forked from mirrors/gecko-dev
		
	 95be758f8e
			
		
	
	
		95be758f8e
		
	
	
	
	
		
			
			Depends on D181344 Differential Revision: https://phabricator.services.mozilla.com/D181889
		
			
				
	
	
		
			387 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			387 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | |
| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
 | |
| /* This Source Code Form is subject to the terms of the Mozilla Public
 | |
|  * License, v. 2.0. If a copy of the MPL was not distributed with this
 | |
|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | |
| 
 | |
| #ifndef nsCOMArray_h__
 | |
| #define nsCOMArray_h__
 | |
| 
 | |
| #include "mozilla/Attributes.h"
 | |
| #include "mozilla/ArrayIterator.h"
 | |
| #include "mozilla/MemoryReporting.h"
 | |
| 
 | |
| #include "nsCycleCollectionNoteChild.h"
 | |
| #include "nsTArray.h"
 | |
| #include "nsISupports.h"
 | |
| 
 | |
| #include <iterator>
 | |
| 
 | |
| // See below for the definition of nsCOMArray<T>
 | |
| 
 | |
| // a class that's nsISupports-specific, so that we can contain the
 | |
| // work of this class in the XPCOM dll
 | |
| class nsCOMArray_base {
 | |
|   friend class nsArrayBase;
 | |
| 
 | |
|  protected:
 | |
|   nsCOMArray_base() = default;
 | |
|   explicit nsCOMArray_base(int32_t aCount) : mArray(aCount) {}
 | |
|   nsCOMArray_base(const nsCOMArray_base& aOther);
 | |
|   nsCOMArray_base(nsCOMArray_base&& aOther) = default;
 | |
|   nsCOMArray_base& operator=(nsCOMArray_base&& aOther) = default;
 | |
|   ~nsCOMArray_base();
 | |
| 
 | |
|   int32_t IndexOf(nsISupports* aObject, uint32_t aStartIndex = 0) const;
 | |
|   bool Contains(nsISupports* aObject) const { return IndexOf(aObject) != -1; }
 | |
| 
 | |
|   int32_t IndexOfObject(nsISupports* aObject) const;
 | |
|   bool ContainsObject(nsISupports* aObject) const {
 | |
|     return IndexOfObject(aObject) != -1;
 | |
|   }
 | |
| 
 | |
|   typedef bool (*nsBaseArrayEnumFunc)(void* aElement, void* aData);
 | |
| 
 | |
|   // enumerate through the array with a callback.
 | |
|   bool EnumerateForwards(nsBaseArrayEnumFunc aFunc, void* aData) const;
 | |
| 
 | |
|   bool EnumerateBackwards(nsBaseArrayEnumFunc aFunc, void* aData) const;
 | |
| 
 | |
|   bool InsertObjectAt(nsISupports* aObject, int32_t aIndex);
 | |
|   void InsertElementAt(uint32_t aIndex, nsISupports* aElement);
 | |
|   void InsertElementAt(uint32_t aIndex, already_AddRefed<nsISupports> aElement);
 | |
|   bool InsertObjectsAt(const nsCOMArray_base& aObjects, int32_t aIndex);
 | |
|   void InsertElementsAt(uint32_t aIndex, const nsCOMArray_base& aElements);
 | |
|   void InsertElementsAt(uint32_t aIndex, nsISupports* const* aElements,
 | |
|                         uint32_t aCount);
 | |
|   void ReplaceObjectAt(nsISupports* aObject, int32_t aIndex);
 | |
|   void ReplaceElementAt(uint32_t aIndex, nsISupports* aElement) {
 | |
|     nsISupports* oldElement = mArray[aIndex];
 | |
|     NS_IF_ADDREF(mArray[aIndex] = aElement);
 | |
|     NS_IF_RELEASE(oldElement);
 | |
|   }
 | |
|   bool AppendObject(nsISupports* aObject) {
 | |
|     return InsertObjectAt(aObject, Count());
 | |
|   }
 | |
|   void AppendElement(nsISupports* aElement) {
 | |
|     InsertElementAt(Length(), aElement);
 | |
|   }
 | |
|   void AppendElement(already_AddRefed<nsISupports> aElement) {
 | |
|     InsertElementAt(Length(), std::move(aElement));
 | |
|   }
 | |
| 
 | |
|   bool AppendObjects(const nsCOMArray_base& aObjects) {
 | |
