forked from mirrors/gecko-dev
		
	This patch also updates the bug ID for a FIXME leftover from bug 1840478 to bug 1869476, since the same FIXME is added in D190758. Co-authored-by: Frederic Wang <fred.wang@free.fr> Depends on D191322 Differential Revision: https://phabricator.services.mozilla.com/D190758
		
			
				
	
	
		
			951 lines
		
	
	
	
		
			34 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			951 lines
		
	
	
	
		
			34 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "EffectCompositor.h"
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#include "mozilla/dom/Animation.h"
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#include "mozilla/dom/Element.h"
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#include "mozilla/dom/KeyframeEffect.h"
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#include "mozilla/AnimationComparator.h"
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#include "mozilla/AnimationPerformanceWarning.h"
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#include "mozilla/AnimationTarget.h"
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#include "mozilla/AnimationUtils.h"
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#include "mozilla/AutoRestore.h"
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#include "mozilla/ComputedStyleInlines.h"
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#include "mozilla/EffectSet.h"
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#include "mozilla/LayerAnimationInfo.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/PresShellInlines.h"
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#include "mozilla/RestyleManager.h"
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#include "mozilla/ServoBindings.h"  // Servo_GetProperties_Overriding_Animation
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#include "mozilla/ServoStyleSet.h"
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#include "mozilla/StaticPrefs_layers.h"
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#include "mozilla/StyleAnimationValue.h"
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#include "nsContentUtils.h"
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#include "nsCSSPropertyIDSet.h"
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#include "nsCSSProps.h"
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#include "nsDisplayItemTypes.h"
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#include "nsLayoutUtils.h"
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#include "nsTArray.h"
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using mozilla::dom::Animation;
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using mozilla::dom::Element;
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using mozilla::dom::KeyframeEffect;
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namespace mozilla {
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NS_IMPL_CYCLE_COLLECTION_CLASS(EffectCompositor)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(EffectCompositor)
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  for (auto& elementSet : tmp->mElementsToRestyle) {
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    elementSet.Clear();
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  }
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(EffectCompositor)
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  for (const auto& elementSet : tmp->mElementsToRestyle) {
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    for (const auto& key : elementSet.Keys()) {
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      CycleCollectionNoteChild(cb, key.mElement,
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                               "EffectCompositor::mElementsToRestyle[]",
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                               cb.Flags());
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    }
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  }
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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/* static */
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bool EffectCompositor::AllowCompositorAnimationsOnFrame(
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    const nsIFrame* aFrame,
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    AnimationPerformanceWarning::Type& aWarning /* out */) {
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  if (aFrame->RefusedAsyncAnimation()) {
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    return false;
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  }
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  if (!nsLayoutUtils::AreAsyncAnimationsEnabled()) {
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    if (StaticPrefs::layers_offmainthreadcomposition_log_animations()) {
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      nsCString message;
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      message.AppendLiteral(
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          "Performance warning: Async animations are "
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          "disabled");
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      AnimationUtils::LogAsyncAnimationFailure(message);
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    }
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    return false;
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  }
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  // Disable async animations if we have a rendering observer that
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  // depends on our content (svg masking, -moz-element etc) so that
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  // it gets updated correctly.
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  nsIContent* content = aFrame->GetContent();
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  while (content) {
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    if (content->HasRenderingObservers()) {
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      aWarning = AnimationPerformanceWarning::Type::HasRenderingObserver;
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      return false;
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    }
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    content = content->GetParent();
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  }
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  return true;
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}
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// Helper function to factor out the common logic from
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// GetAnimationsForCompositor and HasAnimationsForCompositor.
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//
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// Takes an optional array to fill with eligible animations.
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//
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// Returns true if there are eligible animations, false otherwise.
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bool FindAnimationsForCompositor(
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    const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet,
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    nsTArray<RefPtr<dom::Animation>>* aMatches /*out*/) {
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  // Do not process any animations on the compositor when in print or print
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  // preview.
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  if (aFrame->PresContext()->IsPrintingOrPrintPreview()) {
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    return false;
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  }
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  MOZ_ASSERT(
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      aPropertySet.IsSubsetOf(LayerAnimationInfo::GetCSSPropertiesFor(
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          DisplayItemType::TYPE_TRANSFORM)) ||
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          aPropertySet.IsSubsetOf(LayerAnimationInfo::GetCSSPropertiesFor(
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              DisplayItemType::TYPE_OPACITY)) ||
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          aPropertySet.IsSubsetOf(LayerAnimationInfo::GetCSSPropertiesFor(
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              DisplayItemType::TYPE_BACKGROUND_COLOR)),
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      "Should be the subset of transform-like properties, or opacity, "
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      "or background color");
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  MOZ_ASSERT(!aMatches || aMatches->IsEmpty(),
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             "Matches array, if provided, should be empty");
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  EffectSet* effects = EffectSet::GetForFrame(aFrame, aPropertySet);
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  if (!effects || effects->IsEmpty()) {
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    return false;
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  }
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  AnimationPerformanceWarning::Type warning =
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      AnimationPerformanceWarning::Type::None;
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  if (!EffectCompositor::AllowCompositorAnimationsOnFrame(aFrame, warning)) {
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    if (warning != AnimationPerformanceWarning::Type::None) {
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      EffectCompositor::SetPerformanceWarning(
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          aFrame, aPropertySet, AnimationPerformanceWarning(warning));
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    }
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    return false;
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  }
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  // The animation cascade will almost always be up-to-date by this point
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  // but there are some cases such as when we are restoring the refresh driver
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  // from test control after seeking where it might not be the case.
