fune/netwerk/base/nsInputStreamPump.cpp
Narcis Beleuzu 722f6a1679 Backed out 6 changesets (bug 1851992) for DT failure on browser_net_image_cache.js . CLOSED TREE
Backed out changeset 3ceaf46f8f55 (bug 1851992)
Backed out changeset c9d322362e22 (bug 1851992)
Backed out changeset 673df3f83249 (bug 1851992)
Backed out changeset 46e18c56dd39 (bug 1851992)
Backed out changeset f9f9143ac713 (bug 1851992)
Backed out changeset 38c40d735ab7 (bug 1851992)
2023-10-24 13:16:40 +03:00

786 lines
25 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=4 sts=2 sw=2 et cin: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsIOService.h"
#include "nsInputStreamPump.h"
#include "nsIStreamTransportService.h"
#include "nsIThreadRetargetableStreamListener.h"
#include "nsThreadUtils.h"
#include "nsCOMPtr.h"
#include "mozilla/Logging.h"
#include "mozilla/NonBlockingAsyncInputStream.h"
#include "mozilla/ProfilerLabels.h"
#include "mozilla/SlicedInputStream.h"
#include "nsIStreamListener.h"
#include "nsILoadGroup.h"
#include "nsNetCID.h"
#include "nsNetUtil.h"
#include "nsStreamUtils.h"
#include <algorithm>
//
// MOZ_LOG=nsStreamPump:5
//
static mozilla::LazyLogModule gStreamPumpLog("nsStreamPump");
#undef LOG
#define LOG(args) MOZ_LOG(gStreamPumpLog, mozilla::LogLevel::Debug, args)
//-----------------------------------------------------------------------------
// nsInputStreamPump methods
//-----------------------------------------------------------------------------
nsInputStreamPump::nsInputStreamPump() : mOffMainThread(!NS_IsMainThread()) {}
nsresult nsInputStreamPump::Create(nsInputStreamPump** result,
nsIInputStream* stream, uint32_t segsize,
uint32_t segcount, bool closeWhenDone,
nsISerialEventTarget* mainThreadTarget) {
nsresult rv = NS_ERROR_OUT_OF_MEMORY;
RefPtr<nsInputStreamPump> pump = new nsInputStreamPump();
if (pump) {
rv = pump->Init(stream, segsize, segcount, closeWhenDone, mainThreadTarget);
if (NS_SUCCEEDED(rv)) {
pump.forget(result);
}
}
return rv;
}
struct PeekData {
PeekData(nsInputStreamPump::PeekSegmentFun fun, void* closure)
: mFunc(fun), mClosure(closure) {}
nsInputStreamPump::PeekSegmentFun mFunc;
void* mClosure;
};
static nsresult CallPeekFunc(nsIInputStream* aInStream, void* aClosure,
const char* aFromSegment, uint32_t aToOffset,
uint32_t aCount, uint32_t* aWriteCount) {
NS_ASSERTION(aToOffset == 0, "Called more than once?");
NS_ASSERTION(aCount > 0, "Called without data?");
PeekData* data = static_cast<PeekData*>(aClosure);
data->mFunc(data->mClosure, reinterpret_cast<const uint8_t*>(aFromSegment),
aCount);
return NS_BINDING_ABORTED;
}
nsresult nsInputStreamPump::PeekStream(PeekSegmentFun callback, void* closure) {
RecursiveMutexAutoLock lock(mMutex);
MOZ_ASSERT(mAsyncStream, "PeekStream called without stream");
nsresult rv = CreateBufferedStreamIfNeeded();
NS_ENSURE_SUCCESS(rv, rv);
// See if the pipe is closed by checking the return of Available.
uint64_t dummy64;
rv = mAsyncStream->Available(&dummy64);
if (NS_FAILED(rv)) return rv;
uint32_t dummy = (uint32_t)std::min(dummy64, (uint64_t)UINT32_MAX);
PeekData data(callback, closure);
return mAsyncStream->ReadSegments(
CallPeekFunc, &data, mozilla::net::nsIOService::gDefaultSegmentSize,
&dummy);
}
nsresult nsInputStreamPump::EnsureWaiting() {
mMutex.AssertCurrentThreadIn();
// no need to worry about multiple threads... an input stream pump lives
// on only one thread at a time.
