forked from mirrors/gecko-dev
Backed out changeset cfbe0be01c67 (bug 1810817) Backed out changeset eedaee18c125 (bug 1810817) Backed out changeset 07bcec895e6b (bug 1810817) Backed out changeset 4be39a7ba24f (bug 1810817) Backed out changeset e16e293637cf (bug 1810817) Backed out changeset 0c66474f6010 (bug 1810817) Backed out changeset 3c7aa682681f (bug 1810817)
868 lines
33 KiB
C++
868 lines
33 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "RemoteDecoderManagerChild.h"
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#include "PDMFactory.h"
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#include "RemoteAudioDecoder.h"
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#include "RemoteMediaDataDecoder.h"
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#include "RemoteVideoDecoder.h"
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#include "VideoUtils.h"
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#include "mozilla/DataMutex.h"
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#include "mozilla/RemoteDecodeUtils.h"
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#include "mozilla/SyncRunnable.h"
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#include "mozilla/dom/ContentChild.h" // for launching RDD w/ ContentChild
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/DataSurfaceHelpers.h"
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#include "mozilla/ipc/BackgroundChild.h"
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#include "mozilla/ipc/PBackgroundChild.h"
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#include "mozilla/ipc/Endpoint.h"
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#include "mozilla/layers/ISurfaceAllocator.h"
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#include "mozilla/ipc/UtilityAudioDecoderChild.h"
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#include "nsContentUtils.h"
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#include "nsIObserver.h"
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#include "mozilla/StaticPrefs_media.h"
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#ifdef MOZ_WMF_MEDIA_ENGINE
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# include "MFMediaEngineChild.h"
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#endif
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namespace mozilla {
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#define LOG(msg, ...) \
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MOZ_LOG(gRemoteDecodeLog, LogLevel::Debug, (msg, ##__VA_ARGS__))
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using namespace layers;
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using namespace gfx;
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// Used so that we only ever attempt to check if the RDD/GPU/Utility processes
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// should be launched serially. Protects sLaunchPromise
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StaticMutex sLaunchMutex;
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static EnumeratedArray<RemoteDecodeIn, RemoteDecodeIn::SENTINEL,
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StaticRefPtr<GenericNonExclusivePromise>>
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sLaunchPromises MOZ_GUARDED_BY(sLaunchMutex);
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// Only modified on the main-thread, read on any thread. While it could be read
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// on the main thread directly, for clarity we force access via the DataMutex
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// wrapper.
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static StaticDataMutex<StaticRefPtr<nsIThread>>
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sRemoteDecoderManagerChildThread("sRemoteDecoderManagerChildThread");
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// Only accessed from sRemoteDecoderManagerChildThread
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static EnumeratedArray<RemoteDecodeIn, RemoteDecodeIn::SENTINEL,
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StaticRefPtr<RemoteDecoderManagerChild>>
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sRemoteDecoderManagerChildForProcesses;
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static UniquePtr<nsTArray<RefPtr<Runnable>>> sRecreateTasks;
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// Used for protecting codec support information collected from different remote
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// processes.
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StaticMutex sProcessSupportedMutex;
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static EnumeratedArray<RemoteDecodeIn, RemoteDecodeIn::SENTINEL,
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Maybe<media::MediaCodecsSupported>>
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sProcessSupported MOZ_GUARDED_BY(sProcessSupportedMutex);
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class ShutdownObserver final : public nsIObserver {
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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protected:
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~ShutdownObserver() = default;
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};
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NS_IMPL_ISUPPORTS(ShutdownObserver, nsIObserver);
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NS_IMETHODIMP
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ShutdownObserver::Observe(nsISupports* aSubject, const char* aTopic,
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const char16_t* aData) {
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MOZ_ASSERT(!strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID));
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RemoteDecoderManagerChild::Shutdown();
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return NS_OK;
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}
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StaticRefPtr<ShutdownObserver> sObserver;
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/* static */
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void RemoteDecoderManagerChild::Init() {
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MOZ_ASSERT(NS_IsMainThread());
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auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
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if (!*remoteDecoderManagerThread) {
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// We can't use a MediaThreadType::SUPERVISOR as the RemoteDecoderModule
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// runs on it and dispatch synchronous tasks to the manager thread, should
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// more than 4 concurrent videos being instantiated at the same time, we
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// could end up in a deadlock.
