fune/gfx/layers/RemoteTextureMap.h
Lee Salzman 6accc1036c Bug 1873075 - Delay UnregisterTextureOwner until all potential UseRemoteTextures are received. r=aosmond
UnregisterTextureOwner, if called before any use of UseRemoteTexture, can cause UseRemoteTexture to wait
for the texture owner to be created, since the texture owner does not exist, and there is no evidence it
was previously unregistered.

This patch attempts to address the issue by delaying the actual UnregisterTextureOwner until all such
UseRemoteTexture instances are processed. This is accomplished by noting that UseRemoteTexture ops come
in via transactions from a CompositableForwarder and so all are associated with a forwarder transaction
with a FwdTransactionId. RecordedTextureData on destruction reports the last FwdTransactionId associated
with its final UseRemoteTexture before it attempts to call UnregisterTextureOwner. If RemoteTextureMap
has not been notified of a given FwdTransactionId yet, then the UnregisterTextureOwner call will be
deferred until it has seen this FwdTransactionId.

This adds a RemoteTextureTxnScheduler to track the issuing of dependencies and waiting for FwdTransactionIds.

This patch also cleans up the issuing of FwdTransactionIds themselves to be associated with a given
top-level protocol so that all sub-protocols have transaction numbers that can be safely compared amongst
each other. This makes dependency expiration more robust since any advancement of the transaction number
from any source can help retire expired dependencies.

Differential Revision: https://phabricator.services.mozilla.com/D197895
2024-01-09 11:53:14 +00:00

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_RemoteTextureMap_H
#define MOZILLA_GFX_RemoteTextureMap_H
#include <deque>
#include <functional>
#include <list>
#include <map>
#include <memory>
#include <queue>
#include <unordered_set>
#include <utility>
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/gfx/Types.h" // for SurfaceFormat
#include "mozilla/ipc/Shmem.h"
#include "mozilla/layers/CompositorTypes.h" // for TextureFlags, etc
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
#include "mozilla/layers/TextureHost.h"
#include "mozilla/Monitor.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/ThreadSafeWeakPtr.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/webrender/WebRenderTypes.h"
class nsISerialEventTarget;
namespace mozilla {
namespace gl {
class SharedSurface;
}
namespace webgpu {
class ExternalTexture;
}
namespace layers {
class CompositableHost;
class RemoteTextureHostWrapper;
class TextureData;
class TextureHost;
struct RemoteTextureInfo {
RemoteTextureInfo(const RemoteTextureId aTextureId,
const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid)
: mTextureId(aTextureId), mOwnerId(aOwnerId), mForPid(aForPid) {}
const RemoteTextureId mTextureId;
const RemoteTextureOwnerId mOwnerId;
const base::ProcessId mForPid;
};
struct RemoteTextureInfoList {
std::queue<RemoteTextureInfo> mList;
};
class SharedResourceWrapper {
public:
enum class Tag { SharedSurface, ExternalTexture };
const Tag mTag;
static UniquePtr<SharedResourceWrapper> SharedSurface(
const std::shared_ptr<gl::SharedSurface>& aSharedSurface) {
return MakeUnique<SharedResourceWrapper>(Tag::SharedSurface,
aSharedSurface);
}
static UniquePtr<SharedResourceWrapper> ExternalTexture(