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  //
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  // Those cases are probably not important but just to be safe, let's make
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  // sure the cascade is up to date since if it *is* up to date, this is
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  // basically a no-op.
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  Maybe<NonOwningAnimationTarget> pseudoElement =
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      EffectCompositor::GetAnimationElementAndPseudoForFrame(
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          nsLayoutUtils::GetStyleFrame(aFrame));
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  MOZ_ASSERT(pseudoElement,
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             "We have a valid element for the frame, if we don't we should "
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             "have bailed out at above the call to EffectSet::Get");
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  EffectCompositor::MaybeUpdateCascadeResults(pseudoElement->mElement,
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                                              pseudoElement->mPseudoType);
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  bool foundRunningAnimations = false;
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  for (KeyframeEffect* effect : *effects) {
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    auto effectWarning = AnimationPerformanceWarning::Type::None;
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    KeyframeEffect::MatchForCompositor matchResult =
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        effect->IsMatchForCompositor(aPropertySet, aFrame, *effects,
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                                     effectWarning);
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    if (effectWarning != AnimationPerformanceWarning::Type::None) {
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      EffectCompositor::SetPerformanceWarning(
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          aFrame, aPropertySet, AnimationPerformanceWarning(effectWarning));
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    }
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    if (matchResult ==
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        KeyframeEffect::MatchForCompositor::NoAndBlockThisProperty) {
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      // For a given |aFrame|, we don't want some animations of |aPropertySet|
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      // to run on the compositor and others to run on the main thread, so if
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      // any need to be synchronized with the main thread, run them all there.
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      if (aMatches) {
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        aMatches->Clear();
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      }
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      return false;
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    }
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    if (matchResult == KeyframeEffect::MatchForCompositor::No) {
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      continue;
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    }
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    if (aMatches) {
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      aMatches->AppendElement(effect->GetAnimation());
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    }
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    if (matchResult == KeyframeEffect::MatchForCompositor::Yes) {
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      foundRunningAnimations = true;
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    }
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  }
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  // If all animations we added were not currently playing animations, don't
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  // send them to the compositor.
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  if (aMatches && !foundRunningAnimations) {
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    aMatches->Clear();
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  }
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  MOZ_ASSERT(!foundRunningAnimations || !aMatches || !aMatches->IsEmpty(),
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             "If return value is true, matches array should be non-empty");
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  if (aMatches && foundRunningAnimations) {
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    aMatches->Sort(AnimationPtrComparator<RefPtr<dom::Animation>>());
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  }
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  return foundRunningAnimations;
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}
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void EffectCompositor::RequestRestyle(dom::Element* aElement,
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                                      PseudoStyleType aPseudoType,
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                                      RestyleType aRestyleType,
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                                      CascadeLevel aCascadeLevel) {
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  if (!mPresContext) {
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    // Pres context will be null after the effect compositor is disconnected.
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    return;
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  }
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  // Ignore animations on orphaned elements and elements in documents without
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  // a pres shell (e.g. XMLHttpRequest responseXML documents).
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  if (!nsContentUtils::GetPresShellForContent(aElement)) {
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    return;
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  }
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  auto& elementsToRestyle = mElementsToRestyle[aCascadeLevel];
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  PseudoElementHashEntry::KeyType key = {aElement, aPseudoType};
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  bool& restyleEntry = elementsToRestyle.LookupOrInsert(key, false);
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  if (aRestyleType == RestyleType::Throttled) {
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    mPresContext->PresShell()->SetNeedThrottledAnimationFlush();
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  } else {
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    // Update hashtable first in case PostRestyleForAnimation mutates it
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    // and invalidates the restyleEntry reference.
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    // (It shouldn't, but just to be sure.)
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    bool skipRestyle = std::exchange(restyleEntry, true);
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    if (!skipRestyle) {
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      PostRestyleForAnimation(aElement, aPseudoType, aCascadeLevel);
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    }
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  }
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  if (aRestyleType == RestyleType::Layer) {
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    mPresContext->RestyleManager()->IncrementAnimationGeneration();
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    if (auto* effectSet = EffectSet::Get(aElement, aPseudoType)) {
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      effectSet->UpdateAnimationGeneration(mPresContext);
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    }
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  }
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}
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void EffectCompositor::PostRestyleForAnimation(dom::Element* aElement,
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                                               PseudoStyleType aPseudoType,
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                                               CascadeLevel aCascadeLevel) {
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  if (!mPresContext) {
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    return;
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  }
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  // FIXME: Bug 1615083 KeyframeEffect::SetTarget() and
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  // KeyframeEffect::SetPseudoElement() may set a non-existing pseudo element,
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  // and we still have to update its style, based on the wpt. However, we don't
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  // have the generated element here, so we failed the wpt.
