fune/widget/windows/InProcessWinCompositorWidget.cpp
Chris Martin 795cf400a0 Bug 1604412 - Give CompositorWidgetChild more window info r=sotaro
CompositorWidgetChild is about to be responsible for creating,
destroying, and presenting a shared buffer that CompositorWidgetParent
will draw into. To do this, it will need the window handle,
transparency mode changes, window size changes, and window size mode
changes.

Its creation is also about to become fallible, so it needs a separate
initialization routine.

Differential Revision: https://phabricator.services.mozilla.com/D57430

--HG--
extra : moz-landing-system : lando
2020-01-08 18:37:38 +00:00

356 lines
10 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "InProcessWinCompositorWidget.h"
#include "mozilla/StaticPrefs_layers.h"
#include "mozilla/gfx/DeviceManagerDx.h"
#include "mozilla/gfx/Point.h"
#include "mozilla/layers/Compositor.h"
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/webrender/RenderThread.h"
#include "mozilla/widget/PlatformWidgetTypes.h"
#include "gfxPlatform.h"
#include "HeadlessCompositorWidget.h"
#include "HeadlessWidget.h"
#include "nsWindow.h"
#include "VsyncDispatcher.h"
#include "WinCompositorWindowThread.h"
#include "VRShMem.h"
#include <ddraw.h>
namespace mozilla {
namespace widget {
using namespace mozilla::gfx;
using namespace mozilla;
/* static */
RefPtr<CompositorWidget> CompositorWidget::CreateLocal(
const CompositorWidgetInitData& aInitData,
const layers::CompositorOptions& aOptions, nsIWidget* aWidget) {
if (aInitData.type() ==
CompositorWidgetInitData::THeadlessCompositorWidgetInitData) {
return new HeadlessCompositorWidget(
aInitData.get_HeadlessCompositorWidgetInitData(), aOptions,
static_cast<HeadlessWidget*>(aWidget));
} else {
return new InProcessWinCompositorWidget(
aInitData.get_WinCompositorWidgetInitData(), aOptions,
static_cast<nsWindow*>(aWidget));
}
}
InProcessWinCompositorWidget::InProcessWinCompositorWidget(
const WinCompositorWidgetInitData& aInitData,
const layers::CompositorOptions& aOptions, nsWindow* aWindow)
: WinCompositorWidget(aInitData, aOptions),
mWindow(aWindow),
mWnd(reinterpret_cast<HWND>(aInitData.hWnd())),
mTransparentSurfaceLock("mTransparentSurfaceLock"),
mTransparencyMode(aInitData.transparencyMode()),
mMemoryDC(nullptr),
mCompositeDC(nullptr),
mLockedBackBufferData(nullptr) {
MOZ_ASSERT(mWindow);
MOZ_ASSERT(mWnd && ::IsWindow(mWnd));
// mNotDeferEndRemoteDrawing is set on the main thread during init,
// but is only accessed after on the compositor thread.
mNotDeferEndRemoteDrawing =
StaticPrefs::layers_offmainthreadcomposition_frame_rate() == 0 ||
gfxPlatform::IsInLayoutAsapMode() || gfxPlatform::ForceSoftwareVsync();
}
void InProcessWinCompositorWidget::OnDestroyWindow() {
EnterPresentLock();
MutexAutoLock lock(mTransparentSurfaceLock);
mTransparentSurface = nullptr;
mMemoryDC = nullptr;
LeavePresentLock();
}
bool InProcessWinCompositorWidget::OnWindowResize(
const LayoutDeviceIntSize& aSize) {
return true;
}
void InProcessWinCompositorWidget::OnWindowModeChange(nsSizeMode aSizeMode) {}
bool InProcessWinCompositorWidget::PreRender(WidgetRenderingContext* aContext) {
// This can block waiting for WM_SETTEXT to finish
// Using PreRender is unnecessarily pessimistic because
// we technically only need to block during the present call
// not all of compositor rendering
mPresentLock.Enter();
return true;
}
void InProcessWinCompositorWidget::PostRender(
WidgetRenderingContext* aContext) {
mPresentLock.Leave();
}
LayoutDeviceIntSize InProcessWinCompositorWidget::GetClientSize() {
RECT r;
if (!::GetClientRect(mWnd, &r)) {
return LayoutDeviceIntSize();
}
return LayoutDeviceIntSize(r.right - r.left, r.bottom - r.top);
}
already_AddRefed<gfx::DrawTarget>
InProcessWinCompositorWidget::StartRemoteDrawing() {
MutexAutoLock lock(mTransparentSurfaceLock);
MOZ_ASSERT(!mCompositeDC);
RefPtr<gfxASurface> surf;
if (mTransparencyMode == eTransparencyTransparent) {
surf = EnsureTransparentSurface();
}
// Must call this after EnsureTransparentSurface(), since it could update
// the DC.
