fune/dom/media/AudioSampleFormat.h
Cristian Tuns 5d6b51256b Backed out 57 changesets (bug 1839389, bug 1840869, bug 1840399, bug 1840402, bug 1823953, bug 1828912, bug 1826382, bug 1837160, bug 1839391, bug 1833654) for causing build bustages in ogg_<something> CLOSED TREE
Backed out changeset 61356e1447e3 (bug 1823953)
Backed out changeset 85785505b6d6 (bug 1823953)
Backed out changeset 46a61cbfe8a8 (bug 1833654)
Backed out changeset 83e3de80337b (bug 1833654)
Backed out changeset 1a10c12874ac (bug 1840399)
Backed out changeset 6b087145b67f (bug 1833654)
Backed out changeset b9ac857ad43f (bug 1840399)
Backed out changeset 4b841e8dd033 (bug 1823953)
Backed out changeset 650e35803834 (bug 1823953)
Backed out changeset c11b58ac0709 (bug 1823953)
Backed out changeset c0249c90bc31 (bug 1823953)
Backed out changeset 8929288d5aec (bug 1823953)
Backed out changeset 828792b886bd (bug 1823953)
Backed out changeset 873f1d4a8875 (bug 1840869)
Backed out changeset a25abd05302c (bug 1823953)
Backed out changeset d4b1eb442c36 (bug 1840399)
Backed out changeset c25509d72a96 (bug 1840399)
Backed out changeset 0f72a0626a28 (bug 1840402)
Backed out changeset 82e7574364ce (bug 1840399)
Backed out changeset 93073105f063 (bug 1840399)
Backed out changeset 56ec8e3405e9 (bug 1840399)
Backed out changeset ff15dad37ab8 (bug 1840399)
Backed out changeset 0655ebd61eda (bug 1840399)
Backed out changeset 7bca1ae06c7d (bug 1828912)
Backed out changeset 8a5a849cfe5f (bug 1828912)
Backed out changeset 3d8422a2038a (bug 1828912)
Backed out changeset f08ee5de9370 (bug 1823953)
Backed out changeset a4eb210620ff (bug 1823953)
Backed out changeset aa8914cd55be (bug 1839391)
Backed out changeset 3ea1f43e4024 (bug 1823953)
Backed out changeset 3efe02ffa1c8 (bug 1826382)
Backed out changeset 81c4553ec23d (bug 1839391)
Backed out changeset 130894e4a781 (bug 1839391)
Backed out changeset 9a0247b0fc85 (bug 1839391)
Backed out changeset 11a923064382 (bug 1839391)
Backed out changeset 98ffb66160c3 (bug 1837160)
Backed out changeset a80dda9a220a (bug 1837160)
Backed out changeset 251b4ef97a2b (bug 1837160)
Backed out changeset 7372632eb32f (bug 1837160)
Backed out changeset c5d54bc3ee26 (bug 1839389)
Backed out changeset b232ec1bbc2d (bug 1833654)
Backed out changeset fc7ba125c2fe (bug 1833654)
Backed out changeset 8a47f6882e61 (bug 1823953)
Backed out changeset e29810541b53 (bug 1828912)
Backed out changeset bcf10730c8c9 (bug 1828912)
Backed out changeset 8df8290b6c33 (bug 1826382)
Backed out changeset 2811d12803cf (bug 1826382)
Backed out changeset 3fc718561ec9 (bug 1826382)
Backed out changeset 7827183776e1 (bug 1823953)
Backed out changeset a3eb5f228d9a (bug 1826382)
Backed out changeset 3113ad2e0987 (bug 1823953)
Backed out changeset 4b1dc01525af (bug 1823953)
Backed out changeset f7f4a7585ceb (bug 1823953)
Backed out changeset 93042f1becec (bug 1823953)
Backed out changeset b9ca30a0a066 (bug 1823953)
Backed out changeset 1000c4a6a92a (bug 1823953)
Backed out changeset 05dc13775fd6 (bug 1823953)
2023-08-01 09:37:39 -04:00

228 lines
6.5 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_AUDIOSAMPLEFORMAT_H_
#define MOZILLA_AUDIOSAMPLEFORMAT_H_
#include "mozilla/Assertions.h"
#include <algorithm>
namespace mozilla {
/**
* Audio formats supported in MediaTracks and media elements.
