forked from mirrors/gecko-dev
		
	 27e5308381
			
		
	
	
		27e5308381
		
	
	
	
	
		
			
			This is another WebGPU API update, it picks up a lot of changes that were made recently: - new bind group layout - new render pipeline descriptor - new vertex formats - limits - compressed texture formats - index format - query sets - and more small ones! It also brings in the updated `gfx/wgpu` to support these API changes. Differential Revision: https://phabricator.services.mozilla.com/D107013
		
			
				
	
	
		
			31 lines
		
	
	
	
		
			873 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
	
		
			873 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef GPU_CompilationInfo_H_
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| #define GPU_CompilationInfo_H_
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| 
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| #include "nsWrapperCache.h"
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| #include "ObjectModel.h"
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| 
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| namespace mozilla {
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| namespace webgpu {
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| class ShaderModule;
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| 
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| class CompilationInfo final : public nsWrapperCache,
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|                               public ChildOf<ShaderModule> {
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|  public:
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|   GPU_DECL_CYCLE_COLLECTION(CompilationInfo)
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|   GPU_DECL_JS_WRAP(CompilationInfo)
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| 
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|  private:
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|   explicit CompilationInfo(ShaderModule* const aParent);
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|   ~CompilationInfo() = default;
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|   void Cleanup() {}
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| };
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| 
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| }  // namespace webgpu
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| }  // namespace mozilla
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| 
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| #endif  // GPU_CompilationInfo_H_
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