MOZ_ASSERT(mAsyncStream);
if (!mWaitingForInputStreamReady && !mProcessingCallbacks) {
// Ensure OnStateStop is called on the main thread only when this pump is
// created on main thread.
if (mState == STATE_STOP && !mOffMainThread) {
nsCOMPtr<nsISerialEventTarget> mainThread =
mLabeledMainThreadTarget
? mLabeledMainThreadTarget
: do_AddRef(mozilla::GetMainThreadSerialEventTarget());
if (mTargetThread != mainThread) {
mTargetThread = mainThread;
}
}
MOZ_ASSERT(mTargetThread);
nsresult rv = mAsyncStream->AsyncWait(this, 0, 0, mTargetThread);
if (NS_FAILED(rv)) {
NS_ERROR("AsyncWait failed");
return rv;
}
// Any retargeting during STATE_START or START_TRANSFER is complete
// after the call to AsyncWait; next callback will be on mTargetThread.
mRetargeting = false;
mWaitingForInputStreamReady = true;
}
return NS_OK;
}
//-----------------------------------------------------------------------------
// nsInputStreamPump::nsISupports
//-----------------------------------------------------------------------------
// although this class can only be accessed from one thread at a time, we do
// allow its ownership to move from thread to thread, assuming the consumer
// understands the limitations of this.
NS_IMPL_ADDREF(nsInputStreamPump)
NS_IMPL_RELEASE(nsInputStreamPump)
NS_INTERFACE_MAP_BEGIN(nsInputStreamPump)
NS_INTERFACE_MAP_ENTRY(nsIRequest)
NS_INTERFACE_MAP_ENTRY(nsIThreadRetargetableRequest)
NS_INTERFACE_MAP_ENTRY(nsIInputStreamCallback)
NS_INTERFACE_MAP_ENTRY(nsIInputStreamPump)
NS_INTERFACE_MAP_ENTRY_CONCRETE(nsInputStreamPump)
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIInputStreamPump)
NS_INTERFACE_MAP_END
//-----------------------------------------------------------------------------
// nsInputStreamPump::nsIRequest
//-----------------------------------------------------------------------------
NS_IMETHODIMP
nsInputStreamPump::GetName(nsACString& result) {
RecursiveMutexAutoLock lock(mMutex);
result.Truncate();
return NS_OK;
}
NS_IMETHODIMP
nsInputStreamPump::IsPending(bool* result) {
RecursiveMutexAutoLock lock(mMutex);
*result = (mState != STATE_IDLE && mState != STATE_DEAD);
return NS_OK;
}
NS_IMETHODIMP
nsInputStreamPump::GetStatus(nsresult* status) {
RecursiveMutexAutoLock lock(mMutex);
*status = mStatus;
return NS_OK;
}
NS_IMETHODIMP nsInputStreamPump::SetCanceledReason(const nsACString& aReason) {
return SetCanceledReasonImpl(aReason);
}
NS_IMETHODIMP nsInputStreamPump::GetCanceledReason(nsACString& aReason) {
return GetCanceledReasonImpl(aReason);
}
NS_IMETHODIMP nsInputStreamPump::CancelWithReason(nsresult aStatus,
const nsACString& aReason) {
return CancelWithReasonImpl(aStatus, aReason);
}
NS_IMETHODIMP
nsInputStreamPump::Cancel(nsresult status) {
RecursiveMutexAutoLock lock(mMutex);
AssertOnThread();
LOG(("nsInputStreamPump::Cancel [this=%p status=%" PRIx32 "]\n", this,
static_cast<uint32_t>(status)));
if (NS_FAILED(mStatus)) {
LOG((" already canceled\n"));
return NS_OK;
}
NS_ASSERTION(NS_FAILED(status), "cancel with non-failure status code");
mStatus = status;
// close input stream
if (mAsyncStream) {
// If mSuspendCount != 0, EnsureWaiting will be called by Resume().
