fune/dom/media/MediaFormatReader.h
Cristian Tuns 5d6b51256b Backed out 57 changesets (bug 1839389, bug 1840869, bug 1840399, bug 1840402, bug 1823953, bug 1828912, bug 1826382, bug 1837160, bug 1839391, bug 1833654) for causing build bustages in ogg_<something> CLOSED TREE
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(MediaFormatReader_h_)
# define MediaFormatReader_h_
# include "FrameStatistics.h"
# include "MediaDataDemuxer.h"
# include "MediaEventSource.h"
# include "MediaMetadataManager.h"
# include "MediaPromiseDefs.h"
# include "PlatformDecoderModule.h"
# include "SeekTarget.h"
# include "mozilla/Atomics.h"
# include "mozilla/Maybe.h"
# include "mozilla/MozPromise.h"
# include "mozilla/Mutex.h"
# include "mozilla/StateMirroring.h"
# include "mozilla/StaticPrefs_media.h"
# include "mozilla/TaskQueue.h"
# include "mozilla/ThreadSafeWeakPtr.h"
# include "mozilla/dom/MediaDebugInfoBinding.h"
namespace mozilla {
class CDMProxy;
class GMPCrashHelper;
class MediaResource;
class VideoFrameContainer;
struct WaitForDataRejectValue {
enum Reason { SHUTDOWN, CANCELED };
WaitForDataRejectValue(MediaData::Type aType, Reason aReason)
: mType(aType), mReason(aReason) {}
MediaData::Type mType;
Reason mReason;
};
struct SeekRejectValue {
MOZ_IMPLICIT SeekRejectValue(const MediaResult& aError)
: mType(MediaData::Type::NULL_DATA), mError(aError) {}
MOZ_IMPLICIT SeekRejectValue(nsresult aResult)
: mType(MediaData::Type::NULL_DATA), mError(aResult) {}
SeekRejectValue(MediaData::Type aType, const MediaResult& aError)
: mType(aType), mError(aError) {}
MediaData::Type mType;
MediaResult mError;
};
struct MetadataHolder {
UniquePtr<MediaInfo> mInfo;
UniquePtr<MetadataTags> mTags;
};
typedef void* MediaDecoderOwnerID;
struct MOZ_STACK_CLASS MediaFormatReaderInit {
MediaResource* mResource = nullptr;
VideoFrameContainer* mVideoFrameContainer = nullptr;
FrameStatistics* mFrameStats = nullptr;
already_AddRefed<layers::KnowsCompositor> mKnowsCompositor;
already_AddRefed<GMPCrashHelper> mCrashHelper;
// Used in bug 1393399 for temporary telemetry.
MediaDecoderOwnerID mMediaDecoderOwnerID = nullptr;
Maybe<TrackingId> mTrackingId;
};
DDLoggedTypeDeclName(MediaFormatReader);
class MediaFormatReader final
: public SupportsThreadSafeWeakPtr<MediaFormatReader>,
public DecoderDoctorLifeLogger<MediaFormatReader> {
static const bool IsExclusive = true;
typedef TrackInfo::TrackType TrackType;
typedef MozPromise<bool, MediaResult, IsExclusive> NotifyDataArrivedPromise;
public:
MOZ_DECLARE_REFCOUNTED_TYPENAME(MediaFormatReader)
using TrackSet = EnumSet<TrackInfo::TrackType>;
using MetadataPromise = MozPromise<MetadataHolder, MediaResult, IsExclusive>;
template <typename Type>
using DataPromise = MozPromise<RefPtr<Type>, MediaResult, IsExclusive>;
using AudioDataPromise = DataPromise<AudioData>;
using VideoDataPromise = DataPromise<VideoData>;
using SeekPromise = MozPromise<media::TimeUnit, SeekRejectValue, IsExclusive>;
// Note that, conceptually, WaitForData makes sense in a non-exclusive sense.
// But in the current architecture it's only ever used exclusively (by MDSM),
// so we mark it that way to verify our assumptions. If you have a use-case
// for multiple WaitForData consumers, feel free to flip the exclusivity here.
using WaitForDataPromise =
MozPromise<MediaData::Type, WaitForDataRejectValue, IsExclusive>;
MediaFormatReader(MediaFormatReaderInit& aInit, MediaDataDemuxer* aDemuxer);
virtual ~MediaFormatReader();
// Initializes the reader, returns NS_OK on success, or NS_ERROR_FAILURE
// on failure.
nsresult Init();
size_t SizeOfVideoQueueInFrames();
size_t SizeOfAudioQueueInFrames();
// Requests one video sample from the reader.
