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			363 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			363 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "MultipartImage.h"
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| 
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| #include "imgINotificationObserver.h"
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| 
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| namespace mozilla {
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| 
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| using gfx::IntSize;
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| using gfx::SourceSurface;
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| 
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| namespace image {
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| // Helpers
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| class NextPartObserver : public IProgressObserver {
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|  public:
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|   MOZ_DECLARE_REFCOUNTED_TYPENAME(NextPartObserver)
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|   NS_INLINE_DECL_REFCOUNTING(NextPartObserver, override)
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| 
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|   explicit NextPartObserver(MultipartImage* aOwner) : mOwner(aOwner) {
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|     MOZ_ASSERT(mOwner);
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|   }
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| 
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|   void BeginObserving(Image* aImage) {
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|     MOZ_ASSERT(aImage);
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|     mImage = aImage;
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| 
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|     RefPtr<ProgressTracker> tracker = mImage->GetProgressTracker();
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|     tracker->AddObserver(this);
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|   }
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| 
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|   void BlockUntilDecodedAndFinishObserving() {
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|     // Use RequestDecodeForSize() to block until our image finishes decoding.
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|     // The size is ignored because we don't pass the FLAG_HIGH_QUALITY_SCALING
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|     // flag.
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|     mImage->RequestDecodeForSize(gfx::IntSize(0, 0),
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|                                  imgIContainer::FLAG_SYNC_DECODE);
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| 
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|     if (mImage && mImage->GetType() == imgIContainer::TYPE_VECTOR) {
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|       // We don't want to make a pending part the current part until it has had
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|       // it's load event because when we transition from the current part to the
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|       // next part we remove the multipart image as an observer of the current
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|       // part and the progress tracker will send a fake load event with the
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|       // lastpart bit set whenever an observer is removed without having the
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|       // load complete progress. That fake load event with the lastpart bit set
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|       // will get out of the multipart image and to the imgRequestProxy and
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|       // further, which will make it look like we got the last part of the
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|       // multipart image and confuse things. If we get here then we are still
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|       // waiting to make mNextPart the current part, but we've gotten
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|       // OnDataAvailable for the part after mNextPart. That means we must have
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|       // gotten OnStopRequest for mNextPart; OnStopRequest calls
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|       // OnImageDataComplete. For raster images that are part of a multipart
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|       // image OnImageDataComplete will synchronously fire the load event
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|       // because we synchronously perform the metadata decode in that function,
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|       // because parts of multipart images have the transient flag set. So for
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|       // raster images we are assured that the load event has happened by this
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|       // point for mNextPart. For vector images there is no such luck because
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|       // OnImageDataComplete needs to wait for the load event in the underlying
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|       // svg document, which we can't force to happen synchronously. So we just
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|       // send a fake load event for mNextPart. We are the only listener for it
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|       // right now so it won't confuse anyone. When the real load event comes,
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|       // progress tracker won't send it out because it's already in the
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|       // progress. And nobody should be caring about load events on the current
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|       // part of multipart images since they might be sent multiple times or
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|       // might not be sent at all depending on timing. So this should be okay.
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| 
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|       RefPtr<ProgressTracker> tracker = mImage->GetProgressTracker();
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|       if (tracker && !(tracker->GetProgress() & FLAG_LOAD_COMPLETE)) {
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|         Progress loadProgress =
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|             LoadCompleteProgress(/* aLastPart = */ false, /* aError = */ false,
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|                                  /* aStatus = */ NS_OK);
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|         tracker->SyncNotifyProgress(loadProgress | FLAG_SIZE_AVAILABLE);
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|       }
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|     }
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| 
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|     // RequestDecodeForSize() should've sent synchronous notifications that
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|     // would have caused us to call FinishObserving() (and null out mImage)
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|     // already. If for some reason it didn't, we should do so here.
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|     if (mImage) {
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|       FinishObserving();
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|     }
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|   }
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| 
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|   virtual void Notify(int32_t aType,
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|                       const nsIntRect* aRect = nullptr) override {
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|     if (!mImage) {
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|       // We've already finished observing the last image we were given.