*
* Only one of these is supported by AudioStream, and that is determined
* at compile time (roughly, FLOAT32 on desktops, S16 on mobile). Media decoders
* produce that format only; queued AudioData always uses that format.
*/
enum AudioSampleFormat {
// Silence: format will be chosen later
AUDIO_FORMAT_SILENCE,
// Native-endian signed 16-bit audio samples
AUDIO_FORMAT_S16,
// Signed 32-bit float samples
AUDIO_FORMAT_FLOAT32,
// The format used for output by AudioStream.
#ifdef MOZ_SAMPLE_TYPE_S16
AUDIO_OUTPUT_FORMAT = AUDIO_FORMAT_S16
#else
AUDIO_OUTPUT_FORMAT = AUDIO_FORMAT_FLOAT32
#endif
};
enum { MAX_AUDIO_SAMPLE_SIZE = sizeof(float) };
template <AudioSampleFormat Format>
class AudioSampleTraits;
template <>
class AudioSampleTraits<AUDIO_FORMAT_FLOAT32> {
public:
typedef float Type;
};
template <>
class AudioSampleTraits<AUDIO_FORMAT_S16> {
public:
typedef int16_t Type;
};
typedef AudioSampleTraits<AUDIO_OUTPUT_FORMAT>::Type AudioDataValue;
template <typename T>
class AudioSampleTypeToFormat;
template <>
class AudioSampleTypeToFormat<float> {
public:
static const AudioSampleFormat Format = AUDIO_FORMAT_FLOAT32;
};
template <>
class AudioSampleTypeToFormat<short> {
public:
static const AudioSampleFormat Format = AUDIO_FORMAT_S16;
};
// Single-sample conversion
/*
* Use "2^N" conversion since it's simple, fast, "bit transparent", used by
* many other libraries and apparently behaves reasonably.
* http://blog.bjornroche.com/2009/12/int-float-int-its-jungle-out-there.html
* http://blog.bjornroche.com/2009/12/linearity-and-dynamic-range-in-int.html
*/
inline float AudioSampleToFloat(float aValue) { return aValue; }
inline float AudioSampleToFloat(int16_t aValue) { return aValue / 32768.0f; }
inline float AudioSampleToFloat(int32_t aValue) {
return aValue / (float)(1U << 31);
}
template <typename T>
T FloatToAudioSample(float aValue);
template <>
inline float FloatToAudioSample<float>(float aValue) {
return aValue;
}
template <>
inline int16_t FloatToAudioSample<int16_t>(float aValue) {
float v = aValue * 32768.0f;
float clamped = std::max(-32768.0f, std::min(32767.0f, v));
return int16_t(clamped);
}
template <typename T>
T UInt8bitToAudioSample(uint8_t aValue);
template <>
inline float UInt8bitToAudioSample<float>(uint8_t aValue) {
return aValue * (static_cast<float>(2) / UINT8_MAX) - static_cast<float>(1);
}
template <>
inline int16_t UInt8bitToAudioSample<int16_t>(uint8_t aValue) {
return static_cast<int16_t>((aValue << 8) + aValue + INT16_MIN);
}
template <typename T>
T IntegerToAudioSample(int16_t aValue);
template <>
inline float IntegerToAudioSample<float>(int16_t aValue) {
return aValue / 32768.0f;
}
template <>
inline int16_t IntegerToAudioSample<int16_t>(int16_t aValue) {
return aValue;
}
template <typename T>
T Int24bitToAudioSample(int32_t aValue);
template <>
