 | |
| 
 | |
|   // FIXME: Bug 1586986 - To update VisualViewport in response to the dynamic
 | |
|   // toolbar transition we probably need to include the dynamic toolbar
 | |
|   // _current_ height.
 | |
|   ScreenIntSize compositionSize(aDisplaySize);
 | |
|   ScreenMargin scrollbars =
 | |
|       mContext->ScrollbarAreaToExcludeFromCompositionBounds()
 | |
|       // Scrollbars are not subject to resolution scaling, so LD pixels =
 | |
|       // Screen pixels for them.
 | |
|       * LayoutDeviceToScreenScale(1.0f);
 | |
| 
 | |
|   compositionSize.width =
 | |
|       std::max(0.0f, compositionSize.width - scrollbars.LeftRight());
 | |
|   compositionSize.height =
 | |
|       std::max(0.0f, compositionSize.height - scrollbars.TopBottom());
 | |
| 
 | |
|   return compositionSize;
 | |
| }
 | |
| 
 | |
| void MobileViewportManager::UpdateVisualViewportSize(
 | |
|     const ScreenIntSize& aDisplaySize, const CSSToScreenScale& aZoom) {
 | |
|   if (!mContext) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   ScreenSize compositionSize = ScreenSize(GetCompositionSize(aDisplaySize));
 | |
| 
 | |
|   CSSSize compSize = compositionSize / aZoom;
 | |
|   MVM_LOG("%p: Setting VVPS %s\n", this, ToString(compSize).c_str());
 | |
|   mContext->SetVisualViewportSize(compSize);
 | |
| 
 | |
|   UpdateVisualViewportSizeByDynamicToolbar(mContext->GetDynamicToolbarOffset());
 | |
| }
 | |
| 
 | |
| CSSToScreenScale MobileViewportManager::GetZoom() const {
 | |
|   LayoutDeviceToLayerScale res(mContext->GetResolution());
 | |
|   return ResolutionToZoom(res);
 | |
| }
 | |
| 
 | |
| void MobileViewportManager::UpdateVisualViewportSizeByDynamicToolbar(
 | |
|     ScreenIntCoord aToolbarHeight) {
 | |
|   if (!mContext) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   ScreenIntSize displaySize = ViewAs<ScreenPixel>(
 | |
|       mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
 | |
|   displaySize.height += aToolbarHeight;
 | |
|   nsSize compSize = CSSSize::ToAppUnits(
 | |
|       ScreenSize(GetCompositionSize(displaySize)) / GetZoom());
 | |
| 
 | |
|   if (mVisualViewportSizeUpdatedByDynamicToolbar == compSize) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   mVisualViewportSizeUpdatedByDynamicToolbar = compSize;
 | |
| 
 | |
|   mContext->PostVisualViewportResizeEventByDynamicToolbar();
 | |
| }
 | |
| 
 | |
| void MobileViewportManager::
 | |
|     UpdateVisualViewportSizeForPotentialScrollbarChange() {
 | |
|   RefreshVisualViewportSize();
 | |
| }
 | |
| 
 | |
| void MobileViewportManager::UpdateDisplayPortMargins() {
 | |
|   if (!mContext) {
 | |
|     return;
 | |
|   }
 | |
|   mContext->UpdateDisplayPortMargins();
 | |
| }
 | |
| 
 | |
| void MobileViewportManager::RefreshVisualViewportSize() {
 | |
|   // This function is a subset of RefreshViewportSize, and only updates the
 | |
|   // visual viewport size.