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|       return;
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|     }
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| 
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|     if (aType != imgINotificationObserver::FRAME_COMPLETE) {
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|       return;
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|     }
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| 
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|     if (mImage && mImage->GetType() == imgIContainer::TYPE_VECTOR) {
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|       RefPtr<ProgressTracker> tracker = mImage->GetProgressTracker();
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|       if (tracker && !(tracker->GetProgress() & FLAG_LOAD_COMPLETE)) {
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|         // Vector images can send frame complete during loading (any mutation in
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|         // the underlying svg doc will call OnRenderingChange which sends frame
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|         // complete). Whereas raster images can only send frame complete before
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|         // the load event if there has been something to trigger a decode, but
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|         // we do not request a decode. So we will ignore this for vector images
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|         // so as to enforce the invariant described above in
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|         // BlockUntilDecodedAndFinishObserving that the current part always has
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|         // the load complete progress.
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|         return;
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|       }
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|     }
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| 
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|     FinishObserving();
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|   }
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| 
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|   virtual void OnLoadComplete(bool aLastPart) override {
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|     if (!mImage) {
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|       // We've already finished observing the last image we were given.
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|       return;
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|     }
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| 
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|     // Retrieve the image's intrinsic size.
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|     int32_t width = 0;
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|     int32_t height = 0;
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|     mImage->GetWidth(&width);
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|     mImage->GetHeight(&height);
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| 
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|     // Request decoding at the intrinsic size.
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|     mImage->RequestDecodeForSize(IntSize(width, height),
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|                                  imgIContainer::DECODE_FLAGS_DEFAULT |
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|                                      imgIContainer::FLAG_HIGH_QUALITY_SCALING);
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| 
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|     // If there's already an error, we may never get a FRAME_COMPLETE
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|     // notification, so go ahead and notify our owner right away.
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|     RefPtr<ProgressTracker> tracker = mImage->GetProgressTracker();
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|     if (tracker->GetProgress() & FLAG_HAS_ERROR) {
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|       FinishObserving();
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|       return;
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|     }
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| 
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|     if (mImage && mImage->GetType() == imgIContainer::TYPE_VECTOR &&
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|         (tracker->GetProgress() & FLAG_FRAME_COMPLETE)) {
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|       // It's a vector image that we may have already got a frame complete
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|       // before load that we ignored (see Notify above). Now that we have the
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|       // load event too, we make this part current.
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|       FinishObserving();
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|     }
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|   }
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| 
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|   // Other notifications are ignored.
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|   virtual void SetHasImage() override {}
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|   virtual bool NotificationsDeferred() const override { return false; }
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|   virtual void MarkPendingNotify() override {}
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|   virtual void ClearPendingNotify() override {}
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| 
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|  private:
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|   virtual ~NextPartObserver() {}
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| 
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|   void FinishObserving() {
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|     MOZ_ASSERT(mImage);
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| 
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|     RefPtr<ProgressTracker> tracker = mImage->GetProgressTracker();
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|     tracker->RemoveObserver(this);
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|     mImage = nullptr;
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| 
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|     mOwner->FinishTransition();
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|   }
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| 
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|   MultipartImage* mOwner;
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|   RefPtr<Image> mImage;
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| };
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| // Implementation
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| MultipartImage::MultipartImage(Image* aFirstPart)
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|     : ImageWrapper(aFirstPart), mPendingNotify(false) {
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|   mNextPartObserver = new NextPartObserver(this);
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| }
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| 
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| void MultipartImage::Init() {
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|   MOZ_ASSERT(NS_IsMainThread());
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|   MOZ_ASSERT(mTracker, "Should've called SetProgressTracker() by now");
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| 
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|   // Start observing the first part.
