fune/js/src/jit/JitFrames.cpp
Benjamin Bouvier 9eedb4045d Bug 1437065: Inline monomorphic calls to wasm; r=luke, r=jandem
--HG--
extra : rebase_source : fdf0feee57bbde518368beba2d6056680fe72207
2018-08-24 15:27:20 +02:00

2507 lines
84 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "jit/JitFrames-inl.h"
#include "mozilla/ScopeExit.h"
#include "jsutil.h"
#include "gc/Marking.h"
#include "jit/BaselineDebugModeOSR.h"
#include "jit/BaselineFrame.h"
#include "jit/BaselineIC.h"
#include "jit/BaselineJIT.h"
#include "jit/Ion.h"
#include "jit/JitcodeMap.h"
#include "jit/JitRealm.h"
#include "jit/JitSpewer.h"
#include "jit/MacroAssembler.h"
#include "jit/PcScriptCache.h"
#include "jit/Recover.h"
#include "jit/Safepoints.h"
#include "jit/Snapshots.h"
#include "jit/VMFunctions.h"
#include "vm/ArgumentsObject.h"
#include "vm/Debugger.h"
#include "vm/GeckoProfiler.h"
#include "vm/Interpreter.h"
#include "vm/JSFunction.h"
#include "vm/JSObject.h"
#include "vm/JSScript.h"
#include "vm/TraceLogging.h"
#include "vm/TypeInference.h"
#include "wasm/WasmBuiltins.h"
#include "gc/Nursery-inl.h"
#include "jit/JSJitFrameIter-inl.h"
#include "vm/Debugger-inl.h"
#include "vm/JSScript-inl.h"
#include "vm/Probes-inl.h"
#include "vm/TypeInference-inl.h"
namespace js {
namespace jit {
// Given a slot index, returns the offset, in bytes, of that slot from an
// JitFrameLayout. Slot distances are uniform across architectures, however,
// the distance does depend on the size of the frame header.
static inline int32_t
OffsetOfFrameSlot(int32_t slot)
{
return -slot;
}
static inline uint8_t*
AddressOfFrameSlot(JitFrameLayout* fp, int32_t slot)
{
return (uint8_t*) fp + OffsetOfFrameSlot(slot);
}
static inline uintptr_t
ReadFrameSlot(JitFrameLayout* fp, int32_t slot)
{
return *(uintptr_t*) AddressOfFrameSlot(fp, slot);
}
static inline void
WriteFrameSlot(JitFrameLayout* fp, int32_t slot, uintptr_t value)
{
*(uintptr_t*) AddressOfFrameSlot(fp, slot) = value;
}
static inline double
ReadFrameDoubleSlot(JitFrameLayout* fp, int32_t slot)
{
return *(double*) AddressOfFrameSlot(fp, slot);
}
static inline float
ReadFrameFloat32Slot(JitFrameLayout* fp, int32_t slot)
{
return *(float*) AddressOfFrameSlot(fp, slot);
}
static inline int32_t
ReadFrameInt32Slot(JitFrameLayout* fp, int32_t slot)
{
return *(int32_t*) AddressOfFrameSlot(fp, slot);
}
static inline bool
ReadFrameBooleanSlot(JitFrameLayout* fp, int32_t slot)
{
return *(bool*) AddressOfFrameSlot(fp, slot);
}
static uint32_t
NumArgAndLocalSlots(const InlineFrameIterator& frame)
{
JSScript* script = frame.script();
return CountArgSlots(script, frame.maybeCalleeTemplate()) + script->nfixed();
}
static void
CloseLiveIteratorIon(JSContext* cx, const InlineFrameIterator& frame, JSTryNote* tn)
{
MOZ_ASSERT(tn->kind == JSTRY_FOR_IN ||
tn->kind == JSTRY_DESTRUCTURING_ITERCLOSE);
bool isDestructuring = tn->kind == JSTRY_DESTRUCTURING_ITERCLOSE;
MOZ_ASSERT_IF(!isDestructuring, tn->stackDepth > 0);
MOZ_ASSERT_IF(isDestructuring, tn->stackDepth > 1);
SnapshotIterator si = frame.snapshotIterator();
// Skip stack slots until we reach the iterator object on the stack. For
// the destructuring case, we also need to get the "done" value.
uint32_t stackSlot = tn->stackDepth;
uint32_t adjust = isDestructuring ? 2 : 1;
uint32_t skipSlots = NumArgAndLocalSlots(frame) + stackSlot - adjust;
for (unsigned i = 0; i < skipSlots; i++)
si.skip();
MaybeReadFallback recover(cx, cx->activation()->asJit(), &frame.frame(),
MaybeReadFallback::Fallback_DoNothing);
Value v = si.maybeRead(recover);
RootedObject iterObject(cx, &v.toObject());
if (isDestructuring) {
RootedValue doneValue(cx, si.read());
bool done = ToBoolean(doneValue);
// Do not call IteratorClose if the destructuring iterator is already
// done.
if (done)
return;
}
if (cx->isExceptionPending()) {
if (tn->kind == JSTRY_FOR_IN)
CloseIterator(iterObject);
else
IteratorCloseForException(cx, iterObject);
} else {
UnwindIteratorForUncatchableException(iterObject);
}
}
class IonFrameStackDepthOp
{
uint32_t depth_;
public:
explicit IonFrameStackDepthOp(const InlineFrameIterator& frame) {
uint32_t base = NumArgAndLocalSlots(frame);
SnapshotIterator si = frame.snapshotIterator();
MOZ_ASSERT(si.numAllocations() >= base);
depth_ = si.numAllocations() - base;
}
uint32_t operator()() { return depth_; }
};
class TryNoteIterIon : public TryNoteIter<IonFrameStackDepthOp>
{
public:
TryNoteIterIon(JSContext* cx, const InlineFrameIterator& frame)
: TryNoteIter(cx, frame.script(), frame.pc(), IonFrameStackDepthOp(frame))
{ }
};
static void
HandleExceptionIon(JSContext* cx, const InlineFrameIterator& frame, ResumeFromException* rfe,
bool* overrecursed)
{
if (cx->realm()->isDebuggee()) {
// We need to bail when there is a catchable exception, and we are the
// debuggee of a Debugger with a live onExceptionUnwind hook, or if a
// Debugger has observed this frame (e.g., for onPop).
bool shouldBail = Debugger::hasLiveHook(cx->global(), Debugger::OnExceptionUnwind);
RematerializedFrame* rematFrame = nullptr;
if (!shouldBail) {
JitActivation* act = cx->activation()->asJit();
rematFrame = act->lookupRematerializedFrame(frame.frame().fp(), frame.frameNo());
shouldBail = rematFrame && rematFrame->isDebuggee();
}
if (shouldBail) {
// If we have an exception from within Ion and the debugger is active,
// we do the following:
//
// 1. Bailout to baseline to reconstruct a baseline frame.
// 2. Resume immediately into the exception tail afterwards, and
// handle the exception again with the top frame now a baseline
// frame.
//
// An empty exception info denotes that we're propagating an Ion
// exception due to debug mode, which BailoutIonToBaseline needs to
// know. This is because we might not be able to fully reconstruct up
// to the stack depth at the snapshot, as we could've thrown in the
// middle of a call.
ExceptionBailoutInfo propagateInfo;
uint32_t retval = ExceptionHandlerBailout(cx, frame, rfe, propagateInfo, overrecursed);
if (retval == BAILOUT_RETURN_OK)
return;
}
MOZ_ASSERT_IF(rematFrame, !Debugger::inFrameMaps(rematFrame));
}
RootedScript script(cx, frame.script());
if (!script->hasTrynotes())
return;
bool inForOfIterClose = false;
for (TryNoteIterIon tni(cx, frame); !tni.done(); ++tni) {
JSTryNote* tn = *tni;
switch (tn->kind) {
case JSTRY_FOR_IN:
case JSTRY_DESTRUCTURING_ITERCLOSE:
// See corresponding comment in ProcessTryNotes.
if (inForOfIterClose)
break;
MOZ_ASSERT_IF(tn->kind == JSTRY_FOR_IN,
JSOp(*(script->main() + tn->start + tn->length)) == JSOP_ENDITER);
CloseLiveIteratorIon(cx, frame, tn);
break;
case JSTRY_FOR_OF_ITERCLOSE:
inForOfIterClose = true;
break;
case JSTRY_FOR_OF:
inForOfIterClose = false;
break;
case JSTRY_LOOP:
break;
case JSTRY_CATCH:
if (cx->isExceptionPending()) {
// See corresponding comment in ProcessTryNotes.
if (inForOfIterClose)
break;
// Ion can compile try-catch, but bailing out to catch
// exceptions is slow. Reset the warm-up counter so that if we
// catch many exceptions we won't Ion-compile the script.
script->resetWarmUpCounter();
// Bailout at the start of the catch block.
jsbytecode* catchPC = script->main() + tn->start + tn->length;
ExceptionBailoutInfo excInfo(frame.frameNo(), catchPC, tn->stackDepth);
uint32_t retval = ExceptionHandlerBailout(cx, frame, rfe, excInfo, overrecursed);
if (retval == BAILOUT_RETURN_OK) {
// Record exception locations to allow scope unwinding in
// |FinishBailoutToBaseline|
MOZ_ASSERT(cx->isExceptionPending());
rfe->bailoutInfo->tryPC = UnwindEnvironmentToTryPc(frame.script(), tn);
rfe->bailoutInfo->faultPC = frame.pc();
return;
}
// Error on bailout clears pending exception.
MOZ_ASSERT(!cx->isExceptionPending());
}
break;
default:
MOZ_CRASH("Unexpected try note");
}
}
}
static void
OnLeaveBaselineFrame(JSContext* cx, const JSJitFrameIter& frame, jsbytecode* pc,
ResumeFromException* rfe, bool frameOk)
{
BaselineFrame* baselineFrame = frame.baselineFrame();
if (jit::DebugEpilogue(cx, baselineFrame, pc, frameOk)) {
rfe->kind = ResumeFromException::RESUME_FORCED_RETURN;
rfe->framePointer = frame.fp() - BaselineFrame::FramePointerOffset;
rfe->stackPointer = reinterpret_cast<uint8_t*>(baselineFrame);
}
}
static inline void
ForcedReturn(JSContext* cx, const JSJitFrameIter& frame, jsbytecode* pc,
ResumeFromException* rfe)
{
OnLeaveBaselineFrame(cx, frame, pc, rfe, true);
}
static inline void
BaselineFrameAndStackPointersFromTryNote(JSTryNote* tn, const JSJitFrameIter& frame,
uint8_t** framePointer, uint8_t** stackPointer)
{
JSScript* script = frame.baselineFrame()->script();
*framePointer = frame.fp() - BaselineFrame::FramePointerOffset;
*stackPointer = *framePointer - BaselineFrame::Size() -
(script->nfixed() + tn->stackDepth) * sizeof(Value);
}
static void
SettleOnTryNote(JSContext* cx, JSTryNote* tn, const JSJitFrameIter& frame,
EnvironmentIter& ei, ResumeFromException* rfe, jsbytecode** pc)
{
RootedScript script(cx, frame.baselineFrame()->script());
// Unwind environment chain (pop block objects).
if (cx->isExceptionPending())
UnwindEnvironment(cx, ei, UnwindEnvironmentToTryPc(script, tn));
// Compute base pointer and stack pointer.