 | |
| 
 | |
|   if (!mContext) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   ScreenIntSize displaySize = ViewAs<ScreenPixel>(
 | |
|       mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
 | |
| 
 | |
|   if (displaySize.width == 0 || displaySize.height == 0) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   UpdateVisualViewportSize(displaySize, GetZoom());
 | |
| }
 | |
| 
 | |
| void MobileViewportManager::UpdateSizesBeforeReflow() {
 | |
|   if (Maybe<LayoutDeviceIntSize> newDisplaySize =
 | |
|           mContext->GetDocumentViewerSize()) {
 | |
|     mDisplaySize = *newDisplaySize;
 | |
|     MVM_LOG("%p: Reflow starting, display size updated to %s\n", this,
 | |
|             ToString(mDisplaySize).c_str());
 | |
| 
 | |
|     if (mDisplaySize.width == 0 || mDisplaySize.height == 0) {
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     ScreenIntSize displaySize = ViewAs<ScreenPixel>(
 | |
|         mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
 | |
|     nsViewportInfo viewportInfo = mContext->GetViewportInfo(displaySize);
 | |
|     mMobileViewportSize = viewportInfo.GetSize();
 | |
|     MVM_LOG("%p: MVSize updated to %s\n", this,
 | |
|             ToString(mMobileViewportSize).c_str());
 | |
|   }
 | |
| }
 | |
| 
 | |
| void MobileViewportManager::RefreshViewportSize(bool aForceAdjustResolution) {
 | |
|   // This function gets called by the various triggers that may result in a
 | |
|   // change of the CSS viewport. In some of these cases (e.g. the meta-viewport
 | |
|   // tag changes) we want to update the resolution and in others (e.g. the full
 | |
|   // zoom changing) we don't want to update the resolution. See the comment in
 | |
|   // UpdateResolutionForViewportSizeChange for some more detail on this.
 | |
|   // An important assumption we
 | |
|   // make here is that this RefreshViewportSize function will be called
 | |
|   // separately for each trigger that changes. For instance it should never get
 | |
|   // called such that both the full zoom and the meta-viewport tag have changed;
 | |
|   // instead it would get called twice - once after each trigger changes. This
 | |
|   // assumption is what allows the aForceAdjustResolution parameter to work as
 | |
|   // intended; if this assumption is violated then we will need to add extra
 | |
|   // complicated logic in UpdateResolutionForViewportSizeChange to ensure we
 | |
|   // only do the resolution update in the right scenarios.
 | |
| 
 | |
|   if (!mContext) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   Maybe<float> displayWidthChangeRatio;
 | |
|   if (Maybe<LayoutDeviceIntSize> newDisplaySize =
 | |
|           mContext->GetDocumentViewerSize()) {
 | |
|     // See the comment in UpdateResolutionForViewportSizeChange for why we're
 | |
|     // doing this.
 | |
|     if (mDisplaySize.width > 0) {
 | |
|       if (aForceAdjustResolution ||
 | |
|           mDisplaySize.width != newDisplaySize->width) {
 | |
|         displayWidthChangeRatio =
 | |
|             Some((float)newDisplaySize->width / (float)mDisplaySize.width);
 | |
|       }
 | |
|     } else if (aForceAdjustResolution) {
 | |
|       displayWidthChangeRatio = Some(1.0f);
 | |
|     }
 | |
| 
 | |
|     MVM_LOG("%p: Display width change ratio is %f\n", this,
 | |
|             displayWidthChangeRatio.valueOr(0.0f));
 | |
|     mDisplaySize = *newDisplaySize;
 | |
|   }
 | |
| 
 | |
|   MVM_LOG("%p: Computing CSS viewport using %d,%d\n", this, mDisplaySize.width,
 | |
|           mDisplaySize.height);
 | |
|   if (mDisplaySize.width == 0 || mDisplaySize.height == 0) {
 | |
|     // We can't do anything useful here, we should just bail out
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   ScreenIntSize displaySize = ViewAs<ScreenPixel>(
 | |
|       mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
 | |
|   nsViewportInfo viewportInfo = mContext->GetViewportInfo(displaySize);
 | |
|   MVM_LOG("%p: viewport info has zooms min=%f max=%f default=%f,valid=%d\n",
 | |
|           this, viewportInfo.GetMinZoom().scale,
 | |
|           viewportInfo.GetMaxZoom().scale, viewportInfo.GetDefaultZoom().scale,
 | |
|           viewportInfo.IsDefaultZoomValid());
 | |
| 
 | |
|   CSSSize viewport = viewportInfo.GetSize();
 | |
|   MVM_LOG("%p: Computed CSS viewport %s\n", this, ToString(viewport).c_str());
 | |
| 
 | |
|   if (!mIsFirstPaint && mMobileViewportSize == viewport) {
 | |
|     // Nothing changed, so no need to do a reflow
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // If it's the first-paint or the viewport changed, we need to update
 | |
|   // various APZ properties (the zoom and some things that might depend on it)
 | |
|   MVM_LOG("%p: Updating properties because %d || %d\n", this, mIsFirstPaint,
 | |
|           mMobileViewportSize != viewport);
 | |
| 
 | |
|   if (mManagerType == ManagerType::VisualAndMetaViewport &&
 | |
|       (aForceAdjustResolution || mContext->AllowZoomingForDocument())) {
 | |
|     MVM_LOG("%p: Updating resolution because %d || %d\n", this,
 | |
|             aForceAdjustResolution, mContext->AllowZoomingForDocument());
 | |
|     if (mIsFirstPaint) {
 | |
|       UpdateResolutionForFirstPaint(viewport);
 | |
|     } else {
 | |
|       UpdateResolutionForViewportSizeChange(viewport, displayWidthChangeRatio);
 | |
|     }
 | |
|   } else {
 | |
|     // Even without zoom, we need to update that the visual viewport size
 | |
|     // has changed.