HDC dc = GetWindowSurface();
if (!surf) {
if (!dc) {
return nullptr;
}
uint32_t flags = (mTransparencyMode == eTransparencyOpaque)
? 0
: gfxWindowsSurface::FLAG_IS_TRANSPARENT;
surf = new gfxWindowsSurface(dc, flags);
}
IntSize size = surf->GetSize();
if (size.width <= 0 || size.height <= 0) {
if (dc) {
FreeWindowSurface(dc);
}
return nullptr;
}
RefPtr<DrawTarget> dt =
mozilla::gfx::Factory::CreateDrawTargetForCairoSurface(
surf->CairoSurface(), size);
if (dt) {
mCompositeDC = dc;
} else {
FreeWindowSurface(dc);
}
return dt.forget();
}
void InProcessWinCompositorWidget::EndRemoteDrawing() {
MOZ_ASSERT(!mLockedBackBufferData);
if (mTransparencyMode == eTransparencyTransparent) {
MOZ_ASSERT(mTransparentSurface);
RedrawTransparentWindow();
}
if (mCompositeDC) {
FreeWindowSurface(mCompositeDC);
}
mCompositeDC = nullptr;
}
bool InProcessWinCompositorWidget::NeedsToDeferEndRemoteDrawing() {
if (mNotDeferEndRemoteDrawing) {
return false;
}
IDirectDraw7* ddraw = DeviceManagerDx::Get()->GetDirectDraw();
if (!ddraw) {
return false;
}
DWORD scanLine = 0;
int height = ::GetSystemMetrics(SM_CYSCREEN);
HRESULT ret = ddraw->GetScanLine(&scanLine);
if (ret == DDERR_VERTICALBLANKINPROGRESS) {
scanLine = 0;
} else if (ret != DD_OK) {
return false;
}
// Check if there is a risk of tearing with GDI.
if (static_cast<int>(scanLine) > height / 2) {
// No need to defer.
return false;
}
return true;
}
already_AddRefed<gfx::DrawTarget>
InProcessWinCompositorWidget::GetBackBufferDrawTarget(
gfx::DrawTarget* aScreenTarget, const gfx::IntRect& aRect,
bool* aOutIsCleared) {
MOZ_ASSERT(!mLockedBackBufferData);
RefPtr<gfx::DrawTarget> target = CompositorWidget::GetBackBufferDrawTarget(
aScreenTarget, aRect, aOutIsCleared);
if (!target) {
return nullptr;
}
MOZ_ASSERT(target->GetBackendType() == BackendType::CAIRO);
uint8_t* destData;
IntSize destSize;
int32_t destStride;
SurfaceFormat destFormat;
if (!target->LockBits(&destData, &destSize, &destStride, &destFormat)) {
// LockBits is not supported. Use original DrawTarget.
