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	 8ef190fc79
			
		
	
	
		8ef190fc79
		
	
	
	
	
		
			
			Depends on D163774 Differential Revision: https://phabricator.services.mozilla.com/D163775
		
			
				
	
	
		
			180 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			180 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef DOM_SVG_DOMSVGTRANSFORM_H_
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| #define DOM_SVG_DOMSVGTRANSFORM_H_
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| 
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| #include "DOMSVGTransformList.h"
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| #include "gfxMatrix.h"
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| #include "nsCycleCollectionParticipant.h"
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| #include "nsDebug.h"
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| #include "nsID.h"
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| #include "SVGTransform.h"
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| #include "nsWrapperCache.h"
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| #include "mozilla/Attributes.h"
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| #include "mozilla/UniquePtr.h"
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| 
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| #define MOZ_SVG_LIST_INDEX_BIT_COUNT 31  // supports > 2 billion list items
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| 
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| namespace mozilla::dom {
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| 
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| struct DOMMatrix2DInit;
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| class SVGElement;
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| class SVGMatrix;
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| 
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| /**
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|  * DOM wrapper for an SVG transform. See DOMSVGLength.h.
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|  */
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| class DOMSVGTransform final : public nsWrapperCache {
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|   template <class T>
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|   friend class AutoChangeTransformListNotifier;
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| 
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|  public:
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|   NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(DOMSVGTransform)
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|   NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(DOMSVGTransform)
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| 
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|   /**
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|    * Generic ctor for DOMSVGTransform objects that are created for an attribute.
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|    */
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|   DOMSVGTransform(DOMSVGTransformList* aList, uint32_t aListIndex,
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|                   bool aIsAnimValItem);
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| 
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|   /**
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|    * Ctors for creating the objects returned by:
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|    *   SVGSVGElement.createSVGTransform(),
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|    *   SVGSVGElement.createSVGTransformFromMatrix(in DOMMatrix2DInit  matrix),
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|    *   SVGTransformList.createSVGTransformFromMatrix(in DOMMatrix2DInit  matrix)
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|    * which do not initially belong to an attribute.
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|    */
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|   DOMSVGTransform();
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|   explicit DOMSVGTransform(const gfxMatrix& aMatrix);
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|   DOMSVGTransform(const DOMMatrix2DInit& aMatrix, ErrorResult& rv);
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| 
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|   /**
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|    * Ctor for creating an unowned copy. Used with Clone().
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|    */
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|   explicit DOMSVGTransform(const SVGTransform& aTransform);
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| 
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|   /**
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|    * Create an unowned copy of an owned transform. The caller is responsible for
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|    * the first AddRef().
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|    */
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|   DOMSVGTransform* Clone() {
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|     NS_ASSERTION(mList, "unexpected caller");
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|     return new DOMSVGTransform(InternalItem());
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|   }
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| 
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|   bool IsInList() const { return !!mList; }
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| 
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|   /**
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|    * Returns true if our attribute is animating (in which case our animVal is
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|    * not simply a mirror of our baseVal).
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|    */
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|   bool IsAnimating() const { return mList && mList->IsAnimating(); }
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| 
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|   /**
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|    * In future, if this class is used for non-list transforms, this will be
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|    * different to IsInList().
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|    */
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|   bool HasOwner() const { return !!mList; }
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| 
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|   /**
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|    * This method is called to notify this DOM object that it is being inserted
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|    * into a list, and give it the information it needs as a result.
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|    *
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|    * This object MUST NOT already belong to a list when this method is called.
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|    * That's not to say that script can't move these DOM objects between
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|    * lists - it can - it's just that the logic to handle that (and send out
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|    * the necessary notifications) is located elsewhere (in
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|    * DOMSVGTransformList).)
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|    */
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|   void InsertingIntoList(DOMSVGTransformList* aList, uint32_t aListIndex,
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|                          bool aIsAnimValItem);
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| 
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|   static uint32_t MaxListIndex() {
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|     return (1U << MOZ_SVG_LIST_INDEX_BIT_COUNT) - 1;
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|   }
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| 
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|   /// This method is called to notify this object that its list index changed.
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|   void UpdateListIndex(uint32_t aListIndex) { mListIndex = aListIndex; }
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| 
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|   /**
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|    * This method is called to notify this DOM object that it is about to be
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|    * removed from its current DOM list so that it can first make a copy of its
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|    * internal counterpart's values. (If it didn't do this, then it would
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|    * "lose" its value on being removed.)
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|    */
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|   void RemovingFromList();
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| 
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|   SVGTransform ToSVGTransform() const { return Transform(); }
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| 
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|   // WebIDL
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|   DOMSVGTransformList* GetParentObject() const { return mList; }
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|   JSObject* WrapObject(JSContext* aCx,
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|                        JS::Handle<JSObject*> aGivenProto) override;
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|   uint16_t Type() const;
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|   dom::SVGMatrix* GetMatrix();
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|   float Angle() const;
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|   void SetMatrix(const DOMMatrix2DInit& matrix, ErrorResult& rv);
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|   void SetTranslate(float tx, float ty, ErrorResult& rv);
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|   void SetScale(float sx, float sy, ErrorResult& rv);
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|   void SetRotate(float angle, float cx, float cy, ErrorResult& rv);
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|   void SetSkewX(float angle, ErrorResult& rv);
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|   void SetSkewY(float angle, ErrorResult& rv);
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| 
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|  protected:
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|   ~DOMSVGTransform();
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| 
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|   // Interface for SVGMatrix's use
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|   friend class dom::SVGMatrix;
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|   bool IsAnimVal() const { return mIsAnimValItem; }
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|   const gfxMatrix& Matrixgfx() const { return Transform().GetMatrix(); }
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|   void SetMatrix(const gfxMatrix& aMatrix);
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| 
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|  private:
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|   SVGElement* Element() { return mList->Element(); }
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| 
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|   /**
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|    * Get a reference to the internal SVGTransform list item that this DOM
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|    * wrapper object currently wraps.
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|    */
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|   SVGTransform& InternalItem();
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|   const SVGTransform& InternalItem() const;
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| 
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| #ifdef DEBUG
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|   bool IndexIsValid();
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| #endif
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| 
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|   const SVGTransform& Transform() const {
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|     return HasOwner() ? InternalItem() : *mTransform;
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|   }
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|   SVGTransform& Transform() {
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|     return HasOwner() ? InternalItem() : *mTransform;
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|   }
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| 
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|   RefPtr<DOMSVGTransformList> mList;
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| 
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|   // Bounds for the following are checked in the ctor, so be sure to update
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|   // that if you change the capacity of any of the following.
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| 
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|   uint32_t mListIndex : MOZ_SVG_LIST_INDEX_BIT_COUNT;
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|   uint32_t mIsAnimValItem : 1;
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| 
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|   // Usually this class acts as a wrapper for an SVGTransform object which is
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|   // part of a list and is accessed by going via the owning Element.
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|   //
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|   // However, in some circumstances, objects of this class may not be associated
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|   // with any particular list and thus, no internal SVGTransform object. In
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|   // that case we allocate an SVGTransform object on the heap to store the
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|   // data.
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|   UniquePtr<SVGTransform> mTransform;
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| };
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| 
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| }  // namespace mozilla::dom
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| 
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| #undef MOZ_SVG_LIST_INDEX_BIT_COUNT
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| 
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| #endif  // DOM_SVG_DOMSVGTRANSFORM_H_
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