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  //
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  // See wpt for more info: web-animations/interfaces/KeyframeEffect/target.html
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  Element* element =
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      AnimationUtils::GetElementForRestyle(aElement, aPseudoType);
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  if (!element) {
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    return;
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  }
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  RestyleHint hint = aCascadeLevel == CascadeLevel::Transitions
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                         ? RestyleHint::RESTYLE_CSS_TRANSITIONS
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                         : RestyleHint::RESTYLE_CSS_ANIMATIONS;
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  MOZ_ASSERT(NS_IsMainThread(),
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             "Restyle request during restyling should be requested only on "
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             "the main-thread. e.g. after the parallel traversal");
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  if (ServoStyleSet::IsInServoTraversal() || mIsInPreTraverse) {
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    MOZ_ASSERT(hint == RestyleHint::RESTYLE_CSS_ANIMATIONS ||
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               hint == RestyleHint::RESTYLE_CSS_TRANSITIONS);
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    // We can't call Servo_NoteExplicitHints here since AtomicRefCell does not
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    // allow us mutate ElementData of the |aElement| in SequentialTask.
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    // Instead we call Servo_NoteExplicitHints for the element in PreTraverse()
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    // which will be called right before the second traversal that we do for
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    // updating CSS animations.
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    // In that case PreTraverse() will return true so that we know to do the
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    // second traversal so we don't need to post any restyle requests to the
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    // PresShell.
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    return;
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  }
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  MOZ_ASSERT(!mPresContext->RestyleManager()->IsInStyleRefresh());
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  mPresContext->PresShell()->RestyleForAnimation(element, hint);
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}
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void EffectCompositor::PostRestyleForThrottledAnimations() {
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  for (size_t i = 0; i < kCascadeLevelCount; i++) {
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    CascadeLevel cascadeLevel = CascadeLevel(i);
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    auto& elementSet = mElementsToRestyle[cascadeLevel];
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    for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
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      bool& postedRestyle = iter.Data();
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      if (postedRestyle) {
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        continue;
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      }
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      PostRestyleForAnimation(iter.Key().mElement, iter.Key().mPseudoType,
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                              cascadeLevel);
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      postedRestyle = true;
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    }
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  }
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}
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void EffectCompositor::ClearRestyleRequestsFor(Element* aElement) {
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  MOZ_ASSERT(aElement);
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  auto& elementsToRestyle = mElementsToRestyle[CascadeLevel::Animations];
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  PseudoStyleType pseudoType = aElement->GetPseudoElementType();
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  if (pseudoType == PseudoStyleType::NotPseudo) {
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    PseudoElementHashEntry::KeyType notPseudoKey = {aElement,
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                                                    PseudoStyleType::NotPseudo};
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    PseudoElementHashEntry::KeyType beforePseudoKey = {aElement,
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                                                       PseudoStyleType::before};
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    PseudoElementHashEntry::KeyType afterPseudoKey = {aElement,
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                                                      PseudoStyleType::after};
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    PseudoElementHashEntry::KeyType markerPseudoKey = {aElement,
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                                                       PseudoStyleType::marker};
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    elementsToRestyle.Remove(notPseudoKey);
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    elementsToRestyle.Remove(beforePseudoKey);
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    elementsToRestyle.Remove(afterPseudoKey);
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    elementsToRestyle.Remove(markerPseudoKey);
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  } else if (AnimationUtils::IsSupportedPseudoForAnimations(pseudoType)) {
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    Element* parentElement = aElement->GetParentElement();
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    MOZ_ASSERT(parentElement);
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    PseudoElementHashEntry::KeyType key = {parentElement, pseudoType};
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    elementsToRestyle.Remove(key);
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  }
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}
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void EffectCompositor::UpdateEffectProperties(const ComputedStyle* aStyle,
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                                              Element* aElement,
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                                              PseudoStyleType aPseudoType) {
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  EffectSet* effectSet = EffectSet::Get(aElement, aPseudoType);
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  if (!effectSet) {
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    return;
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  }
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  // Style context (Gecko) or computed values (Stylo) change might cause CSS
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  // cascade level, e.g removing !important, so we should update the cascading
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  // result.
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  effectSet->MarkCascadeNeedsUpdate();
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  for (KeyframeEffect* effect : *effectSet) {
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    effect->UpdateProperties(aStyle);
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  }
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}
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namespace {
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class EffectCompositeOrderComparator {
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 public:
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  bool Equals(const KeyframeEffect* a, const KeyframeEffect* b) const {
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    return a == b;
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  }
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  bool LessThan(const KeyframeEffect* a, const KeyframeEffect* b) const {
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    MOZ_ASSERT(a->GetAnimation() && b->GetAnimation());
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    MOZ_ASSERT(
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        Equals(a, b) ||
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        a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation()) !=
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            b->GetAnimation()->HasLowerCompositeOrderThan(*a->GetAnimation()));
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    return a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation());
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  }
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};
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}  // namespace
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static void ComposeSortedEffects(
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    const nsTArray<KeyframeEffect*>& aSortedEffects,
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						|
    const EffectSet* aEffectSet, EffectCompositor::CascadeLevel aCascadeLevel,
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						|
    StyleAnimationValueMap* aAnimationValues) {
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  const bool isTransition =
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      aCascadeLevel == EffectCompositor::CascadeLevel::Transitions;
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						|
  nsCSSPropertyIDSet propertiesToSkip;
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						|
  // Transitions should be overridden by running animations of the same
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						|
  // property per https://drafts.csswg.org/css-transitions/#application:
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						|
  //
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						|
  // > Implementations must add this value to the cascade if and only if that
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						|
  // > property is not currently undergoing a CSS Animation on the same element.
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						|
  //
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  // FIXME(emilio, bug 1606176): This should assert that
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						|
  // aEffectSet->PropertiesForAnimationsLevel() is up-to-date, and it may not
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						|
  // follow the spec in those cases. There are various places where we get style
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  // without flushing that would trigger the below assertion.