RefPtr<VideoDataPromise> RequestVideoData(
const media::TimeUnit& aTimeThreshold,
bool aRequestNextVideoKeyFrame = false);
// Requests one audio sample from the reader.
//
// The decode should be performed asynchronously, and the promise should
// be resolved when it is complete.
RefPtr<AudioDataPromise> RequestAudioData();
// The default implementation of AsyncReadMetadata is implemented in terms of
// synchronous ReadMetadata() calls. Implementations may also
// override AsyncReadMetadata to create a more proper async implementation.
RefPtr<MetadataPromise> AsyncReadMetadata();
// Fills aInfo with the latest cached data required to present the media,
// ReadUpdatedMetadata will always be called once ReadMetadata has succeeded.
void ReadUpdatedMetadata(MediaInfo* aInfo);
RefPtr<SeekPromise> Seek(const SeekTarget& aTarget);
// Called once new data has been cached by the MediaResource.
// mBuffered should be recalculated and updated accordingly.
void NotifyDataArrived();
// Update ID for the external playback engine. Currently it's only used on
// Windows when the media engine playback is enabled.
void UpdateMediaEngineId(uint64_t aMediaEngineId);
protected:
// Recomputes mBuffered.
void UpdateBuffered();
public:
// Called by MDSM in dormant state to release resources allocated by this
// reader. The reader can resume decoding by calling Seek() to a specific
// position.
void ReleaseResources();
bool OnTaskQueue() const { return OwnerThread()->IsCurrentThreadIn(); }
// Resets all state related to decoding, emptying all buffers etc.
// Cancels all pending Request*Data() request callbacks, rejects any
// outstanding seek promises, and flushes the decode pipeline. The
// decoder must not call any of the callbacks for outstanding
// Request*Data() calls after this is called. Calls to Request*Data()
// made after this should be processed as usual.
//
// Normally this call preceedes a Seek() call, or shutdown.
//
// aParam is a set of TrackInfo::TrackType enums specifying which
// queues need to be reset, defaulting to both audio and video tracks.
nsresult ResetDecode(TrackSet aTracks);
// Destroys the decoding state. The reader cannot be made usable again.
// This is different from ReleaseMediaResources() as it is irreversable,
// whereas ReleaseMediaResources() is. Must be called on the decode
// thread.
RefPtr<ShutdownPromise> Shutdown();
// Returns true if this decoder reader uses hardware accelerated video
// decoding.
bool VideoIsHardwareAccelerated() const;
// By default, the state machine polls the reader once per second when it's
// in buffering mode. Some readers support a promise-based mechanism by which
// they notify the state machine when the data arrives.
bool IsWaitForDataSupported() const { return true; }
RefPtr<WaitForDataPromise> WaitForData(MediaData::Type aType);
// The MediaDecoderStateMachine uses various heuristics that assume that
// raw media data is arriving sequentially from a network channel. This
// makes sense in the <video src="foo"> case, but not for more advanced use
// cases like MSE.
bool UseBufferingHeuristics() const { return mTrackDemuxersMayBlock; }
RefPtr<SetCDMPromise> SetCDMProxy(CDMProxy* aProxy);
// Requests that the MediaFormatReader populates aInfo with debug information.
// This may be done asynchronously, and aInfo should *not* be accessed by the
// caller until the returned promise is resolved or rejected.
RefPtr<GenericPromise> RequestDebugInfo(
dom::MediaFormatReaderDebugInfo& aInfo);
Maybe<nsCString> GetAudioProcessPerCodec();
// Switch the video decoder to NullDecoderModule. It might takes effective
// since a few samples later depends on how much demuxed samples are already
// queued in the original video decoder.
void SetVideoNullDecode(bool aIsNullDecode);
void UpdateCompositor(already_AddRefed<layers::KnowsCompositor>);
void UpdateDuration(const media::TimeUnit& aDuration) {
MOZ_ASSERT(OnTaskQueue());
UpdateBuffered();
}
AbstractCanonical<media::TimeIntervals>* CanonicalBuffered() {
return &mBuffered;
}
TaskQueue* OwnerThread() const { return mTaskQueue; }
TimedMetadataEventSource& TimedMetadataEvent() { return mTimedMetadataEvent; }
// Notified by the OggDemuxer during playback when chained ogg is detected.