const std::shared_ptr<webgpu::ExternalTexture>& aExternalTexture) {
return MakeUnique<SharedResourceWrapper>(Tag::ExternalTexture,
aExternalTexture);
}
SharedResourceWrapper(
const Tag aTag, const std::shared_ptr<gl::SharedSurface>& aSharedSurface)
: mTag(aTag), mSharedSurface(aSharedSurface) {
MOZ_ASSERT(mTag == Tag::SharedSurface);
}
SharedResourceWrapper(
const Tag aTag,
const std::shared_ptr<webgpu::ExternalTexture>& aExternalTexture)
: mTag(aTag), mExternalTexture(aExternalTexture) {
MOZ_ASSERT(mTag == Tag::ExternalTexture);
}
const std::shared_ptr<gl::SharedSurface> mSharedSurface;
const std::shared_ptr<webgpu::ExternalTexture> mExternalTexture;
std::shared_ptr<gl::SharedSurface> SharedSurface() {
if (mTag == Tag::SharedSurface) {
return mSharedSurface;
}
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return nullptr;
}
std::shared_ptr<webgpu::ExternalTexture> ExternalTexture() {
if (mTag == Tag::ExternalTexture) {
return mExternalTexture;
}
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return nullptr;
}
};
class RemoteTextureRecycleBin final {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RemoteTextureRecycleBin)
explicit RemoteTextureRecycleBin(bool aIsShared);
private:
friend class RemoteTextureMap;
~RemoteTextureRecycleBin();
struct RecycledTextureHolder {
gfx::IntSize mSize;
gfx::SurfaceFormat mFormat = gfx::SurfaceFormat::UNKNOWN;
SurfaceDescriptor::Type mType = SurfaceDescriptor::Tnull_t;
UniquePtr<TextureData> mTextureData;
UniquePtr<SharedResourceWrapper> mResourceWrapper;
};
bool mIsShared = false;
std::list<RecycledTextureHolder> mRecycledTextures;
};
/**
* RemoteTextureTxnScheduler manages dependencies on transaction numbers for a
* given top-level protocol ("type"). It expects that transaction numbers are
* all sequenced and comparable for this top-level protocol. Dependencies may
* then be issued on a given future transaction number. Clients must notify the
* scheduler when transactions are completed, so that any dependencies can be
* cleared as the transaction number advances. Generally, transaction numbers
* will be generated by a FwdTransactionCounter on a top-level protocol child,
* and there should be a RemoteTextureTxnScheduler instantiated on the top-level
* protocol parent that corresponds to the same protocol lifetime as the child.
* To ease sharing in sub-protocols, RemoteTextureTxnScheduler is ref-counted
* and may be multiply-registered by the various sub-protocols that derive from
* a given top-level protocol, without having to directly refer to the original
* top-level protocol.
*/
class RemoteTextureTxnScheduler final {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RemoteTextureTxnScheduler)
void NotifyTxn(RemoteTextureTxnId aTxnId);
private:
friend class RemoteTextureMap;
RemoteTextureTxnScheduler(base::ProcessId aForPid, RemoteTextureTxnType aType)
: mForPid(aForPid), mType(aType) {}
~RemoteTextureTxnScheduler();
bool WaitForTxn(const MonitorAutoLock& aProofOfLock,
RemoteTextureOwnerId aOwnerId, RemoteTextureTxnId aTxnId);
struct Wait {
RemoteTextureOwnerId mOwnerId;
RemoteTextureTxnId mTxnId;
friend bool operator<(RemoteTextureTxnId aTxnId, const Wait& aWait) {
return aTxnId < aWait.mTxnId;
}
};
base::ProcessId mForPid = base::kInvalidProcessId;
RemoteTextureTxnType mType = 0;
RemoteTextureTxnId mLastTxnId = 0;
std::deque<Wait> mWaits;
};
/**
* A class provides API for remote texture owners.