BaselineFrameAndStackPointersFromTryNote(tn, frame, &rfe->framePointer, &rfe->stackPointer);
// Compute the pc.
*pc = script->main() + tn->start + tn->length;
}
struct AutoBaselineHandlingException
{
BaselineFrame* frame;
AutoBaselineHandlingException(BaselineFrame* frame, jsbytecode* pc)
: frame(frame)
{
frame->setIsHandlingException();
frame->setOverridePc(pc);
}
~AutoBaselineHandlingException() {
frame->unsetIsHandlingException();
frame->clearOverridePc();
}
};
class BaselineFrameStackDepthOp
{
BaselineFrame* frame_;
public:
explicit BaselineFrameStackDepthOp(BaselineFrame* frame)
: frame_(frame)
{ }
uint32_t operator()() {
MOZ_ASSERT(frame_->numValueSlots() >= frame_->script()->nfixed());
return frame_->numValueSlots() - frame_->script()->nfixed();
}
};
class TryNoteIterBaseline : public TryNoteIter<BaselineFrameStackDepthOp>
{
public:
TryNoteIterBaseline(JSContext* cx, BaselineFrame* frame, jsbytecode* pc)
: TryNoteIter(cx, frame->script(), pc, BaselineFrameStackDepthOp(frame))
{ }
};
// Close all live iterators on a BaselineFrame due to exception unwinding. The
// pc parameter is updated to where the envs have been unwound to.
static void
CloseLiveIteratorsBaselineForUncatchableException(JSContext* cx, const JSJitFrameIter& frame,
jsbytecode* pc)
{
bool inForOfIterClose = false;
for (TryNoteIterBaseline tni(cx, frame.baselineFrame(), pc); !tni.done(); ++tni) {
JSTryNote* tn = *tni;
switch (tn->kind) {
case JSTRY_FOR_IN: {
// See corresponding comment in ProcessTryNotes.
if (inForOfIterClose)
break;
uint8_t* framePointer;
uint8_t* stackPointer;
BaselineFrameAndStackPointersFromTryNote(tn, frame, &framePointer, &stackPointer);
Value iterValue(*(Value*) stackPointer);
RootedObject iterObject(cx, &iterValue.toObject());
UnwindIteratorForUncatchableException(iterObject);
break;
}
case JSTRY_FOR_OF_ITERCLOSE:
inForOfIterClose = true;
break;
case JSTRY_FOR_OF:
inForOfIterClose = false;
break;
default:
break;
}
}
}
static bool
ProcessTryNotesBaseline(JSContext* cx, const JSJitFrameIter& frame, EnvironmentIter& ei,
ResumeFromException* rfe, jsbytecode** pc)
{
RootedScript script(cx, frame.baselineFrame()->script());
bool inForOfIterClose = false;
for (TryNoteIterBaseline tni(cx, frame.baselineFrame(), *pc); !tni.done(); ++tni) {
JSTryNote* tn = *tni;
MOZ_ASSERT(cx->isExceptionPending());
switch (tn->kind) {
case JSTRY_CATCH: {
// If we're closing a legacy generator, we have to skip catch
// blocks.
if (cx->isClosingGenerator())
break;
// See corresponding comment in ProcessTryNotes.
if (inForOfIterClose)
break;
SettleOnTryNote(cx, tn, frame, ei, rfe, pc);
// Ion can compile try-catch, but bailing out to catch
// exceptions is slow. Reset the warm-up counter so that if we
// catch many exceptions we won't Ion-compile the script.
script->resetWarmUpCounter();
// Resume at the start of the catch block.
rfe->kind = ResumeFromException::RESUME_CATCH;
rfe->target = script->baselineScript()->nativeCodeForPC(script, *pc);
return true;
}
case JSTRY_FINALLY: {
// See corresponding comment in ProcessTryNotes.
if (inForOfIterClose)
break;
SettleOnTryNote(cx, tn, frame, ei, rfe, pc);
rfe->kind = ResumeFromException::RESUME_FINALLY;
rfe->target = script->baselineScript()->nativeCodeForPC(script, *pc);
// Drop the exception instead of leaking cross compartment data.
if (!cx->getPendingException(MutableHandleValue::fromMarkedLocation(&rfe->exception)))
rfe->exception = UndefinedValue();
cx->clearPendingException();
return true;
}
case JSTRY_FOR_IN: {
// See corresponding comment in ProcessTryNotes.
if (inForOfIterClose)
break;
uint8_t* framePointer;
uint8_t* stackPointer;
BaselineFrameAndStackPointersFromTryNote(tn, frame, &framePointer, &stackPointer);
Value iterValue(*reinterpret_cast<Value*>(stackPointer));
JSObject* iterObject = &iterValue.toObject();
CloseIterator(iterObject);
break;
}
case JSTRY_DESTRUCTURING_ITERCLOSE: {
// See corresponding comment in ProcessTryNotes.
if (inForOfIterClose)
break;
uint8_t* framePointer;
uint8_t* stackPointer;
BaselineFrameAndStackPointersFromTryNote(tn, frame, &framePointer, &stackPointer);
RootedValue doneValue(cx, *(reinterpret_cast<Value*>(stackPointer)));
bool done = ToBoolean(doneValue);
if (!done) {
Value iterValue(*(reinterpret_cast<Value*>(stackPointer) + 1));
RootedObject iterObject(cx, &iterValue.toObject());
if (!IteratorCloseForException(cx, iterObject)) {
SettleOnTryNote(cx, tn, frame, ei, rfe, pc);
return false;
}
}
break;
}
case JSTRY_FOR_OF_ITERCLOSE:
inForOfIterClose = true;
break;
case JSTRY_FOR_OF:
inForOfIterClose = false;
break;
case JSTRY_LOOP:
break;
default:
MOZ_CRASH("Invalid try note");
}
}
return true;
}
static void
HandleExceptionBaseline(JSContext* cx, const JSJitFrameIter& frame, ResumeFromException* rfe,
jsbytecode* pc)
{
MOZ_ASSERT(frame.isBaselineJS());
bool frameOk = false;
RootedScript script(cx, frame.baselineFrame()->script());
if (script->hasScriptCounts()) {
PCCounts* counts = script->getThrowCounts(pc);
// If we failed to allocate, then skip the increment and continue to
// handle the exception.
if (counts)
counts->numExec()++;
}
// We may be propagating a forced return from the interrupt
// callback, which cannot easily force a return.
if (cx->isPropagatingForcedReturn()) {
cx->clearPropagatingForcedReturn();
ForcedReturn(cx, frame, pc, rfe);
return;
}
again:
if (cx->isExceptionPending()) {
if (!cx->isClosingGenerator()) {
switch (Debugger::onExceptionUnwind(cx, frame.baselineFrame())) {
case ResumeMode::Terminate:
// Uncatchable exception.
MOZ_ASSERT(!cx->isExceptionPending());
goto again;
case ResumeMode::Continue:
case ResumeMode::Throw:
MOZ_ASSERT(cx->isExceptionPending());
break;
case ResumeMode::Return:
if (script->hasTrynotes())
CloseLiveIteratorsBaselineForUncatchableException(cx, frame, pc);
ForcedReturn(cx, frame, pc, rfe);
return;
default:
MOZ_CRASH("Invalid onExceptionUnwind resume mode");
}
}
if (script->hasTrynotes()) {
EnvironmentIter ei(cx, frame.baselineFrame(), pc);
if (!ProcessTryNotesBaseline(cx, frame, ei, rfe, &pc))
goto again;
if (rfe->kind != ResumeFromException::RESUME_ENTRY_FRAME) {
// No need to increment the PCCounts number of execution here,
// as the interpreter increments any PCCounts if present.
MOZ_ASSERT_IF(script->hasScriptCounts(), script->maybeGetPCCounts(pc));
return;
}
}
frameOk = HandleClosingGeneratorReturn(cx, frame.baselineFrame(), frameOk);
frameOk = Debugger::onLeaveFrame(cx, frame.baselineFrame(), pc, frameOk);
} else if (script->hasTrynotes()) {
CloseLiveIteratorsBaselineForUncatchableException(cx, frame, pc);
}
OnLeaveBaselineFrame(cx, frame, pc, rfe, frameOk);
}
static void*
GetLastProfilingFrame(ResumeFromException* rfe) {
switch (rfe->kind) {
case ResumeFromException::RESUME_ENTRY_FRAME:
case ResumeFromException::RESUME_WASM:
return nullptr;
// The following all return into baseline frames.
case ResumeFromException::RESUME_CATCH:
case ResumeFromException::RESUME_FINALLY:
case ResumeFromException::RESUME_FORCED_RETURN:
return rfe->framePointer + BaselineFrame::FramePointerOffset;
// When resuming into a bailed-out ion frame, use the bailout info to
// find the frame we are resuming into.
case ResumeFromException::RESUME_BAILOUT:
return rfe->bailoutInfo->incomingStack;
}
MOZ_CRASH("Invalid ResumeFromException type!");
return nullptr;
}
void
HandleExceptionWasm(JSContext* cx, wasm::WasmFrameIter* iter, ResumeFromException* rfe)
{
MOZ_ASSERT(cx->activation()->asJit()->hasWasmExitFP());
rfe->kind = ResumeFromException::RESUME_WASM;
rfe->framePointer = (uint8_t*) wasm::FailFP;
rfe->stackPointer = (uint8_t*) wasm::HandleThrow(cx, *iter);
MOZ_ASSERT(iter->done());
}
void
HandleException(ResumeFromException* rfe)
{
JSContext* cx = TlsContext.get();
TraceLoggerThread* logger = TraceLoggerForCurrentThread(cx);
auto resetProfilerFrame = mozilla::MakeScopeExit([=] {
if (!cx->runtime()->jitRuntime()->isProfilerInstrumentationEnabled(cx->runtime()))
return;
MOZ_ASSERT(cx->jitActivation == cx->profilingActivation());
void* lastProfilingFrame = GetLastProfilingFrame(rfe);
cx->jitActivation->setLastProfilingFrame(lastProfilingFrame);
});
rfe->kind = ResumeFromException::RESUME_ENTRY_FRAME;
JitSpew(JitSpew_IonInvalidate, "handling exception");
// Clear any Ion return override that's been set.