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  //
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  // MOZ_ASSERT_IF(aEffectSet, !aEffectSet->CascadeNeedsUpdate());
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  if (aEffectSet) {
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    propertiesToSkip =
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        isTransition ? aEffectSet->PropertiesForAnimationsLevel()
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                     : aEffectSet->PropertiesForAnimationsLevel().Inverse();
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  }
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  for (KeyframeEffect* effect : aSortedEffects) {
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    auto* animation = effect->GetAnimation();
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    MOZ_ASSERT(!isTransition || animation->CascadeLevel() == aCascadeLevel);
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    animation->ComposeStyle(*aAnimationValues, propertiesToSkip);
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  }
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}
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bool EffectCompositor::GetServoAnimationRule(
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						|
    const dom::Element* aElement, PseudoStyleType aPseudoType,
 | 
						|
    CascadeLevel aCascadeLevel, StyleAnimationValueMap* aAnimationValues) {
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						|
  MOZ_ASSERT(aAnimationValues);
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						|
  // Gecko_GetAnimationRule should have already checked this
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  MOZ_ASSERT(nsContentUtils::GetPresShellForContent(aElement),
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						|
             "Should not be trying to run animations on elements in documents"
 | 
						|
             " without a pres shell (e.g. XMLHttpRequest documents)");
 | 
						|
 | 
						|
  EffectSet* effectSet = EffectSet::Get(aElement, aPseudoType);
 | 
						|
  if (!effectSet) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  const bool isTransition = aCascadeLevel == CascadeLevel::Transitions;
 | 
						|
 | 
						|
  // Get a list of effects sorted by composite order.
 | 
						|
  nsTArray<KeyframeEffect*> sortedEffectList(effectSet->Count());
 | 
						|
  for (KeyframeEffect* effect : *effectSet) {
 | 
						|
    if (isTransition &&
 | 
						|
        effect->GetAnimation()->CascadeLevel() != aCascadeLevel) {
 | 
						|
      // We may need to use transition rules for the animations level for the
 | 
						|
      // case of missing keyframes in animations, but we don't ever need to look
 | 
						|
      // at non-transition levels to build a transition rule. When the effect
 | 
						|
      // set information is out of date (see above), this avoids creating bogus
 | 
						|
      // transition rules, see bug 1605610.
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    sortedEffectList.AppendElement(effect);
 | 
						|
  }
 | 
						|
 | 
						|
  if (sortedEffectList.IsEmpty()) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  sortedEffectList.Sort(EffectCompositeOrderComparator());
 | 
						|
 | 
						|
  ComposeSortedEffects(sortedEffectList, effectSet, aCascadeLevel,
 | 
						|
                       aAnimationValues);
 | 
						|
 | 
						|
  MOZ_ASSERT(effectSet == EffectSet::Get(aElement, aPseudoType),
 | 
						|
             "EffectSet should not change while composing style");
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool EffectCompositor::ComposeServoAnimationRuleForEffect(
 | 
						|
    KeyframeEffect& aEffect, CascadeLevel aCascadeLevel,
 | 
						|
    StyleAnimationValueMap* aAnimationValues) {
 | 
						|
  MOZ_ASSERT(aAnimationValues);
 | 
						|
  MOZ_ASSERT(mPresContext && mPresContext->IsDynamic(),
 | 
						|
             "Should not be in print preview");
 | 
						|
 | 
						|
  NonOwningAnimationTarget target = aEffect.GetAnimationTarget();
 | 
						|
  if (!target) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // Don't try to compose animations for elements in documents without a pres
 | 
						|
  // shell (e.g. XMLHttpRequest documents).
 | 
						|
  if (!nsContentUtils::GetPresShellForContent(target.mElement)) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // GetServoAnimationRule is called as part of the regular style resolution
 | 
						|
  // where the cascade results are updated in the pre-traversal as needed.
 | 
						|
  // This function, however, is only called when committing styles so we
 | 
						|
  // need to ensure the cascade results are up-to-date manually.
 | 
						|
  MaybeUpdateCascadeResults(target.mElement, target.mPseudoType);
 | 
						|
 | 
						|
  EffectSet* effectSet = EffectSet::Get(target.mElement, target.mPseudoType);
 | 
						|
 | 
						|
  // Get a list of effects sorted by composite order up to and including
 | 
						|
  // |aEffect|, even if it is not in the EffectSet.
