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			2061 lines
		
	
	
	
		
			69 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2061 lines
		
	
	
	
		
			69 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "DrawTargetSkia.h"
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| #include "SourceSurfaceSkia.h"
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| #include "ScaledFontBase.h"
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| #include "FilterNodeSoftware.h"
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| #include "HelpersSkia.h"
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| 
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| #include "mozilla/CheckedInt.h"
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| #include "mozilla/Vector.h"
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| 
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| #include "skia/include/core/SkBitmap.h"
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| #include "skia/include/core/SkCanvas.h"
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| #include "skia/include/core/SkFont.h"
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| #include "skia/include/core/SkSurface.h"
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| #include "skia/include/core/SkTextBlob.h"
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| #include "skia/include/core/SkTypeface.h"
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| #include "skia/include/effects/SkGradientShader.h"
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| #include "skia/include/core/SkColorFilter.h"
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| #include "skia/include/core/SkRegion.h"
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| #include "skia/include/effects/SkImageFilters.h"
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| #include "skia/include/private/base/SkMalloc.h"
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| #include "Blur.h"
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| #include "Logging.h"
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| #include "Tools.h"
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| #include "PathHelpers.h"
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| #include "PathSkia.h"
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| #include "Swizzle.h"
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| #include <algorithm>
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| #include <cmath>
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| 
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| #ifdef MOZ_WIDGET_COCOA
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| #  include "BorrowedContext.h"
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| #  include <ApplicationServices/ApplicationServices.h>
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| #endif
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| 
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| #ifdef XP_WIN
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| #  include "ScaledFontDWrite.h"
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| #endif
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| 
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| namespace mozilla {
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| 
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| void RefPtrTraits<SkSurface>::Release(SkSurface* aSurface) {
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|   SkSafeUnref(aSurface);
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| }
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| 
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| void RefPtrTraits<SkSurface>::AddRef(SkSurface* aSurface) {
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|   SkSafeRef(aSurface);
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| }
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| 
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| }  // namespace mozilla
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| 
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| namespace mozilla::gfx {
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| 
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| class GradientStopsSkia : public GradientStops {
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|  public:
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|   MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GradientStopsSkia, override)
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| 
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|   GradientStopsSkia(const std::vector<GradientStop>& aStops, uint32_t aNumStops,
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|                     ExtendMode aExtendMode)
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|       : mCount(aNumStops), mExtendMode(aExtendMode) {
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|     if (mCount == 0) {
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|       return;
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|     }
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| 
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|     // Skia gradients always require a stop at 0.0 and 1.0, insert these if
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|     // we don't have them.
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|     uint32_t shift = 0;
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|     if (aStops[0].offset != 0) {
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|       mCount++;
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|       shift = 1;
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|     }
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|     if (aStops[aNumStops - 1].offset != 1) {
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|       mCount++;
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|     }
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|     mColors.resize(mCount);
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|     mPositions.resize(mCount);
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|     if (aStops[0].offset != 0) {
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|       mColors[0] = ColorToSkColor(aStops[0].color, 1.0);
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|       mPositions[0] = 0;
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|     }
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|     for (uint32_t i = 0; i < aNumStops; i++) {
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|       mColors[i + shift] = ColorToSkColor(aStops[i].color, 1.0);
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|       mPositions[i + shift] = SkFloatToScalar(aStops[i].offset);
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|     }
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|     if (aStops[aNumStops - 1].offset != 1) {
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|       mColors[mCount - 1] = ColorToSkColor(aStops[aNumStops - 1].color, 1.0);
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|       mPositions[mCount - 1] = SK_Scalar1;
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|     }
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|   }
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| 
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|   BackendType GetBackendType() const override { return BackendType::SKIA; }
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| 
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|   std::vector<SkColor> mColors;
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|   std::vector<SkScalar> mPositions;
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|   int mCount;
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|   ExtendMode mExtendMode;
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| };
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| 
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| /**
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|  * When constructing a temporary SkImage via GetSkImageForSurface, we may also
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|  * have to construct a temporary DataSourceSurface, which must live as long as
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|  * the SkImage. We attach this temporary surface to the image's pixelref, so
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|  * that it can be released once the pixelref is freed.
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|  */
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| static void ReleaseTemporarySurface(const void* aPixels, void* aContext) {
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|   DataSourceSurface* surf = static_cast<DataSourceSurface*>(aContext);
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|   if (surf) {
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|     surf->Release();
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|   }
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| }
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| 
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| static void ReleaseTemporaryMappedSurface(const void* aPixels, void* aContext) {
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|   DataSourceSurface* surf = static_cast<DataSourceSurface*>(aContext);
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|   if (surf) {
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|     surf->Unmap();
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|     surf->Release();
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|   }
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| }
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| 
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| static void WriteRGBXFormat(uint8_t* aData, const IntSize& aSize,
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|                             const int32_t aStride, SurfaceFormat aFormat) {
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|   if (aFormat != SurfaceFormat::B8G8R8X8 || aSize.IsEmpty()) {
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|     return;
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|   }
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| 
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|   SwizzleData(aData, aStride, SurfaceFormat::X8R8G8B8_UINT32, aData, aStride,
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|               SurfaceFormat::A8R8G8B8_UINT32, aSize);
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| }
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| 
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| #ifdef DEBUG
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| static IntRect CalculateSurfaceBounds(const IntSize& aSize, const Rect* aBounds,
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|                                       const Matrix* aMatrix) {
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|   IntRect surfaceBounds(IntPoint(0, 0), aSize);
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|   if (!aBounds) {
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|     return surfaceBounds;
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|   }
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| 
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|   MOZ_ASSERT(aMatrix);
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|   Matrix inverse(*aMatrix);
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|   if (!inverse.Invert()) {
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|     return surfaceBounds;
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|   }
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| 
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|   IntRect bounds;
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|   Rect sampledBounds = inverse.TransformBounds(*aBounds);
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|   if (!sampledBounds.ToIntRect(&bounds)) {
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|     return surfaceBounds;
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|   }
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| 
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|   return surfaceBounds.Intersect(bounds);
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| }
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| 
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| static const int kARGBAlphaOffset =
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|     SurfaceFormat::A8R8G8B8_UINT32 == SurfaceFormat::B8G8R8A8 ? 3 : 0;
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| 
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| static bool VerifyRGBXFormat(uint8_t* aData, const IntSize& aSize,
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|                              const int32_t aStride, SurfaceFormat aFormat) {
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|   if (aFormat != SurfaceFormat::B8G8R8X8 || aSize.IsEmpty()) {
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|     return true;
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|   }
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|   // We should've initialized the data to be opaque already
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|   // On debug builds, verify that this is actually true.
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|   int height = aSize.height;
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|   int width = aSize.width * 4;
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| 
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|   for (int row = 0; row < height; ++row) {
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|     for (int column = 0; column < width; column += 4) {
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|       if (aData[column + kARGBAlphaOffset] != 0xFF) {
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|         gfxCriticalError() << "RGBX pixel at (" << column << "," << row
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|                            << ") in " << width << "x" << height
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|                            << " surface is not opaque: " << int(aData[column])
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|                            << "," << int(aData[column + 1]) << ","
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|                            << int(aData[column + 2]) << ","
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|                            << int(aData[column + 3]);
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|       }
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|     }
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|     aData += aStride;
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|   }
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| 
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|   return true;
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| }
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| 
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| // Since checking every pixel is expensive, this only checks the four corners
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| // and center of a surface that their alpha value is 0xFF.
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| static bool VerifyRGBXCorners(uint8_t* aData, const IntSize& aSize,
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|                               const int32_t aStride, SurfaceFormat aFormat,
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|                               const Rect* aBounds = nullptr,
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|                               const Matrix* aMatrix = nullptr) {
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|   if (aFormat != SurfaceFormat::B8G8R8X8 || aSize.IsEmpty()) {
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|     return true;
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|   }
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| 
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|   IntRect bounds = CalculateSurfaceBounds(aSize, aBounds, aMatrix);
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|   if (bounds.IsEmpty()) {
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|     return true;
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|   }
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| 
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|   const int height = bounds.Height();
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|   const int width = bounds.Width();
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|   const int pixelSize = 4;
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|   MOZ_ASSERT(aSize.width * pixelSize <= aStride);
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| 
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|   const int translation = bounds.Y() * aStride + bounds.X() * pixelSize;
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|   const int topLeft = translation;
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|   const int topRight = topLeft + (width - 1) * pixelSize;
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|   const int bottomLeft = translation + (height - 1) * aStride;
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|   const int bottomRight = bottomLeft + (width - 1) * pixelSize;
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| 
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|   // Lastly the center pixel
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|   const int middleRowHeight = height / 2;
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|   const int middleRowWidth = (width / 2) * pixelSize;
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|   const int middle = translation + aStride * middleRowHeight + middleRowWidth;
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| 
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|   const int offsets[] = {topLeft, topRight, bottomRight, bottomLeft, middle};
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|   for (int offset : offsets) {
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|     if (aData[offset + kARGBAlphaOffset] != 0xFF) {
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|       int row = offset / aStride;
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|       int column = (offset % aStride) / pixelSize;
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|       gfxCriticalError() << "RGBX corner pixel at (" << column << "," << row
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|                          << ") in " << aSize.width << "x" << aSize.height
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|                          << " surface, bounded by "
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|                          << "(" << bounds.X() << "," << bounds.Y() << ","
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|                          << width << "," << height
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|                          << ") is not opaque: " << int(aData[offset]) << ","
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|                          << int(aData[offset + 1]) << ","
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|                          << int(aData[offset + 2]) << ","
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|                          << int(aData[offset + 3]);
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|     }
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|   }
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| 
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|   return true;
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| }
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| #endif
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| 
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| static sk_sp<SkImage> GetSkImageForSurface(SourceSurface* aSurface,
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|                                            Maybe<MutexAutoLock>* aLock,
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|                                            const Rect* aBounds = nullptr,
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|                                            const Matrix* aMatrix = nullptr) {
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|   if (!aSurface) {
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|     gfxDebug() << "Creating null Skia image from null SourceSurface";
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|     return nullptr;
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|   }
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| 
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|   if (aSurface->GetType() == SurfaceType::SKIA) {
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|     return static_cast<SourceSurfaceSkia*>(aSurface)->GetImage(aLock);
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|   }
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| 
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|   RefPtr<DataSourceSurface> dataSurface = aSurface->GetDataSurface();
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|   if (!dataSurface) {
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|     gfxWarning() << "Failed getting DataSourceSurface for Skia image";
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|     return nullptr;
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|   }
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| 
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|   DataSourceSurface::MappedSurface map;
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|   SkImage::RasterReleaseProc releaseProc;
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|   if (dataSurface->GetType() == SurfaceType::DATA_SHARED_WRAPPER) {
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|     // Technically all surfaces should be mapped and unmapped explicitly but it
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|     // appears SourceSurfaceSkia and DataSourceSurfaceWrapper have issues with
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|     // this. For now, we just map SourceSurfaceSharedDataWrapper to ensure we
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|     // don't unmap the data during the transaction (for blob images).
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|     if (!dataSurface->Map(DataSourceSurface::MapType::READ, &map)) {
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|       gfxWarning() << "Failed mapping DataSourceSurface for Skia image";
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|       return nullptr;
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|     }
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|     releaseProc = ReleaseTemporaryMappedSurface;
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|   } else {
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|     map.mData = dataSurface->GetData();
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|     map.mStride = dataSurface->Stride();
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|     releaseProc = ReleaseTemporarySurface;
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|   }
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| 
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|   DataSourceSurface* surf = dataSurface.forget().take();
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| 
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|   // Skia doesn't support RGBX surfaces so ensure that the alpha value is opaque
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|   // white.
