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	 bf2bb59367
			
		
	
	
		bf2bb59367
		
	
	
	
	
		
			
			std::is_pod has been deprecated in C++20, see https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2017/p0767r1.html. This is equivalent with std::is_trivial_v && std::is_standard_layout. Differential Revision: https://phabricator.services.mozilla.com/D174128
		
			
				
	
	
		
			198 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			198 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef MOZILLA_GFX_TOOLS_H_
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| #define MOZILLA_GFX_TOOLS_H_
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| 
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| #include <math.h>
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| 
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| #include <utility>
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| 
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| #include "Point.h"
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| #include "Types.h"
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| #include "mozilla/CheckedInt.h"
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| #include "mozilla/MemoryReporting.h"  // for MallocSizeOf
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| 
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| namespace mozilla {
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| namespace gfx {
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| 
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| static inline bool IsOperatorBoundByMask(CompositionOp aOp) {
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|   switch (aOp) {
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|     case CompositionOp::OP_IN:
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|     case CompositionOp::OP_OUT:
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|     case CompositionOp::OP_DEST_IN:
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|     case CompositionOp::OP_DEST_ATOP:
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|     case CompositionOp::OP_SOURCE:
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|       return false;
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|     default:
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|       return true;
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|   }
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| }
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| 
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| template <class T>
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| struct ClassStorage {
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|   char bytes[sizeof(T)];
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| 
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|   const T* addr() const { return (const T*)bytes; }
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|   T* addr() { return (T*)(void*)bytes; }
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| };
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| 
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| static inline bool FuzzyEqual(Float aA, Float aB, Float aErr) {
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|   if ((aA + aErr >= aB) && (aA - aErr <= aB)) {
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|     return true;
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|   }
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|   return false;
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| }
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| 
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| static inline void NudgeToInteger(float* aVal) {
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|   float r = floorf(*aVal + 0.5f);
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|   // The error threshold should be proportional to the rounded value. This
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|   // bounds the relative error introduced by the nudge operation. However,
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|   // when the rounded value is 0, the error threshold can't be proportional
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|   // to the rounded value (we'd never round), so we just choose the same
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|   // threshold as for a rounded value of 1.
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|   if (FuzzyEqual(r, *aVal, r == 0.0f ? 1e-6f : fabs(r * 1e-6f))) {
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|     *aVal = r;
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|   }
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| }
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| 
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| static inline void NudgeToInteger(float* aVal, float aErr) {
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|   float r = floorf(*aVal + 0.5f);
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|   if (FuzzyEqual(r, *aVal, aErr)) {
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|     *aVal = r;
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|   }
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| }
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| 
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| static inline void NudgeToInteger(double* aVal) {
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|   float f = float(*aVal);
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|   NudgeToInteger(&f);
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|   *aVal = f;
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| }
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| 
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| static inline Float Distance(Point aA, Point aB) {
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|   return hypotf(aB.x - aA.x, aB.y - aA.y);
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| }
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| 
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| template <typename T, int alignment = 16>
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| struct AlignedArray final {
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|   typedef T value_type;
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| 
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|   AlignedArray() : mPtr(nullptr), mStorage(nullptr), mCount(0) {}
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| 
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|   explicit MOZ_ALWAYS_INLINE AlignedArray(size_t aCount, bool aZero = false)
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|       : mPtr(nullptr), mStorage(nullptr), mCount(0) {
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|     Realloc(aCount, aZero);
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|   }
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| 
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|   MOZ_ALWAYS_INLINE ~AlignedArray() { Dealloc(); }
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| 
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|   void Dealloc() {
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|     // If we fail this assert we'll need to uncomment the loop below to make
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|     // sure dtors are properly invoked. If we do that, we should check that the
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|     // comment about compiler dead code elimination is in fact true for all the
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|     // compilers that we care about.
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|     static_assert(std::is_trivially_destructible<T>::value,
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|                   "Destructors must be invoked for this type");
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| #if 0
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|     for (size_t i = 0; i < mCount; ++i) {
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|       // Since we used the placement |operator new| function to construct the