|     return InsertObjectsAt(aObjects, Count());
 | |
|   }
 | |
|   void AppendElements(const nsCOMArray_base& aElements) {
 | |
|     return InsertElementsAt(Length(), aElements);
 | |
|   }
 | |
|   void AppendElements(nsISupports* const* aElements, uint32_t aCount) {
 | |
|     return InsertElementsAt(Length(), aElements, aCount);
 | |
|   }
 | |
|   bool RemoveObject(nsISupports* aObject);
 | |
|   nsISupports** Elements() { return mArray.Elements(); }
 | |
|   void SwapElements(nsCOMArray_base& aOther) {
 | |
|     mArray.SwapElements(aOther.mArray);
 | |
|   }
 | |
| 
 | |
|  public:
 | |
|   // elements in the array (including null elements!)
 | |
|   int32_t Count() const { return mArray.Length(); }
 | |
|   // nsTArray-compatible version
 | |
|   uint32_t Length() const { return mArray.Length(); }
 | |
|   bool IsEmpty() const { return mArray.IsEmpty(); }
 | |
| 
 | |
|   // If the array grows, the newly created entries will all be null;
 | |
|   // if the array shrinks, the excess entries will all be released.
 | |
|   bool SetCount(int32_t aNewCount);
 | |
|   // nsTArray-compatible version
 | |
|   void TruncateLength(uint32_t aNewLength) {
 | |
|     if (mArray.Length() > aNewLength) {
 | |
|       RemoveElementsAt(aNewLength, mArray.Length() - aNewLength);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // remove all elements in the array, and call NS_RELEASE on each one
 | |
|   void Clear();
 | |
| 
 | |
|   nsISupports* ObjectAt(int32_t aIndex) const { return mArray[aIndex]; }
 | |
|   // nsTArray-compatible version
 | |
|   nsISupports* ElementAt(uint32_t aIndex) const { return mArray[aIndex]; }
 | |
| 
 | |
|   nsISupports* SafeObjectAt(int32_t aIndex) const {
 | |
|     return mArray.SafeElementAt(aIndex, nullptr);
 | |
|   }
 | |
|   // nsTArray-compatible version
 | |
|   nsISupports* SafeElementAt(uint32_t aIndex) const {
 | |
|     return mArray.SafeElementAt(aIndex, nullptr);
 | |
|   }
 | |
| 
 | |
|   nsISupports* operator[](int32_t aIndex) const { return mArray[aIndex]; }
 | |
| 
 | |
|   // remove an element at a specific position, shrinking the array
 | |
|   // as necessary
 | |
|   bool RemoveObjectAt(int32_t aIndex);
 | |
|   // nsTArray-compatible version
 | |
|   void RemoveElementAt(uint32_t aIndex);
 | |
| 
 | |
|   // remove a range of elements at a specific position, shrinking the array
 | |
|   // as necessary
 | |
|   bool RemoveObjectsAt(int32_t aIndex, int32_t aCount);
 | |
|   // nsTArray-compatible version
 | |
|   void RemoveElementsAt(uint32_t aIndex, uint32_t aCount);
 | |
| 
 | |
|   void SwapElementsAt(uint32_t aIndex1, uint32_t aIndex2) {
 | |
|     nsISupports* tmp = mArray[aIndex1];
 | |
|     mArray[aIndex1] = mArray[aIndex2];
 | |
|     mArray[aIndex2] = tmp;
 | |
|   }
 | |
| 
 | |
|   // Ensures there is enough space to store a total of aCapacity objects.
 | |
|   // This method never deletes any objects.
 | |
|   void SetCapacity(uint32_t aCapacity) { mArray.SetCapacity(aCapacity); }
 | |
|   uint32_t Capacity() { return mArray.Capacity(); }
 | |
| 
 | |
|   // Measures the size of the array's element storage. If you want to measure
 | |
|   // anything hanging off the array, you must iterate over the elements and
 | |
|   // measure them individually; hence the "Shallow" prefix. Note that because
 | |
|   // each element in an nsCOMArray<T> is actually a T* any such iteration
 | |
|   // should use a SizeOfIncludingThis() function on each element rather than a
 | |