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|   MOZ_ASSERT(VerifyRGBXCorners(map.mData, surf->GetSize(), map.mStride,
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|                                surf->GetFormat(), aBounds, aMatrix));
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| 
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|   SkPixmap pixmap(MakeSkiaImageInfo(surf->GetSize(), surf->GetFormat()),
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|                   map.mData, map.mStride);
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|   sk_sp<SkImage> image = SkImage::MakeFromRaster(pixmap, releaseProc, surf);
 | |
|   if (!image) {
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|     releaseProc(map.mData, surf);
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|     gfxDebug() << "Failed making Skia raster image for temporary surface";
 | |
|   }
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| 
 | |
|   return image;
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| }
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| 
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| DrawTargetSkia::DrawTargetSkia()
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|     : mCanvas(nullptr),
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|       mSnapshot(nullptr),
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|       mSnapshotLock{"DrawTargetSkia::mSnapshotLock"}
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| #ifdef MOZ_WIDGET_COCOA
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|       ,
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|       mCG(nullptr),
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|       mColorSpace(nullptr),
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|       mCanvasData(nullptr),
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|       mCGSize(0, 0),
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|       mNeedLayer(false)
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| #endif
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| {
 | |
| }
 | |
| 
 | |
| DrawTargetSkia::~DrawTargetSkia() {
 | |
|   if (mSnapshot) {
 | |
|     MutexAutoLock lock(mSnapshotLock);
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|     // We're going to go away, hand our SkSurface to the SourceSurface.
 | |
|     mSnapshot->GiveSurface(mSurface.forget().take());
 | |
|   }
 | |
| 
 | |
| #ifdef MOZ_WIDGET_COCOA
 | |
|   if (mCG) {
 | |
|     CGContextRelease(mCG);
 | |
|     mCG = nullptr;
 | |
|   }
 | |
| 
 | |
|   if (mColorSpace) {
 | |
|     CGColorSpaceRelease(mColorSpace);
 | |
|     mColorSpace = nullptr;
 | |
|   }
 | |
| #endif
 | |
| }
 | |
| 
 | |
| already_AddRefed<SourceSurface> DrawTargetSkia::Snapshot(
 | |
|     SurfaceFormat aFormat) {
 | |
|   // Without this lock, this could cause us to get out a snapshot and race with
 | |
|   // Snapshot::~Snapshot() actually destroying itself.
 | |
|   MutexAutoLock lock(mSnapshotLock);
 | |
|   if (mSnapshot && aFormat != mSnapshot->GetFormat()) {
 | |
|     if (!mSnapshot->hasOneRef()) {
 | |
|       mSnapshot->DrawTargetWillChange();
 | |
|     }
 | |
|     mSnapshot = nullptr;
 | |
|   }
 | |
|   RefPtr<SourceSurfaceSkia> snapshot = mSnapshot;
 | |
|   if (mSurface && !snapshot) {
 | |
|     snapshot = new SourceSurfaceSkia();
 | |
|     sk_sp<SkImage> image;
 | |
|     // If the surface is raster, making a snapshot may trigger a pixel copy.
 | |
|     // Instead, try to directly make a raster image referencing the surface
 | |
|     // pixels.
 | |
|     SkPixmap pixmap;
 | |
|     if (mSurface->peekPixels(&pixmap)) {
 | |
|       image = SkImage::MakeFromRaster(pixmap, nullptr, nullptr);
 | |
|     } else {
 | |
|       image = mSurface->makeImageSnapshot();
 | |
|     }
 | |
|     if (!snapshot->InitFromImage(image, aFormat, this)) {
 | |
|       return nullptr;
 | |
|     }
 | |
|     mSnapshot = snapshot;
 | |
|   }
 | |
| 
 | |
|   return snapshot.forget();
 | |
| }
 | |
| 
 | |
| already_AddRefed<SourceSurface> DrawTargetSkia::GetBackingSurface() {
 | |
|   if (mBackingSurface) {
 | |
|     RefPtr<SourceSurface> snapshot = mBackingSurface;
 | |
|     return snapshot.forget();
 | |
|   }
 | |
|   return Snapshot();
 | |
| }
 | |
| 
 | |
| bool DrawTargetSkia::LockBits(uint8_t** aData, IntSize* aSize, int32_t* aStride,
 | |
|                               SurfaceFormat* aFormat, IntPoint* aOrigin) {
 | |
|   SkImageInfo info;
 | |
|   size_t rowBytes;
 | |
|   SkIPoint origin;
 | |
|   void* pixels = mCanvas->accessTopLayerPixels(&info, &rowBytes, &origin);
 | |
|   if (!pixels ||
 | |
|       // Ensure the layer is at the origin if required.
 | |
|       (!aOrigin && !origin.isZero())) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   MarkChanged();
 | |
| 
 | |
|   *aData = reinterpret_cast<uint8_t*>(pixels);
 | |
|   *aSize = IntSize(info.width(), info.height());
 | |
|   *aStride = int32_t(rowBytes);
 | |
|   *aFormat = SkiaColorTypeToGfxFormat(info.colorType(), info.alphaType());
 | |
|   if (aOrigin) {
 | |
|     *aOrigin = IntPoint(origin.x(), origin.y());
 | |
|   }
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::ReleaseBits(uint8_t* aData) {}
 | |
| 
 | |
| static void ReleaseImage(const void* aPixels, void* aContext) {
 | |
|   SkImage* image = static_cast<SkImage*>(aContext);
 | |
|   SkSafeUnref(image);
 | |
| }
 | |
| 
 | |
| static sk_sp<SkImage> ExtractSubset(sk_sp<SkImage> aImage,
 | |
|                                     const IntRect& aRect) {
 | |
|   SkIRect subsetRect = IntRectToSkIRect(aRect);
 | |
|   if (aImage->bounds() == subsetRect) {
 | |
|     return aImage;
 | |
|   }
 | |
|   // makeSubset is slow, so prefer to use SkPixmap::extractSubset where
 | |
|   // possible.
 | |
|   SkPixmap pixmap, subsetPixmap;
 | |
|   if (aImage->peekPixels(&pixmap) &&
 | |
|       pixmap.extractSubset(&subsetPixmap, subsetRect)) {
 | |
|     // Release the original image reference so only the subset image keeps it
 | |
|     // alive.
 | |
|     return SkImage::MakeFromRaster(subsetPixmap, ReleaseImage,
 | |
|                                    aImage.release());
 | |
|   }
 | |
|   return aImage->makeSubset(subsetRect);
 | |
| }
 | |
| 
 | |
| static void FreeAlphaPixels(void* aBuf, void*) { sk_free(aBuf); }
 | |
| 
 | |
| static bool ExtractAlphaBitmap(const sk_sp<SkImage>& aImage,
 | |
|                                SkBitmap* aResultBitmap,
 | |
|                                bool aAllowReuse = false) {
 | |
|   SkPixmap pixmap;
 | |
|   if (aAllowReuse && aImage->isAlphaOnly() && aImage->peekPixels(&pixmap)) {
 | |
|     SkBitmap bitmap;
 | |
|     bitmap.installPixels(pixmap.info(), pixmap.writable_addr(),
 | |
|                          pixmap.rowBytes());
 | |
|     *aResultBitmap = bitmap;
 | |
|     return true;
 | |
|   }
 | |
|   SkImageInfo info = SkImageInfo::MakeA8(aImage->width(), aImage->height());
 | |
|   // Skia does not fully allocate the last row according to stride.
 | |
|   // Since some of our algorithms (i.e. blur) depend on this, we must allocate
 | |
|   // the bitmap pixels manually.
 | |
|   size_t stride = GetAlignedStride<4>(info.width(), info.bytesPerPixel());
 | |
|   if (stride) {
 | |
|     CheckedInt<size_t> size = stride;
 | |
|     size *= info.height();
 | |
|     // We need to leave room for an additional 3 bytes for a potential overrun
 | |
|     // in our blurring code.
 | |
|     size += 3;
 | |
|     if (size.isValid()) {
 | |
|       void* buf = sk_malloc_flags(size.value(), 0);
 | |
|       if (buf) {
 | |
|         SkBitmap bitmap;
 | |
|         if (bitmap.installPixels(info, buf, stride, FreeAlphaPixels, nullptr) &&
 | |
|             aImage->readPixels(bitmap.info(), bitmap.getPixels(),
 | |
|                                bitmap.rowBytes(), 0, 0)) {
 | |
|           *aResultBitmap = bitmap;
 | |
|           return true;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   gfxWarning() << "Failed reading alpha pixels for Skia bitmap";
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| static void SetPaintPattern(SkPaint& aPaint, const Pattern& aPattern,
 | |
|                             Maybe<MutexAutoLock>& aLock, Float aAlpha = 1.0,
 | |
|                             const SkMatrix* aMatrix = nullptr,
 | |
|                             const Rect* aBounds = nullptr) {
 | |
|   switch (aPattern.GetType()) {
 | |
|     case PatternType::COLOR: {
 | |
|       DeviceColor color = static_cast<const ColorPattern&>(aPattern).mColor;
 | |
|       aPaint.setColor(ColorToSkColor(color, aAlpha));
 | |
|       break;
 | |
|     }
 | |
|     case PatternType::LINEAR_GRADIENT: {
 | |
|       const LinearGradientPattern& pat =
 | |
|           static_cast<const LinearGradientPattern&>(aPattern);
 | |
|       GradientStopsSkia* stops =
 | |
|           static_cast<GradientStopsSkia*>(pat.mStops.get());
 | |
|       if (!stops || stops->mCount < 2 || !pat.mBegin.IsFinite() ||
 | |
|           !pat.mEnd.IsFinite() || pat.mBegin == pat.mEnd) {
 | |
|         aPaint.setColor(SK_ColorTRANSPARENT);
 | |
|       } else {
 | |
|         SkTileMode mode = ExtendModeToTileMode(stops->mExtendMode, Axis::BOTH);
 | |
|         SkPoint points[2];
 | |
|         points[0] = SkPoint::Make(SkFloatToScalar(pat.mBegin.x),
 | |
|                                   SkFloatToScalar(pat.mBegin.y));
 | |
|         points[1] = SkPoint::Make(SkFloatToScalar(pat.mEnd.x),
 | |
|                                   SkFloatToScalar(pat.mEnd.y));
 | |
| 
 | |
|         SkMatrix mat;
 | |
|         GfxMatrixToSkiaMatrix(pat.mMatrix, mat);
 | |
|         if (aMatrix) {
 | |
|           mat.postConcat(*aMatrix);
 | |
|         }
 | |
|         sk_sp<SkShader> shader = SkGradientShader::MakeLinear(
 | |
|             points, &stops->mColors.front(), &stops->mPositions.front(),
 | |
|             stops->mCount, mode, 0, &mat);
 | |
|         if (shader) {
 | |
|           aPaint.setShader(shader);
 | |
|         } else {
 | |
|           aPaint.setColor(SK_ColorTRANSPARENT);
 | |
|         }
 | |
|       }
 | |
|       break;
 | |
|     }
 | |
|     case PatternType::RADIAL_GRADIENT: {
 | |
|       const RadialGradientPattern& pat =
 | |
|           static_cast<const RadialGradientPattern&>(aPattern);
 | |
|       GradientStopsSkia* stops =
 | |
|           static_cast<GradientStopsSkia*>(pat.mStops.get());
 | |
|       if (!stops || stops->mCount < 2 || !pat.mCenter1.IsFinite() ||
 | |
|           !std::isfinite(pat.mRadius1) || !pat.mCenter2.IsFinite() ||
 | |
|           !std::isfinite(pat.mRadius2) ||
 | |
|           (pat.mCenter1 == pat.mCenter2 && pat.mRadius1 == pat.mRadius2)) {
 | |
|         aPaint.setColor(SK_ColorTRANSPARENT);
 | |
|       } else {
 | |
|         SkTileMode mode = ExtendModeToTileMode(stops->mExtendMode, Axis::BOTH);
 | |
|         SkPoint points[2];
 | |
|         points[0] = SkPoint::Make(SkFloatToScalar(pat.mCenter1.x),
 | |
|                                   SkFloatToScalar(pat.mCenter1.y));
 | |
|         points[1] = SkPoint::Make(SkFloatToScalar(pat.mCenter2.x),
 | |
|                                   SkFloatToScalar(pat.mCenter2.y));
 | |
| 
 | |
|         SkMatrix mat;
 | |
|         GfxMatrixToSkiaMatrix(pat.mMatrix, mat);
 | |
|         if (aMatrix) {
 | |
|           mat.postConcat(*aMatrix);
 | |
|         }
 | |
|         sk_sp<SkShader> shader = SkGradientShader::MakeTwoPointConical(
 | |
|             points[0], SkFloatToScalar(pat.mRadius1), points[1],
 | |
|             SkFloatToScalar(pat.mRadius2), &stops->mColors.front(),
 | |
|             &stops->mPositions.front(), stops->mCount, mode, 0, &mat);
 | |
|         if (shader) {
 | |
|           aPaint.setShader(shader);
 | |
|         } else {
 | |
|           aPaint.setColor(SK_ColorTRANSPARENT);
 | |
|         }
 | |
|       }
 | |
|       break;
 | |
|     }
 | |
|     case PatternType::CONIC_GRADIENT: {
 | |
|       const ConicGradientPattern& pat =
 | |
|           static_cast<const ConicGradientPattern&>(aPattern);
 | |
|       GradientStopsSkia* stops =
 | |
|           static_cast<GradientStopsSkia*>(pat.mStops.get());
 | |
|       if (!stops || stops->mCount < 2 || !pat.mCenter.IsFinite() ||
 | |
|           !std::isfinite(pat.mAngle)) {
 | |
|         aPaint.setColor(SK_ColorTRANSPARENT);
 | |
|       } else {
 | |
|         SkMatrix mat;
 | |
|         GfxMatrixToSkiaMatrix(pat.mMatrix, mat);
 | |
|         if (aMatrix) {
 | |
|           mat.postConcat(*aMatrix);
 | |
|         }
 | |
| 
 | |
|         SkScalar cx = SkFloatToScalar(pat.mCenter.x);
 | |
|         SkScalar cy = SkFloatToScalar(pat.mCenter.y);
 | |
| 
 | |
|         // Skia's sweep gradient angles are relative to the x-axis, not the
 | |
|         // y-axis.