// This may happen if a callVM function causes an invalidation (setting the
// override), and then fails, bypassing the bailout handlers that would
// otherwise clear the return override.
if (cx->hasIonReturnOverride())
cx->takeIonReturnOverride();
JitActivation* activation = cx->activation()->asJit();
#ifdef CHECK_OSIPOINT_REGISTERS
if (JitOptions.checkOsiPointRegisters)
activation->setCheckRegs(false);
#endif
// The Debugger onExceptionUnwind hook (reachable via
// HandleExceptionBaseline below) may cause on-stack recompilation of
// baseline scripts, which may patch return addresses on the stack. Since
// JSJitFrameIter cache the previous frame's return address when
// iterating, we need a variant here that is automatically updated should
// on-stack recompilation occur.
DebugModeOSRVolatileJitFrameIter iter(cx);
while (true) {
iter.skipNonScriptedJSFrames();
if (iter.done())
break;
if (iter.isWasm()) {
HandleExceptionWasm(cx, &iter.asWasm(), rfe);
if (!iter.done())
++iter;
continue;
}
// JIT code can enter same-compartment realms, so reset cx->realm to
// this frame's realm.
cx->setRealmForJitExceptionHandler(iter.realm());
const JSJitFrameIter& frame = iter.asJSJit();
bool overrecursed = false;
if (frame.isIonJS()) {
// Search each inlined frame for live iterator objects, and close
// them.
InlineFrameIterator frames(cx, &frame);
// Invalidation state will be the same for all inlined scripts in the frame.
IonScript* ionScript = nullptr;
bool invalidated = frame.checkInvalidation(&ionScript);
#ifdef JS_TRACE_LOGGING
if (logger && cx->realm()->isDebuggee() && logger->enabled()) {
logger->disable(/* force = */ true,
"Forcefully disabled tracelogger, due to "
"throwing an exception with an active Debugger "
"in IonMonkey.");
}
#endif
for (;;) {
HandleExceptionIon(cx, frames, rfe, &overrecursed);
if (rfe->kind == ResumeFromException::RESUME_BAILOUT) {
if (invalidated)
ionScript->decrementInvalidationCount(cx->runtime()->defaultFreeOp());
return;
}
MOZ_ASSERT(rfe->kind == ResumeFromException::RESUME_ENTRY_FRAME);
// When profiling, each frame popped needs a notification that
// the function has exited, so invoke the probe that a function
// is exiting.
JSScript* script = frames.script();
probes::ExitScript(cx, script, script->functionNonDelazifying(),
/* popProfilerFrame = */ false);
if (!frames.more()) {
TraceLogStopEvent(logger, TraceLogger_IonMonkey);
TraceLogStopEvent(logger, TraceLogger_Scripts);
break;
}
++frames;
}
// Remove left-over state which might have been needed for bailout.
activation->removeIonFrameRecovery(frame.jsFrame());
activation->removeRematerializedFrame(frame.fp());
// If invalidated, decrement the number of frames remaining on the
// stack for the given IonScript.
if (invalidated)
ionScript->decrementInvalidationCount(cx->runtime()->defaultFreeOp());
} else if (frame.isBaselineJS()) {
// Set a flag on the frame to signal to DebugModeOSR that we're
// handling an exception. Also ensure the frame has an override
// pc. We clear the frame's override pc when we leave this block,
// this is fine because we're either:
//
// (1) Going to enter a catch or finally block. We don't want to
// keep the old pc when we're executing JIT code.
// (2) Going to pop the frame, either here or a forced return.
// In this case nothing will observe the frame's pc.
// (3) Performing an exception bailout. In this case
// FinishBailoutToBaseline will set the pc to the resume pc
// and clear it before it returns to JIT code.
jsbytecode* pc;
frame.baselineScriptAndPc(nullptr, &pc);
AutoBaselineHandlingException handlingException(frame.baselineFrame(), pc);
HandleExceptionBaseline(cx, frame, rfe, pc);
// If we are propagating an exception through a frame with
// on-stack recompile info, we should free the allocated
// RecompileInfo struct before we leave this block, as we will not
// be returning to the recompile handler.
auto deleteDebugModeOSRInfo = mozilla::MakeScopeExit([=] {
frame.baselineFrame()->deleteDebugModeOSRInfo();
});
if (rfe->kind != ResumeFromException::RESUME_ENTRY_FRAME &&
rfe->kind != ResumeFromException::RESUME_FORCED_RETURN)
{
return;
}
TraceLogStopEvent(logger, TraceLogger_Baseline);
TraceLogStopEvent(logger, TraceLogger_Scripts);
// Unwind profiler pseudo-stack
JSScript* script = frame.script();
probes::ExitScript(cx, script, script->functionNonDelazifying(),
/* popProfilerFrame = */ false);
if (rfe->kind == ResumeFromException::RESUME_FORCED_RETURN)
return;
}
++iter;
if (overrecursed) {
// We hit an overrecursion error during bailout. Report it now.
ReportOverRecursed(cx);
}
}
// Wasm sets its own value of SP in HandleExceptionWasm.
if (iter.isJSJit())
rfe->stackPointer = iter.asJSJit().fp();
}
// Turns a JitFrameLayout into an ExitFrameLayout. Note that it has to be a
// bare exit frame so it's ignored by TraceJitExitFrame.
void
EnsureBareExitFrame(JitActivation* act, JitFrameLayout* frame)
{
ExitFrameLayout* exitFrame = reinterpret_cast<ExitFrameLayout*>(frame);
if (act->jsExitFP() == (uint8_t*)frame) {
// If we already called this function for the current frame, do
// nothing.
MOZ_ASSERT(exitFrame->isBareExit());
return;
}
#ifdef DEBUG
JSJitFrameIter iter(act);
while (!iter.isScripted())
++iter;
MOZ_ASSERT(iter.current() == frame, "|frame| must be the top JS frame");
MOZ_ASSERT(!!act->jsExitFP());
MOZ_ASSERT((uint8_t*)exitFrame->footer() >= act->jsExitFP(),
"Must have space for ExitFooterFrame before jsExitFP");
#endif
act->setJSExitFP((uint8_t*)frame);
exitFrame->footer()->setBareExitFrame();
MOZ_ASSERT(exitFrame->isBareExit());
}
CalleeToken
TraceCalleeToken(JSTracer* trc, CalleeToken token)
{
switch (CalleeTokenTag tag = GetCalleeTokenTag(token)) {
case CalleeToken_Function:
case CalleeToken_FunctionConstructing:
{
JSFunction* fun = CalleeTokenToFunction(token);
TraceRoot(trc, &fun, "jit-callee");
return CalleeToToken(fun, tag == CalleeToken_FunctionConstructing);
}
case CalleeToken_Script:
{
JSScript* script = CalleeTokenToScript(token);
TraceRoot(trc, &script, "jit-script");
return CalleeToToken(script);
}
default:
MOZ_CRASH("unknown callee token type");
}
}
uintptr_t*
JitFrameLayout::slotRef(SafepointSlotEntry where)
{
if (where.stack)
return (uintptr_t*)((uint8_t*)this - where.slot);
return (uintptr_t*)((uint8_t*)argv() + where.slot);
}
#ifdef JS_NUNBOX32
static inline uintptr_t
ReadAllocation(const JSJitFrameIter& frame, const LAllocation* a)
{
if (a->isGeneralReg()) {
Register reg = a->toGeneralReg()->reg();
return frame.machineState().read(reg);
}
return *frame.jsFrame()->slotRef(SafepointSlotEntry(a));
}
#endif
static void
TraceThisAndArguments(JSTracer* trc, const JSJitFrameIter& frame, JitFrameLayout* layout)
{
// Trace |this| and any extra actual arguments for an Ion frame. Tracing
// of formal arguments is taken care of by the frame's safepoint/snapshot,
// except when the script might have lazy arguments or rest, in which case
// we trace them as well. We also have to trace formals if we have a
// LazyLink frame or an InterpreterStub frame or a special JSJit to wasm
// frame (since wasm doesn't use snapshots).
if (!CalleeTokenIsFunction(layout->calleeToken()))
return;
size_t nargs = layout->numActualArgs();
size_t nformals = 0;
JSFunction* fun = CalleeTokenToFunction(layout->calleeToken());
if (frame.type() != JitFrame_JSJitToWasm &&
!frame.isExitFrameLayout<CalledFromJitExitFrameLayout>() &&
!fun->nonLazyScript()->mayReadFrameArgsDirectly())
{
nformals = fun->nargs();
}
size_t newTargetOffset = Max(nargs, fun->nargs());
Value* argv = layout->argv();
// Trace |this|.
TraceRoot(trc, argv, "ion-thisv");
// Trace actual arguments beyond the formals. Note + 1 for thisv.
for (size_t i = nformals + 1; i < nargs + 1; i++)
TraceRoot(trc, &argv[i], "ion-argv");
// Always trace the new.target from the frame. It's not in the snapshots.
// +1 to pass |this|
if (CalleeTokenIsConstructing(layout->calleeToken()))
TraceRoot(trc, &argv[1 + newTargetOffset], "ion-newTarget");
}
#ifdef JS_NUNBOX32
static inline void
WriteAllocation(const JSJitFrameIter& frame, const LAllocation* a, uintptr_t value)
{
if (a->isGeneralReg()) {
Register reg = a->toGeneralReg()->reg();
frame.machineState().write(reg, value);
} else {
*frame.jsFrame()->slotRef(SafepointSlotEntry(a)) = value;
}
}
#endif
static void
TraceIonJSFrame(JSTracer* trc, const JSJitFrameIter& frame)
{
JitFrameLayout* layout = (JitFrameLayout*)frame.fp();
layout->replaceCalleeToken(TraceCalleeToken(trc, layout->calleeToken()));
IonScript* ionScript = nullptr;
if (frame.checkInvalidation(&ionScript)) {
// This frame has been invalidated, meaning that its IonScript is no
// longer reachable through the callee token (JSFunction/JSScript->ion
// is now nullptr or recompiled). Manually trace it here.
IonScript::Trace(trc, ionScript);
} else {
ionScript = frame.ionScriptFromCalleeToken();
}
TraceThisAndArguments(trc, frame, frame.jsFrame());
const SafepointIndex* si = ionScript->getSafepointIndex(frame.returnAddressToFp());
SafepointReader safepoint(ionScript, si);
// Scan through slots which contain pointers (or on punboxing systems,
// actual values).