|   // SizeOfExcludingThis() function, so that the memory taken by the T itself
 | |
|   // is included as well as anything it points to.
 | |
|   size_t ShallowSizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const {
 | |
|     return mArray.ShallowSizeOfExcludingThis(aMallocSizeOf);
 | |
|   }
 | |
| 
 | |
|  protected:
 | |
|   // the actual storage
 | |
|   nsTArray<nsISupports*> mArray;
 | |
| 
 | |
|  private:
 | |
|   // don't implement these, defaults will muck with refcounts!
 | |
|   nsCOMArray_base& operator=(const nsCOMArray_base& aOther) = delete;
 | |
| };
 | |
| 
 | |
| inline void ImplCycleCollectionUnlink(nsCOMArray_base& aField) {
 | |
|   aField.Clear();
 | |
| }
 | |
| 
 | |
| inline void ImplCycleCollectionTraverse(
 | |
|     nsCycleCollectionTraversalCallback& aCallback, nsCOMArray_base& aField,
 | |
|     const char* aName, uint32_t aFlags = 0) {
 | |
|   aFlags |= CycleCollectionEdgeNameArrayFlag;
 | |
|   int32_t length = aField.Count();
 | |
|   for (int32_t i = 0; i < length; ++i) {
 | |
|     CycleCollectionNoteChild(aCallback, aField[i], aName, aFlags);
 | |
|   }
 | |
| }
 | |
| 
 | |
| // a non-XPCOM, refcounting array of XPCOM objects
 | |
| // used as a member variable or stack variable - this object is NOT
 | |
| // refcounted, but the objects that it holds are
 | |
| //
 | |
| // most of the read-only accessors like ObjectAt()/etc do NOT refcount
 | |
| // on the way out. This means that you can do one of two things:
 | |
| //
 | |
| // * does an addref, but holds onto a reference
 | |
| // nsCOMPtr<T> foo = array[i];
 | |
| //
 | |
| // * avoids the refcount, but foo might go stale if array[i] is ever
 | |
| // * modified/removed. Be careful not to NS_RELEASE(foo)!
 | |
| // T* foo = array[i];
 | |
| //
 | |
| // This array will accept null as an argument for any object, and will store
 | |
| // null in the array. But that also means that methods like ObjectAt() may
 | |
| // return null when referring to an existing, but null entry in the array.
 | |
| template <class T>
 | |
| class nsCOMArray : public nsCOMArray_base {
 | |
|  public:
 | |
|   typedef int32_t index_type;
 | |
|   typedef mozilla::ArrayIterator<T*, nsCOMArray> iterator;
 | |
|   typedef mozilla::ArrayIterator<const T*, nsCOMArray> const_iterator;
 | |
|   typedef std::reverse_iterator<iterator> reverse_iterator;
 | |
|   typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
 | |
| 
 | |
|   nsCOMArray() = default;
 | |
|   explicit nsCOMArray(int32_t aCount) : nsCOMArray_base(aCount) {}
 | |
|   explicit nsCOMArray(const nsCOMArray<T>& aOther) : nsCOMArray_base(aOther) {}
 | |
|   nsCOMArray(nsCOMArray<T>&& aOther) = default;
 | |
|   ~nsCOMArray() = default;
 | |
| 
 | |
|   // We have a move assignment operator, but no copy assignment operator.
 | |
|   nsCOMArray<T>& operator=(nsCOMArray<T>&& aOther) = default;
 | |
| 
 | |
|   // these do NOT refcount on the way out, for speed
 | |
|   T* ObjectAt(int32_t aIndex) const {
 | |
|     return static_cast<T*>(nsCOMArray_base::ObjectAt(aIndex));
 | |
|   }
 | |
|   // nsTArray-compatible version
 | |
|   T* ElementAt(uint32_t aIndex) const {
 | |
|     return static_cast<T*>(nsCOMArray_base::ElementAt(aIndex));
 | |
|   }
 | |
| 
 | |
|   // these do NOT refcount on the way out, for speed
 | |
|   T* SafeObjectAt(int32_t aIndex) const {
 | |
|     return static_cast<T*>(nsCOMArray_base::SafeObjectAt(aIndex));
 | |
|   }
 | |
|   // nsTArray-compatible version
 | |
|   T* SafeElementAt(uint32_t aIndex) const {