 | |
|         Float angle = (pat.mAngle * 180.0 / M_PI) - 90.0;
 | |
|         if (angle != 0.0) {
 | |
|           mat.preRotate(angle, cx, cy);
 | |
|         }
 | |
| 
 | |
|         SkTileMode mode = ExtendModeToTileMode(stops->mExtendMode, Axis::BOTH);
 | |
|         sk_sp<SkShader> shader = SkGradientShader::MakeSweep(
 | |
|             cx, cy, &stops->mColors.front(), &stops->mPositions.front(),
 | |
|             stops->mCount, mode, 360 * pat.mStartOffset, 360 * pat.mEndOffset,
 | |
|             0, &mat);
 | |
| 
 | |
|         if (shader) {
 | |
|           aPaint.setShader(shader);
 | |
|         } else {
 | |
|           aPaint.setColor(SK_ColorTRANSPARENT);
 | |
|         }
 | |
|       }
 | |
|       break;
 | |
|     }
 | |
|     case PatternType::SURFACE: {
 | |
|       const SurfacePattern& pat = static_cast<const SurfacePattern&>(aPattern);
 | |
|       sk_sp<SkImage> image =
 | |
|           GetSkImageForSurface(pat.mSurface, &aLock, aBounds, &pat.mMatrix);
 | |
|       if (!image) {
 | |
|         aPaint.setColor(SK_ColorTRANSPARENT);
 | |
|         break;
 | |
|       }
 | |
| 
 | |
|       SkMatrix mat;
 | |
|       GfxMatrixToSkiaMatrix(pat.mMatrix, mat);
 | |
|       if (aMatrix) {
 | |
|         mat.postConcat(*aMatrix);
 | |
|       }
 | |
| 
 | |
|       if (!pat.mSamplingRect.IsEmpty()) {
 | |
|         image = ExtractSubset(image, pat.mSamplingRect);
 | |
|         if (!image) {
 | |
|           aPaint.setColor(SK_ColorTRANSPARENT);
 | |
|           break;
 | |
|         }
 | |
|         mat.preTranslate(pat.mSamplingRect.X(), pat.mSamplingRect.Y());
 | |
|       }
 | |
| 
 | |
|       SkTileMode xTile = ExtendModeToTileMode(pat.mExtendMode, Axis::X_AXIS);
 | |
|       SkTileMode yTile = ExtendModeToTileMode(pat.mExtendMode, Axis::Y_AXIS);
 | |
| 
 | |
|       SkFilterMode filterMode = pat.mSamplingFilter == SamplingFilter::POINT
 | |
|                                     ? SkFilterMode::kNearest
 | |
|                                     : SkFilterMode::kLinear;
 | |
| 
 | |
|       sk_sp<SkShader> shader =
 | |
|           image->makeShader(xTile, yTile, SkSamplingOptions(filterMode), mat);
 | |
|       if (shader) {
 | |
|         aPaint.setShader(shader);
 | |
|       } else {
 | |
|         gfxDebug() << "Failed creating Skia surface shader: x-tile="
 | |
|                    << (int)xTile << " y-tile=" << (int)yTile
 | |
|                    << " matrix=" << (mat.isFinite() ? "finite" : "non-finite");
 | |
|         aPaint.setColor(SK_ColorTRANSPARENT);
 | |
|       }
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| static inline Rect GetClipBounds(SkCanvas* aCanvas) {
 | |
|   // Use a manually transformed getClipDeviceBounds instead of
 | |
|   // getClipBounds because getClipBounds inflates the the bounds
 | |
|   // by a pixel in each direction to compensate for antialiasing.
 | |
|   SkIRect deviceBounds;
 | |
|   if (!aCanvas->getDeviceClipBounds(&deviceBounds)) {
 | |
|     return Rect();
 | |
|   }
 | |
|   SkMatrix inverseCTM;
 | |
|   if (!aCanvas->getTotalMatrix().invert(&inverseCTM)) {
 | |
|     return Rect();
 | |
|   }
 | |
|   SkRect localBounds;
 | |
|   inverseCTM.mapRect(&localBounds, SkRect::Make(deviceBounds));
 | |
|   return SkRectToRect(localBounds);
 | |
| }
 | |
| 
 | |
| struct AutoPaintSetup {
 | |
|   AutoPaintSetup(SkCanvas* aCanvas, const DrawOptions& aOptions,
 | |
|                  const Pattern& aPattern, const Rect* aMaskBounds = nullptr,
 | |
|                  const SkMatrix* aMatrix = nullptr,
 | |
|                  const Rect* aSourceBounds = nullptr)
 | |
|       : mNeedsRestore(false), mAlpha(1.0) {
 | |
|     Init(aCanvas, aOptions, aMaskBounds, false);
 | |
|     SetPaintPattern(mPaint, aPattern, mLock, mAlpha, aMatrix, aSourceBounds);
 | |
|   }
 | |
| 
 | |
|   AutoPaintSetup(SkCanvas* aCanvas, const DrawOptions& aOptions,
 | |
|                  const Rect* aMaskBounds = nullptr, bool aForceGroup = false)
 | |
|       : mNeedsRestore(false), mAlpha(1.0) {
 | |
|     Init(aCanvas, aOptions, aMaskBounds, aForceGroup);
 | |
|   }
 | |
| 
 | |
|   ~AutoPaintSetup() {
 | |
|     if (mNeedsRestore) {
 | |
|       mCanvas->restore();
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   void Init(SkCanvas* aCanvas, const DrawOptions& aOptions,
 | |
|             const Rect* aMaskBounds, bool aForceGroup) {
 | |
|     mPaint.setBlendMode(GfxOpToSkiaOp(aOptions.mCompositionOp));
 | |
|     mCanvas = aCanvas;
 | |
| 
 | |
|     // TODO: Can we set greyscale somehow?
 | |
|     if (aOptions.mAntialiasMode != AntialiasMode::NONE) {
 | |
|       mPaint.setAntiAlias(true);
 | |
|     } else {
 | |
|       mPaint.setAntiAlias(false);
 | |
|     }
 | |
| 
 | |
|     bool needsGroup =
 | |
|         aForceGroup ||
 | |
|         (!IsOperatorBoundByMask(aOptions.mCompositionOp) &&
 | |
|          (!aMaskBounds || !aMaskBounds->Contains(GetClipBounds(aCanvas))));
 | |
| 
 | |
|     // TODO: We could skip the temporary for operator_source and just
 | |
|     // clear the clip rect. The other operators would be harder
 | |
|     // but could be worth it to skip pushing a group.
 | |
|     if (needsGroup) {
 | |
|       mPaint.setBlendMode(SkBlendMode::kSrcOver);
 | |
|       SkPaint temp;
 | |
|       temp.setBlendMode(GfxOpToSkiaOp(aOptions.mCompositionOp));
 | |
|       temp.setAlpha(ColorFloatToByte(aOptions.mAlpha));
 | |
|       // TODO: Get a rect here
 | |
|       SkCanvas::SaveLayerRec rec(nullptr, &temp,
 | |
|                                  SkCanvas::kPreserveLCDText_SaveLayerFlag);
 | |
|       mCanvas->saveLayer(rec);
 | |
|       mNeedsRestore = true;
 | |
|     } else {
 | |
|       mPaint.setAlpha(ColorFloatToByte(aOptions.mAlpha));
 | |
|       mAlpha = aOptions.mAlpha;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // TODO: Maybe add an operator overload to access this easier?
 | |
|   SkPaint mPaint;
 | |
|   bool mNeedsRestore;
 | |
|   SkCanvas* mCanvas;
 | |
|   Maybe<MutexAutoLock> mLock;
 | |
|   Float mAlpha;
 | |
| };
 | |
| 
 | |
| void DrawTargetSkia::Flush() { mCanvas->flush(); }
 | |
| 
 | |
| void DrawTargetSkia::DrawSurface(SourceSurface* aSurface, const Rect& aDest,
 | |
|                                  const Rect& aSource,
 | |
|                                  const DrawSurfaceOptions& aSurfOptions,
 | |
|                                  const DrawOptions& aOptions) {
 | |
|   if (aSource.IsEmpty()) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   MarkChanged();
 | |
| 
 | |
|   Maybe<MutexAutoLock> lock;
 | |
|   sk_sp<SkImage> image = GetSkImageForSurface(aSurface, &lock);
 | |
|   if (!image) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   SkRect destRect = RectToSkRect(aDest);
 | |
|   SkRect sourceRect = RectToSkRect(aSource - aSurface->GetRect().TopLeft());
 | |
|   bool forceGroup =
 | |
|       image->isAlphaOnly() && aOptions.mCompositionOp != CompositionOp::OP_OVER;
 | |
| 
 | |
|   AutoPaintSetup paint(mCanvas, aOptions, &aDest, forceGroup);
 | |
| 
 | |
|   SkFilterMode filterMode =
 | |
|       aSurfOptions.mSamplingFilter == SamplingFilter::POINT
 | |
|           ? SkFilterMode::kNearest
 | |
|           : SkFilterMode::kLinear;
 | |
| 
 | |
|   mCanvas->drawImageRect(image, sourceRect, destRect,
 | |
|                          SkSamplingOptions(filterMode), &paint.mPaint,
 | |
|                          SkCanvas::kStrict_SrcRectConstraint);
 | |
| }
 | |
| 
 | |
| DrawTargetType DrawTargetSkia::GetType() const {
 | |
|   return DrawTargetType::SOFTWARE_RASTER;
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::DrawFilter(FilterNode* aNode, const Rect& aSourceRect,
 | |
|                                 const Point& aDestPoint,
 | |
|                                 const DrawOptions& aOptions) {
 | |
|   FilterNodeSoftware* filter = static_cast<FilterNodeSoftware*>(aNode);
 | |
|   filter->Draw(this, aSourceRect, aDestPoint, aOptions);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::DrawSurfaceWithShadow(SourceSurface* aSurface,
 | |
|                                            const Point& aDest,
 | |
|                                            const ShadowOptions& aShadow,
 | |
|                                            CompositionOp aOperator) {
 | |
|   if (aSurface->GetSize().IsEmpty()) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   MarkChanged();
 | |
| 
 | |
|   Maybe<MutexAutoLock> lock;
 | |
|   sk_sp<SkImage> image = GetSkImageForSurface(aSurface, &lock);
 | |
|   if (!image) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   mCanvas->save();
 | |
|   mCanvas->resetMatrix();
 | |
| 
 | |
|   SkPaint paint;
 | |
|   paint.setBlendMode(GfxOpToSkiaOp(aOperator));
 | |
| 
 | |
|   // bug 1201272
 | |
|   // We can't use the SkDropShadowImageFilter here because it applies the xfer
 | |
|   // mode first to render the bitmap to a temporary layer, and then implicitly
 | |
|   // uses src-over to composite the resulting shadow.
 | |
|   // The canvas spec, however, states that the composite op must be used to
 | |
|   // composite the resulting shadow, so we must instead use a SkBlurImageFilter
 | |
|   // to blur the image ourselves.
 | |
| 
 | |
|   SkPaint shadowPaint;
 | |
|   shadowPaint.setBlendMode(GfxOpToSkiaOp(aOperator));
 | |
| 
 | |
|   auto shadowDest = IntPoint::Round(aDest + aShadow.mOffset);
 | |
| 
 | |
|   SkBitmap blurMask;
 | |
|   // Extract the alpha channel of the image into a bitmap. If the image is A8
 | |
|   // format already, then we can directly reuse the bitmap rather than create a
 | |
|   // new one as the surface only needs to be drawn from once.