 | 
						|
  auto comparator = EffectCompositeOrderComparator();
 | 
						|
  nsTArray<KeyframeEffect*> sortedEffectList(effectSet ? effectSet->Count() + 1
 | 
						|
                                                       : 1);
 | 
						|
  if (effectSet) {
 | 
						|
    for (KeyframeEffect* effect : *effectSet) {
 | 
						|
      if (comparator.LessThan(effect, &aEffect)) {
 | 
						|
        sortedEffectList.AppendElement(effect);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    sortedEffectList.Sort(comparator);
 | 
						|
  }
 | 
						|
  sortedEffectList.AppendElement(&aEffect);
 | 
						|
 | 
						|
  ComposeSortedEffects(sortedEffectList, effectSet, aCascadeLevel,
 | 
						|
                       aAnimationValues);
 | 
						|
 | 
						|
  MOZ_ASSERT(effectSet == EffectSet::Get(target.mElement, target.mPseudoType),
 | 
						|
             "EffectSet should not change while composing style");
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool EffectCompositor::HasPendingStyleUpdates() const {
 | 
						|
  for (auto& elementSet : mElementsToRestyle) {
 | 
						|
    if (elementSet.Count()) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
bool EffectCompositor::HasAnimationsForCompositor(const nsIFrame* aFrame,
 | 
						|
                                                  DisplayItemType aType) {
 | 
						|
  return FindAnimationsForCompositor(
 | 
						|
      aFrame, LayerAnimationInfo::GetCSSPropertiesFor(aType), nullptr);
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
nsTArray<RefPtr<dom::Animation>> EffectCompositor::GetAnimationsForCompositor(
 | 
						|
    const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet) {
 | 
						|
  nsTArray<RefPtr<dom::Animation>> result;
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
  bool foundSome =
 | 
						|
#endif
 | 
						|
      FindAnimationsForCompositor(aFrame, aPropertySet, &result);
 | 
						|
  MOZ_ASSERT(!foundSome || !result.IsEmpty(),
 | 
						|
             "If return value is true, matches array should be non-empty");
 | 
						|
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
void EffectCompositor::ClearIsRunningOnCompositor(const nsIFrame* aFrame,
 | 
						|
                                                  DisplayItemType aType) {
 | 
						|
  EffectSet* effects = EffectSet::GetForFrame(aFrame, aType);
 | 
						|
  if (!effects) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  const nsCSSPropertyIDSet& propertySet =
 | 
						|
      LayerAnimationInfo::GetCSSPropertiesFor(aType);
 | 
						|
  for (KeyframeEffect* effect : *effects) {
 | 
						|
    effect->SetIsRunningOnCompositor(propertySet, false);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
void EffectCompositor::MaybeUpdateCascadeResults(Element* aElement,
 | 
						|
                                                 PseudoStyleType aPseudoType) {
 | 
						|
  EffectSet* effects = EffectSet::Get(aElement, aPseudoType);
 | 
						|
  if (!effects || !effects->CascadeNeedsUpdate()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  UpdateCascadeResults(*effects, aElement, aPseudoType);
 | 
						|
 | 
						|
  MOZ_ASSERT(!effects->CascadeNeedsUpdate(), "Failed to update cascade state");
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
Maybe<NonOwningAnimationTarget>
 | 
						|
EffectCompositor::GetAnimationElementAndPseudoForFrame(const nsIFrame* aFrame) {
 | 
						|
  // Always return the same object to benefit from return-value optimization.
 | 
						|
  Maybe<NonOwningAnimationTarget> result;
 | 
						|
 | 
						|
  PseudoStyleType pseudoType = aFrame->Style()->GetPseudoType();
 | 
						|
 | 
						|
  if (pseudoType != PseudoStyleType::NotPseudo &&
 | 
						|
      !AnimationUtils::IsSupportedPseudoForAnimations(pseudoType)) {
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  nsIContent* content = aFrame->GetContent();
 | 
						|
  if (!content) {
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  if (AnimationUtils::IsSupportedPseudoForAnimations(pseudoType)) {
 | 
						|
    content = content->GetParent();
 | 
						|
    if (!content) {
 | 
						|
      return result;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (!content->IsElement()) {
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  result.emplace(content->AsElement(), pseudoType);
 | 
						|
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
nsCSSPropertyIDSet EffectCompositor::GetOverriddenProperties(
 | 
						|
    EffectSet& aEffectSet, Element* aElement, PseudoStyleType aPseudoType) {
 | 
						|
  MOZ_ASSERT(aElement, "Should have an element to get style data from");
 | 
						|
 | 
						|
  nsCSSPropertyIDSet result;
 | 
						|
 | 
						|
  Element* elementForRestyle =
 | 
						|
      AnimationUtils::GetElementForRestyle(aElement, aPseudoType);
 | 
						|
  if (!elementForRestyle) {
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  static constexpr size_t compositorAnimatableCount =
 | 
						|
      nsCSSPropertyIDSet::CompositorAnimatableCount();
 | 
						|
  AutoTArray<nsCSSPropertyID, compositorAnimatableCount> propertiesToTrack;
 | 
						|
  {
 | 
						|
    nsCSSPropertyIDSet propertiesToTrackAsSet;
 | 
						|
    for (KeyframeEffect* effect : aEffectSet) {
 | 
						|
      for (const AnimationProperty& property : effect->Properties()) {
 | 
						|
        if (property.mProperty.IsCustom()) {
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
        if (nsCSSProps::PropHasFlags(property.mProperty.mID,
 | 
						|
                                     CSSPropFlags::CanAnimateOnCompositor) &&
 | 
						|
            !propertiesToTrackAsSet.HasProperty(property.mProperty.mID)) {
 | 
						|
          propertiesToTrackAsSet.AddProperty(property.mProperty.mID);
 | 
						|
          propertiesToTrack.AppendElement(property.mProperty.mID);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      // Skip iterating over the rest of the effects if we've already
 | 
						|
      // found all the compositor-animatable properties.
 | 
						|
      if (propertiesToTrack.Length() == compositorAnimatableCount) {
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (propertiesToTrack.IsEmpty()) {
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  Servo_GetProperties_Overriding_Animation(elementForRestyle,
 | 
						|
                                           &propertiesToTrack, &result);
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
void EffectCompositor::UpdateCascadeResults(EffectSet& aEffectSet,
 | 
						|
                                            Element* aElement,
 | 
						|
                                            PseudoStyleType aPseudoType) {
 | 
						|
  MOZ_ASSERT(EffectSet::Get(aElement, aPseudoType) == &aEffectSet,
 | 
						|
             "Effect set should correspond to the specified (pseudo-)element");
 | 
						|
  if (aEffectSet.IsEmpty()) {
 | 
						|
    aEffectSet.MarkCascadeUpdated();
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Get a list of effects sorted by composite order.