MediaEventSource<void>& OnMediaNotSeekable() { return mOnMediaNotSeekable; }
TimedMetadataEventProducer& TimedMetadataProducer() {
return mTimedMetadataEvent;
}
MediaEventProducer<void>& MediaNotSeekableProducer() {
return mOnMediaNotSeekable;
}
// Notified if the reader can't decode a sample due to a missing decryption
// key.
MediaEventSource<TrackInfo::TrackType>& OnTrackWaitingForKey() {
return mOnTrackWaitingForKey;
}
MediaEventProducer<TrackInfo::TrackType>& OnTrackWaitingForKeyProducer() {
return mOnTrackWaitingForKey;
}
MediaEventSource<nsTArray<uint8_t>, nsString>& OnEncrypted() {
return mOnEncrypted;
}
MediaEventSource<void>& OnWaitingForKey() { return mOnWaitingForKey; }
MediaEventSource<MediaResult>& OnDecodeWarning() { return mOnDecodeWarning; }
MediaEventSource<VideoInfo>& OnStoreDecoderBenchmark() {
return mOnStoreDecoderBenchmark;
}
MediaEventProducer<VideoInfo, AudioInfo>& OnTrackInfoUpdatedEvent() {
return mTrackInfoUpdatedEvent;
}
private:
bool HasVideo() const { return mVideo.mTrackDemuxer; }
bool HasAudio() const { return mAudio.mTrackDemuxer; }
bool IsWaitingOnCDMResource();
bool InitDemuxer();
// Notify the track demuxers that new data has been received.
void NotifyTrackDemuxers();
void ReturnOutput(MediaData* aData, TrackType aTrack);
// Enqueues a task to call Update(aTrack) on the decoder task queue.
// Lock for corresponding track must be held.
void ScheduleUpdate(TrackType aTrack);
void Update(TrackType aTrack);
// Handle actions should more data be received.
// Returns true if no more action is required.
bool UpdateReceivedNewData(TrackType aTrack);
// Called when new samples need to be demuxed.
void RequestDemuxSamples(TrackType aTrack);
// Handle demuxed samples by the input behavior.
void HandleDemuxedSamples(TrackType aTrack,
FrameStatistics::AutoNotifyDecoded& aA);
// Decode any pending already demuxed samples.
void DecodeDemuxedSamples(TrackType aTrack, MediaRawData* aSample);
struct InternalSeekTarget {
InternalSeekTarget(const media::TimeInterval& aTime, bool aDropTarget)
: mTime(aTime),
mDropTarget(aDropTarget),
mWaiting(false),
mHasSeeked(false) {}
media::TimeUnit Time() const { return mTime.mStart; }
media::TimeUnit EndTime() const { return mTime.mEnd; }
bool Contains(const media::TimeUnit& aTime) const {
return mTime.Contains(aTime);
}
media::TimeInterval mTime;
bool mDropTarget;
bool mWaiting;
bool mHasSeeked;
};
// Perform an internal seek to aTime. If aDropTarget is true then
// the first sample past the target will be dropped.
void InternalSeek(TrackType aTrack, const InternalSeekTarget& aTarget);
// Return the end time of the internal seek target if it exists. Otherwise,
// return infinity.
media::TimeUnit GetInternalSeekTargetEndTime() const;
// Drain the current decoder.
void DrainDecoder(TrackType aTrack);
void NotifyNewOutput(TrackType aTrack,
MediaDataDecoder::DecodedData&& aResults);
void NotifyError(TrackType aTrack, const MediaResult& aError);
void NotifyWaitingForData(TrackType aTrack);
void NotifyWaitingForKey(TrackType aTrack);
void NotifyEndOfStream(TrackType aTrack);
void ExtractCryptoInitData(nsTArray<uint8_t>& aInitData);
// Initializes mLayersBackendType if possible.
void InitLayersBackendType();
void Reset(TrackType aTrack);
void DropDecodedSamples(TrackType aTrack);
// Return a target timeunit which the reader should skip to, this would be
// either the timethreshold we pass, or the time of the next keyframe. Return
// nothing if we don't need to skip.