SafepointSlotEntry entry;
while (safepoint.getGcSlot(&entry)) {
uintptr_t* ref = layout->slotRef(entry);
TraceGenericPointerRoot(trc, reinterpret_cast<gc::Cell**>(ref), "ion-gc-slot");
}
while (safepoint.getValueSlot(&entry)) {
Value* v = (Value*)layout->slotRef(entry);
TraceRoot(trc, v, "ion-gc-slot");
}
uintptr_t* spill = frame.spillBase();
LiveGeneralRegisterSet gcRegs = safepoint.gcSpills();
LiveGeneralRegisterSet valueRegs = safepoint.valueSpills();
for (GeneralRegisterBackwardIterator iter(safepoint.allGprSpills()); iter.more(); ++iter) {
--spill;
if (gcRegs.has(*iter))
TraceGenericPointerRoot(trc, reinterpret_cast<gc::Cell**>(spill), "ion-gc-spill");
else if (valueRegs.has(*iter))
TraceRoot(trc, reinterpret_cast<Value*>(spill), "ion-value-spill");
}
#ifdef JS_NUNBOX32
LAllocation type, payload;
while (safepoint.getNunboxSlot(&type, &payload)) {
JSValueTag tag = JSValueTag(ReadAllocation(frame, &type));
uintptr_t rawPayload = ReadAllocation(frame, &payload);
Value v = Value::fromTagAndPayload(tag, rawPayload);
TraceRoot(trc, &v, "ion-torn-value");
if (v != Value::fromTagAndPayload(tag, rawPayload)) {
// GC moved the value, replace the stored payload.
rawPayload = v.toNunboxPayload();
WriteAllocation(frame, &payload, rawPayload);
}
}
#endif
}
static void
TraceBailoutFrame(JSTracer* trc, const JSJitFrameIter& frame)
{
JitFrameLayout* layout = (JitFrameLayout*)frame.fp();
layout->replaceCalleeToken(TraceCalleeToken(trc, layout->calleeToken()));
// We have to trace the list of actual arguments, as only formal arguments
// are represented in the Snapshot.
TraceThisAndArguments(trc, frame, frame.jsFrame());
// Under a bailout, do not have a Safepoint to only iterate over GC-things.
// Thus we use a SnapshotIterator to trace all the locations which would be
// used to reconstruct the Baseline frame.
//
// Note that at the time where this function is called, we have not yet
// started to reconstruct baseline frames.
// The vector of recover instructions is already traced as part of the
// JitActivation.
SnapshotIterator snapIter(frame, frame.activation()->bailoutData()->machineState());
// For each instruction, we read the allocations without evaluating the
// recover instruction, nor reconstructing the frame. We are only looking at
// tracing readable allocations.
while (true) {
while (snapIter.moreAllocations())
snapIter.traceAllocation(trc);
if (!snapIter.moreInstructions())
break;
snapIter.nextInstruction();
}
}
static void
UpdateIonJSFrameForMinorGC(JSRuntime* rt, const JSJitFrameIter& frame)
{
// Minor GCs may move slots/elements allocated in the nursery. Update
// any slots/elements pointers stored in this frame.
JitFrameLayout* layout = (JitFrameLayout*)frame.fp();
IonScript* ionScript = nullptr;
if (frame.checkInvalidation(&ionScript)) {
// This frame has been invalidated, meaning that its IonScript is no
// longer reachable through the callee token (JSFunction/JSScript->ion
// is now nullptr or recompiled).
} else {
ionScript = frame.ionScriptFromCalleeToken();
}
Nursery& nursery = rt->gc.nursery();
const SafepointIndex* si = ionScript->getSafepointIndex(frame.returnAddressToFp());
SafepointReader safepoint(ionScript, si);
LiveGeneralRegisterSet slotsRegs = safepoint.slotsOrElementsSpills();
uintptr_t* spill = frame.spillBase();
for (GeneralRegisterBackwardIterator iter(safepoint.allGprSpills()); iter.more(); ++iter) {
--spill;
if (slotsRegs.has(*iter))
nursery.forwardBufferPointer(reinterpret_cast<HeapSlot**>(spill));
}
// Skip to the right place in the safepoint
SafepointSlotEntry entry;
while (safepoint.getGcSlot(&entry));
while (safepoint.getValueSlot(&entry));
#ifdef JS_NUNBOX32
LAllocation type, payload;
while (safepoint.getNunboxSlot(&type, &payload));
#endif
while (safepoint.getSlotsOrElementsSlot(&entry)) {
HeapSlot** slots = reinterpret_cast<HeapSlot**>(layout->slotRef(entry));
nursery.forwardBufferPointer(slots);
}
}
static void
TraceBaselineStubFrame(JSTracer* trc, const JSJitFrameIter& frame)
{
// Trace the ICStub pointer stored in the stub frame. This is necessary
// so that we don't destroy the stub code after unlinking the stub.
MOZ_ASSERT(frame.type() == JitFrame_BaselineStub);
JitStubFrameLayout* layout = (JitStubFrameLayout*)frame.fp();
if (ICStub* stub = layout->maybeStubPtr()) {
MOZ_ASSERT(stub->makesGCCalls());
stub->trace(trc);
}
}
static void
TraceIonICCallFrame(JSTracer* trc, const JSJitFrameIter& frame)
{
MOZ_ASSERT(frame.type() == JitFrame_IonICCall);
IonICCallFrameLayout* layout = (IonICCallFrameLayout*)frame.fp();
TraceRoot(trc, layout->stubCode(), "ion-ic-call-code");
}
#ifdef JS_CODEGEN_MIPS32
uint8_t*
alignDoubleSpillWithOffset(uint8_t* pointer, int32_t offset)
{
uint32_t address = reinterpret_cast<uint32_t>(pointer);
address = (address - offset) & ~(ABIStackAlignment - 1);
return reinterpret_cast<uint8_t*>(address);
}
static void
TraceJitExitFrameCopiedArguments(JSTracer* trc, const VMFunction* f, ExitFooterFrame* footer)
{
uint8_t* doubleArgs = reinterpret_cast<uint8_t*>(footer);
doubleArgs = alignDoubleSpillWithOffset(doubleArgs, sizeof(intptr_t));
if (f->outParam == Type_Handle)
doubleArgs -= sizeof(Value);
doubleArgs -= f->doubleByRefArgs() * sizeof(double);
for (uint32_t explicitArg = 0; explicitArg < f->explicitArgs; explicitArg++) {
if (f->argProperties(explicitArg) == VMFunction::DoubleByRef) {
// Arguments with double size can only have RootValue type.
if (f->argRootType(explicitArg) == VMFunction::RootValue)
TraceRoot(trc, reinterpret_cast<Value*>(doubleArgs), "ion-vm-args");
else
MOZ_ASSERT(f->argRootType(explicitArg) == VMFunction::RootNone);
doubleArgs += sizeof(double);
}
}
}
#else
static void
TraceJitExitFrameCopiedArguments(JSTracer* trc, const VMFunction* f, ExitFooterFrame* footer)
{
// This is NO-OP on other platforms.
}
#endif
static void
TraceJitExitFrame(JSTracer* trc, const JSJitFrameIter& frame)
{
ExitFooterFrame* footer = frame.exitFrame()->footer();
// This corresponds to the case where we have build a fake exit frame which
// handles the case of a native function call. We need to trace the argument
// vector of the function call, and also new.target if it was a constructing
// call.
if (frame.isExitFrameLayout<NativeExitFrameLayout>()) {
NativeExitFrameLayout* native = frame.exitFrame()->as<NativeExitFrameLayout>();
size_t len = native->argc() + 2;
Value* vp = native->vp();
TraceRootRange(trc, len, vp, "ion-native-args");
if (frame.isExitFrameLayout<ConstructNativeExitFrameLayout>())
TraceRoot(trc, vp + len, "ion-native-new-target");
return;
}
if (frame.isExitFrameLayout<IonOOLNativeExitFrameLayout>()) {
IonOOLNativeExitFrameLayout* oolnative =
frame.exitFrame()->as<IonOOLNativeExitFrameLayout>();
TraceRoot(trc, oolnative->stubCode(), "ion-ool-native-code");
TraceRoot(trc, oolnative->vp(), "iol-ool-native-vp");
size_t len = oolnative->argc() + 1;
TraceRootRange(trc, len, oolnative->thisp(), "ion-ool-native-thisargs");
return;
}
if (frame.isExitFrameLayout<IonOOLProxyExitFrameLayout>()) {
IonOOLProxyExitFrameLayout* oolproxy = frame.exitFrame()->as<IonOOLProxyExitFrameLayout>();
TraceRoot(trc, oolproxy->stubCode(), "ion-ool-proxy-code");
TraceRoot(trc, oolproxy->vp(), "ion-ool-proxy-vp");
TraceRoot(trc, oolproxy->id(), "ion-ool-proxy-id");
TraceRoot(trc, oolproxy->proxy(), "ion-ool-proxy-proxy");
return;
}
if (frame.isExitFrameLayout<IonDOMExitFrameLayout>()) {
IonDOMExitFrameLayout* dom = frame.exitFrame()->as<IonDOMExitFrameLayout>();
TraceRoot(trc, dom->thisObjAddress(), "ion-dom-args");
if (dom->isMethodFrame()) {
IonDOMMethodExitFrameLayout* method =
reinterpret_cast<IonDOMMethodExitFrameLayout*>(dom);
size_t len = method->argc() + 2;
Value* vp = method->vp();
TraceRootRange(trc, len, vp, "ion-dom-args");
} else {
TraceRoot(trc, dom->vp(), "ion-dom-args");
}
return;
}
if (frame.isExitFrameLayout<CalledFromJitExitFrameLayout>()) {
auto* layout = frame.exitFrame()->as<CalledFromJitExitFrameLayout>();
JitFrameLayout* jsLayout = layout->jsFrame();
jsLayout->replaceCalleeToken(TraceCalleeToken(trc, jsLayout->calleeToken()));
TraceThisAndArguments(trc, frame, jsLayout);
return;
}
if (frame.isExitFrameLayout<DirectWasmJitCallFrameLayout>()) {
// Nothing to do: we can't have object arguments (yet!) and the callee
// is traced elsewhere.
return;
}
if (frame.isBareExit()) {
// Nothing to trace. Fake exit frame pushed for VM functions with
// nothing to trace on the stack.
return;
}
MOZ_ASSERT(frame.exitFrame()->isWrapperExit());
const VMFunction* f = footer->function();
MOZ_ASSERT(f);
// Trace arguments of the VM wrapper.
uint8_t* argBase = frame.exitFrame()->argBase();
for (uint32_t explicitArg = 0; explicitArg < f->explicitArgs; explicitArg++) {
switch (f->argRootType(explicitArg)) {
case VMFunction::RootNone:
break;
case VMFunction::RootObject: {
// Sometimes we can bake in HandleObjects to nullptr.