 | 
						|
  nsTArray<KeyframeEffect*> sortedEffectList(aEffectSet.Count());
 | 
						|
  for (KeyframeEffect* effect : aEffectSet) {
 | 
						|
    sortedEffectList.AppendElement(effect);
 | 
						|
  }
 | 
						|
  sortedEffectList.Sort(EffectCompositeOrderComparator());
 | 
						|
 | 
						|
  // Get properties that override the *animations* level of the cascade.
 | 
						|
  //
 | 
						|
  // We only do this for properties that we can animate on the compositor
 | 
						|
  // since we will apply other properties on the main thread where the usual
 | 
						|
  // cascade applies.
 | 
						|
  nsCSSPropertyIDSet overriddenProperties =
 | 
						|
      GetOverriddenProperties(aEffectSet, aElement, aPseudoType);
 | 
						|
 | 
						|
  nsCSSPropertyIDSet& propertiesWithImportantRules =
 | 
						|
      aEffectSet.PropertiesWithImportantRules();
 | 
						|
  nsCSSPropertyIDSet& propertiesForAnimationsLevel =
 | 
						|
      aEffectSet.PropertiesForAnimationsLevel();
 | 
						|
 | 
						|
  static constexpr nsCSSPropertyIDSet compositorAnimatables =
 | 
						|
      nsCSSPropertyIDSet::CompositorAnimatables();
 | 
						|
  // Record which compositor-animatable properties were originally set so we can
 | 
						|
  // compare for changes later.
 | 
						|
  nsCSSPropertyIDSet prevCompositorPropertiesWithImportantRules =
 | 
						|
      propertiesWithImportantRules.Intersect(compositorAnimatables);
 | 
						|
 | 
						|
  nsCSSPropertyIDSet prevPropertiesForAnimationsLevel =
 | 
						|
      propertiesForAnimationsLevel;
 | 
						|
 | 
						|
  propertiesWithImportantRules.Empty();
 | 
						|
  propertiesForAnimationsLevel.Empty();
 | 
						|
 | 
						|
  nsCSSPropertyIDSet propertiesForTransitionsLevel;
 | 
						|
 | 
						|
  for (const KeyframeEffect* effect : sortedEffectList) {
 | 
						|
    MOZ_ASSERT(effect->GetAnimation(),
 | 
						|
               "Effects on a target element should have an Animation");
 | 
						|
    CascadeLevel cascadeLevel = effect->GetAnimation()->CascadeLevel();
 | 
						|
 | 
						|
    for (const AnimationProperty& prop : effect->Properties()) {
 | 
						|
      if (prop.mProperty.IsCustom()) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      if (overriddenProperties.HasProperty(prop.mProperty.mID)) {
 | 
						|
        propertiesWithImportantRules.AddProperty(prop.mProperty.mID);
 | 
						|
      }
 | 
						|
 | 
						|
      switch (cascadeLevel) {
 | 
						|
        case EffectCompositor::CascadeLevel::Animations:
 | 
						|
          propertiesForAnimationsLevel.AddProperty(prop.mProperty.mID);
 | 
						|
          break;
 | 
						|
        case EffectCompositor::CascadeLevel::Transitions:
 | 
						|
          propertiesForTransitionsLevel.AddProperty(prop.mProperty.mID);
 | 
						|
          break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  aEffectSet.MarkCascadeUpdated();
 | 
						|
 | 
						|
  nsPresContext* presContext = nsContentUtils::GetContextForContent(aElement);
 | 
						|
  if (!presContext) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // If properties for compositor are newly overridden by !important rules, or
 | 
						|
  // released from being overridden by !important rules, we need to update
 | 
						|
  // layers for animations level because it's a trigger to send animations to
 | 
						|
  // the compositor or pull animations back from the compositor.
 | 
						|
  if (!prevCompositorPropertiesWithImportantRules.Equals(
 | 
						|
          propertiesWithImportantRules.Intersect(compositorAnimatables))) {
 | 
						|
    presContext->EffectCompositor()->RequestRestyle(
 | 
						|
        aElement, aPseudoType, EffectCompositor::RestyleType::Layer,
 | 
						|
        EffectCompositor::CascadeLevel::Animations);
 | 
						|
  }
 | 
						|
 | 
						|
  // If we have transition properties and if the same propery for animations
 | 
						|
  // level is newly added or removed, we need to update the transition level
 | 
						|
  // rule since the it will be added/removed from the rule tree.
