forked from mirrors/gecko-dev
the goal of this PR is to provide the necessary infrastructure to handle errors on the GPU process side and send them back to the client side, triggering the uncaptured error events. Differential Revision: https://phabricator.services.mozilla.com/D98542
31 lines
980 B
C++
31 lines
980 B
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ValidationError.h"
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#include "Device.h"
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#include "mozilla/dom/WebGPUBinding.h"
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namespace mozilla {
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namespace webgpu {
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GPU_IMPL_CYCLE_COLLECTION(ValidationError, mParent)
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GPU_IMPL_JS_WRAP(ValidationError)
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ValidationError::ValidationError(Device* aParent, const nsACString& aMessage)
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: ChildOf(aParent), mMessage(aMessage) {}
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ValidationError::~ValidationError() = default;
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already_AddRefed<ValidationError> ValidationError::Constructor(
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const dom::GlobalObject& aGlobal, const nsAString& aString) {
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MOZ_CRASH("TODO");
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}
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void ValidationError::GetMessage(nsAString& aMessage) const {
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CopyUTF8toUTF16(mMessage, aMessage);
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}
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} // namespace webgpu
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} // namespace mozilla
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