 | |
|     MVM_LOG("%p: Updating VV size\n", this);
 | |
|     RefreshVisualViewportSize();
 | |
|   }
 | |
|   if (gfxPlatform::AsyncPanZoomEnabled()) {
 | |
|     UpdateDisplayPortMargins();
 | |
|   }
 | |
| 
 | |
|   // Update internal state.
 | |
|   mMobileViewportSize = viewport;
 | |
| 
 | |
|   if (mManagerType == ManagerType::VisualViewportOnly) {
 | |
|     MVM_LOG("%p: Visual-only, so aborting before reflow\n", this);
 | |
|     mIsFirstPaint = false;
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   RefPtr<MobileViewportManager> strongThis(this);
 | |
| 
 | |
|   // Kick off a reflow.
 | |
|   MVM_LOG("%p: Triggering reflow with viewport %s\n", this,
 | |
|           ToString(viewport).c_str());
 | |
|   mContext->Reflow(viewport);
 | |
| 
 | |
|   // We are going to fit the content to the display width if the initial-scale
 | |
|   // is not specied and if the content is still wider than the display width.
 | |
|   ShrinkToDisplaySizeIfNeeded();
 | |
| 
 | |
|   mIsFirstPaint = false;
 | |
| }
 | |
| 
 | |
| void MobileViewportManager::ShrinkToDisplaySizeIfNeeded() {
 | |
|   if (!mContext) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (mManagerType == ManagerType::VisualViewportOnly) {
 | |
|     MVM_LOG("%p: Visual-only, so aborting ShrinkToDisplaySizeIfNeeded\n", this);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (!mContext->AllowZoomingForDocument() || mContext->IsInReaderMode()) {
 | |
|     // If zoom is disabled, we don't scale down wider contents to fit them
 | |
|     // into device screen because users won't be able to zoom out the tiny
 | |
|     // contents.
 | |
|     // We special-case reader mode, because it doesn't allow zooming, but
 | |
|     // the restriction is often not yet in place at the time this logic
 | |
|     // runs.
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (Maybe<CSSRect> scrollableRect =
 | |
|           mContext->CalculateScrollableRectForRSF()) {
 | |
|     MVM_LOG("%p: ShrinkToDisplaySize using scrollableRect %s\n", this,
 | |
|             ToString(scrollableRect->Size()).c_str());
 | |
|     UpdateResolutionForContentSizeChange(scrollableRect->Size());
 | |
|   }
 | |
| }
 | |
| 
 | |
| CSSSize MobileViewportManager::GetIntrinsicCompositionSize() const {
 | |
|   ScreenIntSize displaySize = ViewAs<ScreenPixel>(
 | |
|       mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
 | |
|   ScreenIntSize compositionSize = GetCompositionSize(displaySize);
 | |
|   CSSToScreenScale intrinsicScale =
 | |
|       ComputeIntrinsicScale(mContext->GetViewportInfo(displaySize),
 | |
|                             compositionSize, mMobileViewportSize);
 | |
| 
 | |
|   return ScreenSize(compositionSize) / intrinsicScale;
 | |
| }
 | |
| 
 | |
| ParentLayerSize MobileViewportManager::GetCompositionSizeWithoutDynamicToolbar()
 | |
|     const {
 | |
|   ScreenIntSize displaySize = ViewAs<ScreenPixel>(
 | |
|       mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
 | |
|   return ViewAs<ParentLayerPixel>(
 | |
|       ScreenSize(GetCompositionSize(displaySize)),
 | |
|       PixelCastJustification::ScreenIsParentLayerForRoot);
 | |
| }
 |