*/
class RemoteTextureOwnerClient final {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RemoteTextureOwnerClient)
explicit RemoteTextureOwnerClient(const base::ProcessId aForPid);
bool IsRegistered(const RemoteTextureOwnerId aOwnerId);
void RegisterTextureOwner(const RemoteTextureOwnerId aOwnerId,
bool aSharedRecycling = false);
void UnregisterTextureOwner(const RemoteTextureOwnerId aOwnerId);
void UnregisterAllTextureOwners();
void ClearRecycledTextures();
void NotifyContextLost();
void NotifyContextRestored();
void PushTexture(const RemoteTextureId aTextureId,
const RemoteTextureOwnerId aOwnerId,
UniquePtr<TextureData>&& aTextureData);
void PushTexture(const RemoteTextureId aTextureId,
const RemoteTextureOwnerId aOwnerId,
const std::shared_ptr<gl::SharedSurface>& aSharedSurface,
const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat,
const SurfaceDescriptor& aDesc);
void PushTexture(
const RemoteTextureId aTextureId, const RemoteTextureOwnerId aOwnerId,
const std::shared_ptr<webgpu::ExternalTexture>& aExternalTexture,
const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat,
const SurfaceDescriptor& aDesc);
void PushDummyTexture(const RemoteTextureId aTextureId,
const RemoteTextureOwnerId aOwnerId);
void GetLatestBufferSnapshot(const RemoteTextureOwnerId aOwnerId,
const mozilla::ipc::Shmem& aDestShmem,
const gfx::IntSize& aSize);
UniquePtr<TextureData> GetRecycledTextureData(
const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat,
TextureType aTextureType,
RemoteTextureOwnerId aOwnerId = RemoteTextureOwnerId());
UniquePtr<TextureData> CreateOrRecycleBufferTextureData(
const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat,
RemoteTextureOwnerId aOwnerId = RemoteTextureOwnerId());
std::shared_ptr<gl::SharedSurface> GetRecycledSharedSurface(
const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat,
SurfaceDescriptor::Type aType,
RemoteTextureOwnerId aOwnerId = RemoteTextureOwnerId());
std::shared_ptr<webgpu::ExternalTexture> GetRecycledExternalTexture(
const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat,
SurfaceDescriptor::Type aType,
RemoteTextureOwnerId aOwnerId = RemoteTextureOwnerId());
const base::ProcessId mForPid;
protected:
~RemoteTextureOwnerClient();
std::unordered_set<RemoteTextureOwnerId, RemoteTextureOwnerId::HashFn>
mOwnerIds;
RefPtr<RemoteTextureRecycleBin> mSharedRecycleBin;
};
/**
* A class to map RemoteTextureId to remote texture(TextureHost).
* Remote textures are provided by texture owner.
*/
class RemoteTextureMap {
public:
static void Init();
static void Shutdown();
static RemoteTextureMap* Get() { return sInstance; }
RemoteTextureMap();
~RemoteTextureMap();
// Push remote texture data and gl::SharedSurface from texture owner.
// The texture data is used for creating TextureHost.
// gl::SharedSurface is pushed only when the surface needs to be kept alive
// during TextureHost usage. The texture data and the surface might be
// recycled when TextureHost is destroyed.
void PushTexture(const RemoteTextureId aTextureId,
const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid,
UniquePtr<TextureData>&& aTextureData,
RefPtr<TextureHost>& aTextureHost,
UniquePtr<SharedResourceWrapper>&& aResourceWrapper);
// Remove waiting texture that will not be used.
bool RemoveTexture(const RemoteTextureId aTextureId,
const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid);
void GetLatestBufferSnapshot(const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid,
const mozilla::ipc::Shmem& aDestShmem,
const gfx::IntSize& aSize);
void RegisterTextureOwner(
const RemoteTextureOwnerId aOwnerId, const base::ProcessId aForPid,
const RefPtr<RemoteTextureRecycleBin>& aRecycleBin = nullptr);
void UnregisterTextureOwner(const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid);
void UnregisterTextureOwners(
const std::unordered_set<RemoteTextureOwnerId,
RemoteTextureOwnerId::HashFn>& aOwnerIds,
const base::ProcessId aForPid);
void ClearRecycledTextures(
const std::unordered_set<RemoteTextureOwnerId,
RemoteTextureOwnerId::HashFn>& aOwnerIds,
const base::ProcessId aForPid,
const RefPtr<RemoteTextureRecycleBin>& aRecycleBin = nullptr);
void NotifyContextLost(
const std::unordered_set<RemoteTextureOwnerId,
RemoteTextureOwnerId::HashFn>& aOwnerIds,
const base::ProcessId aForPid);
void NotifyContextRestored(
const std::unordered_set<RemoteTextureOwnerId,
RemoteTextureOwnerId::HashFn>& aOwnerIds,
const base::ProcessId aForPid);
// Get remote texture's TextureHost for RemoteTextureHostWrapper.