 | |
|     return static_cast<T*>(nsCOMArray_base::SafeElementAt(aIndex));
 | |
|   }
 | |
| 
 | |
|   // indexing operator for syntactic sugar
 | |
|   T* operator[](int32_t aIndex) const { return ObjectAt(aIndex); }
 | |
| 
 | |
|   // index of the element in question.. does NOT refcount
 | |
|   // note: this does not check COM object identity. Use
 | |
|   // IndexOfObject() for that purpose
 | |
|   int32_t IndexOf(T* aObject, uint32_t aStartIndex = 0) const {
 | |
|     return nsCOMArray_base::IndexOf(aObject, aStartIndex);
 | |
|   }
 | |
|   bool Contains(T* aObject) const { return nsCOMArray_base::Contains(aObject); }
 | |
| 
 | |
|   // index of the element in question.. be careful!
 | |
|   // this is much slower than IndexOf() because it uses
 | |
|   // QueryInterface to determine actual COM identity of the object
 | |
|   // if you need to do this frequently then consider enforcing
 | |
|   // COM object identity before adding/comparing elements
 | |
|   int32_t IndexOfObject(T* aObject) const {
 | |
|     return nsCOMArray_base::IndexOfObject(aObject);
 | |
|   }
 | |
|   bool ContainsObject(nsISupports* aObject) const {
 | |
|     return nsCOMArray_base::ContainsObject(aObject);
 | |
|   }
 | |
| 
 | |
|   // inserts aObject at aIndex, shifting the objects at aIndex and
 | |
|   // later to make space
 | |
|   bool InsertObjectAt(T* aObject, int32_t aIndex) {
 | |
|     return nsCOMArray_base::InsertObjectAt(aObject, aIndex);
 | |
|   }
 | |
|   // nsTArray-compatible version
 | |
|   void InsertElementAt(uint32_t aIndex, T* aElement) {
 | |
|     nsCOMArray_base::InsertElementAt(aIndex, aElement);
 | |
|   }
 | |
| 
 | |
|   // inserts the objects from aObject at aIndex, shifting the
 | |
|   // objects at aIndex and later to make space
 | |
|   bool InsertObjectsAt(const nsCOMArray<T>& aObjects, int32_t aIndex) {
 | |
|     return nsCOMArray_base::InsertObjectsAt(aObjects, aIndex);
 | |
|   }
 | |
|   // nsTArray-compatible version
 | |
|   void InsertElementsAt(uint32_t aIndex, const nsCOMArray<T>& aElements) {
 | |
|     nsCOMArray_base::InsertElementsAt(aIndex, aElements);
 | |
|   }
 | |
|   void InsertElementsAt(uint32_t aIndex, T* const* aElements, uint32_t aCount) {
 | |
|     nsCOMArray_base::InsertElementsAt(
 | |
|         aIndex, reinterpret_cast<nsISupports* const*>(aElements), aCount);
 | |
|   }
 | |
| 
 | |
|   // replaces an existing element. Warning: if the array grows,
 | |
|   // the newly created entries will all be null
 | |
|   void ReplaceObjectAt(T* aObject, int32_t aIndex) {
 | |
|     nsCOMArray_base::ReplaceObjectAt(aObject, aIndex);
 | |
|   }
 | |
|   // nsTArray-compatible version
 | |
|   void ReplaceElementAt(uint32_t aIndex, T* aElement) {
 | |
|     nsCOMArray_base::ReplaceElementAt(aIndex, aElement);
 | |
|   }
 | |
| 
 | |
|   using TComparatorFunc = int (*)(T*, T*);
 | |
| 
 | |
|   // The default sort function uses nsTArray::Sort.
 | |
|   // Note that the order of equal items is unstable with this.
 | |
|   void Sort(TComparatorFunc aFunc) {
 | |
|     mArray.Sort(
 | |
|         [aFunc](nsISupports* const& aLeft, nsISupports* const& aRight) -> int {
 | |
|           return aFunc(static_cast<T*>(aLeft), static_cast<T*>(aRight));
 | |
|         });
 | |
|   }
 | |
| 
 | |
|   // Sort with a stable algorithm, uses nsTArray::StableSort.
 | |
|   void StableSort(TComparatorFunc aFunc) {
 | |
|     mArray.StableSort(
 | |
|         [aFunc](nsISupports* const& aLeft, nsISupports* const& aRight) -> int {