// Note that while suspended, OnInputStreamReady will
// not do anything, and also note that calling asyncWait
// on a closed stream works and will dispatch an event immediately.
nsCOMPtr<nsIEventTarget> currentTarget = NS_GetCurrentThread();
if (mTargetThread && currentTarget != mTargetThread) {
nsresult rv = mTargetThread->Dispatch(NS_NewRunnableFunction(
"nsInputStreamPump::Cancel", [self = RefPtr{this}, status] {
RecursiveMutexAutoLock lock(self->mMutex);
if (!self->mAsyncStream) {
return;
}
self->mAsyncStream->CloseWithStatus(status);
if (self->mSuspendCount == 0) {
self->EnsureWaiting();
}
}));
NS_ENSURE_SUCCESS(rv, rv);
} else {
mAsyncStream->CloseWithStatus(status);
if (mSuspendCount == 0) {
EnsureWaiting();
}
}
}
return NS_OK;
}
NS_IMETHODIMP
nsInputStreamPump::Suspend() {
RecursiveMutexAutoLock lock(mMutex);
LOG(("nsInputStreamPump::Suspend [this=%p]\n", this));
NS_ENSURE_TRUE(mState != STATE_IDLE && mState != STATE_DEAD,
NS_ERROR_UNEXPECTED);
++mSuspendCount;
return NS_OK;
}
NS_IMETHODIMP
nsInputStreamPump::Resume() {
RecursiveMutexAutoLock lock(mMutex);
LOG(("nsInputStreamPump::Resume [this=%p]\n", this));
NS_ENSURE_TRUE(mSuspendCount > 0, NS_ERROR_UNEXPECTED);
NS_ENSURE_TRUE(mState != STATE_IDLE && mState != STATE_DEAD,
NS_ERROR_UNEXPECTED);
// There is a brief in-between state when we null out mAsyncStream in
// OnStateStop() before calling OnStopRequest, and only afterwards set
// STATE_DEAD, which we need to handle gracefully.
if (--mSuspendCount == 0 && mAsyncStream) {
EnsureWaiting();
}
return NS_OK;
}
NS_IMETHODIMP
nsInputStreamPump::GetLoadFlags(nsLoadFlags* aLoadFlags) {
RecursiveMutexAutoLock lock(mMutex);
*aLoadFlags = mLoadFlags;
return NS_OK;
}
NS_IMETHODIMP
nsInputStreamPump::SetLoadFlags(nsLoadFlags aLoadFlags) {
RecursiveMutexAutoLock lock(mMutex);
mLoadFlags = aLoadFlags;
return NS_OK;
}
NS_IMETHODIMP
nsInputStreamPump::GetTRRMode(nsIRequest::TRRMode* aTRRMode) {
return GetTRRModeImpl(aTRRMode);
}
NS_IMETHODIMP
nsInputStreamPump::SetTRRMode(nsIRequest::TRRMode aTRRMode) {
return SetTRRModeImpl(aTRRMode);
}
NS_IMETHODIMP
nsInputStreamPump::GetLoadGroup(nsILoadGroup** aLoadGroup) {
RecursiveMutexAutoLock lock(mMutex);
*aLoadGroup = do_AddRef(mLoadGroup).take();
return NS_OK;
}
NS_IMETHODIMP
nsInputStreamPump::SetLoadGroup(nsILoadGroup* aLoadGroup) {
RecursiveMutexAutoLock lock(mMutex);
mLoadGroup = aLoadGroup;
return NS_OK;
}
//-----------------------------------------------------------------------------
// nsInputStreamPump::nsIInputStreamPump implementation
//-----------------------------------------------------------------------------
NS_IMETHODIMP
nsInputStreamPump::Init(nsIInputStream* stream, uint32_t segsize,
uint32_t segcount, bool closeWhenDone,
nsISerialEventTarget* mainThreadTarget) {
// probably we can't be multithread-accessed yet
RecursiveMutexAutoLock lock(mMutex);
NS_ENSURE_TRUE(mState == STATE_IDLE, NS_ERROR_IN_PROGRESS);
mStream = stream;
mSegSize = segsize;
mSegCount = segcount;
mCloseWhenDone = closeWhenDone;
mLabeledMainThreadTarget = mainThreadTarget;
if (mOffMainThread && mLabeledMainThreadTarget) {
MOZ_ASSERT(
false,
"Init stream pump off main thread with a main thread event target.");
return NS_ERROR_FAILURE;
}
return NS_OK;
}
NS_IMETHODIMP
nsInputStreamPump::AsyncRead(nsIStreamListener* listener) {
RecursiveMutexAutoLock lock(mMutex);
// This ensures only one thread can interact with a pump at a time
NS_ENSURE_TRUE(mState == STATE_IDLE, NS_ERROR_IN_PROGRESS);
NS_ENSURE_ARG_POINTER(listener);
MOZ_ASSERT(NS_IsMainThread() || mOffMainThread,
"nsInputStreamPump should be read from the "
"main thread only.");
nsresult rv = NS_MakeAsyncNonBlockingInputStream(
mStream.forget(), getter_AddRefs(mAsyncStream), mCloseWhenDone, mSegSize,
mSegCount);
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
MOZ_ASSERT(mAsyncStream);
// mStreamOffset now holds the number of bytes currently read.
