fune/accessible/base/AccGroupInfo.cpp
Nathan LaPre 838eaaadf2 Bug 1656330: Implement grid role, mapping, r=Jamie,devtools-reviewers,nchevobbe
This revision adds a Gecko GRID role, matching the ARIA 'grid' role, and
implements its platform mappings. It then remaps the ARIA 'grid' role to the
Gecko GRID role. Finally, this revision removes the expected-fail for the
relevant formerly-failing web platform test and updates existing tests.

Differential Revision: https://phabricator.services.mozilla.com/D202040
2024-02-21 03:31:55 +00:00

398 lines
12 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AccGroupInfo.h"
#include "mozilla/a11y/Accessible.h"
#include "mozilla/a11y/TableAccessible.h"
#include "nsAccUtils.h"
#include "nsIAccessiblePivot.h"
#include "Pivot.h"
#include "States.h"
using namespace mozilla::a11y;
static role BaseRole(role aRole);
// This rule finds candidate siblings for compound widget children.
class CompoundWidgetSiblingRule : public PivotRule {
public:
CompoundWidgetSiblingRule() = delete;
explicit CompoundWidgetSiblingRule(role aRole) : mRole(aRole) {}
uint16_t Match(Accessible* aAcc) override {
// If the acc has a matching role, that's a valid sibling. If the acc is
// separator then the group is ended. Return a match for separators with
// the assumption that the caller will check for the role of the returned
// accessible.
const role accRole = aAcc->Role();
if (BaseRole(accRole) == mRole || accRole == role::SEPARATOR) {
return nsIAccessibleTraversalRule::FILTER_MATCH |
nsIAccessibleTraversalRule::FILTER_IGNORE_SUBTREE;
}
// Ignore generic accessibles, but keep searching through the subtree for
// siblings.
if (aAcc->IsGeneric()) {
return nsIAccessibleTraversalRule::FILTER_IGNORE;
}
return nsIAccessibleTraversalRule::FILTER_IGNORE_SUBTREE;
}
private:
role mRole = role::NOTHING;
};
AccGroupInfo::AccGroupInfo(const Accessible* aItem, role aRole)
: mPosInSet(0), mSetSize(0), mParentId(0), mItem(aItem), mRole(aRole) {
MOZ_COUNT_CTOR(AccGroupInfo);
Update();
}
void AccGroupInfo::Update() {
mParentId = 0;
Accessible* parent = mItem->GetNonGenericParent();
if (!parent) {
return;
}
const int32_t level = GetARIAOrDefaultLevel(mItem);
// Compute position in set.
mPosInSet = 1;
// Search backwards through the tree for candidate siblings.
Accessible* candidateSibling = const_cast<Accessible*>(mItem);
Pivot pivot{parent};
CompoundWidgetSiblingRule widgetSiblingRule{mRole};
while ((candidateSibling = pivot.Prev(candidateSibling, widgetSiblingRule)) &&
candidateSibling != parent) {
// If the sibling is separator then the group is ended.
if (candidateSibling->Role() == roles::SEPARATOR) {
break;
}
const AccGroupInfo* siblingGroupInfo = candidateSibling->GetGroupInfo();
// Skip invisible siblings.
// If the sibling has calculated group info, that means it's visible.
if (!siblingGroupInfo && candidateSibling->State() & states::INVISIBLE) {
continue;
}
// Check if it's hierarchical flatten structure, i.e. if the sibling
// level is lesser than this one then group is ended, if the sibling level
// is greater than this one then the group is split by some child elements
// (group will be continued).
const int32_t siblingLevel = GetARIAOrDefaultLevel(candidateSibling);
if (siblingLevel < level) {
mParentId = candidateSibling->ID();
break;
}
// Skip subset.
if (siblingLevel > level) {
continue;
}
// If the previous item in the group has calculated group information then
// build group information for this item based on found one.
if (siblingGroupInfo) {
mPosInSet += siblingGroupInfo->mPosInSet;
mParentId = siblingGroupInfo->mParentId;
mSetSize = siblingGroupInfo->mSetSize;
return;
}
mPosInSet++;
}
// Compute set size.
mSetSize = mPosInSet;
candidateSibling = const_cast<Accessible*>(mItem);
while ((candidateSibling = pivot.Next(candidateSibling, widgetSiblingRule)) &&
candidateSibling != parent) {
// If the sibling is separator then the group is ended.
if (candidateSibling->Role() == roles::SEPARATOR) {
break;
}
const AccGroupInfo* siblingGroupInfo = candidateSibling->GetGroupInfo();
// Skip invisible siblings.