JSObject** pobj = reinterpret_cast<JSObject**>(argBase);
if (*pobj)
TraceRoot(trc, pobj, "ion-vm-args");
break;
}
case VMFunction::RootString:
TraceRoot(trc, reinterpret_cast<JSString**>(argBase), "ion-vm-args");
break;
case VMFunction::RootFunction:
TraceRoot(trc, reinterpret_cast<JSFunction**>(argBase), "ion-vm-args");
break;
case VMFunction::RootValue:
TraceRoot(trc, reinterpret_cast<Value*>(argBase), "ion-vm-args");
break;
case VMFunction::RootId:
TraceRoot(trc, reinterpret_cast<jsid*>(argBase), "ion-vm-args");
break;
case VMFunction::RootCell:
TraceGenericPointerRoot(trc, reinterpret_cast<gc::Cell**>(argBase), "ion-vm-args");
break;
}
switch (f->argProperties(explicitArg)) {
case VMFunction::WordByValue:
case VMFunction::WordByRef:
argBase += sizeof(void*);
break;
case VMFunction::DoubleByValue:
case VMFunction::DoubleByRef:
argBase += 2 * sizeof(void*);
break;
}
}
if (f->outParam == Type_Handle) {
switch (f->outParamRootType) {
case VMFunction::RootNone:
MOZ_CRASH("Handle outparam must have root type");
case VMFunction::RootObject:
TraceRoot(trc, footer->outParam<JSObject*>(), "ion-vm-out");
break;
case VMFunction::RootString:
TraceRoot(trc, footer->outParam<JSString*>(), "ion-vm-out");
break;
case VMFunction::RootFunction:
TraceRoot(trc, footer->outParam<JSFunction*>(), "ion-vm-out");
break;
case VMFunction::RootValue:
TraceRoot(trc, footer->outParam<Value>(), "ion-vm-outvp");
break;
case VMFunction::RootId:
TraceRoot(trc, footer->outParam<jsid>(), "ion-vm-outvp");
break;
case VMFunction::RootCell:
TraceGenericPointerRoot(trc, footer->outParam<gc::Cell*>(), "ion-vm-out");
break;
}
}
TraceJitExitFrameCopiedArguments(trc, f, footer);
}
static void
TraceRectifierFrame(JSTracer* trc, const JSJitFrameIter& frame)
{
// Trace thisv.
//
// Baseline JIT code generated as part of the ICCall_Fallback stub may use
// it if we're calling a constructor that returns a primitive value.
RectifierFrameLayout* layout = (RectifierFrameLayout*)frame.fp();
TraceRoot(trc, &layout->argv()[0], "ion-thisv");
}
static void
TraceJSJitToWasmFrame(JSTracer* trc, const JSJitFrameIter& frame)
{
// This is doing a subset of TraceIonJSFrame, since the callee doesn't
// have a script.
JitFrameLayout* layout = (JitFrameLayout*)frame.fp();
layout->replaceCalleeToken(TraceCalleeToken(trc, layout->calleeToken()));
TraceThisAndArguments(trc, frame, layout);
}
static void
TraceJitActivation(JSTracer* trc, JitActivation* activation)
{
#ifdef CHECK_OSIPOINT_REGISTERS
if (JitOptions.checkOsiPointRegisters) {
// GC can modify spilled registers, breaking our register checks.
// To handle this, we disable these checks for the current VM call
// when a GC happens.
activation->setCheckRegs(false);
}
#endif
activation->traceRematerializedFrames(trc);
activation->traceIonRecovery(trc);
for (JitFrameIter frames(activation); !frames.done(); ++frames) {
if (frames.isJSJit()) {
const JSJitFrameIter& jitFrame = frames.asJSJit();
switch (jitFrame.type()) {
case JitFrame_Exit:
TraceJitExitFrame(trc, jitFrame);
break;
case JitFrame_BaselineJS:
jitFrame.baselineFrame()->trace(trc, jitFrame);
break;
case JitFrame_IonJS:
TraceIonJSFrame(trc, jitFrame);
break;
case JitFrame_BaselineStub:
TraceBaselineStubFrame(trc, jitFrame);
break;
case JitFrame_Bailout:
TraceBailoutFrame(trc, jitFrame);
break;
case JitFrame_Rectifier:
TraceRectifierFrame(trc, jitFrame);
break;
case JitFrame_IonICCall:
TraceIonICCallFrame(trc, jitFrame);
break;
case JitFrame_WasmToJSJit:
// Ignore: this is a special marker used to let the
// JitFrameIter know the frame above is a wasm frame, handled
// in the next iteration.
break;
case JitFrame_JSJitToWasm:
TraceJSJitToWasmFrame(trc, jitFrame);
break;
default:
MOZ_CRASH("unexpected frame type");
}
} else {
MOZ_ASSERT(frames.isWasm());
frames.asWasm().instance()->trace(trc);
}
}
}
void
TraceJitActivations(JSContext* cx, JSTracer* trc)
{
for (JitActivationIterator activations(cx); !activations.done(); ++activations)
TraceJitActivation(trc, activations->asJit());
}
void
UpdateJitActivationsForMinorGC(JSRuntime* rt)
{
MOZ_ASSERT(JS::RuntimeHeapIsMinorCollecting());
JSContext* cx = rt->mainContextFromOwnThread();
for (JitActivationIterator activations(cx); !activations.done(); ++activations) {
for (OnlyJSJitFrameIter iter(activations); !iter.done(); ++iter) {
if (iter.frame().type() == JitFrame_IonJS)
UpdateIonJSFrameForMinorGC(rt, iter.frame());
}
}
}
void
GetPcScript(JSContext* cx, JSScript** scriptRes, jsbytecode** pcRes)
{
JitSpew(JitSpew_IonSnapshots, "Recover PC & Script from the last frame.");
// Recover the return address so that we can look it up in the
// PcScriptCache, as script/pc computation is expensive.
JitActivationIterator actIter(cx);
OnlyJSJitFrameIter it(actIter);
uint8_t* retAddr;
if (it.frame().isExitFrame()) {
++it;
// Skip rectifier frames.
if (it.frame().isRectifier()) {
++it;
MOZ_ASSERT(it.frame().isBaselineStub() ||
it.frame().isBaselineJS() ||
it.frame().isIonJS());
}
// Skip Baseline/Ion stub and IC call frames.
if (it.frame().isBaselineStub()) {
++it;
MOZ_ASSERT(it.frame().isBaselineJS());
} else if (it.frame().isIonICCall()) {
++it;
MOZ_ASSERT(it.frame().isIonJS());
}
MOZ_ASSERT(it.frame().isBaselineJS() || it.frame().isIonJS());
// Don't use the return address if the BaselineFrame has an override pc.
// The override pc is cheap to get, so we won't benefit from the cache,
// and the override pc could change without the return address changing.
// Moreover, sometimes when an override pc is present during exception
// handling, the return address is set to nullptr as a sanity check,
// since we do not return to the frame that threw the exception.
if (!it.frame().isBaselineJS() || !it.frame().baselineFrame()->hasOverridePc()) {
retAddr = it.frame().returnAddressToFp();
MOZ_ASSERT(retAddr);
} else {
retAddr = nullptr;
}
} else {
MOZ_ASSERT(it.frame().isBailoutJS());
retAddr = it.frame().returnAddress();
}
uint32_t hash;
if (retAddr) {
hash = PcScriptCache::Hash(retAddr);
// Lazily initialize the cache. The allocation may safely fail and will not GC.
if (MOZ_UNLIKELY(cx->ionPcScriptCache == nullptr)) {
cx->ionPcScriptCache = js_pod_malloc<PcScriptCache>();
if (cx->ionPcScriptCache)
cx->ionPcScriptCache->clear(cx->runtime()->gc.gcNumber());
}
if (cx->ionPcScriptCache && cx->ionPcScriptCache->get(cx->runtime(), hash, retAddr, scriptRes, pcRes))
return;
}
// Lookup failed: undertake expensive process to recover the innermost inlined frame.
jsbytecode* pc = nullptr;
if (it.frame().isIonJS() || it.frame().isBailoutJS()) {
InlineFrameIterator ifi(cx, &it.frame());
*scriptRes = ifi.script();
pc = ifi.pc();
} else {
MOZ_ASSERT(it.frame().isBaselineJS());
it.frame().baselineScriptAndPc(scriptRes, &pc);
}
if (pcRes)
*pcRes = pc;
// Add entry to cache.
if (retAddr && cx->ionPcScriptCache)
cx->ionPcScriptCache->add(hash, retAddr, pc, *scriptRes);
}
uint32_t
OsiIndex::returnPointDisplacement() const
{
// In general, pointer arithmetic on code is bad, but in this case,
// getting the return address from a call instruction, stepping over pools
// would be wrong.
return callPointDisplacement_ + Assembler::PatchWrite_NearCallSize();
}
RInstructionResults::RInstructionResults(JitFrameLayout* fp)
: results_(nullptr),
fp_(fp),
initialized_(false)
{
}
RInstructionResults::RInstructionResults(RInstructionResults&& src)
: results_(std::move(src.results_)),
fp_(src.fp_),
initialized_(src.initialized_)
{
src.initialized_ = false;
}
RInstructionResults&
RInstructionResults::operator=(RInstructionResults&& rhs)
{
MOZ_ASSERT(&rhs != this, "self-moves are prohibited");
this->~RInstructionResults();
new(this) RInstructionResults(std::move(rhs));
return *this;
}
RInstructionResults::~RInstructionResults()
{
// results_ is freed by the UniquePtr.
}
bool
RInstructionResults::init(JSContext* cx, uint32_t numResults)
{
if (numResults) {
results_ = cx->make_unique<Values>();
if (!results_ || !results_->growBy(numResults))
return false;
Value guard = MagicValue(JS_ION_BAILOUT);
for (size_t i = 0; i < numResults; i++)
(*results_)[i].init(guard);
}
initialized_ = true;
return true;
}
bool
RInstructionResults::isInitialized() const
{
return initialized_;
}
size_t
RInstructionResults::length() const
{
return results_->length();
}
JitFrameLayout*
RInstructionResults::frame() const
{
MOZ_ASSERT(fp_);
return fp_;
}
HeapPtr<Value>&
RInstructionResults::operator [](size_t index)
{
return (*results_)[index];
}
void
RInstructionResults::trace(JSTracer* trc)
{
// Note: The vector necessary exists, otherwise this object would not have
// been stored on the activation from where the trace function is called.