mStreamOffset = 0;
// grab event queue (we must do this here by contract, since all notifications
// must go to the thread which called AsyncRead)
if (NS_IsMainThread() && mLabeledMainThreadTarget) {
mTargetThread = mLabeledMainThreadTarget;
} else {
mTargetThread = mozilla::GetCurrentSerialEventTarget();
}
NS_ENSURE_STATE(mTargetThread);
rv = EnsureWaiting();
if (NS_FAILED(rv)) return rv;
if (mLoadGroup) mLoadGroup->AddRequest(this, nullptr);
mState = STATE_START;
mListener = listener;
return NS_OK;
}
//-----------------------------------------------------------------------------
// nsInputStreamPump::nsIInputStreamCallback implementation
//-----------------------------------------------------------------------------
NS_IMETHODIMP
nsInputStreamPump::OnInputStreamReady(nsIAsyncInputStream* stream) {
LOG(("nsInputStreamPump::OnInputStreamReady [this=%p]\n", this));
AUTO_PROFILER_LABEL("nsInputStreamPump::OnInputStreamReady", NETWORK);
// this function has been called from a PLEvent, so we can safely call
// any listener or progress sink methods directly from here.
for (;;) {
// There should only be one iteration of this loop happening at a time.
// To prevent AsyncWait() (called during callbacks or on other threads)
// from creating a parallel OnInputStreamReady(), we use:
// -- a mutex; and
// -- a boolean mProcessingCallbacks to detect parallel loops
// when exiting the mutex for callbacks.
RecursiveMutexAutoLock lock(mMutex);
// Prevent parallel execution during callbacks, while out of mutex.
if (mProcessingCallbacks) {
MOZ_ASSERT(!mProcessingCallbacks);
break;
}
mProcessingCallbacks = true;
if (mSuspendCount || mState == STATE_IDLE || mState == STATE_DEAD) {
mWaitingForInputStreamReady = false;
mProcessingCallbacks = false;
break;
}
uint32_t nextState;
switch (mState) {
case STATE_START:
nextState = OnStateStart();
break;
case STATE_TRANSFER:
nextState = OnStateTransfer();
break;
case STATE_STOP:
mRetargeting = false;
nextState = OnStateStop();
break;
default:
nextState = 0;
MOZ_ASSERT_UNREACHABLE("Unknown enum value.");
return NS_ERROR_UNEXPECTED;
}
bool stillTransferring =
(mState == STATE_TRANSFER && nextState == STATE_TRANSFER);
if (stillTransferring) {
NS_ASSERTION(NS_SUCCEEDED(mStatus),
"Should not have failed status for ongoing transfer");
} else {
NS_ASSERTION(mState != nextState,
"Only OnStateTransfer can be called more than once.");
}
if (mRetargeting) {
NS_ASSERTION(mState != STATE_STOP,
"Retargeting should not happen during OnStateStop.");
}
// Set mRetargeting so EnsureWaiting will be called. It ensures that
// OnStateStop is called on the main thread.
if (nextState == STATE_STOP && !NS_IsMainThread() && !mOffMainThread) {
mRetargeting = true;
}
// Unset mProcessingCallbacks here (while we have lock) so our own call to
// EnsureWaiting isn't blocked by it.
mProcessingCallbacks = false;
// We must break the loop if suspended during one of the previous
// operation.
if (mSuspendCount) {
mState = nextState;
mWaitingForInputStreamReady = false;
break;
}
// Wait asynchronously if there is still data to transfer, or we're
// switching event delivery to another thread.
if (stillTransferring || mRetargeting) {
mState = nextState;
mWaitingForInputStreamReady = false;
nsresult rv = EnsureWaiting();
if (NS_SUCCEEDED(rv)) break;
// Failure to start asynchronous wait: stop transfer.