 | |
|   if (ExtractAlphaBitmap(image, &blurMask, true)) {
 | |
|     // Prefer using our own box blur instead of Skia's. It currently performs
 | |
|     // much better than SkBlurImageFilter or SkBlurMaskFilter on the CPU.
 | |
|     AlphaBoxBlur blur(Rect(0, 0, blurMask.width(), blurMask.height()),
 | |
|                       int32_t(blurMask.rowBytes()), aShadow.mSigma,
 | |
|                       aShadow.mSigma);
 | |
|     blur.Blur(reinterpret_cast<uint8_t*>(blurMask.getPixels()));
 | |
|     blurMask.notifyPixelsChanged();
 | |
| 
 | |
|     shadowPaint.setColor(ColorToSkColor(aShadow.mColor, 1.0f));
 | |
| 
 | |
|     mCanvas->drawImage(blurMask.asImage(), shadowDest.x, shadowDest.y,
 | |
|                        SkSamplingOptions(SkFilterMode::kLinear), &shadowPaint);
 | |
|   } else {
 | |
|     sk_sp<SkImageFilter> blurFilter(
 | |
|         SkImageFilters::Blur(aShadow.mSigma, aShadow.mSigma, nullptr));
 | |
|     sk_sp<SkColorFilter> colorFilter(SkColorFilters::Blend(
 | |
|         ColorToSkColor(aShadow.mColor, 1.0f), SkBlendMode::kSrcIn));
 | |
| 
 | |
|     shadowPaint.setImageFilter(blurFilter);
 | |
|     shadowPaint.setColorFilter(colorFilter);
 | |
| 
 | |
|     mCanvas->drawImage(image, shadowDest.x, shadowDest.y,
 | |
|                        SkSamplingOptions(SkFilterMode::kLinear), &shadowPaint);
 | |
|   }
 | |
| 
 | |
|   if (aSurface->GetFormat() != SurfaceFormat::A8) {
 | |
|     // Composite the original image after the shadow
 | |
|     auto dest = IntPoint::Round(aDest);
 | |
|     mCanvas->drawImage(image, dest.x, dest.y,
 | |
|                        SkSamplingOptions(SkFilterMode::kLinear), &paint);
 | |
|   }
 | |
| 
 | |
|   mCanvas->restore();
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::FillRect(const Rect& aRect, const Pattern& aPattern,
 | |
|                               const DrawOptions& aOptions) {
 | |
|   // The sprite blitting path in Skia can be faster than the shader blitter for
 | |
|   // operators other than source (or source-over with opaque surface). So, when
 | |
|   // possible/beneficial, route to DrawSurface which will use the sprite
 | |
|   // blitter.
 | |
|   if (aPattern.GetType() == PatternType::SURFACE &&
 | |
|       aOptions.mCompositionOp != CompositionOp::OP_SOURCE) {
 | |
|     const SurfacePattern& pat = static_cast<const SurfacePattern&>(aPattern);
 | |
|     // Verify there is a valid surface and a pattern matrix without skew.
 | |
|     if (pat.mSurface &&
 | |
|         (aOptions.mCompositionOp != CompositionOp::OP_OVER ||
 | |
|          GfxFormatToSkiaAlphaType(pat.mSurface->GetFormat()) !=
 | |
|              kOpaque_SkAlphaType) &&
 | |
|         !pat.mMatrix.HasNonAxisAlignedTransform()) {
 | |
|       // Bound the sampling to smaller of the bounds or the sampling rect.
 | |
|       IntRect srcRect(IntPoint(0, 0), pat.mSurface->GetSize());
 | |
|       if (!pat.mSamplingRect.IsEmpty()) {
 | |
|         srcRect = srcRect.Intersect(pat.mSamplingRect);
 | |
|       }
 | |
|       // Transform the destination rectangle by the inverse of the pattern
 | |
|       // matrix so that it is in pattern space like the source rectangle.
 | |
|       Rect patRect = aRect - pat.mMatrix.GetTranslation();
 | |
|       patRect.Scale(1.0f / pat.mMatrix._11, 1.0f / pat.mMatrix._22);
 | |
|       // Verify the pattern rectangle will not tile or clamp.
 | |
|       if (!patRect.IsEmpty() && srcRect.Contains(RoundedOut(patRect))) {
 | |
|         // The pattern is a surface with an axis-aligned source rectangle
 | |
|         // fitting entirely in its bounds, so just treat it as a DrawSurface.
 | |
|         DrawSurface(pat.mSurface, aRect, patRect,
 | |
|                     DrawSurfaceOptions(pat.mSamplingFilter), aOptions);
 | |
|         return;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   MarkChanged();
 | |
|   SkRect rect = RectToSkRect(aRect);
 | |
|   AutoPaintSetup paint(mCanvas, aOptions, aPattern, &aRect, nullptr, &aRect);
 | |
| 
 | |
|   mCanvas->drawRect(rect, paint.mPaint);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::Stroke(const Path* aPath, const Pattern& aPattern,
 | |
|                             const StrokeOptions& aStrokeOptions,
 | |
|                             const DrawOptions& aOptions) {
 | |
|   MarkChanged();
 | |
|   MOZ_ASSERT(aPath, "Null path");
 | |
|   if (aPath->GetBackendType() != BackendType::SKIA) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   const PathSkia* skiaPath = static_cast<const PathSkia*>(aPath);
 | |
| 
 | |
|   AutoPaintSetup paint(mCanvas, aOptions, aPattern);
 | |
|   if (!StrokeOptionsToPaint(paint.mPaint, aStrokeOptions)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (!skiaPath->GetPath().isFinite()) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   mCanvas->drawPath(skiaPath->GetPath(), paint.mPaint);
 | |
| }
 | |
| 
 | |
| static Double DashPeriodLength(const StrokeOptions& aStrokeOptions) {
 | |
|   Double length = 0;
 | |
|   for (size_t i = 0; i < aStrokeOptions.mDashLength; i++) {
 | |
|     length += aStrokeOptions.mDashPattern[i];
 | |
|   }
 | |
|   if (aStrokeOptions.mDashLength & 1) {
 | |
|     // "If an odd number of values is provided, then the list of values is
 | |
|     // repeated to yield an even number of values."
 | |
|     // Double the length.
 | |
|     length += length;
 | |
|   }
 | |
|   return length;
 | |
| }
 | |
| 
 | |
| static inline Double RoundDownToMultiple(Double aValue, Double aFactor) {
 | |
|   return floor(aValue / aFactor) * aFactor;
 | |
| }
 | |
| 
 | |
| static Rect UserSpaceStrokeClip(const IntRect& aDeviceClip,
 | |
|                                 const Matrix& aTransform,
 | |
|                                 const StrokeOptions& aStrokeOptions) {
 | |
|   Matrix inverse = aTransform;
 | |
|   if (!inverse.Invert()) {
 | |
|     return Rect();
 | |
|   }
 | |
|   Rect deviceClip(aDeviceClip);
 | |
|   deviceClip.Inflate(MaxStrokeExtents(aStrokeOptions, aTransform));
 | |
|   return inverse.TransformBounds(deviceClip);
 | |
| }
 | |
| 
 | |
| static Rect ShrinkClippedStrokedRect(const Rect& aStrokedRect,
 | |
|                                      const IntRect& aDeviceClip,
 | |
|                                      const Matrix& aTransform,
 | |
|                                      const StrokeOptions& aStrokeOptions) {
 | |
|   Rect userSpaceStrokeClip =
 | |
|       UserSpaceStrokeClip(aDeviceClip, aTransform, aStrokeOptions);
 | |
|   RectDouble strokedRectDouble(aStrokedRect.X(), aStrokedRect.Y(),
 | |
|                                aStrokedRect.Width(), aStrokedRect.Height());
 | |
|   RectDouble intersection = strokedRectDouble.Intersect(
 | |
|       RectDouble(userSpaceStrokeClip.X(), userSpaceStrokeClip.Y(),
 | |
|                  userSpaceStrokeClip.Width(), userSpaceStrokeClip.Height()));
 | |
|   Double dashPeriodLength = DashPeriodLength(aStrokeOptions);
 | |
|   if (intersection.IsEmpty() || dashPeriodLength == 0.0f) {
 | |
|     return Rect(intersection.X(), intersection.Y(), intersection.Width(),
 | |
|                 intersection.Height());
 | |
|   }
 | |
| 
 | |
|   // Reduce the rectangle side lengths in multiples of the dash period length
 | |
|   // so that the visible dashes stay in the same place.
 | |
|   MarginDouble insetBy = strokedRectDouble - intersection;
 | |
|   insetBy.top = RoundDownToMultiple(insetBy.top, dashPeriodLength);
 | |
|   insetBy.right = RoundDownToMultiple(insetBy.right, dashPeriodLength);
 | |
|   insetBy.bottom = RoundDownToMultiple(insetBy.bottom, dashPeriodLength);
 | |
|   insetBy.left = RoundDownToMultiple(insetBy.left, dashPeriodLength);
 | |
| 
 | |
|   strokedRectDouble.Deflate(insetBy);
 | |
|   return Rect(strokedRectDouble.X(), strokedRectDouble.Y(),
 | |
|               strokedRectDouble.Width(), strokedRectDouble.Height());
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::StrokeRect(const Rect& aRect, const Pattern& aPattern,
 | |
|                                 const StrokeOptions& aStrokeOptions,
 | |
|                                 const DrawOptions& aOptions) {
 | |
|   // Stroking large rectangles with dashes is expensive with Skia (fixed
 | |
|   // overhead based on the number of dashes, regardless of whether the dashes
 | |
|   // are visible), so we try to reduce the size of the stroked rectangle as
 | |
|   // much as possible before passing it on to Skia.
 | |
|   Rect rect = aRect;
 | |
|   if (aStrokeOptions.mDashLength > 0 && !rect.IsEmpty()) {
 | |
|     IntRect deviceClip(IntPoint(0, 0), mSize);
 | |
|     SkIRect clipBounds;
 | |
|     if (mCanvas->getDeviceClipBounds(&clipBounds)) {
 | |
|       deviceClip = SkIRectToIntRect(clipBounds);
 | |
|     }
 | |
|     rect =
 | |
|         ShrinkClippedStrokedRect(rect, deviceClip, mTransform, aStrokeOptions);
 | |
|     if (rect.IsEmpty()) {
 | |
|       return;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   MarkChanged();
 | |
|   AutoPaintSetup paint(mCanvas, aOptions, aPattern);
 | |
|   if (!StrokeOptionsToPaint(paint.mPaint, aStrokeOptions)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   mCanvas->drawRect(RectToSkRect(rect), paint.mPaint);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::StrokeLine(const Point& aStart, const Point& aEnd,
 | |
|                                 const Pattern& aPattern,
 | |
|                                 const StrokeOptions& aStrokeOptions,
 | |
|                                 const DrawOptions& aOptions) {
 | |
|   MarkChanged();
 | |
|   AutoPaintSetup paint(mCanvas, aOptions, aPattern);
 | |
|   if (!StrokeOptionsToPaint(paint.mPaint, aStrokeOptions)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   mCanvas->drawLine(SkFloatToScalar(aStart.x), SkFloatToScalar(aStart.y),
 | |
|                     SkFloatToScalar(aEnd.x), SkFloatToScalar(aEnd.y),
 | |
|                     paint.mPaint);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::Fill(const Path* aPath, const Pattern& aPattern,
 | |
|                           const DrawOptions& aOptions) {
 | |
|   MarkChanged();
 | |
|   if (!aPath || aPath->GetBackendType() != BackendType::SKIA) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   const PathSkia* skiaPath = static_cast<const PathSkia*>(aPath);
 | |
| 
 | |
|   AutoPaintSetup paint(mCanvas, aOptions, aPattern);
 | |
| 
 | |
|   if (!skiaPath->GetPath().isFinite()) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   mCanvas->drawPath(skiaPath->GetPath(), paint.mPaint);
 | |
| }
 | |
| 
 | |
| #ifdef MOZ_WIDGET_COCOA
 | |
| static inline CGAffineTransform GfxMatrixToCGAffineTransform(const Matrix& m) {
 | |
|   CGAffineTransform t;
 | |
|   t.a = m._11;
 | |
|   t.b = m._12;
 | |
|   t.c = m._21;
 | |
|   t.d = m._22;
 | |
|   t.tx = m._31;
 | |
|   t.ty = m._32;
 | |
|   return t;
 | |
| }
 | |
| 
 | |
| /***
 | |
|  * We have to do a lot of work to draw glyphs with CG because
 | |
|  * CG assumes that the origin of rects are in the bottom left
 | |
|  * while every other DrawTarget assumes the top left is the origin.