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|   RefPtr<ProgressTracker> firstPartTracker = InnerImage()->GetProgressTracker();
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|   firstPartTracker->AddObserver(this);
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|   InnerImage()->IncrementAnimationConsumers();
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| }
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| 
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| MultipartImage::~MultipartImage() {
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|   // Ask our ProgressTracker to drop its weak reference to us.
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|   mTracker->ResetImage();
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| }
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| 
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| NS_IMPL_ISUPPORTS_INHERITED0(MultipartImage, ImageWrapper)
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| 
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| void MultipartImage::BeginTransitionToPart(Image* aNextPart) {
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|   MOZ_ASSERT(NS_IsMainThread());
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|   MOZ_ASSERT(aNextPart);
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| 
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|   if (mNextPart) {
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|     // Let the decoder catch up so we don't drop frames.
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|     mNextPartObserver->BlockUntilDecodedAndFinishObserving();
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|     MOZ_ASSERT(!mNextPart);
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|   }
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| 
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|   mNextPart = aNextPart;
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| 
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|   // Start observing the next part; we'll complete the transition when
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|   // NextPartObserver calls FinishTransition.
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|   mNextPartObserver->BeginObserving(mNextPart);
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|   mNextPart->IncrementAnimationConsumers();
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| }
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| 
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| static Progress FilterProgress(Progress aProgress) {
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|   // Filter out onload blocking notifications, since we don't want to block
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|   // onload for multipart images.
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|   // Filter out errors, since we don't want errors in one part to error out
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|   // the whole stream.
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|   return aProgress & ~FLAG_HAS_ERROR;
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| }
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| 
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| void MultipartImage::FinishTransition() {
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|   MOZ_ASSERT(NS_IsMainThread());
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|   MOZ_ASSERT(mNextPart, "Should have a next part here");
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| 
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|   RefPtr<ProgressTracker> newCurrentPartTracker =
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|       mNextPart->GetProgressTracker();
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|   if (newCurrentPartTracker->GetProgress() & FLAG_HAS_ERROR) {
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|     // This frame has an error; drop it.
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|     mNextPart = nullptr;
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| 
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|     // We still need to notify, though.
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|     mTracker->ResetForNewRequest();
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|     RefPtr<ProgressTracker> currentPartTracker =
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|         InnerImage()->GetProgressTracker();
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|     mTracker->SyncNotifyProgress(
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|         FilterProgress(currentPartTracker->GetProgress()));
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| 
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|     return;
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|   }
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| 
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|   // Stop observing the current part.
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|   {
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|     RefPtr<ProgressTracker> currentPartTracker =
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|         InnerImage()->GetProgressTracker();
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|     currentPartTracker->RemoveObserver(this);
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|   }
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| 
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|   // Make the next part become the current part.
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|   mTracker->ResetForNewRequest();
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|   SetInnerImage(mNextPart);
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|   mNextPart = nullptr;
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|   newCurrentPartTracker->AddObserver(this);
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| 
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|   // Finally, send all the notifications for the new current part and send a
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|   // FRAME_UPDATE notification so that observers know to redraw.
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|   mTracker->SyncNotifyProgress(
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|       FilterProgress(newCurrentPartTracker->GetProgress()),
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|       GetMaxSizedIntRect());
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| }
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| 
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| already_AddRefed<imgIContainer> MultipartImage::Unwrap() {
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|   // Although we wrap another image, we don't allow callers to unwrap as. As far
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|   // as external code is concerned, MultipartImage is atomic.
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|   nsCOMPtr<imgIContainer> image = this;
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|   return image.forget();
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| }
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| 
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| already_AddRefed<ProgressTracker> MultipartImage::GetProgressTracker() {
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|   MOZ_ASSERT(mTracker);
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|   RefPtr<ProgressTracker> tracker = mTracker;
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|   return tracker.forget();
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| }
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| 
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| void MultipartImage::SetProgressTracker(ProgressTracker* aTracker) {
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|   MOZ_ASSERT(aTracker);
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|   MOZ_ASSERT(!mTracker);
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|   mTracker = aTracker;
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| }
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| 
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| nsresult MultipartImage::OnImageDataAvailable(nsIRequest* aRequest,
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|                                               nsIInputStream* aInStr,
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|                                               uint64_t aSourceOffset,
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|                                               uint32_t aCount) {
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|   // Note that this method is special in that we forward it to the next part if
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|   // one exists, and *not* the current part.