//
// return true when aReadyCallback will be called.
bool GetRemoteTexture(
RemoteTextureHostWrapper* aTextureHostWrapper,
std::function<void(const RemoteTextureInfo&)>&& aReadyCallback,
bool aWaitForRemoteTextureOwner = false);
bool WaitForTxn(const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid, RemoteTextureTxnType aTxnType,
RemoteTextureTxnId aTxnId);
void ReleaseRemoteTextureHost(RemoteTextureHostWrapper* aTextureHostWrapper);
RefPtr<TextureHost> GetOrCreateRemoteTextureHostWrapper(
const RemoteTextureId aTextureId, const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid, const gfx::IntSize& aSize,
const TextureFlags aFlags);
void UnregisterRemoteTextureHostWrapper(const RemoteTextureId aTextureId,
const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid);
void RegisterRemoteTexturePushListener(const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid,
CompositableHost* aListener);
void UnregisterRemoteTexturePushListener(const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid,
CompositableHost* aListener);
bool CheckRemoteTextureReady(
const RemoteTextureInfo& aInfo,
std::function<void(const RemoteTextureInfo&)>&& aCallback);
bool WaitRemoteTextureReady(const RemoteTextureInfo& aInfo);
void SuppressRemoteTextureReadyCheck(const RemoteTextureId aTextureId,
const base::ProcessId aForPid);
UniquePtr<TextureData> GetRecycledTextureData(
const RemoteTextureOwnerId aOwnerId, const base::ProcessId aForPid,
const RefPtr<RemoteTextureRecycleBin>& aRecycleBin,
const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat,
TextureType aTextureType);
UniquePtr<SharedResourceWrapper> GetRecycledSharedTexture(
const RemoteTextureOwnerId aOwnerId, const base::ProcessId aForPid,
const RefPtr<RemoteTextureRecycleBin>& aRecycleBin,
const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat,
SurfaceDescriptor::Type aType);
static RefPtr<TextureHost> CreateRemoteTexture(TextureData* aTextureData,
TextureFlags aTextureFlags);
already_AddRefed<RemoteTextureTxnScheduler> RegisterTxnScheduler(
base::ProcessId aForPid, RemoteTextureTxnType aType);
template <typename P>
already_AddRefed<RemoteTextureTxnScheduler> RegisterTxnScheduler(
P* aProtocol) {
return RegisterTxnScheduler(aProtocol->OtherPid(),
aProtocol->ToplevelProtocol()->GetProtocolId());
}
protected:
friend class RemoteTextureTxnScheduler;
// Holds data related to remote texture
struct TextureDataHolder {
TextureDataHolder(const RemoteTextureId aTextureId,
RefPtr<TextureHost> aTextureHost,
UniquePtr<TextureData>&& aTextureData,
UniquePtr<SharedResourceWrapper>&& aResourceWrapper);
const RemoteTextureId mTextureId;
// TextureHost of remote texture
// Compositable ref of the mTextureHost should be updated within mMonitor.
// The compositable ref is used to check if TextureHost(remote texture) is
// still in use by WebRender.
RefPtr<TextureHost> mTextureHost;
// Holds BufferTextureData of TextureHost
UniquePtr<TextureData> mTextureData;
// Holds gl::SharedSurface of TextureHost
UniquePtr<SharedResourceWrapper> mResourceWrapper;
};
struct RenderingReadyCallbackHolder {
RenderingReadyCallbackHolder(
const RemoteTextureId aTextureId,
std::function<void(const RemoteTextureInfo&)>&& aCallback);
const RemoteTextureId mTextureId;
// callback of RemoteTexture ready
std::function<void(const RemoteTextureInfo&)> mCallback;
};
struct TextureOwner {
bool mIsContextLost = false;
// Whether to wait for a transaction to complete before unregistering.
bool mWaitForTxn = false;
// The thread on which to finally unregister when ready.
