forked from mirrors/gecko-dev
This patch makes CanvasDrawEventRecorder track what eventCount we recorded an external surface reference. When the reader has increment its processedCount above that, we will release our reference as it should have acquired a strong reference to the data. This was previously done when we forwarded the texture, but with remote textures, we no longer have this event. Now we check when we start a new recording, or attempt to clear cached resources. Differential Revision: https://phabricator.services.mozilla.com/D197216
294 lines
9.3 KiB
C++
294 lines
9.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_DRAWEVENTRECORDER_H_
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#define MOZILLA_GFX_DRAWEVENTRECORDER_H_
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#include "2D.h"
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#include "RecordedEvent.h"
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#include "RecordingTypes.h"
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#include <deque>
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#include <functional>
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#include <vector>
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#include "mozilla/DataMutex.h"
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#include "mozilla/ThreadSafeWeakPtr.h"
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#include "nsTHashMap.h"
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#include "nsTHashSet.h"
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#include "nsISupportsImpl.h"
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namespace mozilla {
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namespace gfx {
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class PathRecording;
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class DrawEventRecorderPrivate : public DrawEventRecorder {
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public:
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MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawEventRecorderPrivate, override)
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DrawEventRecorderPrivate();
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virtual ~DrawEventRecorderPrivate();
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bool Finish() override {
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ClearResources();
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return true;
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}
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virtual void FlushItem(IntRect) {}
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void DetachResources() {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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nsTHashSet<ScaledFont*> fonts = std::move(mStoredFonts);
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for (const auto& font : fonts) {
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font->RemoveUserData(reinterpret_cast<UserDataKey*>(this));
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}
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// SourceSurfaces can be deleted off the main thread, so we use
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// ThreadSafeWeakPtrs to allow for this. RemoveUserData is thread safe.
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nsTHashMap<void*, ThreadSafeWeakPtr<SourceSurface>> surfaces =
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std::move(mStoredSurfaces);
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for (const auto& entry : surfaces) {
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RefPtr<SourceSurface> strongRef(entry.GetData());
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if (strongRef) {
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strongRef->RemoveUserData(reinterpret_cast<UserDataKey*>(this));
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}
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}
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// Now that we've detached we can't get any more pending deletions, so
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// processing now should mean we include all clean up operations.
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ProcessPendingDeletions();
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}
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void ClearResources() {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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mStoredObjects.Clear();
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mStoredFontData.Clear();
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mScaledFonts.clear();
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}
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template <class S>
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void WriteHeader(S& aStream) {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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WriteElement(aStream, kMagicInt);
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WriteElement(aStream, kMajorRevision);
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WriteElement(aStream, kMinorRevision);
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}
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virtual void RecordEvent(const RecordedEvent& aEvent) = 0;
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void AddStoredObject(const ReferencePtr aObject) {
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ProcessPendingDeletions();
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mStoredObjects.Insert(aObject);
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}
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/**
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* This is a combination of HasStoredObject and AddStoredObject, so that we
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* only have to call ProcessPendingDeletions once, which involves locking.
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* @param aObject the object to store if not already stored
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* @return true if the object was not already stored, false if it was
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*/
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bool TryAddStoredObject(const ReferencePtr aObject) {
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ProcessPendingDeletions();
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return mStoredObjects.EnsureInserted(aObject);
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}
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void AddPendingDeletion(std::function<void()>&& aPendingDeletion) {
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auto lockedPendingDeletions = mPendingDeletions.Lock();
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lockedPendingDeletions->emplace_back(std::move(aPendingDeletion));
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}
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void RemoveStoredObject(const ReferencePtr aObject) {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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mStoredObjects.Remove(aObject);
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}
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/**
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* @param aUnscaledFont the UnscaledFont to increment the reference count for
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* @return the previous reference count
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*/
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int32_t IncrementUnscaledFontRefCount(const ReferencePtr aUnscaledFont) {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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int32_t& count = mUnscaledFontRefs.LookupOrInsert(aUnscaledFont, 0);
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return count++;
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}
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/**
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* Decrements the reference count for aUnscaledFont and, if count is now zero,
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* records its destruction.
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* @param aUnscaledFont the UnscaledFont to decrement the reference count for
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*/
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void DecrementUnscaledFontRefCount(const ReferencePtr aUnscaledFont);
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void AddScaledFont(ScaledFont* aFont) {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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if (mStoredFonts.EnsureInserted(aFont) && WantsExternalFonts()) {
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mScaledFonts.push_back(aFont);
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}
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}
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void RemoveScaledFont(ScaledFont* aFont) { mStoredFonts.Remove(aFont); }
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void AddSourceSurface(SourceSurface* aSurface) {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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mStoredSurfaces.InsertOrUpdate(aSurface, aSurface);
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}
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void RemoveSourceSurface(SourceSurface* aSurface) {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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mStoredSurfaces.Remove(aSurface);
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}
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#if defined(DEBUG)
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// Only used within debug assertions.
