fune/layout/svg/SVGSwitchFrame.cpp
Emilio Cobos Álvarez 5730ee0ca5 Bug 1364813 - Remove IsFrameOfType, use non-virtual checks. r=jwatt
Extend the per-frame-class bit we have to devirtualize IsLeaf to also
devirtualize IsFrameOfType. That is, move this data to FrameClasses.py.

This was done by going through all the frame classes, trying to preserve
behavior.

The only quirky thing is that I had to add two more trivial frame
classes, `nsAudioFrame` for audio elements, and
`nsFloatingFirstLetterFrame`. That's because these frame classes were
returning different answers at runtime, but they do this only on
conditions that trigger frame reconstruction (floating, and being an
audio element, respectively).

Differential Revision: https://phabricator.services.mozilla.com/D194703
2023-11-26 22:17:28 +00:00

261 lines
8.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// Keep in (case-insensitive) order:
#include "gfxRect.h"
#include "SVGGFrame.h"
#include "mozilla/PresShell.h"
#include "mozilla/SVGContainerFrame.h"
#include "mozilla/SVGObserverUtils.h"
#include "mozilla/SVGTextFrame.h"
#include "mozilla/SVGUtils.h"
#include "mozilla/dom/SVGSwitchElement.h"
using namespace mozilla::dom;
using namespace mozilla::gfx;
using namespace mozilla::image;
nsIFrame* NS_NewSVGSwitchFrame(mozilla::PresShell* aPresShell,
mozilla::ComputedStyle* aStyle);
namespace mozilla {
class SVGSwitchFrame final : public SVGGFrame {
friend nsIFrame* ::NS_NewSVGSwitchFrame(mozilla::PresShell* aPresShell,
ComputedStyle* aStyle);
protected:
explicit SVGSwitchFrame(ComputedStyle* aStyle, nsPresContext* aPresContext)
: SVGGFrame(aStyle, aPresContext, kClassID) {}
public:
NS_DECL_FRAMEARENA_HELPERS(SVGSwitchFrame)
#ifdef DEBUG
void Init(nsIContent* aContent, nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) override;
#endif
#ifdef DEBUG_FRAME_DUMP
nsresult GetFrameName(nsAString& aResult) const override {
return MakeFrameName(u"SVGSwitch"_ns, aResult);
}
#endif
void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) override;
// ISVGDisplayableFrame interface:
void PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform,
imgDrawingParams& aImgParams) override;
nsIFrame* GetFrameForPoint(const gfxPoint& aPoint) override;
void ReflowSVG() override;
SVGBBox GetBBoxContribution(const Matrix& aToBBoxUserspace,
uint32_t aFlags) override;
private:
nsIFrame* GetActiveChildFrame();
void ReflowAllSVGTextFramesInsideNonActiveChildren(nsIFrame* aActiveChild);
static void AlwaysReflowSVGTextFrameDoForOneKid(nsIFrame* aKid);
};
} // namespace mozilla
//----------------------------------------------------------------------
// Implementation
nsIFrame* NS_NewSVGSwitchFrame(mozilla::PresShell* aPresShell,
mozilla::ComputedStyle* aStyle) {
return new (aPresShell)
mozilla::SVGSwitchFrame(aStyle, aPresShell->GetPresContext());
}
namespace mozilla {
NS_IMPL_FRAMEARENA_HELPERS(SVGSwitchFrame)
#ifdef DEBUG
void SVGSwitchFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) {
NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::svgSwitch),
"Content is not an SVG switch");
SVGGFrame::Init(aContent, aParent, aPrevInFlow);
}
#endif /* DEBUG */
void SVGSwitchFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) {
nsIFrame* kid = GetActiveChildFrame();
if (kid) {
BuildDisplayListForChild(aBuilder, kid, aLists);
}
}
void SVGSwitchFrame::PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform,
imgDrawingParams& aImgParams) {
NS_ASSERTION(HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
"Only painting of non-display SVG should take this code path");
if (StyleEffects()->IsTransparent()) {
return;
}
nsIFrame* kid = GetActiveChildFrame();
if (kid) {
gfxMatrix tm = aTransform;
if (kid->GetContent()->IsSVGElement()) {
tm = SVGUtils::GetTransformMatrixInUserSpace(kid) * tm;
}
SVGUtils::PaintFrameWithEffects(kid, aContext, tm, aImgParams);
}
}
nsIFrame* SVGSwitchFrame::GetFrameForPoint(const gfxPoint& aPoint) {
MOZ_ASSERT_UNREACHABLE("A clipPath cannot contain an SVGSwitch element");
return nullptr;
}
static bool ShouldReflowSVGTextFrameInside(nsIFrame* aFrame) {
return aFrame->IsSVGContainerFrame() || aFrame->IsSVGForeignObjectFrame() ||
!aFrame->IsSVGFrame();
}