// Do not set mStatus if it was previously set to report a failure.
if (NS_SUCCEEDED(mStatus)) {
mStatus = rv;
}
nextState = STATE_STOP;
}
mState = nextState;
}
return NS_OK;
}
uint32_t nsInputStreamPump::OnStateStart() {
mMutex.AssertCurrentThreadIn();
AUTO_PROFILER_LABEL("nsInputStreamPump::OnStateStart", NETWORK);
LOG((" OnStateStart [this=%p]\n", this));
nsresult rv;
// need to check the reason why the stream is ready. this is required
// so our listener can check our status from OnStartRequest.
// XXX async streams should have a GetStatus method!
if (NS_SUCCEEDED(mStatus)) {
uint64_t avail;
rv = mAsyncStream->Available(&avail);
if (NS_FAILED(rv) && rv != NS_BASE_STREAM_CLOSED) mStatus = rv;
}
{
nsCOMPtr<nsIStreamListener> listener = mListener;
// We're on the writing thread
AssertOnThread();
// Note: Must exit mutex for call to OnStartRequest to avoid
// deadlocks when calls to RetargetDeliveryTo for multiple
// nsInputStreamPumps are needed (e.g. nsHttpChannel).
RecursiveMutexAutoUnlock unlock(mMutex);
rv = listener->OnStartRequest(this);
}
// an error returned from OnStartRequest should cause us to abort; however,
// we must not stomp on mStatus if already canceled.
if (NS_FAILED(rv) && NS_SUCCEEDED(mStatus)) mStatus = rv;
return NS_SUCCEEDED(mStatus) ? STATE_TRANSFER : STATE_STOP;
}
uint32_t nsInputStreamPump::OnStateTransfer() {
mMutex.AssertCurrentThreadIn();
AUTO_PROFILER_LABEL("nsInputStreamPump::OnStateTransfer", NETWORK);
LOG((" OnStateTransfer [this=%p]\n", this));
// if canceled, go directly to STATE_STOP...
if (NS_FAILED(mStatus)) return STATE_STOP;
nsresult rv = CreateBufferedStreamIfNeeded();
if (NS_WARN_IF(NS_FAILED(rv))) {
return STATE_STOP;
}
uint64_t avail;
rv = mAsyncStream->Available(&avail);
LOG((" Available returned [stream=%p rv=%" PRIx32 " avail=%" PRIu64 "]\n",
mAsyncStream.get(), static_cast<uint32_t>(rv), avail));
if (rv == NS_BASE_STREAM_CLOSED) {
rv = NS_OK;
avail = 0;
} else if (NS_SUCCEEDED(rv) && avail) {
// we used to limit avail to 16K - we were afraid some ODA handlers
// might assume they wouldn't get more than 16K at once
// we're removing that limit since it speeds up local file access.
// Now there's an implicit 64K limit of 4 16K segments
// NOTE: ok, so the story is as follows. OnDataAvailable impls
// are by contract supposed to consume exactly |avail| bytes.
// however, many do not... mailnews... stream converters...
// cough, cough. the input stream pump is fairly tolerant
// in this regard; however, if an ODA does not consume any
// data from the stream, then we could potentially end up in
// an infinite loop. we do our best here to try to catch
// such an error. (see bug 189672)
// in most cases this QI will succeed (mAsyncStream is almost always
// a nsPipeInputStream, which implements nsITellableStream::Tell).