// @param aTimeThreshold
// The time that we expect the time of next video frame should be or go beyond
// @param aRequestNextVideoKeyFrame
// If true and the next keyframe's time is larger than aTimeThreshold, skip to
// the next keyframe time instead of aTimeThreshold.
Maybe<media::TimeUnit> ShouldSkip(media::TimeUnit aTimeThreshold,
bool aRequestNextVideoKeyFrame);
void SetVideoDecodeThreshold();
size_t SizeOfQueue(TrackType aTrack);
// Fire a new OnStoreDecoderBenchmark event that will create new
// storage of the decoder benchmark.
// This is called only on TaskQueue.
void NotifyDecoderBenchmarkStore();
void NotifyTrackInfoUpdated();
enum class DrainState {
None,
DrainRequested,
Draining,
PartialDrainPending,
DrainCompleted,
DrainAborted,
};
class SharedShutdownPromiseHolder : public MozPromiseHolder<ShutdownPromise> {
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(SharedShutdownPromiseHolder)
private:
~SharedShutdownPromiseHolder() = default;
};
struct DecoderData {
DecoderData(MediaFormatReader* aOwner, MediaData::Type aType,
uint32_t aNumOfMaxError)
: mOwner(aOwner),
mType(aType),
mMutex("DecoderData"),
mDescription("uninitialized"),
mProcessName(""),
mCodecName(""),
mUpdateScheduled(false),
mDemuxEOS(false),
mWaitingForData(false),
mWaitingForKey(false),
mReceivedNewData(false),
mFlushing(false),
mFlushed(true),
mDrainState(DrainState::None),
mNumOfConsecutiveDecodingError(0),
mMaxConsecutiveDecodingError(aNumOfMaxError),
mNumOfConsecutiveRDDOrGPUCrashes(0),
mMaxConsecutiveRDDOrGPUCrashes(
StaticPrefs::media_rdd_process_max_crashes()),
mNumOfConsecutiveUtilityCrashes(0),
mMaxConsecutiveUtilityCrashes(
StaticPrefs::media_utility_process_max_crashes()),
mFirstFrameTime(Some(media::TimeUnit::Zero())),
mNumSamplesInput(0),
mNumSamplesOutput(0),
mNumSamplesOutputTotal(0),
mNumSamplesSkippedTotal(0),
mSizeOfQueue(0),
mIsHardwareAccelerated(false),
mLastStreamSourceID(UINT32_MAX),
mIsNullDecode(false),
mHardwareDecodingDisabled(false) {
DecoderDoctorLogger::LogConstruction("MediaFormatReader::DecoderData",
this);
}
~DecoderData() {
DecoderDoctorLogger::LogDestruction("MediaFormatReader::DecoderData",
this);
}
MediaFormatReader* mOwner;
// Disambiguate Audio vs Video.
MediaData::Type mType;
RefPtr<MediaTrackDemuxer> mTrackDemuxer;
// TaskQueue on which decoder can choose to decode.
// Only non-null up until the decoder is created.
RefPtr<TaskQueue> mTaskQueue;
// Mutex protecting mDescription, mDecoder, mTrackDemuxer, mWorkingInfo,
// mProcessName and mCodecName as those can be read outside the TaskQueue.
// They are only written on the TaskQueue however, as such mMutex doesn't
// need to be held when those members are read on the TaskQueue.
Mutex mMutex MOZ_UNANNOTATED;
// The platform decoder.
RefPtr<MediaDataDecoder> mDecoder;
nsCString mDescription;
nsCString mProcessName;
nsCString mCodecName;
void ShutdownDecoder();
// Only accessed from reader's task queue.
bool mUpdateScheduled;
bool mDemuxEOS;
bool mWaitingForData;
bool mWaitingForKey;
bool mReceivedNewData;
// Pending seek.
MozPromiseRequestHolder<MediaTrackDemuxer::SeekPromise> mSeekRequest;
// Queued demux samples waiting to be decoded.
nsTArray<RefPtr<MediaRawData>> mQueuedSamples;
MozPromiseRequestHolder<MediaTrackDemuxer::SamplesPromise> mDemuxRequest;
// A WaitingPromise is pending if the demuxer is waiting for data or
// if the decoder is waiting for a key.