return target.forget();
}
RefPtr<gfx::DrawTarget> dataTarget = Factory::CreateDrawTargetForData(
BackendType::CAIRO, destData, destSize, destStride, destFormat);
mLockedBackBufferData = destData;
return dataTarget.forget();
}
already_AddRefed<gfx::SourceSurface>
InProcessWinCompositorWidget::EndBackBufferDrawing() {
if (mLockedBackBufferData) {
MOZ_ASSERT(mLastBackBuffer);
mLastBackBuffer->ReleaseBits(mLockedBackBufferData);
mLockedBackBufferData = nullptr;
}
return CompositorWidget::EndBackBufferDrawing();
}
bool InProcessWinCompositorWidget::InitCompositor(
layers::Compositor* aCompositor) {
if (aCompositor->GetBackendType() == layers::LayersBackend::LAYERS_BASIC) {
DeviceManagerDx::Get()->InitializeDirectDraw();
}
return true;
}
void InProcessWinCompositorWidget::EnterPresentLock() { mPresentLock.Enter(); }
void InProcessWinCompositorWidget::LeavePresentLock() { mPresentLock.Leave(); }
RefPtr<gfxASurface> InProcessWinCompositorWidget::EnsureTransparentSurface() {
mTransparentSurfaceLock.AssertCurrentThreadOwns();
MOZ_ASSERT(mTransparencyMode == eTransparencyTransparent);
IntSize size = GetClientSize().ToUnknownSize();
if (!mTransparentSurface || mTransparentSurface->GetSize() != size) {
mTransparentSurface = nullptr;
mMemoryDC = nullptr;
CreateTransparentSurface(size);
}
RefPtr<gfxASurface> surface = mTransparentSurface;
return surface.forget();
}
void InProcessWinCompositorWidget::CreateTransparentSurface(
const gfx::IntSize& aSize) {
mTransparentSurfaceLock.AssertCurrentThreadOwns();
MOZ_ASSERT(!mTransparentSurface && !mMemoryDC);
RefPtr<gfxWindowsSurface> surface =
new gfxWindowsSurface(aSize, SurfaceFormat::A8R8G8B8_UINT32);
mTransparentSurface = surface;
mMemoryDC = surface->GetDC();
}
void InProcessWinCompositorWidget::UpdateTransparency(
nsTransparencyMode aMode) {
EnterPresentLock();
MutexAutoLock lock(mTransparentSurfaceLock);
if (mTransparencyMode == aMode) {
return;
}
mTransparencyMode = aMode;
mTransparentSurface = nullptr;
mMemoryDC = nullptr;
if (mTransparencyMode == eTransparencyTransparent) {
EnsureTransparentSurface();
}
LeavePresentLock();
}
bool InProcessWinCompositorWidget::HasGlass() const {
MOZ_ASSERT(layers::CompositorThreadHolder::IsInCompositorThread() ||
wr::RenderThread::IsInRenderThread());
nsTransparencyMode transparencyMode = mTransparencyMode;
return transparencyMode == eTransparencyGlass ||
transparencyMode == eTransparencyBorderlessGlass;
}
void InProcessWinCompositorWidget::ClearTransparentWindow() {
EnterPresentLock();
MutexAutoLock lock(mTransparentSurfaceLock);
if (!mTransparentSurface) {
return;
}
EnsureTransparentSurface();
IntSize size = mTransparentSurface->GetSize();
if (!size.IsEmpty()) {
RefPtr<DrawTarget> drawTarget =
gfxPlatform::CreateDrawTargetForSurface(mTransparentSurface, size);
if (!drawTarget) {
return;
}
drawTarget->ClearRect(Rect(0, 0, size.width, size.height));
RedrawTransparentWindow();
}
LeavePresentLock();
}
bool InProcessWinCompositorWidget::RedrawTransparentWindow() {
MOZ_ASSERT(mTransparencyMode == eTransparencyTransparent);
LayoutDeviceIntSize size = GetClientSize();
::GdiFlush();
BLENDFUNCTION bf = {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA};
SIZE winSize = {size.width, size.height};
POINT srcPos = {0, 0};
HWND hWnd = WinUtils::GetTopLevelHWND(mWnd, true);
RECT winRect;
::GetWindowRect(hWnd, &winRect);
// perform the alpha blend
return !!::UpdateLayeredWindow(hWnd, nullptr, (POINT*)&winRect, &winSize,
mMemoryDC, &srcPos, 0, &bf, ULW_ALPHA);
}
HDC InProcessWinCompositorWidget::GetWindowSurface() {
return eTransparencyTransparent == mTransparencyMode ? mMemoryDC
: ::GetDC(mWnd);
}
void InProcessWinCompositorWidget::FreeWindowSurface(HDC dc) {
if (eTransparencyTransparent != mTransparencyMode) ::ReleaseDC(mWnd, dc);
}
bool InProcessWinCompositorWidget::IsHidden() const { return ::IsIconic(mWnd); }
nsIWidget* InProcessWinCompositorWidget::RealWidget() { return mWindow; }
void InProcessWinCompositorWidget::ObserveVsync(VsyncObserver* aObserver) {
if (RefPtr<CompositorVsyncDispatcher> cvd =
mWindow->GetCompositorVsyncDispatcher()) {
cvd->SetCompositorVsyncObserver(aObserver);
}
}
} // namespace widget
} // namespace mozilla