inline float Int24bitToAudioSample<float>(int32_t aValue) {
return aValue / static_cast<float>(1 << 23);
}
template <>
inline int16_t Int24bitToAudioSample<int16_t>(int32_t aValue) {
return static_cast<int16_t>(aValue / 256);
}
template <typename SrcT, typename DstT>
inline void ConvertAudioSample(SrcT aIn, DstT& aOut);
template <>
inline void ConvertAudioSample(int16_t aIn, int16_t& aOut) {
aOut = aIn;
}
template <>
inline void ConvertAudioSample(int16_t aIn, float& aOut) {
aOut = AudioSampleToFloat(aIn);
}
template <>
inline void ConvertAudioSample(float aIn, float& aOut) {
aOut = aIn;
}
template <>
inline void ConvertAudioSample(float aIn, int16_t& aOut) {
aOut = FloatToAudioSample<int16_t>(aIn);
}
// Sample buffer conversion
template <typename From, typename To>
inline void ConvertAudioSamples(const From* aFrom, To* aTo, int aCount) {
for (int i = 0; i < aCount; ++i) {
aTo[i] = FloatToAudioSample<To>(AudioSampleToFloat(aFrom[i]));
}
}
inline void ConvertAudioSamples(const int16_t* aFrom, int16_t* aTo,
int aCount) {
memcpy(aTo, aFrom, sizeof(*aTo) * aCount);
}
inline void ConvertAudioSamples(const float* aFrom, float* aTo, int aCount) {
memcpy(aTo, aFrom, sizeof(*aTo) * aCount);
}
// Sample buffer conversion with scale
template <typename From, typename To>
inline void ConvertAudioSamplesWithScale(const From* aFrom, To* aTo, int aCount,
float aScale) {
if (aScale == 1.0f) {
ConvertAudioSamples(aFrom, aTo, aCount);
return;
}
for (int i = 0; i < aCount; ++i) {
aTo[i] = FloatToAudioSample<To>(AudioSampleToFloat(aFrom[i]) * aScale);
}
}
inline void ConvertAudioSamplesWithScale(const int16_t* aFrom, int16_t* aTo,
int aCount, float aScale) {
if (aScale == 1.0f) {
ConvertAudioSamples(aFrom, aTo, aCount);
return;
}
if (0.0f <= aScale && aScale < 1.0f) {
int32_t scale = int32_t((1 << 16) * aScale);
for (int i = 0; i < aCount; ++i) {
aTo[i] = int16_t((int32_t(aFrom[i]) * scale) >> 16);
}
return;
}
for (int i = 0; i < aCount; ++i) {
aTo[i] = FloatToAudioSample<int16_t>(AudioSampleToFloat(aFrom[i]) * aScale);
}
}
// In place audio sample scaling.
inline void ScaleAudioSamples(float* aBuffer, int aCount, float aScale) {
for (int32_t i = 0; i < aCount; ++i) {
aBuffer[i] *= aScale;
}
}
inline void ScaleAudioSamples(short* aBuffer, int aCount, float aScale) {
int32_t volume = int32_t((1 << 16) * aScale);
for (int32_t i = 0; i < aCount; ++i) {
aBuffer[i] = short((int32_t(aBuffer[i]) * volume) >> 16);
}
}
inline const void* AddAudioSampleOffset(const void* aBase,
AudioSampleFormat aFormat,
int32_t aOffset) {
static_assert(AUDIO_FORMAT_S16 == 1, "Bad constant");
static_assert(AUDIO_FORMAT_FLOAT32 == 2, "Bad constant");
MOZ_ASSERT(aFormat == AUDIO_FORMAT_S16 || aFormat == AUDIO_FORMAT_FLOAT32);
return static_cast<const uint8_t*>(aBase) + aFormat * 2 * aOffset;
}
} // namespace mozilla
#endif /* MOZILLA_AUDIOSAMPLEFORMAT_H_ */