void SVGSwitchFrame::AlwaysReflowSVGTextFrameDoForOneKid(nsIFrame* aKid) {
if (!aKid->IsSubtreeDirty()) {
return;
}
if (aKid->IsSVGTextFrame()) {
MOZ_ASSERT(!aKid->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
"A non-display SVGTextFrame directly contained in a display "
"container?");
static_cast<SVGTextFrame*>(aKid)->ReflowSVG();
} else if (ShouldReflowSVGTextFrameInside(aKid)) {
if (!aKid->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY)) {
for (nsIFrame* kid : aKid->PrincipalChildList()) {
AlwaysReflowSVGTextFrameDoForOneKid(kid);
}
} else {
// This child is in a nondisplay context, something like:
// <switch>
// ...
// <g><mask><text></text></mask></g>
// </switch>
// We should not call ReflowSVG on it.
SVGContainerFrame::ReflowSVGNonDisplayText(aKid);
}
}
}
void SVGSwitchFrame::ReflowAllSVGTextFramesInsideNonActiveChildren(
nsIFrame* aActiveChild) {
for (nsIFrame* kid = mFrames.FirstChild(); kid; kid = kid->GetNextSibling()) {
if (aActiveChild == kid) {
continue;
}
AlwaysReflowSVGTextFrameDoForOneKid(kid);
}
}
void SVGSwitchFrame::ReflowSVG() {
NS_ASSERTION(SVGUtils::OuterSVGIsCallingReflowSVG(this),
"This call is probably a wasteful mistake");
MOZ_ASSERT(!HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
"ReflowSVG mechanism not designed for this");
if (!SVGUtils::NeedsReflowSVG(this)) {
return;
}
// If the NS_FRAME_FIRST_REFLOW bit has been removed from our parent frame,
// then our outer-<svg> has previously had its initial reflow. In that case
// we need to make sure that that bit has been removed from ourself _before_
// recursing over our children to ensure that they know too. Otherwise, we
// need to remove it _after_ recursing over our children so that they know
// the initial reflow is currently underway.
bool isFirstReflow = HasAnyStateBits(NS_FRAME_FIRST_REFLOW);
bool outerSVGHasHadFirstReflow =
!GetParent()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW);
if (outerSVGHasHadFirstReflow) {
RemoveStateBits(NS_FRAME_FIRST_REFLOW); // tell our children
}
OverflowAreas overflowRects;
nsIFrame* child = GetActiveChildFrame();
ReflowAllSVGTextFramesInsideNonActiveChildren(child);
ISVGDisplayableFrame* svgChild = do_QueryFrame(child);
if (svgChild) {
MOZ_ASSERT(!child->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
"Check for this explicitly in the |if|, then");
svgChild->ReflowSVG();
// We build up our child frame overflows here instead of using
// nsLayoutUtils::UnionChildOverflow since SVG frame's all use the same
// frame list, and we're iterating over that list now anyway.
ConsiderChildOverflow(overflowRects, child);
} else if (child && ShouldReflowSVGTextFrameInside(child)) {
MOZ_ASSERT(
child->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY) || !child->IsSVGFrame(),
"Check for this explicitly in the |if|, then");
ReflowSVGNonDisplayText(child);
}
if (isFirstReflow) {
// Make sure we have our filter property (if any) before calling
// FinishAndStoreOverflow (subsequent filter changes are handled off
// nsChangeHint_UpdateEffects):
SVGObserverUtils::UpdateEffects(this);
}
FinishAndStoreOverflow(overflowRects, mRect.Size());
// Remove state bits after FinishAndStoreOverflow so that it doesn't
// invalidate on first reflow:
RemoveStateBits(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
NS_FRAME_HAS_DIRTY_CHILDREN);
}
SVGBBox SVGSwitchFrame::GetBBoxContribution(const Matrix& aToBBoxUserspace,
uint32_t aFlags) {
nsIFrame* kid = GetActiveChildFrame();
ISVGDisplayableFrame* svgKid = do_QueryFrame(kid);
if (svgKid) {
nsIContent* content = kid->GetContent();
gfxMatrix transform = ThebesMatrix(aToBBoxUserspace);
if (content->IsSVGElement()) {
transform = static_cast<SVGElement*>(content)->PrependLocalTransformsTo(
{}, eChildToUserSpace) *
SVGUtils::GetTransformMatrixInUserSpace(kid) * transform;
}
return svgKid->GetBBoxContribution(ToMatrix(transform), aFlags);
}
return SVGBBox();
}
nsIFrame* SVGSwitchFrame::GetActiveChildFrame() {
nsIContent* activeChild =
static_cast<dom::SVGSwitchElement*>(GetContent())->GetActiveChild();
if (activeChild) {
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
if (activeChild == kid->GetContent()) {
return kid;
}
}
}
return nullptr;
}
} // namespace mozilla