fune/dom/webidl/WorkerDebuggerGlobalScope.webidl
Perry Jiang 3446310d6c Bug 1618546 - give worker debugger globals their own clients r=asuth,webidl,smaug
- Worker debugger globals gets a client with a null principal
- Ensure globals are created before script loads
- Introduce WorkerGlobalScopeBase to share code
- Transfer ClientSource ownership from WorkerPrivate to worker globals
- Require getting clients from the globals instead of WorkerPrivate with the
  exception of getting the reserved client before the non-debugger global is
  created

Differential Revision: https://phabricator.services.mozilla.com/D68936
2020-04-21 06:50:53 +00:00

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1.2 KiB
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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
[Global=(WorkerDebugger), Exposed=WorkerDebugger]
interface WorkerDebuggerGlobalScope : EventTarget {
[Throws]
readonly attribute object global;
[Throws]
object createSandbox(DOMString name, object prototype);
[Throws]
void loadSubScript(DOMString url, optional object sandbox);
void enterEventLoop();
void leaveEventLoop();
void postMessage(DOMString message);
attribute EventHandler onmessage;
attribute EventHandler onmessageerror;
[Throws]
void setImmediate(Function handler);
void reportError(DOMString message);
[Throws]
sequence<any> retrieveConsoleEvents();
[Throws]
void setConsoleEventHandler(AnyCallback? handler);
// base64 utility methods
[Throws]
DOMString btoa(DOMString btoa);
[Throws]
DOMString atob(DOMString atob);
};
// So you can debug while you debug
partial interface WorkerDebuggerGlobalScope {
void dump(optional DOMString string);
};