// If the sibling has calculated group info, that means it's visible.
if (!siblingGroupInfo && candidateSibling->State() & states::INVISIBLE) {
continue;
}
// and check if it's hierarchical flatten structure.
const int32_t siblingLevel = GetARIAOrDefaultLevel(candidateSibling);
if (siblingLevel < level) {
break;
}
// Skip subset.
if (siblingLevel > level) {
continue;
}
// If the next item in the group has calculated group information then
// build group information for this item based on found one.
if (siblingGroupInfo) {
mParentId = siblingGroupInfo->mParentId;
mSetSize = siblingGroupInfo->mSetSize;
return;
}
mSetSize++;
}
if (mParentId) {
return;
}
roles::Role parentRole = parent->Role();
if (ShouldReportRelations(mRole, parentRole)) {
mParentId = parent->ID();
}
// ARIA tree and list can be arranged by using ARIA groups to organize levels.
if (parentRole != roles::GROUPING) {
return;
}
// Way #1 for ARIA tree (not ARIA treegrid): previous sibling of a group is a
// parent. In other words the parent of the tree item will be a group and
// the previous tree item of the group is a conceptual parent of the tree
// item.
if (mRole == roles::OUTLINEITEM) {
// Find the relevant grandparent of the item. Use that parent as the root
// and find the previous outline item sibling within that root.
Accessible* grandParent = parent->GetNonGenericParent();
MOZ_ASSERT(grandParent);
Pivot pivot{grandParent};
CompoundWidgetSiblingRule parentSiblingRule{mRole};
Accessible* parentPrevSibling = pivot.Prev(parent, widgetSiblingRule);
if (parentPrevSibling && parentPrevSibling->Role() == mRole) {
mParentId = parentPrevSibling->ID();
return;
}
}
// Way #2 for ARIA list and tree: group is a child of an item. In other words
// the parent of the item will be a group and containing item of the group is
// a conceptual parent of the item.
if (mRole == roles::LISTITEM || mRole == roles::OUTLINEITEM) {
Accessible* grandParent = parent->GetNonGenericParent();
if (grandParent && grandParent->Role() == mRole) {
mParentId = grandParent->ID();
}
}
}
AccGroupInfo* AccGroupInfo::CreateGroupInfo(const Accessible* aAccessible) {
mozilla::a11y::role role = aAccessible->Role();
if (role != mozilla::a11y::roles::ROW &&
role != mozilla::a11y::roles::OUTLINEITEM &&
role != mozilla::a11y::roles::OPTION &&
role != mozilla::a11y::roles::LISTITEM &&
role != mozilla::a11y::roles::MENUITEM &&
role != mozilla::a11y::roles::COMBOBOX_OPTION &&
role != mozilla::a11y::roles::RICH_OPTION &&
role != mozilla::a11y::roles::CHECK_RICH_OPTION &&
role != mozilla::a11y::roles::PARENT_MENUITEM &&
role != mozilla::a11y::roles::CHECK_MENU_ITEM &&
role != mozilla::a11y::roles::RADIO_MENU_ITEM &&
role != mozilla::a11y::roles::RADIOBUTTON &&
role != mozilla::a11y::roles::PAGETAB &&
role != mozilla::a11y::roles::COMMENT) {
return nullptr;
}
AccGroupInfo* info = new AccGroupInfo(aAccessible, BaseRole(role));
return info;
}
Accessible* AccGroupInfo::FirstItemOf(const Accessible* aContainer) {
// ARIA tree can be arranged by ARIA groups case #1 (previous sibling of a
// group is a parent) or by aria-level.
a11y::role containerRole = aContainer->Role();
Accessible* item = aContainer->NextSibling();
if (item) {
if (containerRole == roles::OUTLINEITEM &&
item->Role() == roles::GROUPING) {
item = item->FirstChild();
}
if (item) {
AccGroupInfo* itemGroupInfo = item->GetOrCreateGroupInfo();
if (itemGroupInfo && itemGroupInfo->ConceptualParent() == aContainer) {
return item;
}
}
}
// ARIA list and tree can be arranged by ARIA groups case #2 (group is
// a child of an item).
item = aContainer->LastChild();
if (!item) return nullptr;
if (item->Role() == roles::GROUPING &&
(containerRole == roles::LISTITEM ||
containerRole == roles::OUTLINEITEM)) {
item = item->FirstChild();
if (item) {
AccGroupInfo* itemGroupInfo = item->GetOrCreateGroupInfo();
if (itemGroupInfo && itemGroupInfo->ConceptualParent() == aContainer) {
return item;
}
}
}
// Otherwise, it can be a direct child if the container is a list or tree.