int64_t offsetBefore;
nsCOMPtr<nsITellableStream> tellable = do_QueryInterface(mAsyncStream);
if (tellable && NS_FAILED(tellable->Tell(&offsetBefore))) {
MOZ_ASSERT_UNREACHABLE("Tell failed on readable stream");
offsetBefore = 0;
}
uint32_t odaAvail = avail > UINT32_MAX ? UINT32_MAX : uint32_t(avail);
LOG((" calling OnDataAvailable [offset=%" PRIu64 " count=%" PRIu64
"(%u)]\n",
mStreamOffset, avail, odaAvail));
{
// We may be called on non-MainThread even if mOffMainThread is
// false, due to RetargetDeliveryTo(), so don't use AssertOnThread()
if (mTargetThread) {
MOZ_ASSERT(mTargetThread->IsOnCurrentThread());
} else {
MOZ_ASSERT(NS_IsMainThread());
}
nsCOMPtr<nsIStreamListener> listener = mListener;
// Note: Must exit mutex for call to OnStartRequest to avoid
// deadlocks when calls to RetargetDeliveryTo for multiple
// nsInputStreamPumps are needed (e.g. nsHttpChannel).
RecursiveMutexAutoUnlock unlock(mMutex);
// We're on the writing thread for mListener and mAsyncStream.
// mStreamOffset is only touched in OnStateTransfer, and AsyncRead
// shouldn't be called during OnDataAvailable()
MOZ_PUSH_IGNORE_THREAD_SAFETY
rv = listener->OnDataAvailable(this, mAsyncStream, mStreamOffset,
odaAvail);
MOZ_POP_THREAD_SAFETY
}
// don't enter this code if ODA failed or called Cancel
if (NS_SUCCEEDED(rv) && NS_SUCCEEDED(mStatus)) {
// test to see if this ODA failed to consume data
if (tellable) {
// NOTE: if Tell fails, which can happen if the stream is
// now closed, then we assume that everything was read.
int64_t offsetAfter;
if (NS_FAILED(tellable->Tell(&offsetAfter))) {
offsetAfter = offsetBefore + odaAvail;
}
if (offsetAfter > offsetBefore) {
mStreamOffset += (offsetAfter - offsetBefore);
} else if (mSuspendCount == 0) {
//
// possible infinite loop if we continue pumping data!
//
// NOTE: although not allowed by nsIStreamListener, we
// will allow the ODA impl to Suspend the pump. IMAP
// does this :-(
//
NS_ERROR("OnDataAvailable implementation consumed no data");
mStatus = NS_ERROR_UNEXPECTED;
}
} else {
mStreamOffset += odaAvail; // assume ODA behaved well
}
}
}
// an error returned from Available or OnDataAvailable should cause us to
// abort; however, we must not stop on mStatus if already canceled.
if (NS_SUCCEEDED(mStatus)) {
if (NS_FAILED(rv)) {
mStatus = rv;
} else if (avail) {
// if stream is now closed, advance to STATE_STOP right away.
// Available may return 0 bytes available at the moment; that
// would not mean that we are done.
// XXX async streams should have a GetStatus method!
rv = mAsyncStream->Available(&avail);
if (NS_SUCCEEDED(rv)) return STATE_TRANSFER;
if (rv != NS_BASE_STREAM_CLOSED) mStatus = rv;
}
}
return STATE_STOP;
}
nsresult nsInputStreamPump::CallOnStateStop() {
RecursiveMutexAutoLock lock(mMutex);
MOZ_ASSERT(NS_IsMainThread(),
"CallOnStateStop should only be called on the main thread.");
mState = OnStateStop();
return NS_OK;
}
uint32_t nsInputStreamPump::OnStateStop() {
mMutex.AssertCurrentThreadIn();
if (!NS_IsMainThread() && !mOffMainThread) {
// This method can be called on a different thread if nsInputStreamPump
// is used off the main-thread.
nsresult rv = mLabeledMainThreadTarget->Dispatch(
mozilla::NewRunnableMethod("nsInputStreamPump::CallOnStateStop", this,
&nsInputStreamPump::CallOnStateStop));
NS_ENSURE_SUCCESS(rv, STATE_DEAD);
return STATE_DEAD;
}
AUTO_PROFILER_LABEL("nsInputStreamPump::OnStateStop", NETWORK);
LOG((" OnStateStop [this=%p status=%" PRIx32 "]\n", this,
static_cast<uint32_t>(mStatus)));
// if an error occurred, we must be sure to pass the error onto the async
// stream. in some cases, this is redundant, but since close is idempotent,
// this is OK. otherwise, be sure to honor the "close-when-done" option.
if (!mAsyncStream || !mListener) {
MOZ_ASSERT(mAsyncStream, "null mAsyncStream: OnStateStop called twice?");
MOZ_ASSERT(mListener, "null mListener: OnStateStop called twice?");
return STATE_DEAD;
}
if (NS_FAILED(mStatus)) {
mAsyncStream->CloseWithStatus(mStatus);
} else if (mCloseWhenDone) {
mAsyncStream->Close();
}
mAsyncStream = nullptr;
mIsPending = false;
{
// We're on the writing thread.
