forked from mirrors/gecko-dev
wgpu dx12 requests to Texture that if its usage has STORAGE_BINDING, D3D12 resource needs to have D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS. The equivalent of D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS in D3D11 is D3D11_BIND_UNORDERED_ACCESS. Therefore, D3D11 textures in ExternalTextureD3D11 also require D3D11_BIND_UNORDERED_ACCESS if STORAGE_BINDING is used. Differential Revision: https://phabricator.services.mozilla.com/D192976
33 lines
1.1 KiB
C++
33 lines
1.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ExternalTexture.h"
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#ifdef XP_WIN
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# include "mozilla/webgpu/ExternalTextureD3D11.h"
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#endif
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namespace mozilla::webgpu {
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// static
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UniquePtr<ExternalTexture> ExternalTexture::Create(
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const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage) {
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UniquePtr<ExternalTexture> texture;
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#ifdef XP_WIN
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texture = ExternalTextureD3D11::Create(aWidth, aHeight, aFormat, aUsage);
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#endif
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return texture;
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}
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ExternalTexture::ExternalTexture(const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage)
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: mWidth(aWidth), mHeight(aHeight), mFormat(aFormat), mUsage(aUsage) {}
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ExternalTexture::~ExternalTexture() {}
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} // namespace mozilla::webgpu
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