item = aContainer->FirstChild();
if (ShouldReportRelations(item->Role(), containerRole)) return item;
return nullptr;
}
uint32_t AccGroupInfo::TotalItemCount(Accessible* aContainer,
bool* aIsHierarchical) {
uint32_t itemCount = 0;
switch (aContainer->Role()) {
case roles::GRID:
case roles::TABLE:
if (auto val = aContainer->GetIntARIAAttr(nsGkAtoms::aria_rowcount)) {
if (*val >= 0) {
return *val;
}
}
if (TableAccessible* tableAcc = aContainer->AsTable()) {
return tableAcc->RowCount();
}
break;
case roles::ROW:
if (Accessible* table = nsAccUtils::TableFor(aContainer)) {
if (auto val = table->GetIntARIAAttr(nsGkAtoms::aria_colcount)) {
if (*val >= 0) {
return *val;
}
}
if (TableAccessible* tableAcc = table->AsTable()) {
return tableAcc->ColCount();
}
}
break;
case roles::OUTLINE:
case roles::LIST:
case roles::MENUBAR:
case roles::MENUPOPUP:
case roles::COMBOBOX:
case roles::GROUPING:
case roles::TREE_TABLE:
case roles::COMBOBOX_LIST:
case roles::LISTBOX:
case roles::DEFINITION_LIST:
case roles::EDITCOMBOBOX:
case roles::RADIO_GROUP:
case roles::PAGETABLIST: {
Accessible* childItem = AccGroupInfo::FirstItemOf(aContainer);
if (!childItem) {
childItem = aContainer->FirstChild();
if (childItem && childItem->IsTextLeaf()) {
// First child can be a text leaf, check its sibling for an item.
childItem = childItem->NextSibling();
}
}
if (childItem) {
GroupPos groupPos = childItem->GroupPosition();
itemCount = groupPos.setSize;
if (groupPos.level && aIsHierarchical) {
*aIsHierarchical = true;
}
}
break;
}
default:
break;
}
return itemCount;
}
Accessible* AccGroupInfo::NextItemTo(Accessible* aItem) {
AccGroupInfo* groupInfo = aItem->GetOrCreateGroupInfo();
if (!groupInfo) return nullptr;
// If the item in middle of the group then search next item in siblings.
if (groupInfo->PosInSet() >= groupInfo->SetSize()) return nullptr;
Accessible* parent = aItem->Parent();
uint32_t childCount = parent->ChildCount();
for (uint32_t idx = aItem->IndexInParent() + 1; idx < childCount; idx++) {
Accessible* nextItem = parent->ChildAt(idx);
AccGroupInfo* nextGroupInfo = nextItem->GetOrCreateGroupInfo();
if (nextGroupInfo &&
nextGroupInfo->ConceptualParent() == groupInfo->ConceptualParent()) {
return nextItem;
}
}
MOZ_ASSERT_UNREACHABLE(
"Item in the middle of the group but there's no next item!");
return nullptr;
}
size_t AccGroupInfo::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) {
// We don't count mParentId or mItem since they (should be) counted
// as part of the document.
return aMallocSizeOf(this);
}
bool AccGroupInfo::ShouldReportRelations(role aRole, role aParentRole) {
// We only want to report hierarchy-based node relations for items in tree or
// list form. ARIA level/owns relations are always reported.
if (aParentRole == roles::OUTLINE && aRole == roles::OUTLINEITEM) return true;
if (aParentRole == roles::TREE_TABLE && aRole == roles::ROW) return true;
if (aParentRole == roles::LIST && aRole == roles::LISTITEM) return true;
return false;
}
int32_t AccGroupInfo::GetARIAOrDefaultLevel(const Accessible* aAccessible) {
int32_t level = 0;
aAccessible->ARIAGroupPosition(&level, nullptr, nullptr);
if (level != 0) return level;
return aAccessible->GetLevel(true);
}
Accessible* AccGroupInfo::ConceptualParent() const {
if (!mParentId) {
// The conceptual parent can never be the document, so id 0 means none.
return nullptr;
}
if (Accessible* doc =
nsAccUtils::DocumentFor(const_cast<Accessible*>(mItem))) {
return nsAccUtils::GetAccessibleByID(doc, mParentId);
}
return nullptr;
}
static role BaseRole(role aRole) {
if (aRole == roles::CHECK_MENU_ITEM || aRole == roles::PARENT_MENUITEM ||
aRole == roles::RADIO_MENU_ITEM) {
return roles::MENUITEM;
}
if (aRole == roles::CHECK_RICH_OPTION) {
return roles::RICH_OPTION;
}
return aRole;
}