 | |
|  * This means we have to transform the CGContext to have rects
 | |
|  * actually be applied in top left fashion. We do this by:
 | |
|  *
 | |
|  * 1) Translating the context up by the height of the canvas
 | |
|  * 2) Flipping the context by the Y axis so it's upside down.
 | |
|  *
 | |
|  * These two transforms put the origin in the top left.
 | |
|  * Transforms are better understood thinking about them from right to left order
 | |
|  * (mathematically).
 | |
|  *
 | |
|  * Consider a point we want to draw at (0, 10) in normal cartesian planes with
 | |
|  * a box of (100, 100). in CG terms, this would be at (0, 10).
 | |
|  * Positive Y values point up.
 | |
|  * In our DrawTarget terms, positive Y values point down, so (0, 10) would be
 | |
|  * at (0, 90) in cartesian plane terms. That means our point at (0, 10) in
 | |
|  * DrawTarget terms should end up at (0, 90). How does this work with the
 | |
|  * current transforms?
 | |
|  *
 | |
|  * Going right to left with the transforms, a CGPoint of (0, 10) has cartesian
 | |
|  * coordinates of (0, 10). The first flip of the Y axis puts the point now at
 | |
|  * (0, -10); Next, we translate the context up by the size of the canvas
 | |
|  * (Positive Y values go up in CG coordinates but down in our draw target
 | |
|  * coordinates). Since our canvas size is (100, 100), the resulting coordinate
 | |
|  * becomes (0, 90), which is what we expect from our DrawTarget code. These two
 | |
|  * transforms put the CG context equal to what every other DrawTarget expects.
 | |
|  *
 | |
|  * Next, we need two more transforms for actual text. IF we left the transforms
 | |
|  * as is, the text would be drawn upside down, so we need another flip of the Y
 | |
|  * axis to draw the text right side up. However, with only the flip, the text
 | |
|  * would be drawn in the wrong place. Thus we also have to invert the Y position
 | |
|  * of the glyphs to get them in the right place.
 | |
|  *
 | |
|  * Thus we have the following transforms:
 | |
|  * 1) Translation of the context up
 | |
|  * 2) Flipping the context around the Y axis
 | |
|  * 3) Flipping the context around the Y axis
 | |
|  * 4) Inverting the Y position of each glyph
 | |
|  *
 | |
|  * We cannot cancel out (2) and (3) as we have to apply the clips and transforms
 | |
|  * of DrawTargetSkia between (2) and (3).
 | |
|  *
 | |
|  * Consider the example letter P, drawn at (0, 20) in CG coordinates in a
 | |
|  * (100, 100) rect.
 | |
|  * Again, going right to left of the transforms. We'd get:
 | |
|  *
 | |
|  * 1) The letter P drawn at (0, -20) due to the inversion of the Y axis
 | |
|  * 2) The letter P upside down (b) at (0, 20) due to the second flip
 | |
|  * 3) The letter P right side up at (0, -20) due to the first flip
 | |
|  * 4) The letter P right side up at (0, 80) due to the translation
 | |
|  *
 | |
|  * tl;dr - CGRects assume origin is bottom left, DrawTarget rects assume top
 | |
|  * left.
 | |
|  */
 | |
| static bool SetupCGContext(DrawTargetSkia* aDT, CGContextRef aCGContext,
 | |
|                            SkCanvas* aCanvas, const IntPoint& aOrigin,
 | |
|                            const IntSize& aSize, bool aClipped) {
 | |
|   // DrawTarget expects the origin to be at the top left, but CG
 | |
|   // expects it to be at the bottom left. Transform to set the origin to
 | |
|   // the top left. Have to set this before we do anything else.
 | |
|   // This is transform (1) up top
 | |
|   CGContextTranslateCTM(aCGContext, -aOrigin.x, aOrigin.y + aSize.height);
 | |
| 
 | |
|   // Transform (2) from the comments.
 | |
|   CGContextScaleCTM(aCGContext, 1, -1);
 | |
| 
 | |
|   // Want to apply clips BEFORE the transform since the transform
 | |
|   // will apply to the clips we apply.
 | |
|   if (aClipped) {
 | |
|     SkRegion clipRegion;
 | |
|     aCanvas->temporary_internal_getRgnClip(&clipRegion);
 | |
|     Vector<CGRect, 8> rects;
 | |
|     for (SkRegion::Iterator it(clipRegion); !it.done(); it.next()) {
 | |
|       const SkIRect& rect = it.rect();
 | |
|       if (!rects.append(
 | |
|               CGRectMake(rect.x(), rect.y(), rect.width(), rect.height()))) {
 | |
|         break;
 | |
|       }
 | |
|     }
 | |
|     if (rects.length()) {
 | |
|       CGContextClipToRects(aCGContext, rects.begin(), rects.length());
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   CGContextConcatCTM(aCGContext,
 | |
|                      GfxMatrixToCGAffineTransform(aDT->GetTransform()));
 | |
|   return true;
 | |
| }
 | |
| // End long comment about transforms.
 | |
| 
 | |
| // The context returned from this method will have the origin
 | |
| // in the top left and will have applied all the neccessary clips
 | |
| // and transforms to the CGContext. See the comment above
 | |
| // SetupCGContext.
 | |
| CGContextRef DrawTargetSkia::BorrowCGContext(const DrawOptions& aOptions) {
 | |
|   // Since we can't replay Skia clips, we have to use a layer if we have a
 | |
|   // complex clip. After saving a layer, the SkCanvas queries for needing a
 | |
|   // layer change so save if we pushed a layer.
 | |
|   mNeedLayer = !mCanvas->isClipEmpty() && !mCanvas->isClipRect();
 | |
|   if (mNeedLayer) {
 | |
|     SkPaint paint;
 | |
|     paint.setBlendMode(SkBlendMode::kSrc);
 | |
|     SkCanvas::SaveLayerRec rec(nullptr, &paint,
 | |
|                                SkCanvas::kInitWithPrevious_SaveLayerFlag);
 | |
|     mCanvas->saveLayer(rec);
 | |
|   }
 | |
| 
 | |
|   uint8_t* data = nullptr;
 | |
|   int32_t stride;
 | |
|   SurfaceFormat format;
 | |
|   IntSize size;
 | |
|   IntPoint origin;
 | |
|   if (!LockBits(&data, &size, &stride, &format, &origin)) {
 | |
|     NS_WARNING("Could not lock skia bits to wrap CG around");
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   if (!mNeedLayer && (data == mCanvasData) && mCG && (mCGSize == size)) {
 | |
|     // If our canvas data still points to the same data,
 | |
|     // we can reuse the CG Context
 | |
|     CGContextSetAlpha(mCG, aOptions.mAlpha);
 | |
|     CGContextSetShouldAntialias(mCG,
 | |
|                                 aOptions.mAntialiasMode != AntialiasMode::NONE);
 | |
|     CGContextSaveGState(mCG);
 | |
|     SetupCGContext(this, mCG, mCanvas, origin, size, true);
 | |
|     return mCG;
 | |
|   }
 | |
| 
 | |
|   if (!mColorSpace) {
 | |
|     mColorSpace = (format == SurfaceFormat::A8) ? CGColorSpaceCreateDeviceGray()
 | |
|                                                 : CGColorSpaceCreateDeviceRGB();
 | |
|   }
 | |
| 
 | |
|   if (mCG) {
 | |
|     // Release the old CG context since it's no longer valid.
 | |
|     CGContextRelease(mCG);
 | |
|   }
 | |
| 
 | |
|   mCanvasData = data;
 | |
|   mCGSize = size;
 | |
| 
 | |
|   uint32_t bitmapInfo =
 | |
|       (format == SurfaceFormat::A8)
 | |
|           ? kCGImageAlphaOnly
 | |
|           : kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host;
 | |
| 
 | |
|   mCG = CGBitmapContextCreateWithData(
 | |
|       mCanvasData, mCGSize.width, mCGSize.height, 8, /* bits per component */
 | |
|       stride, mColorSpace, bitmapInfo, NULL, /* Callback when released */
 | |
|       NULL);
 | |
|   if (!mCG) {
 | |
|     if (mNeedLayer) {
 | |
|       mCanvas->restore();
 | |
|     }
 | |
|     ReleaseBits(mCanvasData);
 | |
|     NS_WARNING("Could not create bitmap around skia data\n");
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   CGContextSetAlpha(mCG, aOptions.mAlpha);
 | |
|   CGContextSetShouldAntialias(mCG,
 | |
|                               aOptions.mAntialiasMode != AntialiasMode::NONE);
 | |
|   CGContextSetShouldSmoothFonts(mCG, true);
 | |
|   CGContextSetTextDrawingMode(mCG, kCGTextFill);
 | |
|   CGContextSaveGState(mCG);
 | |
|   SetupCGContext(this, mCG, mCanvas, origin, size, !mNeedLayer);
 | |
|   return mCG;
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::ReturnCGContext(CGContextRef aCGContext) {
 | |
|   MOZ_ASSERT(aCGContext == mCG);
 | |
|   ReleaseBits(mCanvasData);
 | |
|   CGContextRestoreGState(aCGContext);
 | |
| 
 | |
|   if (mNeedLayer) {
 | |
|     // A layer was used for clipping and is about to be popped by the restore.
 | |
|     // Make sure the CG context referencing it is released first so the popped
 | |
|     // layer doesn't accidentally get used.
 | |
|     if (mCG) {
 | |
|       CGContextRelease(mCG);
 | |
|       mCG = nullptr;
 | |
|     }
 | |
|     mCanvas->restore();
 | |
|   }
 | |
| }
 | |
| 
 | |
| CGContextRef BorrowedCGContext::BorrowCGContextFromDrawTarget(DrawTarget* aDT) {
 | |
|   DrawTargetSkia* skiaDT = static_cast<DrawTargetSkia*>(aDT);
 | |
|   return skiaDT->BorrowCGContext(DrawOptions());
 | |
| }
 | |
| 
 | |
| void BorrowedCGContext::ReturnCGContextToDrawTarget(DrawTarget* aDT,
 | |
|                                                     CGContextRef cg) {
 | |
|   DrawTargetSkia* skiaDT = static_cast<DrawTargetSkia*>(aDT);
 | |
|   skiaDT->ReturnCGContext(cg);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| static bool CanDrawFont(ScaledFont* aFont) {
 | |
|   switch (aFont->GetType()) {
 | |
|     case FontType::FREETYPE:
 | |
|     case FontType::FONTCONFIG:
 | |
|     case FontType::MAC:
 | |
|     case FontType::GDI:
 | |
|     case FontType::DWRITE:
 | |
|       return true;
 | |
|     default:
 | |
|       return false;
 | |
|   }
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::DrawGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer,
 | |
|                                 const Pattern& aPattern,
 | |
|                                 const StrokeOptions* aStrokeOptions,
 | |
|                                 const DrawOptions& aOptions) {
 | |
|   if (!CanDrawFont(aFont)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   MarkChanged();
 | |
| 
 | |
|   ScaledFontBase* skiaFont = static_cast<ScaledFontBase*>(aFont);
 | |
|   SkTypeface* typeface = skiaFont->GetSkTypeface();
 | |
|   if (!typeface) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   AutoPaintSetup paint(mCanvas, aOptions, aPattern);
 | |
|   if (aStrokeOptions && !StrokeOptionsToPaint(paint.mPaint, *aStrokeOptions)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   AntialiasMode aaMode = aFont->GetDefaultAAMode();
 | |
|   if (aOptions.mAntialiasMode != AntialiasMode::DEFAULT) {
 | |
|     aaMode = aOptions.mAntialiasMode;
 | |
|   }
 | |
|   bool aaEnabled = aaMode != AntialiasMode::NONE;
 | |
|   paint.mPaint.setAntiAlias(aaEnabled);
 | |
| 
 | |
|   SkFont font(sk_ref_sp(typeface), SkFloatToScalar(skiaFont->mSize));
 | |
| 
 | |
|   bool useSubpixelAA =
 | |
|       GetPermitSubpixelAA() &&
 | |
|       (aaMode == AntialiasMode::DEFAULT || aaMode == AntialiasMode::SUBPIXEL);
 | |
|   font.setEdging(useSubpixelAA ? SkFont::Edging::kSubpixelAntiAlias
 | |
|                                : (aaEnabled ? SkFont::Edging::kAntiAlias
 | |
|                                             : SkFont::Edging::kAlias));
 | |
| 
 | |
|   skiaFont->SetupSkFontDrawOptions(font);
 | |
| 
 | |
|   // Limit the amount of internal batch allocations Skia does.
