forked from mirrors/gecko-dev
Inspired by emilio's suggestion in the shader module API patch. This tries to be the most straightforward way to go from the strings coming from IPC to the ones consumed by wgpu. Differential Revision: https://phabricator.services.mozilla.com/D151024
196 lines
6.7 KiB
C++
196 lines
6.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/WebGPUBinding.h"
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#include "RenderBundleEncoder.h"
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#include "BindGroup.h"
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#include "Buffer.h"
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#include "RenderBundle.h"
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#include "RenderPipeline.h"
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#include "ipc/WebGPUChild.h"
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#include "mozilla/webgpu/ffi/wgpu.h"
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namespace mozilla::webgpu {
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GPU_IMPL_CYCLE_COLLECTION(RenderBundleEncoder, mParent, mUsedBindGroups,
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mUsedBuffers, mUsedPipelines, mUsedTextureViews)
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GPU_IMPL_JS_WRAP(RenderBundleEncoder)
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ffi::WGPURenderBundleEncoder* ScopedFfiBundleTraits::empty() { return nullptr; }
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void ScopedFfiBundleTraits::release(ffi::WGPURenderBundleEncoder* raw) {
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if (raw) {
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ffi::wgpu_render_bundle_encoder_destroy(raw);
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}
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}
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ffi::WGPURenderBundleEncoder* CreateRenderBundleEncoder(
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RawId aDeviceId, const dom::GPURenderBundleEncoderDescriptor& aDesc,
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WebGPUChild* const aBridge) {
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if (!aBridge->CanSend()) {
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return nullptr;
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}
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ffi::WGPURenderBundleEncoderDescriptor desc = {};
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desc.sample_count = aDesc.mSampleCount;
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webgpu::StringHelper label(aDesc.mLabel);
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desc.label = label.Get();
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ffi::WGPUTextureFormat depthStencilFormat = {ffi::WGPUTextureFormat_Sentinel};
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if (aDesc.mDepthStencilFormat.WasPassed()) {
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WebGPUChild::ConvertTextureFormatRef(aDesc.mDepthStencilFormat.Value(),
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depthStencilFormat);
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desc.depth_stencil_format = &depthStencilFormat;
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}
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std::vector<ffi::WGPUTextureFormat> colorFormats = {};
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for (const auto i : IntegerRange(aDesc.mColorFormats.Length())) {
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ffi::WGPUTextureFormat format = {ffi::WGPUTextureFormat_Sentinel};
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WebGPUChild::ConvertTextureFormatRef(aDesc.mColorFormats[i], format);
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colorFormats.push_back(format);
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}
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desc.color_formats = colorFormats.data();
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desc.color_formats_length = colorFormats.size();
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ipc::ByteBuf failureAction;
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auto* bundle = ffi::wgpu_device_create_render_bundle_encoder(
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aDeviceId, &desc, ToFFI(&failureAction));
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// report an error only if the operation failed
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if (!bundle &&
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!aBridge->SendDeviceAction(aDeviceId, std::move(failureAction))) {
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MOZ_CRASH("IPC failure");
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}
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return bundle;
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}
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RenderBundleEncoder::RenderBundleEncoder(
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Device* const aParent, WebGPUChild* const aBridge,
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const dom::GPURenderBundleEncoderDescriptor& aDesc)
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: ChildOf(aParent),
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mEncoder(CreateRenderBundleEncoder(aParent->mId, aDesc, aBridge)) {
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mValid = mEncoder.get() != nullptr;
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}
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RenderBundleEncoder::~RenderBundleEncoder() { Cleanup(); }
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void RenderBundleEncoder::Cleanup() {
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if (mValid) {
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mValid = false;
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}
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}
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void RenderBundleEncoder::SetBindGroup(
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uint32_t aSlot, const BindGroup& aBindGroup,
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const dom::Sequence<uint32_t>& aDynamicOffsets) {
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if (mValid) {
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mUsedBindGroups.AppendElement(&aBindGroup);
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ffi::wgpu_render_bundle_set_bind_group(mEncoder, aSlot, aBindGroup.mId,
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aDynamicOffsets.Elements(),
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aDynamicOffsets.Length());
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}
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}
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void RenderBundleEncoder::SetPipeline(const RenderPipeline& aPipeline) {
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if (mValid) {
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mUsedPipelines.AppendElement(&aPipeline);