TraceRange(trc, results_->length(), results_->begin(), "ion-recover-results");
}
SnapshotIterator::SnapshotIterator(const JSJitFrameIter& iter, const MachineState* machineState)
: snapshot_(iter.ionScript()->snapshots(),
iter.snapshotOffset(),
iter.ionScript()->snapshotsRVATableSize(),
iter.ionScript()->snapshotsListSize()),
recover_(snapshot_,
iter.ionScript()->recovers(),
iter.ionScript()->recoversSize()),
fp_(iter.jsFrame()),
machine_(machineState),
ionScript_(iter.ionScript()),
instructionResults_(nullptr)
{
}
SnapshotIterator::SnapshotIterator()
: snapshot_(nullptr, 0, 0, 0),
recover_(snapshot_, nullptr, 0),
fp_(nullptr),
machine_(nullptr),
ionScript_(nullptr),
instructionResults_(nullptr)
{
}
int32_t
SnapshotIterator::readOuterNumActualArgs() const
{
return fp_->numActualArgs();
}
uintptr_t
SnapshotIterator::fromStack(int32_t offset) const
{
return ReadFrameSlot(fp_, offset);
}
static Value
FromObjectPayload(uintptr_t payload)
{
// Note: Both MIRType::Object and MIRType::ObjectOrNull are encoded in
// snapshots using JSVAL_TYPE_OBJECT.
return ObjectOrNullValue(reinterpret_cast<JSObject*>(payload));
}
static Value
FromStringPayload(uintptr_t payload)
{
return StringValue(reinterpret_cast<JSString*>(payload));
}
static Value
FromSymbolPayload(uintptr_t payload)
{
return SymbolValue(reinterpret_cast<JS::Symbol*>(payload));
}
static Value
FromTypedPayload(JSValueType type, uintptr_t payload)
{
switch (type) {
case JSVAL_TYPE_INT32:
return Int32Value(payload);
case JSVAL_TYPE_BOOLEAN:
return BooleanValue(!!payload);
case JSVAL_TYPE_STRING:
return FromStringPayload(payload);
case JSVAL_TYPE_SYMBOL:
return FromSymbolPayload(payload);
case JSVAL_TYPE_OBJECT:
return FromObjectPayload(payload);
default:
MOZ_CRASH("unexpected type - needs payload");
}
}
bool
SnapshotIterator::allocationReadable(const RValueAllocation& alloc, ReadMethod rm)
{
// If we have to recover stores, and if we are not interested in the
// default value of the instruction, then we have to check if the recover
// instruction results are available.
if (alloc.needSideEffect() && !(rm & RM_AlwaysDefault)) {
if (!hasInstructionResults())
return false;
}
switch (alloc.mode()) {
case RValueAllocation::DOUBLE_REG:
return hasRegister(alloc.fpuReg());
case RValueAllocation::TYPED_REG:
return hasRegister(alloc.reg2());
#if defined(JS_NUNBOX32)
case RValueAllocation::UNTYPED_REG_REG:
return hasRegister(alloc.reg()) && hasRegister(alloc.reg2());
case RValueAllocation::UNTYPED_REG_STACK:
return hasRegister(alloc.reg()) && hasStack(alloc.stackOffset2());
case RValueAllocation::UNTYPED_STACK_REG:
return hasStack(alloc.stackOffset()) && hasRegister(alloc.reg2());
case RValueAllocation::UNTYPED_STACK_STACK:
return hasStack(alloc.stackOffset()) && hasStack(alloc.stackOffset2());
#elif defined(JS_PUNBOX64)
case RValueAllocation::UNTYPED_REG:
return hasRegister(alloc.reg());
case RValueAllocation::UNTYPED_STACK:
return hasStack(alloc.stackOffset());
#endif
case RValueAllocation::RECOVER_INSTRUCTION:
return hasInstructionResult(alloc.index());
case RValueAllocation::RI_WITH_DEFAULT_CST:
return rm & RM_AlwaysDefault || hasInstructionResult(alloc.index());
default:
return true;
}
}
Value
SnapshotIterator::allocationValue(const RValueAllocation& alloc, ReadMethod rm)
{
switch (alloc.mode()) {
case RValueAllocation::CONSTANT:
return ionScript_->getConstant(alloc.index());
case RValueAllocation::CST_UNDEFINED:
return UndefinedValue();
case RValueAllocation::CST_NULL:
return NullValue();
case RValueAllocation::DOUBLE_REG:
return DoubleValue(fromRegister(alloc.fpuReg()));
case RValueAllocation::ANY_FLOAT_REG:
{
union {
double d;
float f;
} pun;
MOZ_ASSERT(alloc.fpuReg().isSingle());
pun.d = fromRegister(alloc.fpuReg());
// The register contains the encoding of a float32. We just read
// the bits without making any conversion.
return Float32Value(pun.f);
}
case RValueAllocation::ANY_FLOAT_STACK:
return Float32Value(ReadFrameFloat32Slot(fp_, alloc.stackOffset()));
case RValueAllocation::TYPED_REG:
return FromTypedPayload(alloc.knownType(), fromRegister(alloc.reg2()));
case RValueAllocation::TYPED_STACK:
{
switch (alloc.knownType()) {
case JSVAL_TYPE_DOUBLE:
return DoubleValue(ReadFrameDoubleSlot(fp_, alloc.stackOffset2()));
case JSVAL_TYPE_INT32:
return Int32Value(ReadFrameInt32Slot(fp_, alloc.stackOffset2()));
case JSVAL_TYPE_BOOLEAN:
return BooleanValue(ReadFrameBooleanSlot(fp_, alloc.stackOffset2()));
case JSVAL_TYPE_STRING:
return FromStringPayload(fromStack(alloc.stackOffset2()));
case JSVAL_TYPE_SYMBOL:
return FromSymbolPayload(fromStack(alloc.stackOffset2()));
case JSVAL_TYPE_OBJECT:
return FromObjectPayload(fromStack(alloc.stackOffset2()));
default:
MOZ_CRASH("Unexpected type");
}
}
#if defined(JS_NUNBOX32)
case RValueAllocation::UNTYPED_REG_REG:
{
return Value::fromTagAndPayload(JSValueTag(fromRegister(alloc.reg())),
fromRegister(alloc.reg2()));
}
case RValueAllocation::UNTYPED_REG_STACK:
{
return Value::fromTagAndPayload(JSValueTag(fromRegister(alloc.reg())),
fromStack(alloc.stackOffset2()));
}
case RValueAllocation::UNTYPED_STACK_REG:
{
return Value::fromTagAndPayload(JSValueTag(fromStack(alloc.stackOffset())),
fromRegister(alloc.reg2()));
}
case RValueAllocation::UNTYPED_STACK_STACK:
{
return Value::fromTagAndPayload(JSValueTag(fromStack(alloc.stackOffset())),
fromStack(alloc.stackOffset2()));
}
#elif defined(JS_PUNBOX64)
case RValueAllocation::UNTYPED_REG:
{
return Value::fromRawBits(fromRegister(alloc.reg()));
}
case RValueAllocation::UNTYPED_STACK:
{
return Value::fromRawBits(fromStack(alloc.stackOffset()));
}
#endif
case RValueAllocation::RECOVER_INSTRUCTION:
return fromInstructionResult(alloc.index());
case RValueAllocation::RI_WITH_DEFAULT_CST:
if (rm & RM_Normal && hasInstructionResult(alloc.index()))
return fromInstructionResult(alloc.index());
MOZ_ASSERT(rm & RM_AlwaysDefault);
return ionScript_->getConstant(alloc.index2());
default:
MOZ_CRASH("huh?");
}
}
const FloatRegisters::RegisterContent*
SnapshotIterator::floatAllocationPointer(const RValueAllocation& alloc) const
{
switch (alloc.mode()) {
case RValueAllocation::ANY_FLOAT_REG:
return machine_->address(alloc.fpuReg());
case RValueAllocation::ANY_FLOAT_STACK:
return (FloatRegisters::RegisterContent*) AddressOfFrameSlot(fp_, alloc.stackOffset());
default:
MOZ_CRASH("Not a float allocation.");
}
}
Value
SnapshotIterator::maybeRead(const RValueAllocation& a, MaybeReadFallback& fallback)
{
if (allocationReadable(a))
return allocationValue(a);
if (fallback.canRecoverResults()) {
// Code paths which are calling maybeRead are not always capable of
// returning an error code, as these code paths used to be infallible.
AutoEnterOOMUnsafeRegion oomUnsafe;
if (!initInstructionResults(fallback))
oomUnsafe.crash("js::jit::SnapshotIterator::maybeRead");
if (allocationReadable(a))
return allocationValue(a);
MOZ_ASSERT_UNREACHABLE("All allocations should be readable.");
}
return fallback.unreadablePlaceholder();
}
void
SnapshotIterator::writeAllocationValuePayload(const RValueAllocation& alloc, const Value& v)
{
MOZ_ASSERT(v.isGCThing());
switch (alloc.mode()) {
case RValueAllocation::CONSTANT:
ionScript_->getConstant(alloc.index()) = v;
break;
case RValueAllocation::CST_UNDEFINED:
case RValueAllocation::CST_NULL:
case RValueAllocation::DOUBLE_REG:
case RValueAllocation::ANY_FLOAT_REG:
case RValueAllocation::ANY_FLOAT_STACK:
MOZ_CRASH("Not a GC thing: Unexpected write");
break;
case RValueAllocation::TYPED_REG:
machine_->write(alloc.reg2(), uintptr_t(v.toGCThing()));
break;
case RValueAllocation::TYPED_STACK:
switch (alloc.knownType()) {
default:
MOZ_CRASH("Not a GC thing: Unexpected write");
break;
case JSVAL_TYPE_STRING:
case JSVAL_TYPE_SYMBOL:
case JSVAL_TYPE_OBJECT:
WriteFrameSlot(fp_, alloc.stackOffset2(), uintptr_t(v.toGCThing()));
break;
}
break;
#if defined(JS_NUNBOX32)
case RValueAllocation::UNTYPED_REG_REG:
case RValueAllocation::UNTYPED_STACK_REG:
machine_->write(alloc.reg2(), uintptr_t(v.toGCThing()));
break;
case RValueAllocation::UNTYPED_REG_STACK:
case RValueAllocation::UNTYPED_STACK_STACK:
WriteFrameSlot(fp_, alloc.stackOffset2(), uintptr_t(v.toGCThing()));
break;
#elif defined(JS_PUNBOX64)
case RValueAllocation::UNTYPED_REG:
machine_->write(alloc.reg(), v.asRawBits());
break;
case RValueAllocation::UNTYPED_STACK:
WriteFrameSlot(fp_, alloc.stackOffset(), v.asRawBits());
break;
#endif
case RValueAllocation::RECOVER_INSTRUCTION:
MOZ_CRASH("Recover instructions are handled by the JitActivation.");
break;
case RValueAllocation::RI_WITH_DEFAULT_CST:
// Assume that we are always going to be writing on the default value
// while tracing.