MozPromiseHolder<WaitForDataPromise> mWaitingPromise;
bool HasWaitingPromise() const {
MOZ_ASSERT(mOwner->OnTaskQueue());
return !mWaitingPromise.IsEmpty();
}
bool IsWaitingForData() const {
MOZ_ASSERT(mOwner->OnTaskQueue());
return mWaitingForData;
}
bool IsWaitingForKey() const {
MOZ_ASSERT(mOwner->OnTaskQueue());
return mWaitingForKey && mDecodeRequest.Exists();
}
// MediaDataDecoder handler's variables.
MozPromiseRequestHolder<MediaDataDecoder::DecodePromise> mDecodeRequest;
bool mFlushing; // True if flush is in action.
// Set to true if the last operation run on the decoder was a flush.
bool mFlushed;
RefPtr<SharedShutdownPromiseHolder> mShutdownPromise;
MozPromiseRequestHolder<MediaDataDecoder::DecodePromise> mDrainRequest;
DrainState mDrainState;
bool HasPendingDrain() const { return mDrainState != DrainState::None; }
bool HasCompletedDrain() const {
return mDrainState == DrainState::DrainCompleted ||
mDrainState == DrainState::DrainAborted;
}
void RequestDrain() {
MOZ_RELEASE_ASSERT(mDrainState == DrainState::None);
mDrainState = DrainState::DrainRequested;
}
// Track decoding error and fail when we hit the limit.
uint32_t mNumOfConsecutiveDecodingError;
uint32_t mMaxConsecutiveDecodingError;
// Track RDD or GPU process crashes and fail when we hit the limit.
uint32_t mNumOfConsecutiveRDDOrGPUCrashes;
uint32_t mMaxConsecutiveRDDOrGPUCrashes;
// Track Utility process crashes and fail when we hit the limit.
uint32_t mNumOfConsecutiveUtilityCrashes;
uint32_t mMaxConsecutiveUtilityCrashes;
// Set when we haven't yet decoded the first frame.
// Cleared once the first frame has been decoded.
// This is used to determine, upon error, if we should try again to decode
// the frame, or skip to the next keyframe.
Maybe<media::TimeUnit> mFirstFrameTime;
Maybe<MediaResult> mError;
bool HasFatalError() const {
if (!mError.isSome()) {
return false;
}
if (mError.ref() == NS_ERROR_DOM_MEDIA_DECODE_ERR) {
// Allow decode errors to be non-fatal, but give up
// if we have too many, or if warnings should be treated as errors.
return mNumOfConsecutiveDecodingError > mMaxConsecutiveDecodingError ||
StaticPrefs::media_playback_warnings_as_errors();
} else if (mError.ref() == NS_ERROR_DOM_MEDIA_NEED_NEW_DECODER) {
// If the caller asked for a new decoder we shouldn't treat
// it as fatal.
return false;
} else if (mError.ref() ==
NS_ERROR_DOM_MEDIA_REMOTE_DECODER_CRASHED_RDD_OR_GPU_ERR) {
// Allow RDD crashes to be non-fatal, but give up
// if we have too many, or if warnings should be treated as errors.
return mNumOfConsecutiveRDDOrGPUCrashes >
mMaxConsecutiveRDDOrGPUCrashes ||
StaticPrefs::media_playback_warnings_as_errors();
} else if (mError.ref() ==
NS_ERROR_DOM_MEDIA_REMOTE_DECODER_CRASHED_UTILITY_ERR) {
bool tooManyConsecutiveCrashes =
mNumOfConsecutiveUtilityCrashes > mMaxConsecutiveUtilityCrashes;
// TODO: Telemetry?
return tooManyConsecutiveCrashes ||
StaticPrefs::media_playback_warnings_as_errors();
} else if (mError.ref() ==
NS_ERROR_DOM_MEDIA_REMOTE_DECODER_CRASHED_MF_CDM_ERR) {
return false;
} else {
// All other error types are fatal
return true;
}
}
// If set, all decoded samples prior mTimeThreshold will be dropped.
// Used for internal seeking when a change of stream is detected or when
// encountering data discontinuity.
Maybe<InternalSeekTarget> mTimeThreshold;
// Time of last decoded sample returned.
