forked from mirrors/gecko-dev
		
	 f97bfb08a7
			
		
	
	
		f97bfb08a7
		
	
	
	
	
		
			
			gfx/2d/SourceSurfaceD2D1.cpp(201,20): error: variable 'options' set but not used [-Werror,-Wunused-but-set-variable]
  D2D1_MAP_OPTIONS options;
                   ^
gfx/thebes/gfxDWriteFontList.h(269,13): error: variable 'hr' set but not used [-Werror,-Wunused-but-set-variable]
    HRESULT hr = S_OK;
            ^
gfx/thebes/gfxGDIFontList.cpp(1020,12): error: variable 'cmapLoaded' set but not used [-Werror,-Wunused-but-set-variable]
      bool cmapLoaded = false;
           ^
gfx/thebes/gfxMacPlatformFontList.mm:1771:10: error: variable 'isStandardFace' set but not used [-Werror,-Wunused-but-set-variable]
    bool isStandardFace = false;
         ^
gfx/thebes/gfxPlatformFontList.cpp(1064,18): error: variable 'rejectedFallbackVisibility' set but not used [-Werror,-Wunused-but-set-variable]
  FontVisibility rejectedFallbackVisibility = FontVisibility::Unknown;
                 ^
gfx/vr/service/OculusSession.cpp(1329,12): error: variable 'bNewController' set but not used [-Werror,-Wunused-but-set-variable]
      bool bNewController = false;
           ^
Differential Revision: https://phabricator.services.mozilla.com/D126454
		
	
			
		
			
				
	
	
		