 | |
|           return aFunc(static_cast<T*>(aLeft), static_cast<T*>(aRight));
 | |
|         });
 | |
|   }
 | |
| 
 | |
|   // append an object, growing the array as necessary
 | |
|   bool AppendObject(T* aObject) {
 | |
|     return nsCOMArray_base::AppendObject(aObject);
 | |
|   }
 | |
|   // nsTArray-compatible version
 | |
|   void AppendElement(T* aElement) { nsCOMArray_base::AppendElement(aElement); }
 | |
|   void AppendElement(already_AddRefed<T> aElement) {
 | |
|     nsCOMArray_base::AppendElement(std::move(aElement));
 | |
|   }
 | |
| 
 | |
|   // append objects, growing the array as necessary
 | |
|   bool AppendObjects(const nsCOMArray<T>& aObjects) {
 | |
|     return nsCOMArray_base::AppendObjects(aObjects);
 | |
|   }
 | |
|   // nsTArray-compatible version
 | |
|   void AppendElements(const nsCOMArray<T>& aElements) {
 | |
|     return nsCOMArray_base::AppendElements(aElements);
 | |
|   }
 | |
|   void AppendElements(T* const* aElements, uint32_t aCount) {
 | |
|     InsertElementsAt(Length(), aElements, aCount);
 | |
|   }
 | |
| 
 | |
|   // remove the first instance of the given object and shrink the
 | |
|   // array as necessary
 | |
|   // Warning: if you pass null here, it will remove the first null element
 | |
|   bool RemoveObject(T* aObject) {
 | |
|     return nsCOMArray_base::RemoveObject(aObject);
 | |
|   }
 | |
|   // nsTArray-compatible version
 | |
|   bool RemoveElement(T* aElement) {
 | |
|     return nsCOMArray_base::RemoveObject(aElement);
 | |
|   }
 | |
| 
 | |
|   T** Elements() { return reinterpret_cast<T**>(nsCOMArray_base::Elements()); }
 | |
|   void SwapElements(nsCOMArray<T>& aOther) {
 | |
|     nsCOMArray_base::SwapElements(aOther);
 | |
|   }
 | |
| 
 | |
|   // Methods for range-based for loops.
 | |
|   iterator begin() { return iterator(*this, 0); }
 | |
|   const_iterator begin() const { return const_iterator(*this, 0); }
 | |
|   const_iterator cbegin() const { return begin(); }
 | |
|   iterator end() { return iterator(*this, Length()); }
 | |
|   const_iterator end() const { return const_iterator(*this, Length()); }
 | |
|   const_iterator cend() const { return end(); }
 | |
| 
 | |
|   // Methods for reverse iterating.
 | |
|   reverse_iterator rbegin() { return reverse_iterator(end()); }
 | |
|   const_reverse_iterator rbegin() const {
 | |
|     return const_reverse_iterator(end());
 | |
|   }
 | |
|   const_reverse_iterator crbegin() const { return rbegin(); }
 | |
|   reverse_iterator rend() { return reverse_iterator(begin()); }
 | |
|   const_reverse_iterator rend() const {
 | |
|     return const_reverse_iterator(begin());
 | |
|   }
 | |
|   const_reverse_iterator crend() const { return rend(); }
 | |
| 
 | |
|  private:
 | |
|   // don't implement these!
 | |
|   nsCOMArray<T>& operator=(const nsCOMArray<T>& aOther) = delete;
 | |
| };
 | |
| 
 | |
| template <typename T>
 | |
| inline void ImplCycleCollectionUnlink(nsCOMArray<T>& aField) {
 | |
|   aField.Clear();
 | |
| }
 | |
| 
 | |
| template <typename E>
 | |
| inline void ImplCycleCollectionTraverse(
 | |
|     nsCycleCollectionTraversalCallback& aCallback, nsCOMArray<E>& aField,
 | |
|     const char* aName, uint32_t aFlags = 0) {
 | |
|   aFlags |= CycleCollectionEdgeNameArrayFlag;
 | |
|   int32_t length = aField.Count();
 | |
|   for (int32_t i = 0; i < length; ++i) {
 | |
|     CycleCollectionNoteChild(aCallback, aField[i], aName, aFlags);
 | |
|   }
 | |
| }
 | |
| 
 | |
| #endif
 |