ionScript_->getConstant(alloc.index2()) = v;
break;
default:
MOZ_CRASH("huh?");
}
}
void
SnapshotIterator::traceAllocation(JSTracer* trc)
{
RValueAllocation alloc = readAllocation();
if (!allocationReadable(alloc, RM_AlwaysDefault))
return;
Value v = allocationValue(alloc, RM_AlwaysDefault);
if (!v.isGCThing())
return;
Value copy = v;
TraceRoot(trc, &v, "ion-typed-reg");
if (v != copy) {
MOZ_ASSERT(SameType(v, copy));
writeAllocationValuePayload(alloc, v);
}
}
const RResumePoint*
SnapshotIterator::resumePoint() const
{
return instruction()->toResumePoint();
}
uint32_t
SnapshotIterator::numAllocations() const
{
return instruction()->numOperands();
}
uint32_t
SnapshotIterator::pcOffset() const
{
return resumePoint()->pcOffset();
}
void
SnapshotIterator::skipInstruction()
{
MOZ_ASSERT(snapshot_.numAllocationsRead() == 0);
size_t numOperands = instruction()->numOperands();
for (size_t i = 0; i < numOperands; i++)
skip();
nextInstruction();
}
bool
SnapshotIterator::initInstructionResults(MaybeReadFallback& fallback)
{
MOZ_ASSERT(fallback.canRecoverResults());
JSContext* cx = fallback.maybeCx;
// If there is only one resume point in the list of instructions, then there
// is no instruction to recover, and thus no need to register any results.
if (recover_.numInstructions() == 1)
return true;
JitFrameLayout* fp = fallback.frame->jsFrame();
RInstructionResults* results = fallback.activation->maybeIonFrameRecovery(fp);
if (!results) {
AutoRealm ar(cx, fallback.frame->script());
// We do not have the result yet, which means that an observable stack
// slot is requested. As we do not want to bailout every time for the
// same reason, we need to recompile without optimizing away the
// observable stack slots. The script would later be recompiled to have
// support for Argument objects.
if (fallback.consequence == MaybeReadFallback::Fallback_Invalidate) {
ionScript_->invalidate(cx, fallback.frame->script(), /* resetUses = */ false,
"Observe recovered instruction.");
}
// Register the list of result on the activation. We need to do that
// before we initialize the list such as if any recover instruction
// cause a GC, we can ensure that the results are properly traced by the
// activation.
RInstructionResults tmp(fallback.frame->jsFrame());
if (!fallback.activation->registerIonFrameRecovery(std::move(tmp)))
return false;
results = fallback.activation->maybeIonFrameRecovery(fp);
// Start a new snapshot at the beginning of the JSJitFrameIter. This
// SnapshotIterator is used for evaluating the content of all recover
// instructions. The result is then saved on the JitActivation.
MachineState machine = fallback.frame->machineState();
SnapshotIterator s(*fallback.frame, &machine);
if (!s.computeInstructionResults(cx, results)) {
// If the evaluation failed because of OOMs, then we discard the
// current set of result that we collected so far.
fallback.activation->removeIonFrameRecovery(fp);
return false;
}
}
MOZ_ASSERT(results->isInitialized());
MOZ_RELEASE_ASSERT(results->length() == recover_.numInstructions() - 1);
instructionResults_ = results;
return true;
}
bool
SnapshotIterator::computeInstructionResults(JSContext* cx, RInstructionResults* results) const
{
MOZ_ASSERT(!results->isInitialized());
MOZ_ASSERT(recover_.numInstructionsRead() == 1);
// The last instruction will always be a resume point.
size_t numResults = recover_.numInstructions() - 1;
if (!results->isInitialized()) {
if (!results->init(cx, numResults))
return false;
// No need to iterate over the only resume point.
if (!numResults) {
MOZ_ASSERT(results->isInitialized());
return true;
}
// Use AutoEnterAnalysis to avoid invoking the object metadata callback,
// which could try to walk the stack while bailing out.
AutoEnterAnalysis enter(cx);
// Fill with the results of recover instructions.
SnapshotIterator s(*this);
s.instructionResults_ = results;
while (s.moreInstructions()) {
// Skip resume point and only interpret recover instructions.
if (s.instruction()->isResumePoint()) {
s.skipInstruction();
continue;
}
if (!s.instruction()->recover(cx, s))
return false;
s.nextInstruction();
}
}
MOZ_ASSERT(results->isInitialized());
return true;
}
void
SnapshotIterator::storeInstructionResult(const Value& v)
{
uint32_t currIns = recover_.numInstructionsRead() - 1;
MOZ_ASSERT((*instructionResults_)[currIns].isMagic(JS_ION_BAILOUT));
(*instructionResults_)[currIns] = v;
}
Value
SnapshotIterator::fromInstructionResult(uint32_t index) const
{
MOZ_ASSERT(!(*instructionResults_)[index].isMagic(JS_ION_BAILOUT));
return (*instructionResults_)[index];
}
void
SnapshotIterator::settleOnFrame()
{
// Check that the current instruction can still be use.
MOZ_ASSERT(snapshot_.numAllocationsRead() == 0);
while (!instruction()->isResumePoint())
skipInstruction();
}
void
SnapshotIterator::nextFrame()
{
nextInstruction();
settleOnFrame();
}
Value
SnapshotIterator::maybeReadAllocByIndex(size_t index)
{
while (index--) {
MOZ_ASSERT(moreAllocations());
skip();
}
Value s;
{
// This MaybeReadFallback method cannot GC.
JS::AutoSuppressGCAnalysis nogc;
MaybeReadFallback fallback(UndefinedValue());
s = maybeRead(fallback);
}
while (moreAllocations())
skip();
return s;
}
InlineFrameIterator::InlineFrameIterator(JSContext* cx, const JSJitFrameIter* iter)
: calleeTemplate_(cx),
calleeRVA_(),
script_(cx),
pc_(nullptr),
numActualArgs_(0)
{
resetOn(iter);
}
InlineFrameIterator::InlineFrameIterator(JSContext* cx, const InlineFrameIterator* iter)
: frame_(iter ? iter->frame_ : nullptr),
framesRead_(0),
frameCount_(iter ? iter->frameCount_ : UINT32_MAX),
calleeTemplate_(cx),
calleeRVA_(),
script_(cx),
pc_(nullptr),
numActualArgs_(0)
{
if (frame_) {
machine_ = iter->machine_;
start_ = SnapshotIterator(*frame_, &machine_);
// findNextFrame will iterate to the next frame and init. everything.
// Therefore to settle on the same frame, we report one frame less readed.
framesRead_ = iter->framesRead_ - 1;
findNextFrame();
}
}
void
InlineFrameIterator::resetOn(const JSJitFrameIter* iter)
{
frame_ = iter;
framesRead_ = 0;
frameCount_ = UINT32_MAX;
if (iter) {
machine_ = iter->machineState();
start_ = SnapshotIterator(*iter, &machine_);
findNextFrame();
}
}
void
InlineFrameIterator::findNextFrame()
{
MOZ_ASSERT(more());
si_ = start_;
// Read the initial frame out of the C stack.
calleeTemplate_ = frame_->maybeCallee();
calleeRVA_ = RValueAllocation();
script_ = frame_->script();
MOZ_ASSERT(script_->hasBaselineScript());
// Settle on the outermost frame without evaluating any instructions before
// looking for a pc.
si_.settleOnFrame();
pc_ = script_->offsetToPC(si_.pcOffset());
numActualArgs_ = 0xbadbad;
// This unfortunately is O(n*m), because we must skip over outer frames
// before reading inner ones.
// The first time (frameCount_ == UINT32_MAX) we do not know the number of
// frames that we are going to inspect. So we are iterating until there is
// no more frames, to settle on the inner most frame and to count the number
// of frames.
size_t remaining = (frameCount_ != UINT32_MAX) ? frameNo() - 1 : SIZE_MAX;
size_t i = 1;
for (; i <= remaining && si_.moreFrames(); i++) {
MOZ_ASSERT(IsIonInlinablePC(pc_));
// Recover the number of actual arguments from the script.
if (JSOp(*pc_) != JSOP_FUNAPPLY)
numActualArgs_ = GET_ARGC(pc_);
if (JSOp(*pc_) == JSOP_FUNCALL) {
MOZ_ASSERT(GET_ARGC(pc_) > 0);
numActualArgs_ = GET_ARGC(pc_) - 1;
} else if (IsGetPropPC(pc_)) {
numActualArgs_ = 0;
} else if (IsSetPropPC(pc_)) {
numActualArgs_ = 1;
}
if (numActualArgs_ == 0xbadbad)
MOZ_CRASH("Couldn't deduce the number of arguments of an ionmonkey frame");
// Skip over non-argument slots, as well as |this|.
bool skipNewTarget = IsConstructorCallPC(pc_);
unsigned skipCount = (si_.numAllocations() - 1) - numActualArgs_ - 1 - skipNewTarget;
for (unsigned j = 0; j < skipCount; j++)
si_.skip();
// This value should correspond to the function which is being inlined.
// The value must be readable to iterate over the inline frame. Most of
// the time, these functions are stored as JSFunction constants,
// register which are holding the JSFunction pointer, or recover
// instruction with Default value.
Value funval = si_.readWithDefault(&calleeRVA_);
// Skip extra value allocations.
while (si_.moreAllocations())
si_.skip();
si_.nextFrame();
calleeTemplate_ = &funval.toObject().as<JSFunction>();
// Inlined functions may be clones that still point to the lazy script
// for the executed script, if they are clones. The actual script
// exists though, just make sure the function points to it.
script_ = calleeTemplate_->existingScript();
MOZ_ASSERT(script_->hasBaselineScript());
pc_ = script_->offsetToPC(si_.pcOffset());
}
// The first time we do not know the number of frames, we only settle on the
// last frame, and update the number of frames based on the number of
// iteration that we have done.
if (frameCount_ == UINT32_MAX) {
MOZ_ASSERT(!si_.moreFrames());
frameCount_ = i;
}
framesRead_++;
}
JSFunction*
InlineFrameIterator::callee(MaybeReadFallback& fallback) const
{
MOZ_ASSERT(isFunctionFrame());
if (calleeRVA_.mode() == RValueAllocation::INVALID || !fallback.canRecoverResults())
return calleeTemplate_;
SnapshotIterator s(si_);
// :TODO: Handle allocation failures from recover instruction.