			245 lines
		
	
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			245 lines
		
	
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "SourceSurfaceD2D1.h"
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| #include "DrawTargetD2D1.h"
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| 
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| namespace mozilla {
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| namespace gfx {
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| 
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| SourceSurfaceD2D1::SourceSurfaceD2D1(ID2D1Image* aImage,
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|                                      ID2D1DeviceContext* aDC,
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|                                      SurfaceFormat aFormat,
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|                                      const IntSize& aSize, DrawTargetD2D1* aDT)
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|     : mImage(aImage),
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|       mDC(aDC),
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|       mDevice(Factory::GetD2D1Device()),
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|       mFormat(aFormat),
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|       mSize(aSize),
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|       mDrawTarget(aDT),
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|       mOwnsCopy(false) {
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|   aImage->QueryInterface((ID2D1Bitmap1**)getter_AddRefs(mRealizedBitmap));
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|   if (aDT) {
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|     mSnapshotLock = aDT->mSnapshotLock;
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|   }
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| }
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| 
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| SourceSurfaceD2D1::~SourceSurfaceD2D1() {
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|   if (mOwnsCopy) {
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|     DrawTargetD2D1::mVRAMUsageSS -=
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|         mSize.width * mSize.height * BytesPerPixel(mFormat);
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|   }
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| }
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| 
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| bool SourceSurfaceD2D1::IsValid() const {
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|   return mDevice == Factory::GetD2D1Device();
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| }
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| 
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| already_AddRefed<DataSourceSurface> SourceSurfaceD2D1::GetDataSurface() {
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|   Maybe<MutexAutoLock> lock;
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|   if (mSnapshotLock) {
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|     lock.emplace(*mSnapshotLock);
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|   }
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| 
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|   if (!EnsureRealizedBitmap()) {
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|     gfxCriticalError() << "Failed to realize a bitmap, device "
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|                        << hexa(mDevice);
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|     return nullptr;
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|   }
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| 
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|   HRESULT hr;
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| 
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|   RefPtr<ID2D1Bitmap1> softwareBitmap;
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|   D2D1_BITMAP_PROPERTIES1 props;
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|   props.dpiX = 96;
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|   props.dpiY = 96;
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|   props.pixelFormat = D2DPixelFormat(mFormat);
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|   props.colorContext = nullptr;
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|   props.bitmapOptions =
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|       D2D1_BITMAP_OPTIONS_CANNOT_DRAW | D2D1_BITMAP_OPTIONS_CPU_READ;
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|   hr = mDC->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props,
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|                          (ID2D1Bitmap1**)getter_AddRefs(softwareBitmap));
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| 
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|   if (FAILED(hr)) {
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|     gfxCriticalError() << "Failed to create software bitmap: " << mSize
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|                        << " Code: " << hexa(hr);
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|     return nullptr;
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|   }
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| 
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|   D2D1_POINT_2U point = D2D1::Point2U(0, 0);
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|   D2D1_RECT_U rect = D2D1::RectU(0, 0, mSize.width, mSize.height);
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| 
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|   hr = softwareBitmap->CopyFromBitmap(&point, mRealizedBitmap, &rect);
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| 
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|   if (FAILED(hr)) {
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|     gfxWarning() << "Failed to readback into software bitmap. Code: "
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|                  << hexa(hr);
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|     return nullptr;
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|   }
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| 
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|   return MakeAndAddRef<DataSourceSurfaceD2D1>(softwareBitmap, mFormat);
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| }
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| 
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| bool SourceSurfaceD2D1::EnsureRealizedBitmap() {
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|   if (mRealizedBitmap) {
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|     return true;
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|   }
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| 
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|   // Why aren't we using mDevice here or anywhere else?
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|   RefPtr<ID2D1Device> device = Factory::GetD2D1Device();
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|   if (!device) {
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|     return false;
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|   }
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| 
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|   RefPtr<ID2D1DeviceContext> dc;
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|   device->CreateDeviceContext(D2D1_DEVICE_CONTEXT_OPTIONS_NONE,
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|                               getter_AddRefs(dc));
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| 
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|   D2D1_BITMAP_PROPERTIES1 props;
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|   props.dpiX = 96;
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|   props.dpiY = 96;
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|   props.pixelFormat = D2DPixelFormat(mFormat);
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|   props.colorContext = nullptr;
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|   props.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET;
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|   dc->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props,
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|                    (ID2D1Bitmap1**)getter_AddRefs(mRealizedBitmap));
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| 
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|   dc->SetTarget(mRealizedBitmap);
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| 
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|   dc->BeginDraw();
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|   dc->DrawImage(mImage);
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|   dc->EndDraw();
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| 
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|   return true;
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| }
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| 
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| void SourceSurfaceD2D1::DrawTargetWillChange() {
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|   MOZ_ASSERT(mSnapshotLock);
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|   mSnapshotLock->AssertCurrentThreadOwns();
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| 
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|   // At this point in time this should always be true here.
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|   MOZ_ASSERT(mRealizedBitmap);
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| 
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|   RefPtr<ID2D1Bitmap1> oldBitmap = mRealizedBitmap;
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| 
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|   D2D1_BITMAP_PROPERTIES1 props;
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|   props.dpiX = 96;
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|   props.dpiY = 96;
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|   props.pixelFormat = D2DPixelFormat(mFormat);
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|   props.colorContext = nullptr;
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|   props.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET;
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|   HRESULT hr =
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|       mDC->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props,
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|                         (ID2D1Bitmap1**)getter_AddRefs(mRealizedBitmap));
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| 
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|   if (FAILED(hr)) {
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|     gfxCriticalError()
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|         << "Failed to create bitmap to make DrawTarget copy. Size: " << mSize
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|         << " Code: " << hexa(hr);
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|     MarkIndependent();
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|     return;
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|   }
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| 
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|   D2D1_POINT_2U point = D2D1::Point2U(0, 0);
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|   D2D1_RECT_U rect = D2D1::RectU(0, 0, mSize.width, mSize.height);
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|   mRealizedBitmap->CopyFromBitmap(&point, oldBitmap, &rect);
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|   mImage = mRealizedBitmap;
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| 
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|   DrawTargetD2D1::mVRAMUsageSS +=
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|       mSize.width * mSize.height * BytesPerPixel(mFormat);
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|   mOwnsCopy = true;
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| 
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|   // Ensure the object stays alive for the duration of MarkIndependent.
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|   RefPtr<SourceSurfaceD2D1> deathGrip = this;
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|   // We now no longer depend on the source surface content remaining the same.
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|   MarkIndependent();
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| }
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| 
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| void SourceSurfaceD2D1::MarkIndependent() {
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|   if (mDrawTarget) {
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|     MOZ_ASSERT(mDrawTarget->mSnapshot == this);
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|     mDrawTarget->mSnapshot = nullptr;
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|     mDrawTarget = nullptr;
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|   }
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| }
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| 
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| DataSourceSurfaceD2D1::DataSourceSurfaceD2D1(ID2D1Bitmap1* aMappableBitmap,
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|                                              SurfaceFormat aFormat)
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|     : mBitmap(aMappableBitmap),
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|       mFormat(aFormat),
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|       mIsMapped(false),
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|       mImplicitMapped(false) {}
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| 
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| DataSourceSurfaceD2D1::~DataSourceSurfaceD2D1() {
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|   if (mImplicitMapped) {
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|     mBitmap->Unmap();
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|   }
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| }
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| 
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| IntSize DataSourceSurfaceD2D1::GetSize() const {
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|   D2D1_SIZE_F size = mBitmap->GetSize();
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| 
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|   return IntSize(int32_t(size.width), int32_t(size.height));
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| }
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| 
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| uint8_t* DataSourceSurfaceD2D1::GetData() {
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|   EnsureMapped();
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| 
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|   return mMap.bits;
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| }
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| 
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| bool DataSourceSurfaceD2D1::Map(MapType aMapType,
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|                                 MappedSurface* aMappedSurface) {
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|   // DataSourceSurfaces used with the new Map API should not be used with
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|   // GetData!!
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|   MOZ_ASSERT(!mImplicitMapped);
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|   MOZ_ASSERT(!mIsMapped);
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| 
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|   if (aMapType != MapType::READ) {
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|     gfxWarning() << "Attempt to map D2D1 DrawTarget for writing.";
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|     return false;
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|   }
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| 
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|   D2D1_MAPPED_RECT map;
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|   if (FAILED(mBitmap->Map(D2D1_MAP_OPTIONS_READ, &map))) {
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|     gfxCriticalError() << "Failed to map bitmap (M).";
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|     return false;
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|   }
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|   aMappedSurface->mData = map.bits;
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|   aMappedSurface->mStride = map.pitch;
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| 
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|   mIsMapped = !!aMappedSurface->mData;
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|   return mIsMapped;
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| }
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| 
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| void DataSourceSurfaceD2D1::Unmap() {
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|   MOZ_ASSERT(mIsMapped);
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| 
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|   mIsMapped = false;
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|   mBitmap->Unmap();
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| }
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| 
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| int32_t DataSourceSurfaceD2D1::Stride() {
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|   EnsureMapped();
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| 
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|   return mMap.pitch;
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| }
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| 
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| void DataSourceSurfaceD2D1::EnsureMapped() {
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|   // Do not use GetData() after having used Map!
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|   MOZ_ASSERT(!mIsMapped);
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|   if (mImplicitMapped) {
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|     return;
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|   }
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|   if (FAILED(mBitmap->Map(D2D1_MAP_OPTIONS_READ, &mMap))) {
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|     gfxCriticalError() << "Failed to map bitmap (EM).";
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|     return;
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|   }
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|   mImplicitMapped = true;
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| }
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| 
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| }  // namespace gfx
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| }  // namespace mozilla
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