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ffi::wgpu_render_bundle_set_pipeline(mEncoder, aPipeline.mId);
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}
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}
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void RenderBundleEncoder::SetIndexBuffer(
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const Buffer& aBuffer, const dom::GPUIndexFormat& aIndexFormat,
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uint64_t aOffset, uint64_t aSize) {
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if (mValid) {
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mUsedBuffers.AppendElement(&aBuffer);
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const auto iformat = aIndexFormat == dom::GPUIndexFormat::Uint32
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? ffi::WGPUIndexFormat_Uint32
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: ffi::WGPUIndexFormat_Uint16;
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ffi::wgpu_render_bundle_set_index_buffer(mEncoder, aBuffer.mId, iformat,
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aOffset, aSize);
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}
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}
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void RenderBundleEncoder::SetVertexBuffer(uint32_t aSlot, const Buffer& aBuffer,
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uint64_t aOffset, uint64_t aSize) {
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if (mValid) {
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mUsedBuffers.AppendElement(&aBuffer);
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ffi::wgpu_render_bundle_set_vertex_buffer(mEncoder, aSlot, aBuffer.mId,
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aOffset, aSize);
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}
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}
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void RenderBundleEncoder::Draw(uint32_t aVertexCount, uint32_t aInstanceCount,
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uint32_t aFirstVertex, uint32_t aFirstInstance) {
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if (mValid) {
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ffi::wgpu_render_bundle_draw(mEncoder, aVertexCount, aInstanceCount,
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aFirstVertex, aFirstInstance);
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}
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}
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void RenderBundleEncoder::DrawIndexed(uint32_t aIndexCount,
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uint32_t aInstanceCount,
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uint32_t aFirstIndex, int32_t aBaseVertex,
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uint32_t aFirstInstance) {
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if (mValid) {
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ffi::wgpu_render_bundle_draw_indexed(mEncoder, aIndexCount, aInstanceCount,
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aFirstIndex, aBaseVertex,
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aFirstInstance);
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}
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}
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void RenderBundleEncoder::DrawIndirect(const Buffer& aIndirectBuffer,
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uint64_t aIndirectOffset) {
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if (mValid) {
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ffi::wgpu_render_bundle_draw_indirect(mEncoder, aIndirectBuffer.mId,
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aIndirectOffset);
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}
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}
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void RenderBundleEncoder::DrawIndexedIndirect(const Buffer& aIndirectBuffer,
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uint64_t aIndirectOffset) {
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if (mValid) {
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ffi::wgpu_render_bundle_draw_indexed_indirect(mEncoder, aIndirectBuffer.mId,
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aIndirectOffset);
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}
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}
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void RenderBundleEncoder::PushDebugGroup(const nsAString& aString) {
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if (mValid) {
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const NS_ConvertUTF16toUTF8 utf8(aString);
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ffi::wgpu_render_bundle_push_debug_group(mEncoder, utf8.get());
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}
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}
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void RenderBundleEncoder::PopDebugGroup() {
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if (mValid) {
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ffi::wgpu_render_bundle_pop_debug_group(mEncoder);
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}
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}
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void RenderBundleEncoder::InsertDebugMarker(const nsAString& aString) {
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if (mValid) {
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const NS_ConvertUTF16toUTF8 utf8(aString);
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ffi::wgpu_render_bundle_insert_debug_marker(mEncoder, utf8.get());
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}
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}
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already_AddRefed<RenderBundle> RenderBundleEncoder::Finish(
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const dom::GPURenderBundleDescriptor& aDesc) {
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RawId id = 0;
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if (mValid) {
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mValid = false;
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auto bridge = mParent->GetBridge();
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if (bridge && bridge->CanSend()) {
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auto* encoder = mEncoder.forget();
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MOZ_ASSERT(encoder);
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id = bridge->RenderBundleEncoderFinish(*encoder, mParent->mId, aDesc);
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}
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}
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RefPtr<RenderBundle> bundle = new RenderBundle(mParent, id);
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return bundle.forget();
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}
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} // namespace mozilla::webgpu
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