Value funval = s.maybeRead(calleeRVA_, fallback);
return &funval.toObject().as<JSFunction>();
}
JSObject*
InlineFrameIterator::computeEnvironmentChain(const Value& envChainValue,
MaybeReadFallback& fallback,
bool* hasInitialEnv) const
{
if (envChainValue.isObject()) {
if (hasInitialEnv) {
if (fallback.canRecoverResults()) {
RootedObject obj(fallback.maybeCx, &envChainValue.toObject());
*hasInitialEnv = isFunctionFrame() &&
callee(fallback)->needsFunctionEnvironmentObjects();
return obj;
} else {
JS::AutoSuppressGCAnalysis nogc; // If we cannot recover then we cannot GC.
*hasInitialEnv = isFunctionFrame() &&
callee(fallback)->needsFunctionEnvironmentObjects();
}
}
return &envChainValue.toObject();
}
// Note we can hit this case even for functions with a CallObject, in case
// we are walking the frame during the function prologue, before the env
// chain has been initialized.
if (isFunctionFrame())
return callee(fallback)->environment();
if (isModuleFrame())
return script()->module()->environment();
// Ion does not handle non-function scripts that have anything other than
// the global on their env chain.
MOZ_ASSERT(!script()->isForEval());
MOZ_ASSERT(!script()->hasNonSyntacticScope());
return &script()->global().lexicalEnvironment();
}
bool
InlineFrameIterator::isFunctionFrame() const
{
return !!calleeTemplate_;
}
bool
InlineFrameIterator::isModuleFrame() const
{
return script()->module();
}
MachineState
MachineState::FromBailout(RegisterDump::GPRArray& regs, RegisterDump::FPUArray& fpregs)
{
MachineState machine;
for (unsigned i = 0; i < Registers::Total; i++)
machine.setRegisterLocation(Register::FromCode(i), &regs[i].r);
#ifdef JS_CODEGEN_ARM
float* fbase = (float*)&fpregs[0];
for (unsigned i = 0; i < FloatRegisters::TotalDouble; i++)
machine.setRegisterLocation(FloatRegister(i, FloatRegister::Double), &fpregs[i].d);
for (unsigned i = 0; i < FloatRegisters::TotalSingle; i++)
machine.setRegisterLocation(FloatRegister(i, FloatRegister::Single), (double*)&fbase[i]);
#elif defined(JS_CODEGEN_MIPS32)
for (unsigned i = 0; i < FloatRegisters::TotalPhys; i++) {
machine.setRegisterLocation(FloatRegister::FromIndex(i, FloatRegister::Double), &fpregs[i]);
machine.setRegisterLocation(FloatRegister::FromIndex(i, FloatRegister::Single), &fpregs[i]);
}
#elif defined(JS_CODEGEN_MIPS64)
for (unsigned i = 0; i < FloatRegisters::TotalPhys; i++) {
machine.setRegisterLocation(FloatRegister(i, FloatRegisters::Double), &fpregs[i]);
machine.setRegisterLocation(FloatRegister(i, FloatRegisters::Single), &fpregs[i]);
}
#elif defined(JS_CODEGEN_X86) || defined(JS_CODEGEN_X64)
for (unsigned i = 0; i < FloatRegisters::TotalPhys; i++) {
machine.setRegisterLocation(FloatRegister(i, FloatRegisters::Single), &fpregs[i]);
machine.setRegisterLocation(FloatRegister(i, FloatRegisters::Double), &fpregs[i]);
machine.setRegisterLocation(FloatRegister(i, FloatRegisters::Simd128), &fpregs[i]);
}
#elif defined(JS_CODEGEN_ARM64)
for (unsigned i = 0; i < FloatRegisters::TotalPhys; i++) {
machine.setRegisterLocation(FloatRegister(i, FloatRegisters::Single), &fpregs[i]);
machine.setRegisterLocation(FloatRegister(i, FloatRegisters::Double), &fpregs[i]);
}
#elif defined(JS_CODEGEN_NONE)
MOZ_CRASH();
#else
# error "Unknown architecture!"
#endif
return machine;
}
bool
InlineFrameIterator::isConstructing() const
{
// Skip the current frame and look at the caller's.
if (more()) {
InlineFrameIterator parent(TlsContext.get(), this);
++parent;
// Inlined Getters and Setters are never constructing.
if (IsGetPropPC(parent.pc()) || IsSetPropPC(parent.pc()))
return false;
// In the case of a JS frame, look up the pc from the snapshot.
MOZ_ASSERT(IsCallPC(parent.pc()) && !IsSpreadCallPC(parent.pc()));
return IsConstructorCallPC(parent.pc());
}
return frame_->isConstructing();
}
void
SnapshotIterator::warnUnreadableAllocation()
{
fprintf(stderr, "Warning! Tried to access unreadable value allocation (possible f.arguments).\n");
}
struct DumpOp {
explicit DumpOp(unsigned int i) : i_(i) {}
unsigned int i_;
void operator()(const Value& v) {
fprintf(stderr, " actual (arg %d): ", i_);
#if defined(DEBUG) || defined(JS_JITSPEW)
DumpValue(v);
#else
fprintf(stderr, "?\n");
#endif
i_++;
}
};
void
InlineFrameIterator::dump() const
{
MaybeReadFallback fallback(UndefinedValue());
if (more())
fprintf(stderr, " JS frame (inlined)\n");
else
fprintf(stderr, " JS frame\n");
bool isFunction = false;
if (isFunctionFrame()) {
isFunction = true;
fprintf(stderr, " callee fun: ");
#if defined(DEBUG) || defined(JS_JITSPEW)
DumpObject(callee(fallback));
#else
fprintf(stderr, "?\n");
#endif
} else {
fprintf(stderr, " global frame, no callee\n");
}
fprintf(stderr, " file %s line %u\n",
script()->filename(), script()->lineno());
fprintf(stderr, " script = %p, pc = %p\n", (void*) script(), pc());
fprintf(stderr, " current op: %s\n", CodeName[*pc()]);
if (!more()) {
numActualArgs();
}
SnapshotIterator si = snapshotIterator();
fprintf(stderr, " slots: %u\n", si.numAllocations() - 1);
for (unsigned i = 0; i < si.numAllocations() - 1; i++) {
if (isFunction) {
if (i == 0)
fprintf(stderr, " env chain: ");
else if (i == 1)
fprintf(stderr, " this: ");
else if (i - 2 < calleeTemplate()->nargs())
fprintf(stderr, " formal (arg %d): ", i - 2);
else {
if (i - 2 == calleeTemplate()->nargs() && numActualArgs() > calleeTemplate()->nargs()) {
DumpOp d(calleeTemplate()->nargs());
unaliasedForEachActual(TlsContext.get(), d, ReadFrame_Overflown, fallback);
}
fprintf(stderr, " slot %d: ", int(i - 2 - calleeTemplate()->nargs()));
}
} else
fprintf(stderr, " slot %u: ", i);
#if defined(DEBUG) || defined(JS_JITSPEW)
DumpValue(si.maybeRead(fallback));
#else
fprintf(stderr, "?\n");
#endif
}
fputc('\n', stderr);
}
JitFrameLayout*
InvalidationBailoutStack::fp() const
{
return (JitFrameLayout*) (sp() + ionScript_->frameSize());
}
void
InvalidationBailoutStack::checkInvariants() const
{
#ifdef DEBUG
JitFrameLayout* frame = fp();
CalleeToken token = frame->calleeToken();
MOZ_ASSERT(token);
uint8_t* rawBase = ionScript()->method()->raw();
uint8_t* rawLimit = rawBase + ionScript()->method()->instructionsSize();
uint8_t* osiPoint = osiPointReturnAddress();
MOZ_ASSERT(rawBase <= osiPoint && osiPoint <= rawLimit);
#endif
}
void
AssertJitStackInvariants(JSContext* cx)
{
for (JitActivationIterator activations(cx); !activations.done(); ++activations) {
JitFrameIter iter(activations->asJit());
if (iter.isJSJit()) {
JSJitFrameIter& frames = iter.asJSJit();
size_t prevFrameSize = 0;
size_t frameSize = 0;
bool isScriptedCallee = false;
for (; !frames.done(); ++frames) {
size_t calleeFp = reinterpret_cast<size_t>(frames.fp());
size_t callerFp = reinterpret_cast<size_t>(frames.prevFp());
MOZ_ASSERT(callerFp >= calleeFp);
prevFrameSize = frameSize;
frameSize = callerFp - calleeFp;
if (frames.isScripted() && frames.prevType() == JitFrame_Rectifier) {
MOZ_RELEASE_ASSERT(frameSize % JitStackAlignment == 0,
"The rectifier frame should keep the alignment");
size_t expectedFrameSize = 0
#if defined(JS_CODEGEN_X86)
+ sizeof(void*) /* frame pointer */
#endif
+ sizeof(Value) * (frames.callee()->nargs() +
1 /* |this| argument */ +
frames.isConstructing() /* new.target */)
+ sizeof(JitFrameLayout);
MOZ_RELEASE_ASSERT(frameSize >= expectedFrameSize,
"The frame is large enough to hold all arguments");
MOZ_RELEASE_ASSERT(expectedFrameSize + JitStackAlignment > frameSize,
"The frame size is optimal");
}
if (frames.isExitFrame()) {
// For the moment, we do not keep the JitStackAlignment
// alignment for exit frames.
frameSize -= ExitFrameLayout::Size();
}
if (frames.isIonJS()) {
// Ideally, we should not have such requirement, but keep the
// alignment-delta as part of the Safepoint such that we can pad
// accordingly when making out-of-line calls. In the mean time,
// let us have check-points where we can garantee that
// everything can properly be aligned before adding complexity.
MOZ_RELEASE_ASSERT(frames.ionScript()->frameSize() % JitStackAlignment == 0,
"Ensure that if the Ion frame is aligned, then the spill base is also aligned");
if (isScriptedCallee) {
MOZ_RELEASE_ASSERT(prevFrameSize % JitStackAlignment == 0,
"The ion frame should keep the alignment");
}
}
// The stack is dynamically aligned by baseline stubs before calling
// any jitted code.
if (frames.prevType() == JitFrame_BaselineStub && isScriptedCallee) {
MOZ_RELEASE_ASSERT(calleeFp % JitStackAlignment == 0,
"The baseline stub restores the stack alignment");
}
isScriptedCallee = frames.isScripted() || frames.type() == JitFrame_Rectifier;
}
MOZ_RELEASE_ASSERT(JSJitFrameIter::isEntry(frames.type()),
"The first frame of a Jit activation should be an entry frame");
MOZ_RELEASE_ASSERT(reinterpret_cast<size_t>(frames.fp()) % JitStackAlignment == 0,
"The entry frame should be properly aligned");
} else {
MOZ_ASSERT(iter.isWasm());
wasm::WasmFrameIter& frames = iter.asWasm();
while (!frames.done())
++frames;
}
}
}
} // namespace jit
} // namespace js