Maybe<media::TimeInterval> mLastDecodedSampleTime;
// Decoded samples returned my mDecoder awaiting being returned to
// state machine upon request.
nsTArray<RefPtr<MediaData>> mOutput;
uint64_t mNumSamplesInput;
uint64_t mNumSamplesOutput;
uint64_t mNumSamplesOutputTotal;
uint64_t mNumSamplesSkippedTotal;
// These get overridden in the templated concrete class.
// Indicate if we have a pending promise for decoded frame.
// Rejecting the promise will stop the reader from decoding ahead.
virtual bool HasPromise() const = 0;
virtual void RejectPromise(const MediaResult& aError,
const char* aMethodName) = 0;
// Clear track demuxer related data.
void ResetDemuxer() {
mDemuxRequest.DisconnectIfExists();
mSeekRequest.DisconnectIfExists();
mTrackDemuxer->Reset();
mQueuedSamples.Clear();
}
// Flush the decoder if present and reset decoding related data.
// Following a flush, the decoder is ready to accept any new data.
void Flush();
bool CancelWaitingForKey() {
if (!mWaitingForKey) {
return false;
}
mWaitingForKey = false;
if (IsWaitingForData() || !HasWaitingPromise()) {
return false;
}
mWaitingPromise.Resolve(mType, __func__);
return true;
}
// Reset the state of the DecoderData, clearing all queued frames
// (pending demuxed and decoded).
// The track demuxer is *not* reset.
void ResetState() {
MOZ_ASSERT(mOwner->OnTaskQueue());
mDemuxEOS = false;
mWaitingForData = false;
mQueuedSamples.Clear();
mDecodeRequest.DisconnectIfExists();
mDrainRequest.DisconnectIfExists();
mDrainState = DrainState::None;
CancelWaitingForKey();
mTimeThreshold.reset();
mLastDecodedSampleTime.reset();
mOutput.Clear();
mNumSamplesInput = 0;
mNumSamplesOutput = 0;
mSizeOfQueue = 0;
mNextStreamSourceID.reset();
if (!HasFatalError()) {
mError.reset();
}
}
bool HasInternalSeekPending() const {
return mTimeThreshold && !mTimeThreshold.ref().mHasSeeked;
}
// Return the current TrackInfo in the stream. If the stream content never
// changed since AsyncReadMetadata was called then the TrackInfo used is
// mOriginalInfo, other it will be mInfo. The later case is only ever true
// with MSE or the WebMDemuxer.
const TrackInfo* GetCurrentInfo() const {
if (mInfo) {
return *mInfo;
}
return mOriginalInfo.get();
}
// Return the current TrackInfo updated as per the decoder output.
// Typically for audio, the number of channels and/or sampling rate can vary
// between what was found in the metadata and what the decoder returned.
const TrackInfo* GetWorkingInfo() const { return mWorkingInfo.get(); }
bool IsEncrypted() const { return GetCurrentInfo()->mCrypto.IsEncrypted(); }
// Used by the MDSM for logging purposes.
Atomic<size_t> mSizeOfQueue;
// Used by the MDSM to determine if video decoding is hardware accelerated.
// This value is updated after a frame is successfully decoded.
Atomic<bool> mIsHardwareAccelerated;
// Sample format monitoring.
uint32_t mLastStreamSourceID;
Maybe<uint32_t> mNextStreamSourceID;
media::TimeIntervals mTimeRanges;
Maybe<media::TimeUnit> mLastTimeRangesEnd;
// TrackInfo as first discovered during ReadMetadata.
UniquePtr<TrackInfo> mOriginalInfo;
// Written exclusively on the TaskQueue, can be read on MDSM's TaskQueue.
// Must be read with parent's mutex held.