// We believe that mStatus can't be changed on us here.
AssertOnThread();
nsCOMPtr<nsIStreamListener> listener = mListener;
nsresult status = mStatus;
// Note: Must exit mutex for call to OnStartRequest to avoid
// deadlocks when calls to RetargetDeliveryTo for multiple
// nsInputStreamPumps are needed (e.g. nsHttpChannel).
RecursiveMutexAutoUnlock unlock(mMutex);
listener->OnStopRequest(this, status);
}
mTargetThread = nullptr;
mListener = nullptr;
if (mLoadGroup) mLoadGroup->RemoveRequest(this, nullptr, mStatus);
return STATE_DEAD;
}
nsresult nsInputStreamPump::CreateBufferedStreamIfNeeded() {
if (mAsyncStreamIsBuffered) {
return NS_OK;
}
// ReadSegments is not available for any nsIAsyncInputStream. In order to use
// it, we wrap a nsIBufferedInputStream around it, if needed.
if (NS_InputStreamIsBuffered(mAsyncStream)) {
mAsyncStreamIsBuffered = true;
return NS_OK;
}
nsCOMPtr<nsIInputStream> stream;
nsresult rv = NS_NewBufferedInputStream(getter_AddRefs(stream),
mAsyncStream.forget(), 4096);
NS_ENSURE_SUCCESS(rv, rv);
// A buffered inputStream must implement nsIAsyncInputStream.
mAsyncStream = do_QueryInterface(stream);
MOZ_DIAGNOSTIC_ASSERT(mAsyncStream);
mAsyncStreamIsBuffered = true;
return NS_OK;
}
//-----------------------------------------------------------------------------
// nsIThreadRetargetableRequest
//-----------------------------------------------------------------------------
NS_IMETHODIMP
nsInputStreamPump::RetargetDeliveryTo(nsISerialEventTarget* aNewTarget) {
RecursiveMutexAutoLock lock(mMutex);
NS_ENSURE_ARG(aNewTarget);
NS_ENSURE_TRUE(mState == STATE_START || mState == STATE_TRANSFER,
NS_ERROR_UNEXPECTED);
// If canceled, do not retarget. Return with canceled status.
if (NS_FAILED(mStatus)) {
return mStatus;
}
if (aNewTarget == mTargetThread) {
NS_WARNING("Retargeting delivery to same thread");
return NS_OK;
}
if (mOffMainThread) {
// Don't support retargeting if this pump is already used off the main
// thread.
return NS_ERROR_FAILURE;
}
// Ensure that |mListener| and any subsequent listeners can be retargeted
// to another thread.
nsresult rv = NS_OK;
nsCOMPtr<nsIThreadRetargetableStreamListener> retargetableListener =
do_QueryInterface(mListener, &rv);
if (NS_SUCCEEDED(rv) && retargetableListener) {
rv = retargetableListener->CheckListenerChain();
if (NS_SUCCEEDED(rv)) {
mTargetThread = aNewTarget;
mRetargeting = true;
}
}
LOG(
("nsInputStreamPump::RetargetDeliveryTo [this=%p aNewTarget=%p] "
"%s listener [%p] rv[%" PRIx32 "]",
this, aNewTarget, (mTargetThread == aNewTarget ? "success" : "failure"),
(nsIStreamListener*)mListener, static_cast<uint32_t>(rv)));
return rv;
}
NS_IMETHODIMP
nsInputStreamPump::GetDeliveryTarget(nsISerialEventTarget** aNewTarget) {
RecursiveMutexAutoLock lock(mMutex);
nsCOMPtr<nsISerialEventTarget> target = mTargetThread;
target.forget(aNewTarget);
return NS_OK;
}