 | 
						|
  nsCSSPropertyIDSet changedPropertiesForAnimationLevel =
 | 
						|
      prevPropertiesForAnimationsLevel.Xor(propertiesForAnimationsLevel);
 | 
						|
  nsCSSPropertyIDSet commonProperties = propertiesForTransitionsLevel.Intersect(
 | 
						|
      changedPropertiesForAnimationLevel);
 | 
						|
  if (!commonProperties.IsEmpty()) {
 | 
						|
    EffectCompositor::RestyleType restyleType =
 | 
						|
        changedPropertiesForAnimationLevel.Intersects(compositorAnimatables)
 | 
						|
            ? EffectCompositor::RestyleType::Standard
 | 
						|
            : EffectCompositor::RestyleType::Layer;
 | 
						|
    presContext->EffectCompositor()->RequestRestyle(
 | 
						|
        aElement, aPseudoType, restyleType,
 | 
						|
        EffectCompositor::CascadeLevel::Transitions);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* static */
 | 
						|
void EffectCompositor::SetPerformanceWarning(
 | 
						|
    const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet,
 | 
						|
    const AnimationPerformanceWarning& aWarning) {
 | 
						|
  EffectSet* effects = EffectSet::GetForFrame(aFrame, aPropertySet);
 | 
						|
  if (!effects) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  for (KeyframeEffect* effect : *effects) {
 | 
						|
    effect->SetPerformanceWarning(aPropertySet, aWarning);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool EffectCompositor::PreTraverse(ServoTraversalFlags aFlags) {
 | 
						|
  return PreTraverseInSubtree(aFlags, nullptr);
 | 
						|
}
 | 
						|
 | 
						|
bool EffectCompositor::PreTraverseInSubtree(ServoTraversalFlags aFlags,
 | 
						|
                                            Element* aRoot) {
 | 
						|
  MOZ_ASSERT(NS_IsMainThread());
 | 
						|
  MOZ_ASSERT(!aRoot || nsContentUtils::GetPresShellForContent(aRoot),
 | 
						|
             "Traversal root, if provided, should be bound to a display "
 | 
						|
             "document");
 | 
						|
 | 
						|
  // Convert the root element to the parent element if the root element is
 | 
						|
  // pseudo since we check each element in mElementsToRestyle is in the subtree
 | 
						|
  // of the root element later in this function, but for pseudo elements the
 | 
						|
  // element in mElementsToRestyle is the parent of the pseudo.
 | 
						|
  if (aRoot && (aRoot->IsGeneratedContentContainerForBefore() ||
 | 
						|
                aRoot->IsGeneratedContentContainerForAfter() ||
 | 
						|
                aRoot->IsGeneratedContentContainerForMarker())) {
 | 
						|
    aRoot = aRoot->GetParentElement();
 | 
						|
  }
 | 
						|
 | 
						|
  AutoRestore<bool> guard(mIsInPreTraverse);
 | 
						|
  mIsInPreTraverse = true;
 | 
						|
 | 
						|
  // We need to force flush all throttled animations if we also have
 | 
						|
  // non-animation restyles (since we'll want the up-to-date animation style
 | 
						|
  // when we go to process them so we can trigger transitions correctly), and
 | 
						|
  // if we are currently flushing all throttled animation restyles.
 | 
						|
  bool flushThrottledRestyles =
 | 
						|
      (aRoot && aRoot->HasDirtyDescendantsForServo()) ||
 | 
						|
      (aFlags & ServoTraversalFlags::FlushThrottledAnimations);
 | 
						|
 | 
						|
  using ElementsToRestyleIterType =
 | 
						|
      nsTHashMap<PseudoElementHashEntry, bool>::ConstIterator;
 | 
						|
  auto getNeededRestyleTarget =
 | 
						|
      [&](const ElementsToRestyleIterType& aIter) -> NonOwningAnimationTarget {
 | 
						|
    NonOwningAnimationTarget returnTarget;
 | 
						|
 | 
						|
    // If aIter.Data() is false, the element only requested a throttled
 | 
						|
    // (skippable) restyle, so we can skip it if flushThrottledRestyles is not
 | 
						|
    // true.
 | 
						|
    if (!flushThrottledRestyles && !aIter.Data()) {
 | 
						|
      return returnTarget;
 | 
						|
    }
 | 
						|
 | 
						|
    const NonOwningAnimationTarget& target = aIter.Key();
 | 
						|
 | 
						|
    // Skip elements in documents without a pres shell. Normally we filter out
 | 
						|
    // such elements in RequestRestyle but it can happen that, after adding
 | 
						|
    // them to mElementsToRestyle, they are transferred to a different document.
 | 
						|
    //
 | 
						|
    // We will drop them from mElementsToRestyle at the end of the next full
 | 
						|
    // document restyle (at the end of this function) but for consistency with
 | 
						|
    // how we treat such elements in RequestRestyle, we just ignore them here.
 | 
						|
    if (!nsContentUtils::GetPresShellForContent(target.mElement)) {
 | 
						|
      return returnTarget;
 | 
						|
    }
 | 
						|
 | 
						|
    // Ignore restyles that aren't in the flattened tree subtree rooted at
 | 
						|
    // aRoot.