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| 
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|   // We may trigger notifications that will free mNextPart, so keep it alive.
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|   RefPtr<Image> nextPart = mNextPart;
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|   if (nextPart) {
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|     nextPart->OnImageDataAvailable(aRequest, aInStr, aSourceOffset, aCount);
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|   } else {
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|     InnerImage()->OnImageDataAvailable(aRequest, aInStr, aSourceOffset, aCount);
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|   }
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| 
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|   return NS_OK;
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| }
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| 
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| nsresult MultipartImage::OnImageDataComplete(nsIRequest* aRequest,
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|                                              nsresult aStatus, bool aLastPart) {
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|   // Note that this method is special in that we forward it to the next part if
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|   // one exists, and *not* the current part.
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| 
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|   // We may trigger notifications that will free mNextPart, so keep it alive.
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|   RefPtr<Image> nextPart = mNextPart;
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|   if (nextPart) {
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|     nextPart->OnImageDataComplete(aRequest, aStatus, aLastPart);
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|   } else {
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|     InnerImage()->OnImageDataComplete(aRequest, aStatus, aLastPart);
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|   }
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| 
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|   return NS_OK;
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| }
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| 
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| void MultipartImage::Notify(int32_t aType,
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|                             const nsIntRect* aRect /* = nullptr*/) {
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|   if (aType == imgINotificationObserver::SIZE_AVAILABLE) {
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|     mTracker->SyncNotifyProgress(FLAG_SIZE_AVAILABLE);
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|   } else if (aType == imgINotificationObserver::FRAME_UPDATE) {
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|     mTracker->SyncNotifyProgress(NoProgress, *aRect);
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|   } else if (aType == imgINotificationObserver::FRAME_COMPLETE) {
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|     mTracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE);
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|   } else if (aType == imgINotificationObserver::LOAD_COMPLETE) {
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|     mTracker->SyncNotifyProgress(FLAG_LOAD_COMPLETE);
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|   } else if (aType == imgINotificationObserver::DECODE_COMPLETE) {
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|     mTracker->SyncNotifyProgress(FLAG_DECODE_COMPLETE);
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|   } else if (aType == imgINotificationObserver::DISCARD) {
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|     mTracker->OnDiscard();
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|   } else if (aType == imgINotificationObserver::UNLOCKED_DRAW) {
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|     mTracker->OnUnlockedDraw();
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|   } else if (aType == imgINotificationObserver::IS_ANIMATED) {
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|     mTracker->SyncNotifyProgress(FLAG_IS_ANIMATED);
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|   } else if (aType == imgINotificationObserver::HAS_TRANSPARENCY) {
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|     mTracker->SyncNotifyProgress(FLAG_HAS_TRANSPARENCY);
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|   } else {
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|     MOZ_ASSERT_UNREACHABLE("Notification list should be exhaustive");
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|   }
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| }
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| 
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| void MultipartImage::OnLoadComplete(bool aLastPart) {
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|   Progress progress = FLAG_LOAD_COMPLETE;
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|   if (aLastPart) {
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|     progress |= FLAG_LAST_PART_COMPLETE;
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|   }
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|   mTracker->SyncNotifyProgress(progress);
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| }
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| 
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| void MultipartImage::SetHasImage() { mTracker->OnImageAvailable(); }
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| 
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| bool MultipartImage::NotificationsDeferred() const { return mPendingNotify; }
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| 
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| void MultipartImage::MarkPendingNotify() { mPendingNotify = true; }
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| 
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| void MultipartImage::ClearPendingNotify() { mPendingNotify = false; }
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| 
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| }  // namespace image
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| }  // namespace mozilla
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