UniquePtr<TrackInfo> mWorkingInfo;
RefPtr<TrackInfoSharedPtr> mInfo;
Maybe<media::TimeUnit> mFirstDemuxedSampleTime;
// Use NullDecoderModule or not.
bool mIsNullDecode;
bool mHardwareDecodingDisabled;
// Whether we have reported hardware decoding support for video. Used only
// on reader's task queue,
bool mHasReportedVideoHardwareSupportTelemtry = false;
class {
public:
float Mean() const { return mMean; }
void Update(const media::TimeUnit& aValue) {
if (aValue == media::TimeUnit::Zero()) {
return;
}
mMean += (1.0f / aValue.ToSeconds() - mMean) / ++mCount;
}
void Reset() {
mMean = 0;
mCount = 0;
}
private:
float mMean = 0;
uint64_t mCount = 0;
} mMeanRate;
};
template <typename Type>
class DecoderDataWithPromise : public DecoderData {
public:
DecoderDataWithPromise(MediaFormatReader* aOwner, MediaData::Type aType,
uint32_t aNumOfMaxError)
: DecoderData(aOwner, aType, aNumOfMaxError), mHasPromise(false) {
DecoderDoctorLogger::LogConstructionAndBase(
"MediaFormatReader::DecoderDataWithPromise", this,
"MediaFormatReader::DecoderData",
static_cast<const MediaFormatReader::DecoderData*>(this));
}
~DecoderDataWithPromise() {
DecoderDoctorLogger::LogDestruction(
"MediaFormatReader::DecoderDataWithPromise", this);
}
bool HasPromise() const override { return mHasPromise; }
RefPtr<DataPromise<Type>> EnsurePromise(const char* aMethodName) {
MOZ_ASSERT(mOwner->OnTaskQueue());
mHasPromise = true;
return mPromise.Ensure(aMethodName);
}
void ResolvePromise(Type* aData, const char* aMethodName) {
MOZ_ASSERT(mOwner->OnTaskQueue());
mPromise.Resolve(aData, aMethodName);
mHasPromise = false;
}
void RejectPromise(const MediaResult& aError,
const char* aMethodName) override {
MOZ_ASSERT(mOwner->OnTaskQueue());
mPromise.Reject(aError, aMethodName);
mHasPromise = false;
}
private:
MozPromiseHolder<DataPromise<Type>> mPromise;
Atomic<bool> mHasPromise;
};
// Decode task queue.
RefPtr<TaskQueue> mTaskQueue;
DecoderDataWithPromise<AudioData> mAudio;
DecoderDataWithPromise<VideoData> mVideo;
Watchable<bool> mWorkingInfoChanged;
WatchManager<MediaFormatReader> mWatchManager;
bool mIsWatchingWorkingInfo;
// Returns true when the decoder for this track needs input.
bool NeedInput(DecoderData& aDecoder);
DecoderData& GetDecoderData(TrackType aTrack);
// Demuxer objects.
class DemuxerProxy;
UniquePtr<DemuxerProxy> mDemuxer;
bool mDemuxerInitDone;
void OnDemuxerInitDone(const MediaResult& aResult);
void OnDemuxerInitFailed(const MediaResult& aError);
MozPromiseRequestHolder<MediaDataDemuxer::InitPromise> mDemuxerInitRequest;
MozPromiseRequestHolder<NotifyDataArrivedPromise> mNotifyDataArrivedPromise;
bool mPendingNotifyDataArrived;
void OnDemuxFailed(TrackType aTrack, const MediaResult& aError);
void DoDemuxVideo();
void OnVideoDemuxCompleted(RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnVideoDemuxFailed(const MediaResult& aError) {
OnDemuxFailed(TrackType::kVideoTrack, aError);
}
void DoDemuxAudio();
void OnAudioDemuxCompleted(RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnAudioDemuxFailed(const MediaResult& aError) {
OnDemuxFailed(TrackType::kAudioTrack, aError);
}
void SkipVideoDemuxToNextKeyFrame(media::TimeUnit aTimeThreshold);
MozPromiseRequestHolder<MediaTrackDemuxer::SkipAccessPointPromise>
mSkipRequest;
void VideoSkipReset(uint32_t aSkipped);
void OnVideoSkipCompleted(uint32_t aSkipped);
void OnVideoSkipFailed(MediaTrackDemuxer::SkipFailureHolder aFailure);
// The last number of decoded output frames that we've reported to
// MediaDecoder::NotifyDecoded(). We diff the number of output video
// frames every time that DecodeVideoData() is called, and report the
// delta there.
uint64_t mLastReportedNumDecodedFrames;
// Timestamp of the previous decoded keyframe, in microseconds.
int64_t mPreviousDecodedKeyframeTime_us;
// Default mLastDecodedKeyframeTime_us value, must be bigger than anything.