 | 
						|
    if (aRoot && !nsContentUtils::ContentIsFlattenedTreeDescendantOfForStyle(
 | 
						|
                     target.mElement, aRoot)) {
 | 
						|
      return returnTarget;
 | 
						|
    }
 | 
						|
 | 
						|
    returnTarget = target;
 | 
						|
    return returnTarget;
 | 
						|
  };
 | 
						|
 | 
						|
  bool foundElementsNeedingRestyle = false;
 | 
						|
 | 
						|
  nsTArray<NonOwningAnimationTarget> elementsWithCascadeUpdates;
 | 
						|
  for (size_t i = 0; i < kCascadeLevelCount; ++i) {
 | 
						|
    CascadeLevel cascadeLevel = CascadeLevel(i);
 | 
						|
    auto& elementSet = mElementsToRestyle[cascadeLevel];
 | 
						|
    for (auto iter = elementSet.ConstIter(); !iter.Done(); iter.Next()) {
 | 
						|
      const NonOwningAnimationTarget& target = getNeededRestyleTarget(iter);
 | 
						|
      if (!target.mElement) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      EffectSet* effects = EffectSet::Get(target.mElement, target.mPseudoType);
 | 
						|
      if (!effects || !effects->CascadeNeedsUpdate()) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      elementsWithCascadeUpdates.AppendElement(target);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  for (const NonOwningAnimationTarget& target : elementsWithCascadeUpdates) {
 | 
						|
    MaybeUpdateCascadeResults(target.mElement, target.mPseudoType);
 | 
						|
  }
 | 
						|
  elementsWithCascadeUpdates.Clear();
 | 
						|
 | 
						|
  for (size_t i = 0; i < kCascadeLevelCount; ++i) {
 | 
						|
    CascadeLevel cascadeLevel = CascadeLevel(i);
 | 
						|
    auto& elementSet = mElementsToRestyle[cascadeLevel];
 | 
						|
    for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
 | 
						|
      const NonOwningAnimationTarget& target = getNeededRestyleTarget(iter);
 | 
						|
      if (!target.mElement) {
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      if (target.mElement->GetComposedDoc() != mPresContext->Document()) {
 | 
						|
        iter.Remove();
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      // We need to post restyle hints even if the target is not in EffectSet to
 | 
						|
      // ensure the final restyling for removed animations.
 | 
						|
      // We can't call PostRestyleEvent directly here since we are still in the
 | 
						|
      // middle of the servo traversal.
 | 
						|
      mPresContext->RestyleManager()->PostRestyleEventForAnimations(
 | 
						|
          target.mElement, target.mPseudoType,
 | 
						|
          cascadeLevel == CascadeLevel::Transitions
 | 
						|
              ? RestyleHint::RESTYLE_CSS_TRANSITIONS
 | 
						|
              : RestyleHint::RESTYLE_CSS_ANIMATIONS);
 | 
						|
 | 
						|
      foundElementsNeedingRestyle = true;
 | 
						|
 | 
						|
      auto* effects = EffectSet::Get(target.mElement, target.mPseudoType);
 | 
						|
      if (!effects) {
 | 
						|
        // Drop EffectSets that have been destroyed.
 | 
						|
        iter.Remove();
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      for (KeyframeEffect* effect : *effects) {
 | 
						|
        effect->GetAnimation()->WillComposeStyle();
 | 
						|
      }
 | 
						|
 | 
						|
      // Remove the element from the list of elements to restyle since we are
 | 
						|
      // about to restyle it.
 | 
						|
      iter.Remove();
 | 
						|
    }
 | 
						|
 | 
						|
    // If this is a full document restyle, then unconditionally clear
 | 
						|
    // elementSet in case there are any elements that didn't match above
 | 
						|
    // because they were moved to a document without a pres shell after
 | 
						|
    // posting an animation restyle.
 | 
						|
    if (!aRoot && flushThrottledRestyles) {
 | 
						|
      elementSet.Clear();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return foundElementsNeedingRestyle;
 | 
						|
}
 | 
						|
 | 
						|
void EffectCompositor::NoteElementForReducing(
 | 
						|
    const NonOwningAnimationTarget& aTarget) {
 | 
						|
  Unused << mElementsToReduce.put(
 | 
						|
      OwningAnimationTarget{aTarget.mElement, aTarget.mPseudoType});
 | 
						|
}
 | 
						|
 | 
						|
static void ReduceEffectSet(EffectSet& aEffectSet) {
 | 
						|
  // Get a list of effects sorted by composite order.
 | 
						|
  nsTArray<KeyframeEffect*> sortedEffectList(aEffectSet.Count());
 | 
						|
  for (KeyframeEffect* effect : aEffectSet) {
 | 
						|
    sortedEffectList.AppendElement(effect);
 | 
						|
  }
 | 
						|
  sortedEffectList.Sort(EffectCompositeOrderComparator());
 | 
						|
 | 
						|
  AnimatedPropertyIDSet setProperties;
 | 
						|
 | 
						|
  // Iterate in reverse
 | 
						|
  for (auto iter = sortedEffectList.rbegin(); iter != sortedEffectList.rend();
 | 
						|
       ++iter) {
 | 
						|
    MOZ_ASSERT(*iter && (*iter)->GetAnimation(),
 | 
						|
               "Effect in an EffectSet should have an animation");
 | 
						|
    KeyframeEffect& effect = **iter;
 | 
						|
    Animation& animation = *effect.GetAnimation();
 | 
						|
    if (animation.IsRemovable() &&
 | 
						|
        effect.GetPropertySet().IsSubsetOf(setProperties)) {
 | 
						|
      animation.Remove();
 | 
						|
    } else if (animation.IsReplaceable()) {
 | 
						|
      setProperties.AddProperties(effect.GetPropertySet());
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void EffectCompositor::ReduceAnimations() {
 | 
						|
  for (auto iter = mElementsToReduce.iter(); !iter.done(); iter.next()) {
 | 
						|
    const OwningAnimationTarget& target = iter.get();
 | 
						|
    auto* effectSet = EffectSet::Get(target.mElement, target.mPseudoType);
 | 
						|
    if (effectSet) {
 | 
						|
      ReduceEffectSet(*effectSet);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  mElementsToReduce.clear();
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace mozilla
 |