 | |
|   const uint32_t kMaxGlyphBatchSize = 8192;
 | |
| 
 | |
|   for (uint32_t offset = 0; offset < aBuffer.mNumGlyphs;) {
 | |
|     uint32_t batchSize =
 | |
|         std::min(aBuffer.mNumGlyphs - offset, kMaxGlyphBatchSize);
 | |
|     SkTextBlobBuilder builder;
 | |
|     auto runBuffer = builder.allocRunPos(font, batchSize);
 | |
|     for (uint32_t i = 0; i < batchSize; i++, offset++) {
 | |
|       runBuffer.glyphs[i] = aBuffer.mGlyphs[offset].mIndex;
 | |
|       runBuffer.points()[i] = PointToSkPoint(aBuffer.mGlyphs[offset].mPosition);
 | |
|     }
 | |
| 
 | |
|     sk_sp<SkTextBlob> text = builder.make();
 | |
|     mCanvas->drawTextBlob(text, 0, 0, paint.mPaint);
 | |
|   }
 | |
| }
 | |
| 
 | |
| Maybe<Rect> DrawTargetSkia::GetGlyphLocalBounds(
 | |
|     ScaledFont* aFont, const GlyphBuffer& aBuffer, const Pattern& aPattern,
 | |
|     const StrokeOptions* aStrokeOptions, const DrawOptions& aOptions) {
 | |
|   if (!CanDrawFont(aFont)) {
 | |
|     return Nothing();
 | |
|   }
 | |
| 
 | |
|   ScaledFontBase* skiaFont = static_cast<ScaledFontBase*>(aFont);
 | |
|   SkTypeface* typeface = skiaFont->GetSkTypeface();
 | |
|   if (!typeface) {
 | |
|     return Nothing();
 | |
|   }
 | |
| 
 | |
|   AutoPaintSetup paint(mCanvas, aOptions, aPattern);
 | |
|   if (aStrokeOptions && !StrokeOptionsToPaint(paint.mPaint, *aStrokeOptions)) {
 | |
|     return Nothing();
 | |
|   }
 | |
| 
 | |
|   AntialiasMode aaMode = aFont->GetDefaultAAMode();
 | |
|   if (aOptions.mAntialiasMode != AntialiasMode::DEFAULT) {
 | |
|     aaMode = aOptions.mAntialiasMode;
 | |
|   }
 | |
|   bool aaEnabled = aaMode != AntialiasMode::NONE;
 | |
|   paint.mPaint.setAntiAlias(aaEnabled);
 | |
| 
 | |
|   SkFont font(sk_ref_sp(typeface), SkFloatToScalar(skiaFont->mSize));
 | |
| 
 | |
|   bool useSubpixelAA =
 | |
|       GetPermitSubpixelAA() &&
 | |
|       (aaMode == AntialiasMode::DEFAULT || aaMode == AntialiasMode::SUBPIXEL);
 | |
|   font.setEdging(useSubpixelAA ? SkFont::Edging::kSubpixelAntiAlias
 | |
|                                : (aaEnabled ? SkFont::Edging::kAntiAlias
 | |
|                                             : SkFont::Edging::kAlias));
 | |
| 
 | |
|   skiaFont->SetupSkFontDrawOptions(font);
 | |
| 
 | |
|   // Limit the amount of internal batch allocations Skia does.
 | |
|   const uint32_t kMaxGlyphBatchSize = 8192;
 | |
| 
 | |
|   // Avoid using TextBlobBuilder for bounds computations as the conservative
 | |
|   // bounds can be wrong due to buggy font metrics. Instead, explicitly compute
 | |
|   // tight bounds directly with the SkFont.
 | |
|   Vector<SkGlyphID, 32> glyphs;
 | |
|   Vector<SkRect, 32> rects;
 | |
|   Rect bounds;
 | |
|   for (uint32_t offset = 0; offset < aBuffer.mNumGlyphs;) {
 | |
|     uint32_t batchSize =
 | |
|         std::min(aBuffer.mNumGlyphs - offset, kMaxGlyphBatchSize);
 | |
|     if (glyphs.resizeUninitialized(batchSize) &&
 | |
|         rects.resizeUninitialized(batchSize)) {
 | |
|       for (uint32_t i = 0; i < batchSize; i++) {
 | |
|         glyphs[i] = aBuffer.mGlyphs[offset + i].mIndex;
 | |
|       }
 | |
|       font.getBounds(glyphs.begin(), batchSize, rects.begin(), nullptr);
 | |
|       for (uint32_t i = 0; i < batchSize; i++) {
 | |
|         bounds = bounds.Union(SkRectToRect(rects[i]) +
 | |
|                               aBuffer.mGlyphs[offset + i].mPosition);
 | |
|       }
 | |
|     }
 | |
|     offset += batchSize;
 | |
|   }
 | |
| 
 | |
|   SkRect storage;
 | |
|   bounds = SkRectToRect(
 | |
|       paint.mPaint.computeFastBounds(RectToSkRect(bounds), &storage));
 | |
| 
 | |
|   if (bounds.IsEmpty()) {
 | |
|     return Nothing();
 | |
|   }
 | |
| 
 | |
|   return Some(bounds);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::FillGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer,
 | |
|                                 const Pattern& aPattern,
 | |
|                                 const DrawOptions& aOptions) {
 | |
|   DrawGlyphs(aFont, aBuffer, aPattern, nullptr, aOptions);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::StrokeGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer,
 | |
|                                   const Pattern& aPattern,
 | |
|                                   const StrokeOptions& aStrokeOptions,
 | |
|                                   const DrawOptions& aOptions) {
 | |
|   DrawGlyphs(aFont, aBuffer, aPattern, &aStrokeOptions, aOptions);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::Mask(const Pattern& aSource, const Pattern& aMask,
 | |
|                           const DrawOptions& aOptions) {
 | |
|   Maybe<MutexAutoLock> lock;
 | |
|   SkPaint maskPaint;
 | |
|   SetPaintPattern(maskPaint, aMask, lock);
 | |
| 
 | |
|   sk_sp<SkShader> maskShader(maskPaint.getShader());
 | |
|   if (!maskShader && maskPaint.getAlpha() != 0xFF) {
 | |
|     if (maskPaint.getAlpha() == 0) {
 | |
|       return;
 | |
|     }
 | |
|     maskShader = SkShaders::Color(maskPaint.getColor());
 | |
|     if (!maskShader) {
 | |
|       gfxDebug() << "Failed creating Skia clip shader for Mask";
 | |
|       return;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   MarkChanged();
 | |
|   AutoPaintSetup paint(mCanvas, aOptions, aSource);
 | |
| 
 | |
|   mCanvas->save();
 | |
|   if (maskShader) {
 | |
|     mCanvas->clipShader(maskShader);
 | |
|   }
 | |
| 
 | |
|   mCanvas->drawPaint(paint.mPaint);
 | |
| 
 | |
|   mCanvas->restore();
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::MaskSurface(const Pattern& aSource, SourceSurface* aMask,
 | |
|                                  Point aOffset, const DrawOptions& aOptions) {
 | |
|   Maybe<MutexAutoLock> lock;
 | |
|   sk_sp<SkImage> maskImage = GetSkImageForSurface(aMask, &lock);
 | |
|   SkMatrix maskOffset = SkMatrix::Translate(
 | |
|       PointToSkPoint(aOffset + Point(aMask->GetRect().TopLeft())));
 | |
|   sk_sp<SkShader> maskShader = maskImage->makeShader(
 | |
|       SkTileMode::kClamp, SkTileMode::kClamp,
 | |
|       SkSamplingOptions(SkFilterMode::kLinear), maskOffset);
 | |
|   if (!maskShader) {
 | |
|     gfxDebug() << "Failed creating Skia clip shader for MaskSurface";
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   MarkChanged();
 | |
|   AutoPaintSetup paint(mCanvas, aOptions, aSource);
 | |
| 
 | |
|   mCanvas->save();
 | |
|   mCanvas->clipShader(maskShader);
 | |
| 
 | |
|   mCanvas->drawRect(RectToSkRect(Rect(aMask->GetRect()) + aOffset),
 | |
|                     paint.mPaint);
 | |
| 
 | |
|   mCanvas->restore();
 | |
| }
 | |
| 
 | |
| bool DrawTarget::Draw3DTransformedSurface(SourceSurface* aSurface,
 | |
|                                           const Matrix4x4& aMatrix) {
 | |
|   // Composite the 3D transform with the DT's transform.
 | |
|   Matrix4x4 fullMat = aMatrix * Matrix4x4::From2D(mTransform);
 | |
|   if (fullMat.IsSingular()) {
 | |
|     return false;
 | |
|   }
 | |
|   // Transform the surface bounds and clip to this DT.
 | |
|   IntRect xformBounds = RoundedOut(fullMat.TransformAndClipBounds(
 | |
|       Rect(Point(0, 0), Size(aSurface->GetSize())),
 | |
|       Rect(Point(0, 0), Size(GetSize()))));
 | |
|   if (xformBounds.IsEmpty()) {
 | |
|     return true;
 | |
|   }
 | |
|   // Offset the matrix by the transformed origin.
 | |
|   fullMat.PostTranslate(-xformBounds.X(), -xformBounds.Y(), 0);
 | |
| 
 | |
|   // Read in the source data.
 | |
|   Maybe<MutexAutoLock> lock;
 | |
|   sk_sp<SkImage> srcImage = GetSkImageForSurface(aSurface, &lock);
 | |
|   if (!srcImage) {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   // Set up an intermediate destination surface only the size of the transformed
 | |
|   // bounds. Try to pass through the source's format unmodified in both the BGRA
 | |
|   // and ARGB cases.
 | |
|   RefPtr<DataSourceSurface> dstSurf = Factory::CreateDataSourceSurface(
 | |
|       xformBounds.Size(),
 | |
|       !srcImage->isOpaque() ? aSurface->GetFormat()
 | |
|                             : SurfaceFormat::A8R8G8B8_UINT32,
 | |
|       true);
 | |
|   if (!dstSurf) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   DataSourceSurface::ScopedMap map(dstSurf, DataSourceSurface::READ_WRITE);
 | |
|   std::unique_ptr<SkCanvas> dstCanvas(SkCanvas::MakeRasterDirect(
 | |
|       SkImageInfo::Make(xformBounds.Width(), xformBounds.Height(),
 | |
|                         GfxFormatToSkiaColorType(dstSurf->GetFormat()),
 | |
|                         kPremul_SkAlphaType),
 | |
|       map.GetData(), map.GetStride()));
 | |
|   if (!dstCanvas) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // Do the transform.
 | |
|   SkPaint paint;
 | |
|   paint.setAntiAlias(true);
 | |
|   paint.setBlendMode(SkBlendMode::kSrc);
 | |
| 
 | |
|   SkMatrix xform;
 | |
|   GfxMatrixToSkiaMatrix(fullMat, xform);
 | |
|   dstCanvas->setMatrix(xform);
 | |
| 
 | |
|   dstCanvas->drawImage(srcImage, 0, 0, SkSamplingOptions(SkFilterMode::kLinear),
 | |
|                        &paint);
 | |
|   dstCanvas->flush();
 | |
| 
 | |
|   // Temporarily reset the DT's transform, since it has already been composed
 | |
|   // above.
 | |
|   Matrix origTransform = mTransform;
 | |
|   SetTransform(Matrix());
 | |
| 
 | |
|   // Draw the transformed surface within the transformed bounds.