static const int64_t sNoPreviousDecodedKeyframe = INT64_MAX;
RefPtr<layers::KnowsCompositor> mKnowsCompositor;
// Metadata objects
// True if we've read the streams' metadata.
bool mInitDone;
MozPromiseHolder<MetadataPromise> mMetadataPromise;
bool IsEncrypted() const;
// Set to true if any of our track buffers may be blocking.
bool mTrackDemuxersMayBlock;
// Seeking objects.
void SetSeekTarget(const SeekTarget& aTarget);
bool IsSeeking() const { return mPendingSeekTime.isSome(); }
bool IsVideoOnlySeeking() const {
return IsSeeking() && mOriginalSeekTarget.IsVideoOnly();
}
bool IsAudioOnlySeeking() const {
return IsSeeking() && mOriginalSeekTarget.IsAudioOnly();
}
void ScheduleSeek();
void AttemptSeek();
void OnSeekFailed(TrackType aTrack, const MediaResult& aError);
void DoVideoSeek();
void OnVideoSeekCompleted(media::TimeUnit aTime);
void OnVideoSeekFailed(const MediaResult& aError);
bool mSeekScheduled;
void DoAudioSeek();
void OnAudioSeekCompleted(media::TimeUnit aTime);
void OnAudioSeekFailed(const MediaResult& aError);
// The SeekTarget that was last given to Seek()
SeekTarget mOriginalSeekTarget;
// Temporary seek information while we wait for the data
Maybe<media::TimeUnit> mFallbackSeekTime;
Maybe<media::TimeUnit> mPendingSeekTime;
MozPromiseHolder<SeekPromise> mSeekPromise;
RefPtr<VideoFrameContainer> mVideoFrameContainer;
layers::ImageContainer* GetImageContainer();
RefPtr<CDMProxy> mCDMProxy;
RefPtr<GMPCrashHelper> mCrashHelper;
void SetNullDecode(TrackType aTrack, bool aIsNullDecode);
class DecoderFactory;
UniquePtr<DecoderFactory> mDecoderFactory;
class ShutdownPromisePool;
UniquePtr<ShutdownPromisePool> mShutdownPromisePool;
MediaEventListener mOnTrackWaitingForKeyListener;
void OnFirstDemuxCompleted(TrackInfo::TrackType aType,
RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnFirstDemuxFailed(TrackInfo::TrackType aType,
const MediaResult& aError);
void MaybeResolveMetadataPromise();
// Stores presentation info required for playback.
MediaInfo mInfo;
UniquePtr<MetadataTags> mTags;
// A flag indicating if the start time is known or not.
bool mHasStartTime = false;
void ShutdownDecoder(TrackType aTrack);
RefPtr<ShutdownPromise> TearDownDecoders();
bool mShutdown = false;
// Buffered range.
Canonical<media::TimeIntervals> mBuffered;
// Used to send TimedMetadata to the listener.
TimedMetadataEventProducer mTimedMetadataEvent;
// Notify if this media is not seekable.
MediaEventProducer<void> mOnMediaNotSeekable;
// Notify if we are waiting for a decryption key.
MediaEventProducer<TrackInfo::TrackType> mOnTrackWaitingForKey;
MediaEventProducer<nsTArray<uint8_t>, nsString> mOnEncrypted;
MediaEventProducer<void> mOnWaitingForKey;
MediaEventProducer<MediaResult> mOnDecodeWarning;
MediaEventProducer<VideoInfo> mOnStoreDecoderBenchmark;
MediaEventProducer<VideoInfo, AudioInfo> mTrackInfoUpdatedEvent;
RefPtr<FrameStatistics> mFrameStats;
// Used in bug 1393399 for telemetry.
const MediaDecoderOwnerID mMediaDecoderOwnerID;
bool ResolveSetCDMPromiseIfDone(TrackType aTrack);
void PrepareToSetCDMForTrack(TrackType aTrack);
MozPromiseHolder<SetCDMPromise> mSetCDMPromise;
TrackSet mSetCDMForTracks{};
bool IsDecoderWaitingForCDM(TrackType aTrack);
void GetDebugInfo(dom::MediaFormatReaderDebugInfo& aInfo);
// Only be used on Windows when the media engine playback is enabled.
Maybe<uint64_t> mMediaEngineId;
const Maybe<TrackingId> mTrackingId;
};
} // namespace mozilla
#endif