fune/gfx/layers/CanvasDrawEventRecorder.h
Lee Salzman 44d3c382b8 Bug 1881194 - Send TexTypeForWebgl from CanvasChild to CanvasTranslator. r=sotaro
ImageBridgeChild::GetSingleton returns null in the GPU process. This causes
DrawTargetWebgl::CopyToSwapChain to use an incorrect texture type for WebGL
canvases when in the GPU process. To work around this, determine the texture
type for WebGL in the content process and send it to CanvasTranslator for
later usage.

Differential Revision: https://phabricator.services.mozilla.com/D202292
2024-02-22 04:28:44 +00:00

199 lines
6.2 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_CanvasDrawEventRecorder_h
#define mozilla_layers_CanvasDrawEventRecorder_h
#include <queue>
#include "mozilla/Atomics.h"
#include "mozilla/gfx/DrawEventRecorder.h"
#include "mozilla/ipc/CrossProcessSemaphore.h"
#include "mozilla/ipc/SharedMemoryBasic.h"
#include "mozilla/layers/LayersTypes.h"
#include "mozilla/RefPtr.h"
#include "mozilla/UniquePtr.h"
namespace mozilla {
using EventType = gfx::RecordedEvent::EventType;
namespace dom {
class ThreadSafeWorkerRef;
}
namespace layers {
typedef mozilla::ipc::SharedMemoryBasic::Handle Handle;
typedef mozilla::CrossProcessSemaphoreHandle CrossProcessSemaphoreHandle;
class CanvasDrawEventRecorder final : public gfx::DrawEventRecorderPrivate,
public gfx::ContiguousBufferStream {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(CanvasDrawEventRecorder, final)
explicit CanvasDrawEventRecorder(dom::ThreadSafeWorkerRef* aWorkerRef);
~CanvasDrawEventRecorder() override;
enum class State : uint32_t {
Processing,
/**
* This is the important state to make sure the other side signals or starts
* us as soon as data or space is available. We set AboutToWait first and
* then re-check the condition. If we went straight to Waiting or Stopped
* then in between the last check and setting the state, the other side
* could have used all available data or space and never have signaled us
* because it didn't know we were about to wait, causing a deadlock.
* While we are in this state, the other side must wait until we resolve the
* AboutToWait state to one of the other states and then signal or start us
* if it needs to.
*/
AboutToWait,
Waiting,
Paused,
Stopped,
Failed,
};
struct Header {
Atomic<int64_t> eventCount;
Atomic<int64_t> writerWaitCount;
Atomic<State> writerState;
uint8_t padding1[44];
Atomic<int64_t> processedCount;
Atomic<State> readerState;
};
class Helpers {
public:
virtual ~Helpers() = default;
virtual bool InitTranslator(TextureType aTextureType,
TextureType aWebglTextureType,
gfx::BackendType aBackendType,
Handle&& aReadHandle,
nsTArray<Handle>&& aBufferHandles,
uint64_t aBufferSize,
CrossProcessSemaphoreHandle&& aReaderSem,
CrossProcessSemaphoreHandle&& aWriterSem) = 0;
virtual bool AddBuffer(Handle&& aBufferHandle, uint64_t aBufferSize) = 0;
/**
* @returns true if the reader of the CanvasEventRingBuffer has permanently
* stopped processing, otherwise returns false.
*/
virtual bool ReaderClosed() = 0;
/**
* Causes the reader to resume processing when it is in a stopped state.
*/
virtual bool RestartReader() = 0;
};
bool Init(TextureType aTextureType, TextureType aWebglTextureType,
gfx::BackendType aBackendType, UniquePtr<Helpers> aHelpers);
/**
* Record an event for processing by the CanvasParent's CanvasTranslator.
* @param aEvent the event to record
*/
void RecordEvent(const gfx::RecordedEvent& aEvent) final;
void DetachResources() final;
void AddPendingDeletion(std::function<void()>&& aPendingDeletion) override;
void StoreSourceSurfaceRecording(gfx::SourceSurface* aSurface,
const char* aReason) final;
gfx::RecorderType GetRecorderType() const override {
return gfx::RecorderType::CANVAS;
}
void Flush() final { NS_ASSERT_OWNINGTHREAD(CanvasDrawEventRecorder); }
int64_t CreateCheckpoint();
/**
* Waits until the given checkpoint has been read by the translator.
*
* @params aCheckpoint the checkpoint to wait for
* @returns true if the checkpoint was reached, false if the reader is closed
* or we timeout.
*/
bool WaitForCheckpoint(int64_t aCheckpoint);
TextureType GetTextureType() { return mTextureType; }
void DropFreeBuffers();
void ClearProcessedExternalSurfaces();
protected:
gfx::ContiguousBuffer& GetContiguousBuffer(size_t aSize) final;
void IncrementEventCount() final;
private:
void WriteInternalEvent(EventType aEventType);
void CheckAndSignalReader();
void QueueProcessPendingDeletions(
RefPtr<CanvasDrawEventRecorder>&& aRecorder);
void QueueProcessPendingDeletionsLocked(
RefPtr<CanvasDrawEventRecorder>&& aRecorder);
size_t mDefaultBufferSize;
size_t mMaxDefaultBuffers;
uint32_t mMaxSpinCount;
uint32_t mDropBufferLimit;
uint32_t mDropBufferOnZero;
UniquePtr<Helpers> mHelpers;
TextureType mTextureType = TextureType::Unknown;
RefPtr<ipc::SharedMemoryBasic> mHeaderShmem;
Header* mHeader = nullptr;
struct CanvasBuffer : public gfx::ContiguousBuffer {
RefPtr<ipc::SharedMemoryBasic> shmem;
CanvasBuffer() : ContiguousBuffer(nullptr) {}
explicit CanvasBuffer(RefPtr<ipc::SharedMemoryBasic>&& aShmem)
: ContiguousBuffer(static_cast<char*>(aShmem->memory()),
aShmem->Size()),
shmem(std::move(aShmem)) {}
size_t Capacity() { return shmem ? shmem->Size() : 0; }
};
struct RecycledBuffer {
RefPtr<ipc::SharedMemoryBasic> shmem;
int64_t eventCount = 0;
explicit RecycledBuffer(RefPtr<ipc::SharedMemoryBasic>&& aShmem,
int64_t aEventCount)
: shmem(std::move(aShmem)), eventCount(aEventCount) {}
size_t Capacity() { return shmem->Size(); }
};
CanvasBuffer mCurrentBuffer;
std::queue<RecycledBuffer> mRecycledBuffers;
UniquePtr<CrossProcessSemaphore> mWriterSemaphore;
UniquePtr<CrossProcessSemaphore> mReaderSemaphore;
RefPtr<dom::ThreadSafeWorkerRef> mWorkerRef;
bool mIsOnWorker = false;
};
} // namespace layers
} // namespace mozilla
#endif // mozilla_layers_CanvasDrawEventRecorder_h