 | |
|   DrawSurface(dstSurf, Rect(xformBounds),
 | |
|               Rect(Point(0, 0), Size(xformBounds.Size())));
 | |
| 
 | |
|   SetTransform(origTransform);
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| bool DrawTargetSkia::Draw3DTransformedSurface(SourceSurface* aSurface,
 | |
|                                               const Matrix4x4& aMatrix) {
 | |
|   if (aMatrix.IsSingular()) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   MarkChanged();
 | |
| 
 | |
|   Maybe<MutexAutoLock> lock;
 | |
|   sk_sp<SkImage> image = GetSkImageForSurface(aSurface, &lock);
 | |
|   if (!image) {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   mCanvas->save();
 | |
| 
 | |
|   SkPaint paint;
 | |
|   paint.setAntiAlias(true);
 | |
| 
 | |
|   SkMatrix xform;
 | |
|   GfxMatrixToSkiaMatrix(aMatrix, xform);
 | |
|   mCanvas->concat(xform);
 | |
| 
 | |
|   mCanvas->drawImage(image, 0, 0, SkSamplingOptions(SkFilterMode::kLinear),
 | |
|                      &paint);
 | |
| 
 | |
|   mCanvas->restore();
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| already_AddRefed<SourceSurface> DrawTargetSkia::CreateSourceSurfaceFromData(
 | |
|     unsigned char* aData, const IntSize& aSize, int32_t aStride,
 | |
|     SurfaceFormat aFormat) const {
 | |
|   RefPtr<SourceSurfaceSkia> newSurf = new SourceSurfaceSkia();
 | |
| 
 | |
|   if (!newSurf->InitFromData(aData, aSize, aStride, aFormat)) {
 | |
|     gfxDebug() << *this
 | |
|                << ": Failure to create source surface from data. Size: "
 | |
|                << aSize;
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   return newSurf.forget();
 | |
| }
 | |
| 
 | |
| already_AddRefed<DrawTarget> DrawTargetSkia::CreateSimilarDrawTarget(
 | |
|     const IntSize& aSize, SurfaceFormat aFormat) const {
 | |
|   RefPtr<DrawTargetSkia> target = new DrawTargetSkia();
 | |
| #ifdef DEBUG
 | |
|   if (!IsBackedByPixels(mCanvas)) {
 | |
|     // If our canvas is backed by vector storage such as PDF then we want to
 | |
|     // create a new DrawTarget with similar storage to avoid losing fidelity
 | |
|     // (fidelity will be lost if the returned DT is Snapshot()'ed and drawn
 | |
|     // back onto us since a raster will be drawn instead of vector commands).
 | |
|     NS_WARNING("Not backed by pixels - we need to handle PDF backed SkCanvas");
 | |
|   }
 | |
| #endif
 | |
| 
 | |
|   if (!target->Init(aSize, aFormat)) {
 | |
|     return nullptr;
 | |
|   }
 | |
|   return target.forget();
 | |
| }
 | |
| 
 | |
| bool DrawTargetSkia::CanCreateSimilarDrawTarget(const IntSize& aSize,
 | |
|                                                 SurfaceFormat aFormat) const {
 | |
|   auto minmaxPair = std::minmax(aSize.width, aSize.height);
 | |
|   return minmaxPair.first > 0 &&
 | |
|          size_t(minmaxPair.second) < GetMaxSurfaceSize();
 | |
| }
 | |
| 
 | |
| RefPtr<DrawTarget> DrawTargetSkia::CreateClippedDrawTarget(
 | |
|     const Rect& aBounds, SurfaceFormat aFormat) {
 | |
|   SkIRect clipBounds;
 | |
| 
 | |
|   RefPtr<DrawTarget> result;
 | |
|   // Doing this save()/restore() dance is wasteful
 | |
|   mCanvas->save();
 | |
|   if (!aBounds.IsEmpty()) {
 | |
|     mCanvas->clipRect(RectToSkRect(aBounds), SkClipOp::kIntersect, true);
 | |
|   }
 | |
|   if (mCanvas->getDeviceClipBounds(&clipBounds)) {
 | |
|     RefPtr<DrawTarget> dt = CreateSimilarDrawTarget(
 | |
|         IntSize(clipBounds.width(), clipBounds.height()), aFormat);
 | |
|     if (dt) {
 | |
|       result = gfx::Factory::CreateOffsetDrawTarget(
 | |
|           dt, IntPoint(clipBounds.x(), clipBounds.y()));
 | |
|       if (result) {
 | |
|         result->SetTransform(mTransform);
 | |
|       }
 | |
|     }
 | |
|   } else {
 | |
|     // Everything is clipped but we still want some kind of surface
 | |
|     result = CreateSimilarDrawTarget(IntSize(1, 1), aFormat);
 | |
|   }
 | |
|   mCanvas->restore();
 | |
|   return result;
 | |
| }
 | |
| 
 | |
| already_AddRefed<SourceSurface>
 | |
| DrawTargetSkia::OptimizeSourceSurfaceForUnknownAlpha(
 | |
|     SourceSurface* aSurface) const {
 | |
|   if (aSurface->GetType() == SurfaceType::SKIA) {
 | |
|     RefPtr<SourceSurface> surface(aSurface);
 | |
|     return surface.forget();
 | |
|   }
 | |
| 
 | |
|   RefPtr<DataSourceSurface> dataSurface = aSurface->GetDataSurface();
 | |
|   DataSourceSurface::ScopedMap map(dataSurface, DataSourceSurface::READ_WRITE);
 | |
| 
 | |
|   // For plugins, GDI can sometimes just write 0 to the alpha channel
 | |
|   // even for RGBX formats. In this case, we have to manually write
 | |
|   // the alpha channel to make Skia happy with RGBX and in case GDI
 | |
|   // writes some bad data. Luckily, this only happens on plugins.
 | |
|   WriteRGBXFormat(map.GetData(), dataSurface->GetSize(), map.GetStride(),
 | |
|                   dataSurface->GetFormat());
 | |
|   return dataSurface.forget();
 | |
| }
 | |
| 
 | |
| already_AddRefed<SourceSurface> DrawTargetSkia::OptimizeSourceSurface(
 | |
|     SourceSurface* aSurface) const {
 | |
|   if (aSurface->GetType() == SurfaceType::SKIA) {
 | |
|     RefPtr<SourceSurface> surface(aSurface);
 | |
|     return surface.forget();
 | |
|   }
 | |
| 
 | |
|   // If we're not using skia-gl then drawing doesn't require any
 | |
|   // uploading, so any data surface is fine. Call GetDataSurface
 | |
|   // to trigger any required readback so that it only happens
 | |
|   // once.
 | |
|   RefPtr<DataSourceSurface> dataSurface = aSurface->GetDataSurface();
 | |
| #ifdef DEBUG
 | |
|   DataSourceSurface::ScopedMap map(dataSurface, DataSourceSurface::READ);
 | |
|   MOZ_ASSERT(VerifyRGBXFormat(map.GetData(), dataSurface->GetSize(),
 | |
|                               map.GetStride(), dataSurface->GetFormat()));
 | |
| #endif
 | |
|   return dataSurface.forget();
 | |
| }
 | |
| 
 | |
| already_AddRefed<SourceSurface>
 | |
| DrawTargetSkia::CreateSourceSurfaceFromNativeSurface(
 | |
|     const NativeSurface& aSurface) const {
 | |
|   return nullptr;
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::CopySurface(SourceSurface* aSurface,
 | |
|                                  const IntRect& aSourceRect,
 | |
|                                  const IntPoint& aDestination) {
 | |
|   MarkChanged();
 | |
| 
 | |
|   Maybe<MutexAutoLock> lock;
 | |
|   sk_sp<SkImage> image = GetSkImageForSurface(aSurface, &lock);
 | |
|   if (!image) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   SkPixmap srcPixmap;
 | |
|   if (!image->peekPixels(&srcPixmap)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Ensure the source rect intersects the surface bounds.
 | |
|   IntRect srcRect = aSourceRect.Intersect(SkIRectToIntRect(srcPixmap.bounds()));
 | |
|   // Move the destination offset to match the altered source rect.
 | |
|   IntPoint dstOffset =
 | |
|       aDestination + (srcRect.TopLeft() - aSourceRect.TopLeft());
 | |
|   // Then ensure the dest rect intersect the canvas bounds.
 | |
|   IntRect dstRect = IntRect(dstOffset, srcRect.Size()).Intersect(GetRect());
 | |
|   // Move the source rect to match the altered dest rect.
 | |
|   srcRect += dstRect.TopLeft() - dstOffset;
 | |
|   srcRect.SizeTo(dstRect.Size());
 | |
| 
 | |
|   if (!srcPixmap.extractSubset(&srcPixmap, IntRectToSkIRect(srcRect))) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   mCanvas->writePixels(srcPixmap.info(), srcPixmap.addr(), srcPixmap.rowBytes(),
 | |
|                        dstRect.x, dstRect.y);
 | |
| }
 | |
| 
 | |
| static inline SkPixelGeometry GetSkPixelGeometry() {
 | |
|   return Factory::GetBGRSubpixelOrder() ? kBGR_H_SkPixelGeometry
 | |
|                                         : kRGB_H_SkPixelGeometry;
 | |
| }
 | |
| 
 | |
| template <typename T>
 | |
| [[nodiscard]] static already_AddRefed<T> AsRefPtr(sk_sp<T>&& aSkPtr) {
 | |
|   return already_AddRefed<T>(aSkPtr.release());
 | |
| }
 | |
| 
 | |
| bool DrawTargetSkia::Init(const IntSize& aSize, SurfaceFormat aFormat) {
 | |
|   if (size_t(std::max(aSize.width, aSize.height)) > GetMaxSurfaceSize()) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // we need to have surfaces that have a stride aligned to 4 for interop with
 | |
|   // cairo
 | |
|   SkImageInfo info = MakeSkiaImageInfo(aSize, aFormat);
 | |
|   size_t stride = GetAlignedStride<4>(info.width(), info.bytesPerPixel());
 | |
|   if (!stride) {
 | |
|     return false;
 | |
|   }
 | |
|   SkSurfaceProps props(0, GetSkPixelGeometry());
 | |
| 
 | |
|   if (aFormat == SurfaceFormat::A8) {
 | |
|     // Skia does not fully allocate the last row according to stride.
 | |
|     // Since some of our algorithms (i.e. blur) depend on this, we must allocate
 | |
|     // the bitmap pixels manually.
 | |
|     CheckedInt<size_t> size = stride;
 | |
|     size *= info.height();
 | |
|     // We need to leave room for an additional 3 bytes for a potential overrun
 | |
|     // in our blurring code.
 | |
|     size += 3;
 | |
|     if (!size.isValid()) {
 | |
|       return false;
 | |
|     }
 | |
|     void* buf = sk_malloc_flags(size.value(), SK_MALLOC_ZERO_INITIALIZE);
 | |
|     if (!buf) {
 | |
|       return false;
 | |
|     }
 | |
|     mSurface = AsRefPtr(SkSurface::MakeRasterDirectReleaseProc(
 | |
|         info, buf, stride, FreeAlphaPixels, nullptr, &props));
 | |
|   } else {
 | |
|     mSurface = AsRefPtr(SkSurface::MakeRaster(info, stride, &props));
 | |
|   }
 | |
|   if (!mSurface) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   mSize = aSize;
 | |
|   mFormat = aFormat;
 | |
|   mCanvas = mSurface->getCanvas();
 | |
|   SetPermitSubpixelAA(IsOpaque(mFormat));
 | |
| 
 | |
|   if (info.isOpaque()) {
 | |
|     mCanvas->clear(SK_ColorBLACK);
 | |
|   }
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| bool DrawTargetSkia::Init(SkCanvas* aCanvas) {
 | |
|   mCanvas = aCanvas;
 | |
| 
 | |
|   SkImageInfo imageInfo = mCanvas->imageInfo();
 | |
| 
 | |
|   // If the canvas is backed by pixels we clear it to be on the safe side.  If
 | |
|   // it's not (for example, for PDF output) we don't.