RefPtr<nsISerialEventTarget> mDeferUnregister;
// Holds TextureDataHolders that wait to be used for building wr display
// list.
std::deque<UniquePtr<TextureDataHolder>> mWaitingTextureDataHolders;
// Holds TextureDataHolders that are used for building wr display list.
std::deque<UniquePtr<TextureDataHolder>> mUsingTextureDataHolders;
std::deque<UniquePtr<TextureDataHolder>> mReleasingTextureDataHolders;
// Holds RemoteTexture ready callbacks.
std::deque<UniquePtr<RenderingReadyCallbackHolder>>
mRenderingReadyCallbackHolders;
RemoteTextureId mLatestTextureId = {0};
CompositableTextureHostRef mLatestTextureHost;
CompositableTextureHostRef mLatestRenderedTextureHost;
// Holds compositable refs to TextureHosts of RenderTextureHosts that are
// waiting to be released in non-RenderThread.
std::deque<CompositableTextureHostRef> mReleasingRenderedTextureHosts;
RefPtr<RemoteTextureRecycleBin> mRecycleBin;
};
// Holds data related to remote texture wrapper
struct RemoteTextureHostWrapperHolder {
explicit RemoteTextureHostWrapperHolder(
RefPtr<TextureHost> aRemoteTextureHostWrapper);
const RefPtr<TextureHost> mRemoteTextureHostWrapper;
// Hold compositable ref of remote texture of the RemoteTextureId.
CompositableTextureHostRef mRemoteTextureHost;
bool mReadyCheckSuppressed = false;
};
void UpdateTexture(const MonitorAutoLock& aProofOfLock,
RemoteTextureMap::TextureOwner* aOwner,
const RemoteTextureId aTextureId);
UniquePtr<TextureOwner> UnregisterTextureOwner(
const MonitorAutoLock& aProofOfLock, const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid,
std::vector<RefPtr<TextureHost>>& aReleasingTextures,
std::vector<std::function<void(const RemoteTextureInfo&)>>&
aRenderingReadyCallbacks);
void GetRenderingReadyCallbacks(
const MonitorAutoLock& aProofOfLock,
RemoteTextureMap::TextureOwner* aOwner, const RemoteTextureId aTextureId,
std::vector<std::function<void(const RemoteTextureInfo&)>>& aFunctions);
void GetAllRenderingReadyCallbacks(
const MonitorAutoLock& aProofOfLock,
RemoteTextureMap::TextureOwner* aOwner,
std::vector<std::function<void(const RemoteTextureInfo&)>>& aFunctions);
void KeepTextureDataAliveForTextureHostIfNecessary(
const MonitorAutoLock& aProofOfLock,
RemoteTextureMap::TextureOwner* aOwner,
std::deque<UniquePtr<TextureDataHolder>>& aHolders);
bool RecycleTexture(const RefPtr<RemoteTextureRecycleBin>& aRecycleBin,
TextureDataHolder& aHolder, bool aExpireOldTextures);
RemoteTextureMap::TextureOwner* GetTextureOwner(
const MonitorAutoLock& aProofOfLock, const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid);
void NotifyTxn(const MonitorAutoLock& aProofOfLock,
const RemoteTextureOwnerId aOwnerId,
const base::ProcessId aForPid);
void UnregisterTxnScheduler(base::ProcessId aForPid,
RemoteTextureTxnType aType);
Monitor mMonitor MOZ_UNANNOTATED;
std::map<std::pair<base::ProcessId, RemoteTextureOwnerId>,
UniquePtr<TextureOwner>>
mTextureOwners;
std::map<std::pair<base::ProcessId, RemoteTextureId>,
UniquePtr<RemoteTextureHostWrapperHolder>>
mRemoteTextureHostWrapperHolders;
std::map<std::pair<base::ProcessId, RemoteTextureOwnerId>,
RefPtr<CompositableHost>>
mRemoteTexturePushListeners;
std::map<std::pair<base::ProcessId, RemoteTextureTxnType>,
RemoteTextureTxnScheduler*>
mTxnSchedulers;
static StaticAutoPtr<RemoteTextureMap> sInstance;
};
} // namespace layers
} // namespace mozilla
#endif // MOZILLA_GFX_RemoteTextureMap_H