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bool HasStoredObject(const ReferencePtr aObject) {
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ProcessPendingDeletions();
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return mStoredObjects.Contains(aObject);
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}
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#endif
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void AddStoredFontData(const uint64_t aFontDataKey) {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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mStoredFontData.Insert(aFontDataKey);
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}
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bool HasStoredFontData(const uint64_t aFontDataKey) {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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return mStoredFontData.Contains(aFontDataKey);
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}
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bool WantsExternalFonts() const { return mExternalFonts; }
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virtual void StoreSourceSurfaceRecording(SourceSurface* aSurface,
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const char* aReason);
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/**
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* Used when a source surface is destroyed, aSurface is a void* instead of a
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* SourceSurface* because this is called during the SourceSurface destructor,
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* so it is partially destructed and should not be accessed.
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* @param aSurface the surface whose destruction is being recorded
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*/
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void RecordSourceSurfaceDestruction(void* aSurface);
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virtual void AddDependentSurface(uint64_t aDependencyId) {
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MOZ_CRASH("GFX: AddDependentSurface");
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}
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struct ExternalSurfaceEntry {
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RefPtr<SourceSurface> mSurface;
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int64_t mEventCount = -1;
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};
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using ExternalSurfacesHolder = std::deque<ExternalSurfaceEntry>;
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void TakeExternalSurfaces(ExternalSurfacesHolder& aSurfaces) {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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aSurfaces = std::move(mExternalSurfaces);
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}
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protected:
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NS_DECL_OWNINGTHREAD
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void StoreExternalSurfaceRecording(SourceSurface* aSurface, uint64_t aKey);
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void ProcessPendingDeletions() {
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NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate);
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PendingDeletionsVector pendingDeletions;
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{
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auto lockedPendingDeletions = mPendingDeletions.Lock();
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pendingDeletions.swap(*lockedPendingDeletions);
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}
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for (const auto& pendingDeletion : pendingDeletions) {
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pendingDeletion();
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}
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}
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virtual void Flush() = 0;
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nsTHashSet<const void*> mStoredObjects;
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using PendingDeletionsVector = std::vector<std::function<void()>>;
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DataMutex<PendingDeletionsVector> mPendingDeletions{
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"DrawEventRecorderPrivate::mPendingDeletions"};
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// It's difficult to track the lifetimes of UnscaledFonts directly, so we
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// instead track the number of recorded ScaledFonts that hold a reference to
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// an Unscaled font and use that as a proxy to the real lifetime. An
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// UnscaledFonts lifetime could be longer than this, but we only use the
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// ScaledFonts directly and if another uses an UnscaledFont we have destroyed
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// on the translation side, it will be recreated.
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nsTHashMap<const void*, int32_t> mUnscaledFontRefs;
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nsTHashSet<uint64_t> mStoredFontData;
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nsTHashSet<ScaledFont*> mStoredFonts;
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std::vector<RefPtr<ScaledFont>> mScaledFonts;
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// SourceSurfaces can get deleted off the main thread, so we hold a map of the
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// raw pointer to a ThreadSafeWeakPtr to protect against this.
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nsTHashMap<void*, ThreadSafeWeakPtr<SourceSurface>> mStoredSurfaces;
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ExternalSurfacesHolder mExternalSurfaces;
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bool mExternalFonts;
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};
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typedef std::function<void(MemStream& aStream,
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std::vector<RefPtr<ScaledFont>>& aScaledFonts)>
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SerializeResourcesFn;
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// WARNING: This should not be used in its existing state because
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// it is likely to OOM because of large continguous allocations.
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class DrawEventRecorderMemory : public DrawEventRecorderPrivate {
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public:
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MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawEventRecorderMemory, override)
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/**
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* Constructs a DrawEventRecorder that stores the recording in memory.
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*/
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DrawEventRecorderMemory();
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explicit DrawEventRecorderMemory(const SerializeResourcesFn& aSerialize);
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void RecordEvent(const RecordedEvent& aEvent) override;
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void AddDependentSurface(uint64_t aDependencyId) override;
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nsTHashSet<uint64_t>&& TakeDependentSurfaces();
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/**
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* @return the current size of the recording (in chars).
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*/
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size_t RecordingSize();
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/**
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* Wipes the internal recording buffer, but the recorder does NOT forget which
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* objects it has recorded. This can be used so that a recording can be copied
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* and processed in chunks, releasing memory as it goes.
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*/
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void WipeRecording();
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bool Finish() override;
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void FlushItem(IntRect) override;
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MemStream mOutputStream;
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/* The index stream is of the form:
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* ItemIndex { size_t dataEnd; size_t extraDataEnd; }
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* It gets concatenated to the end of mOutputStream in Finish()
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* The last size_t in the stream is offset of the begining of the
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* index.
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*/
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MemStream mIndex;
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protected:
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virtual ~DrawEventRecorderMemory() = default;
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private:
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SerializeResourcesFn mSerializeCallback;
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nsTHashSet<uint64_t> mDependentSurfaces;
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void Flush() override;
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};
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} // namespace gfx
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} // namespace mozilla
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#endif /* MOZILLA_GFX_DRAWEVENTRECORDER_H_ */
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