forked from mirrors/gecko-dev
		
	 44faf1c345
			
		
	
	
		44faf1c345
		
	
	
	
	
		
			
			Had to rename input_event_queue.supported to dom.input_event_queue.supported so that it could be used as a static pref. Differential Revision: https://phabricator.services.mozilla.com/D159488
		
			
				
	
	
		
			156 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			156 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | |
| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
 | |
| /* This Source Code Form is subject to the terms of the Mozilla Public
 | |
|  * License, v. 2.0. If a copy of the MPL was not distributed with this
 | |
|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | |
| 
 | |
| #include "InputTaskManager.h"
 | |
| #include "VsyncTaskManager.h"
 | |
| #include "nsRefreshDriver.h"
 | |
| 
 | |
| namespace mozilla {
 | |
| 
 | |
| StaticRefPtr<InputTaskManager> InputTaskManager::gInputTaskManager;
 | |
| 
 | |
| void InputTaskManager::EnableInputEventPrioritization() {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
|   MOZ_ASSERT(mInputQueueState == STATE_DISABLED);
 | |
|   mInputQueueState = STATE_ENABLED;
 | |
| }
 | |
| 
 | |
| void InputTaskManager::FlushInputEventPrioritization() {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
|   MOZ_ASSERT(mInputQueueState == STATE_ENABLED ||
 | |
|              mInputQueueState == STATE_SUSPEND);
 | |
|   mInputQueueState =
 | |
|       mInputQueueState == STATE_ENABLED ? STATE_FLUSHING : STATE_SUSPEND;
 | |
| }
 | |
| 
 | |
| void InputTaskManager::SuspendInputEventPrioritization() {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
|   MOZ_ASSERT(mInputQueueState == STATE_ENABLED ||
 | |
|              mInputQueueState == STATE_FLUSHING);
 | |
|   mInputQueueState = STATE_SUSPEND;
 | |
| }
 | |
| 
 | |
| void InputTaskManager::ResumeInputEventPrioritization() {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
|   MOZ_ASSERT(mInputQueueState == STATE_SUSPEND);
 | |
|   mInputQueueState = STATE_ENABLED;
 | |
| }
 | |
| 
 | |
| int32_t InputTaskManager::GetPriorityModifierForEventLoopTurn(
 | |
|     const MutexAutoLock& aProofOfLock) {
 | |
|   // When the state is disabled, the input task that we have is
 | |
|   // very likely SuspendInputEventQueue, so here we also use
 | |
|   // normal priority as ResumeInputEventQueue, FlushInputEventQueue and
 | |
|   // SetInputEventQueueEnabled all uses normal priority, to
 | |
|   // ensure the ordering is correct.
 | |
|   if (State() == InputTaskManager::STATE_DISABLED) {
 | |
|     return static_cast<int32_t>(EventQueuePriority::Normal) -
 | |
|            static_cast<int32_t>(EventQueuePriority::InputHigh);
 | |
|   }
 | |
| 
 | |
|   return GetPriorityModifierForEventLoopTurnForStrictVsyncAlignment();
 | |
| }
 | |
| 
 | |
| void InputTaskManager::WillRunTask() {
 | |
|   TaskManager::WillRunTask();
 | |
|   mInputPriorityController.WillRunTask();
 | |
| }
 | |
| 
 | |
| int32_t
 | |
| InputTaskManager::GetPriorityModifierForEventLoopTurnForStrictVsyncAlignment() {
 | |
|   MOZ_ASSERT(!IsSuspended());
 | |
| 
 | |
|   size_t inputCount = PendingTaskCount();
 | |
|   if (inputCount > 0 &&
 | |
|       mInputPriorityController.ShouldUseHighestPriority(this)) {
 | |
|     return static_cast<int32_t>(EventQueuePriority::InputHighest) -
 | |
|            static_cast<int32_t>(EventQueuePriority::InputHigh);
 | |
|   }
 | |
| 
 | |
|   if (State() == STATE_FLUSHING ||
 | |
|       nsRefreshDriver::GetNextTickHint().isNothing()) {
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   return static_cast<int32_t>(EventQueuePriority::InputLow) -
 | |
|          static_cast<int32_t>(EventQueuePriority::InputHigh);
 | |
| }
 | |
| 
 | |
| InputTaskManager::InputPriorityController::InputPriorityController()
 | |
|     : mInputVsyncState(InputVsyncState::NoPendingVsync) {}
 | |
| 
 | |
| bool InputTaskManager::InputPriorityController::ShouldUseHighestPriority(
 | |
|     InputTaskManager* aInputTaskManager) {
 | |
|   if (mInputVsyncState == InputVsyncState::HasPendingVsync) {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   if (mInputVsyncState == InputVsyncState::RunVsync) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   if (mInputVsyncState == InputVsyncState::NoPendingVsync &&
 | |
|       VsyncTaskManager::Get()->PendingTaskCount()) {
 | |
|     EnterPendingVsyncState(aInputTaskManager->PendingTaskCount());
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| void InputTaskManager::InputPriorityController::EnterPendingVsyncState(
 | |
|     uint32_t aNumPendingTasks) {
 | |
|   MOZ_ASSERT(mInputVsyncState == InputVsyncState::NoPendingVsync);
 | |
| 
 | |
|   mInputVsyncState = InputVsyncState::HasPendingVsync;
 | |
|   mMaxInputTasksToRun = aNumPendingTasks;
 | |
|   mRunInputStartTime = TimeStamp::Now();
 | |
| }
 | |
| 
 | |
| void InputTaskManager::InputPriorityController::WillRunVsync() {
 | |
|   if (mInputVsyncState == InputVsyncState::RunVsync ||
 | |
|       mInputVsyncState == InputVsyncState::HasPendingVsync) {
 | |
|     LeavePendingVsyncState(false);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void InputTaskManager::InputPriorityController::LeavePendingVsyncState(
 | |
|     bool aRunVsync) {
 | |
|   if (aRunVsync) {
 | |
|     MOZ_ASSERT(mInputVsyncState == InputVsyncState::HasPendingVsync);
 | |
|     mInputVsyncState = InputVsyncState::RunVsync;
 | |
|   } else {
 | |
|     mInputVsyncState = InputVsyncState::NoPendingVsync;
 | |
|   }
 | |
| 
 | |
|   mMaxInputTasksToRun = 0;
 | |
| }
 | |
| 
 | |
| void InputTaskManager::InputPriorityController::WillRunTask() {
 | |
|   switch (mInputVsyncState) {
 | |
|     case InputVsyncState::NoPendingVsync:
 | |
|       return;
 | |
|     case InputVsyncState::HasPendingVsync:
 | |
|       MOZ_ASSERT(mMaxInputTasksToRun > 0);
 | |
|       --mMaxInputTasksToRun;
 | |
|       if (!mMaxInputTasksToRun ||
 | |
|           TimeStamp::Now() - mRunInputStartTime >=
 | |
|               TimeDuration::FromMilliseconds(
 | |
|                   StaticPrefs::dom_input_event_queue_duration_max())) {
 | |
|         LeavePendingVsyncState(true);
 | |
|       }
 | |
|       return;
 | |
|     default:
 | |
|       MOZ_DIAGNOSTIC_ASSERT(
 | |
|           false, "Shouldn't run this input task when we suppose to run vsync");
 | |
|       return;
 | |
|   }
 | |
| }
 | |
| 
 | |
| // static
 | |
| void InputTaskManager::Init() { gInputTaskManager = new InputTaskManager(); }
 | |
| 
 | |
| }  // namespace mozilla
 |