 | |
|   if (IsBackedByPixels(mCanvas)) {
 | |
|     SkColor clearColor =
 | |
|         imageInfo.isOpaque() ? SK_ColorBLACK : SK_ColorTRANSPARENT;
 | |
|     mCanvas->clear(clearColor);
 | |
|   }
 | |
| 
 | |
|   SkISize size = mCanvas->getBaseLayerSize();
 | |
|   mSize.width = size.width();
 | |
|   mSize.height = size.height();
 | |
|   mFormat =
 | |
|       SkiaColorTypeToGfxFormat(imageInfo.colorType(), imageInfo.alphaType());
 | |
|   SetPermitSubpixelAA(IsOpaque(mFormat));
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| bool DrawTargetSkia::Init(unsigned char* aData, const IntSize& aSize,
 | |
|                           int32_t aStride, SurfaceFormat aFormat,
 | |
|                           bool aUninitialized) {
 | |
|   MOZ_ASSERT((aFormat != SurfaceFormat::B8G8R8X8) || aUninitialized ||
 | |
|              VerifyRGBXFormat(aData, aSize, aStride, aFormat));
 | |
| 
 | |
|   SkSurfaceProps props(0, GetSkPixelGeometry());
 | |
|   mSurface = AsRefPtr(SkSurface::MakeRasterDirect(
 | |
|       MakeSkiaImageInfo(aSize, aFormat), aData, aStride, &props));
 | |
|   if (!mSurface) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   mSize = aSize;
 | |
|   mFormat = aFormat;
 | |
|   mCanvas = mSurface->getCanvas();
 | |
|   SetPermitSubpixelAA(IsOpaque(mFormat));
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| bool DrawTargetSkia::Init(RefPtr<DataSourceSurface>&& aSurface) {
 | |
|   auto map =
 | |
|       new DataSourceSurface::ScopedMap(aSurface, DataSourceSurface::READ_WRITE);
 | |
|   if (!map->IsMapped()) {
 | |
|     delete map;
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   SurfaceFormat format = aSurface->GetFormat();
 | |
|   IntSize size = aSurface->GetSize();
 | |
|   MOZ_ASSERT((format != SurfaceFormat::B8G8R8X8) ||
 | |
|              VerifyRGBXFormat(map->GetData(), size, map->GetStride(), format));
 | |
| 
 | |
|   SkSurfaceProps props(0, GetSkPixelGeometry());
 | |
|   mSurface = AsRefPtr(SkSurface::MakeRasterDirectReleaseProc(
 | |
|       MakeSkiaImageInfo(size, format), map->GetData(), map->GetStride(),
 | |
|       DrawTargetSkia::ReleaseMappedSkSurface, map, &props));
 | |
|   if (!mSurface) {
 | |
|     delete map;
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // map is now owned by mSurface
 | |
|   mBackingSurface = std::move(aSurface);
 | |
|   mSize = size;
 | |
|   mFormat = format;
 | |
|   mCanvas = mSurface->getCanvas();
 | |
|   SetPermitSubpixelAA(IsOpaque(format));
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| /* static */ void DrawTargetSkia::ReleaseMappedSkSurface(void* aPixels,
 | |
|                                                          void* aContext) {
 | |
|   auto map = reinterpret_cast<DataSourceSurface::ScopedMap*>(aContext);
 | |
|   delete map;
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::SetTransform(const Matrix& aTransform) {
 | |
|   SkMatrix mat;
 | |
|   GfxMatrixToSkiaMatrix(aTransform, mat);
 | |
|   mCanvas->setMatrix(mat);
 | |
|   mTransform = aTransform;
 | |
| }
 | |
| 
 | |
| void* DrawTargetSkia::GetNativeSurface(NativeSurfaceType aType) {
 | |
|   return nullptr;
 | |
| }
 | |
| 
 | |
| already_AddRefed<PathBuilder> DrawTargetSkia::CreatePathBuilder(
 | |
|     FillRule aFillRule) const {
 | |
|   return PathBuilderSkia::Create(aFillRule);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::ClearRect(const Rect& aRect) {
 | |
|   MarkChanged();
 | |
|   mCanvas->save();
 | |
|   // Restrict clearing to the clip region if requested
 | |
|   mCanvas->clipRect(RectToSkRect(aRect), SkClipOp::kIntersect, true);
 | |
|   SkColor clearColor = (mFormat == SurfaceFormat::B8G8R8X8)
 | |
|                            ? SK_ColorBLACK
 | |
|                            : SK_ColorTRANSPARENT;
 | |
|   mCanvas->clear(clearColor);
 | |
|   mCanvas->restore();
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::PushClip(const Path* aPath) {
 | |
|   if (aPath->GetBackendType() != BackendType::SKIA) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   const PathSkia* skiaPath = static_cast<const PathSkia*>(aPath);
 | |
|   mCanvas->save();
 | |
|   mCanvas->clipPath(skiaPath->GetPath(), SkClipOp::kIntersect, true);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::PushDeviceSpaceClipRects(const IntRect* aRects,
 | |
|                                               uint32_t aCount) {
 | |
|   // Build a region by unioning all the rects together.
 | |
|   SkRegion region;
 | |
|   for (uint32_t i = 0; i < aCount; i++) {
 | |
|     region.op(IntRectToSkIRect(aRects[i]), SkRegion::kUnion_Op);
 | |
|   }
 | |
| 
 | |
|   // Clip with the resulting region. clipRegion does not transform
 | |
|   // this region by the current transform, unlike the other SkCanvas
 | |
|   // clip methods, so it is just passed through in device-space.
 | |
|   mCanvas->save();
 | |
|   mCanvas->clipRegion(region, SkClipOp::kIntersect);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::PushClipRect(const Rect& aRect) {
 | |
|   SkRect rect = RectToSkRect(aRect);
 | |
| 
 | |
|   mCanvas->save();
 | |
|   mCanvas->clipRect(rect, SkClipOp::kIntersect, true);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::PopClip() {
 | |
|   mCanvas->restore();
 | |
|   SetTransform(GetTransform());
 | |
| }
 | |
| 
 | |
| bool DrawTargetSkia::RemoveAllClips() {
 | |
|   mCanvas->restoreToCount(1);
 | |
|   SetTransform(GetTransform());
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| // Get clip bounds in device space for the clipping region. By default, only
 | |
| // bounds for simple (empty or rect) regions are reported. If explicitly
 | |
| // allowed, the bounds will be reported for complex (all other) regions as well.
 | |
| Maybe<IntRect> DrawTargetSkia::GetDeviceClipRect(bool aAllowComplex) const {
 | |
|   if (mCanvas->isClipEmpty()) {
 | |
|     return Some(IntRect());
 | |
|   }
 | |
|   if (aAllowComplex || mCanvas->isClipRect()) {
 | |
|     SkIRect deviceBounds;
 | |
|     if (mCanvas->getDeviceClipBounds(&deviceBounds)) {
 | |
|       return Some(SkIRectToIntRect(deviceBounds));
 | |
|     }
 | |
|   }
 | |
|   return Nothing();
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::PushLayer(bool aOpaque, Float aOpacity,
 | |
|                                SourceSurface* aMask,
 | |
|                                const Matrix& aMaskTransform,
 | |
|                                const IntRect& aBounds, bool aCopyBackground) {
 | |
|   PushLayerWithBlend(aOpaque, aOpacity, aMask, aMaskTransform, aBounds,
 | |
|                      aCopyBackground, CompositionOp::OP_OVER);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::PushLayerWithBlend(bool aOpaque, Float aOpacity,
 | |
|                                         SourceSurface* aMask,
 | |
|                                         const Matrix& aMaskTransform,
 | |
|                                         const IntRect& aBounds,
 | |
|                                         bool aCopyBackground,
 | |
|                                         CompositionOp aCompositionOp) {
 | |
|   SkPaint paint;
 | |
| 
 | |
|   paint.setAlpha(ColorFloatToByte(aOpacity));
 | |
|   paint.setBlendMode(GfxOpToSkiaOp(aCompositionOp));
 | |
| 
 | |
|   // aBounds is supplied in device space, but SaveLayerRec wants local space.
 | |
|   SkRect bounds = SkRect::MakeEmpty();
 | |
|   if (!aBounds.IsEmpty()) {
 | |
|     Matrix inverseTransform = mTransform;
 | |
|     if (inverseTransform.Invert()) {
 | |
|       bounds = RectToSkRect(inverseTransform.TransformBounds(Rect(aBounds)));
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // We don't pass a lock object to GetSkImageForSurface here, to force a
 | |
|   // copy of the data if this is a copy-on-write snapshot. If we instead held
 | |
|   // the lock until the corresponding PopLayer, we'd risk deadlocking if someone
 | |
|   // tried to touch the originating DrawTarget while the layer was pushed.
 | |
|   sk_sp<SkImage> clipImage = GetSkImageForSurface(aMask, nullptr);
 | |
|   bool usedMask = false;
 | |
|   if (bool(clipImage)) {
 | |
|     Rect maskBounds(aMask->GetRect());
 | |
|     sk_sp<SkShader> shader = clipImage->makeShader(
 | |
|         SkTileMode::kClamp, SkTileMode::kClamp,
 | |
|         SkSamplingOptions(SkFilterMode::kLinear),
 | |
|         SkMatrix::Translate(PointToSkPoint(maskBounds.TopLeft())));
 | |
|     if (shader) {
 | |
|       usedMask = true;
 | |
|       mCanvas->save();
 | |
| 
 | |
|       auto oldMatrix = mCanvas->getLocalToDevice();
 | |
|       SkMatrix clipMatrix;
 | |
|       GfxMatrixToSkiaMatrix(aMaskTransform, clipMatrix);
 | |
|       mCanvas->concat(clipMatrix);
 | |
| 
 | |
|       mCanvas->clipRect(RectToSkRect(maskBounds));
 | |
|       mCanvas->clipShader(shader);
 | |
| 
 | |
|       mCanvas->setMatrix(oldMatrix);
 | |
|     } else {
 | |
|       gfxDebug() << "Failed to create Skia clip shader for PushLayerWithBlend";
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   PushedLayer layer(GetPermitSubpixelAA(), usedMask ? aMask : nullptr);
 | |
|   mPushedLayers.push_back(layer);
 | |
| 
 | |
|   SkCanvas::SaveLayerRec saveRec(
 | |
|       aBounds.IsEmpty() ? nullptr : &bounds, &paint, nullptr,
 | |
|       SkCanvas::kPreserveLCDText_SaveLayerFlag |
 | |
|           (aCopyBackground ? SkCanvas::kInitWithPrevious_SaveLayerFlag : 0));
 | |
| 
 | |
|   mCanvas->saveLayer(saveRec);
 | |
| 
 | |
|   SetPermitSubpixelAA(aOpaque);
 | |
| 
 | |
| #ifdef MOZ_WIDGET_COCOA
 | |
|   CGContextRelease(mCG);
 | |
|   mCG = nullptr;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::PopLayer() {
 | |
|   MOZ_RELEASE_ASSERT(!mPushedLayers.empty());
 | |
| 
 | |
|   MarkChanged();
 | |
| 
 | |
|   const PushedLayer& layer = mPushedLayers.back();
 | |
| 
 | |
|   mCanvas->restore();
 | |
| 
 | |
|   if (layer.mMask) {
 | |
|     mCanvas->restore();
 | |
|   }
 | |
| 
 | |
|   SetTransform(GetTransform());
 | |
|   SetPermitSubpixelAA(layer.mOldPermitSubpixelAA);
 | |
| 
 | |
|   mPushedLayers.pop_back();
 | |
| 
 | |
| #ifdef MOZ_WIDGET_COCOA
 | |
|   CGContextRelease(mCG);
 | |
|   mCG = nullptr;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| already_AddRefed<GradientStops> DrawTargetSkia::CreateGradientStops(
 | |
|     GradientStop* aStops, uint32_t aNumStops, ExtendMode aExtendMode) const {
 | |
|   std::vector<GradientStop> stops;
 | |
|   stops.resize(aNumStops);
 | |
|   for (uint32_t i = 0; i < aNumStops; i++) {
 | |
|     stops[i] = aStops[i];
 | |
|   }
 | |
|   std::stable_sort(stops.begin(), stops.end());
 | |
| 
 | |
|   return MakeAndAddRef<GradientStopsSkia>(stops, aNumStops, aExtendMode);
 | |
| }
 | |
| 
 | |
| already_AddRefed<FilterNode> DrawTargetSkia::CreateFilter(FilterType aType) {
 | |
|   return FilterNodeSoftware::Create(aType);
 | |
| }
 | |
| 
 | |
| void DrawTargetSkia::MarkChanged() {
 | |
|   // I'm not entirely certain whether this lock is needed, as multiple threads
 | |
|   // should never modify the DrawTarget at the same time anyway, but this seems
 | |
|   // like the safest.
 | |
|   MutexAutoLock lock(mSnapshotLock);
 | |
|   if (mSnapshot) {
 | |
|     if (mSnapshot->hasOneRef()) {
 | |
|       // No owners outside of this DrawTarget's own reference. Just dump it.
 | |
|       mSnapshot = nullptr;
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     mSnapshot->DrawTargetWillChange();
 | |
|     mSnapshot = nullptr;
 | |
| 
 | |
|     // Handle copying of any image snapshots bound to the surface.
 | |
|     if (mSurface) {
 | |
|       mSurface->notifyContentWillChange(SkSurface::kRetain_ContentChangeMode);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| }  // namespace mozilla::gfx
 | 