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|       // elements of this array we need to invoke their destructors manually.
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|       // For types where the destructor does nothing the compiler's dead code
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|       // elimination step should optimize this loop away.
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|       mPtr[i].~T();
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|     }
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| #endif
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| 
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|     free(mStorage);
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|     mStorage = nullptr;
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|     mPtr = nullptr;
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|   }
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| 
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|   MOZ_ALWAYS_INLINE void Realloc(size_t aCount, bool aZero = false) {
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|     free(mStorage);
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|     CheckedInt32 storageByteCount =
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|         CheckedInt32(sizeof(T)) * aCount + (alignment - 1);
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|     if (!storageByteCount.isValid()) {
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|       mStorage = nullptr;
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|       mPtr = nullptr;
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|       mCount = 0;
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|       return;
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|     }
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|     // We don't create an array of T here, since we don't want ctors to be
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|     // invoked at the wrong places if we realign below.
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|     if (aZero) {
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|       // calloc can be more efficient than new[] for large chunks,
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|       // so we use calloc/malloc/free for everything.
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|       mStorage = static_cast<uint8_t*>(calloc(1u, storageByteCount.value()));
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|     } else {
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|       mStorage = static_cast<uint8_t*>(malloc(storageByteCount.value()));
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|     }
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|     if (!mStorage) {
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|       mStorage = nullptr;
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|       mPtr = nullptr;
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|       mCount = 0;
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|       return;
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|     }
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|     if (uintptr_t(mStorage) % alignment) {
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|       // Our storage does not start at a <alignment>-byte boundary. Make sure
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|       // mPtr does!
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|       mPtr = (T*)(uintptr_t(mStorage) + alignment -
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|                   (uintptr_t(mStorage) % alignment));
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|     } else {
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|       mPtr = (T*)(mStorage);
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|     }
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|     // Now that mPtr is pointing to the aligned position we can use placement
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|     // |operator new| to invoke any ctors at the correct positions. For types
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|     // that have a no-op default constructor the compiler's dead code
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|     // elimination step should optimize this away.
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|     mPtr = new (mPtr) T[aCount];
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|     mCount = aCount;
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|   }
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| 
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|   void Swap(AlignedArray<T, alignment>& aOther) {
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|     std::swap(mPtr, aOther.mPtr);
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|     std::swap(mStorage, aOther.mStorage);
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|     std::swap(mCount, aOther.mCount);
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|   }
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| 
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|   size_t HeapSizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const {
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|     return aMallocSizeOf(mStorage);
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|   }
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| 
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|   MOZ_ALWAYS_INLINE operator T*() { return mPtr; }
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| 
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|   T* mPtr;
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| 
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|  private:
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|   uint8_t* mStorage;
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|   size_t mCount;
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| };
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| 
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| /**
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|  * Returns aWidth * aBytesPerPixel increased, if necessary, so that it divides
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|  * exactly into |alignment|.
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|  *
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|  * Note that currently |alignment| must be a power-of-2. If for some reason we
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|  * want to support NPOT alignment we can revert back to this functions old
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|  * implementation.
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|  */
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| template <int alignment>
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| int32_t GetAlignedStride(int32_t aWidth, int32_t aBytesPerPixel) {
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|   static_assert(alignment > 0 && (alignment & (alignment - 1)) == 0,
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|                 "This implementation currently require power-of-two alignment");
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|   const int32_t mask = alignment - 1;
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|   CheckedInt32 stride =
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|       CheckedInt32(aWidth) * CheckedInt32(aBytesPerPixel) + CheckedInt32(mask);
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|   if (stride.isValid()) {
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|     return stride.value() & ~mask;
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|   }
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|   return 0;
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| }
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| 
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| }  // namespace gfx
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| }  // namespace mozilla
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| 
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| #endif /* MOZILLA_GFX_TOOLS_H_ */
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