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RefPtr<nsIThread> childThread;
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nsresult rv = NS_NewNamedThread(
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"RemVidChild", getter_AddRefs(childThread),
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NS_NewRunnableFunction(
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"RemoteDecoderManagerChild::InitPBackground", []() {
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ipc::PBackgroundChild* bgActor =
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ipc::BackgroundChild::GetOrCreateForCurrentThread();
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NS_WARNING_ASSERTION(bgActor,
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"Failed to start Background channel");
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Unused << bgActor;
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}));
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NS_ENSURE_SUCCESS_VOID(rv);
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*remoteDecoderManagerThread = childThread;
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sRecreateTasks = MakeUnique<nsTArray<RefPtr<Runnable>>>();
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sObserver = new ShutdownObserver();
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nsContentUtils::RegisterShutdownObserver(sObserver);
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}
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}
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/* static */
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void RemoteDecoderManagerChild::InitForGPUProcess(
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Endpoint<PRemoteDecoderManagerChild>&& aVideoManager) {
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MOZ_ASSERT(NS_IsMainThread());
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Init();
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auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
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MOZ_ALWAYS_SUCCEEDS(
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(*remoteDecoderManagerThread)
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->Dispatch(NewRunnableFunction(
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"InitForContentRunnable",
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&OpenRemoteDecoderManagerChildForProcess,
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std::move(aVideoManager), RemoteDecodeIn::GpuProcess)));
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}
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/* static */
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void RemoteDecoderManagerChild::Shutdown() {
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MOZ_ASSERT(NS_IsMainThread());
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if (sObserver) {
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nsContentUtils::UnregisterShutdownObserver(sObserver);
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sObserver = nullptr;
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}
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nsCOMPtr<nsIThread> childThread;
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{
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auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
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childThread = remoteDecoderManagerThread->forget();
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}
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if (childThread) {
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MOZ_ALWAYS_SUCCEEDS(childThread->Dispatch(NS_NewRunnableFunction(
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"dom::RemoteDecoderManagerChild::Shutdown", []() {
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for (auto& p : sRemoteDecoderManagerChildForProcesses) {
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if (p && p->CanSend()) {
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p->Close();
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}
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p = nullptr;
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}
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{
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StaticMutexAutoLock lock(sLaunchMutex);
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for (auto& p : sLaunchPromises) {
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p = nullptr;
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}
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}
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ipc::BackgroundChild::CloseForCurrentThread();
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})));
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childThread->Shutdown();
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sRecreateTasks = nullptr;
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}
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}
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void RemoteDecoderManagerChild::RunWhenGPUProcessRecreated(
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already_AddRefed<Runnable> aTask) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We've been shutdown, bail.
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return;
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}
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MOZ_ASSERT(managerThread->IsOnCurrentThread());
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// If we've already been recreated, then run the task immediately.
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auto* manager = GetSingleton(RemoteDecodeIn::GpuProcess);
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if (manager && manager != this && manager->CanSend()) {
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RefPtr<Runnable> task = aTask;
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task->Run();
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} else {
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sRecreateTasks->AppendElement(aTask);
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}
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}
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/* static */
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RemoteDecoderManagerChild* RemoteDecoderManagerChild::GetSingleton(
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RemoteDecodeIn aLocation) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We've been shutdown, bail.
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return nullptr;
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}
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MOZ_ASSERT(managerThread->IsOnCurrentThread());
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switch (aLocation) {
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case RemoteDecodeIn::GpuProcess:
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case RemoteDecodeIn::RddProcess:
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case RemoteDecodeIn::UtilityProcess_Generic:
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case RemoteDecodeIn::UtilityProcess_AppleMedia:
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case RemoteDecodeIn::UtilityProcess_WMF:
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case RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM:
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return sRemoteDecoderManagerChildForProcesses[aLocation];
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default:
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MOZ_CRASH("Unexpected RemoteDecode variant");
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return nullptr;
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}
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}
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/* static */
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nsISerialEventTarget* RemoteDecoderManagerChild::GetManagerThread() {
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auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
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return *remoteDecoderManagerThread;
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}
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/* static */
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bool RemoteDecoderManagerChild::Supports(
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RemoteDecodeIn aLocation, const SupportDecoderParams& aParams,
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DecoderDoctorDiagnostics* aDiagnostics) {
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Maybe<media::MediaCodecsSupported> supported;
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switch (aLocation) {
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case RemoteDecodeIn::GpuProcess:
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case RemoteDecodeIn::RddProcess:
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case RemoteDecodeIn::UtilityProcess_AppleMedia:
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case RemoteDecodeIn::UtilityProcess_Generic:
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case RemoteDecodeIn::UtilityProcess_WMF:
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case RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM: {
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StaticMutexAutoLock lock(sProcessSupportedMutex);
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supported = sProcessSupported[aLocation];
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break;
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}
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default:
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return false;
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}
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if (!supported) {
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// We haven't received the correct information yet from either the GPU or
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// the RDD process nor the Utility process.
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if (aLocation == RemoteDecodeIn::UtilityProcess_Generic ||
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aLocation == RemoteDecodeIn::UtilityProcess_AppleMedia ||
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aLocation == RemoteDecodeIn::UtilityProcess_WMF ||
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aLocation == RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM) {
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LaunchUtilityProcessIfNeeded(aLocation);
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}
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if (aLocation == RemoteDecodeIn::RddProcess) {
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// Ensure the RDD process got started.
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// TODO: This can be removed once bug 1684991 is fixed.
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LaunchRDDProcessIfNeeded();
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}
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// Assume the format is supported to prevent false negative, if the remote
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// process supports that specific track type.
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const bool isVideo = aParams.mConfig.IsVideo();
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const bool isAudio = aParams.mConfig.IsAudio();
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const auto trackSupport = GetTrackSupport(aLocation);
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if (isVideo) {
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return trackSupport.contains(TrackSupport::Video);
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}
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if (isAudio) {
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return trackSupport.contains(TrackSupport::Audio);
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}
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MOZ_ASSERT_UNREACHABLE("Not audio and video?!");
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return false;
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}
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// We can ignore the SupportDecoderParams argument for now as creation of the
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// decoder will actually fail later and fallback PDMs will be tested on later.
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return PDMFactory::SupportsMimeType(aParams.MimeType(), *supported,
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aLocation) !=
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media::DecodeSupport::Unsupported;
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}
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/* static */
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RefPtr<PlatformDecoderModule::CreateDecoderPromise>
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RemoteDecoderManagerChild::CreateAudioDecoder(
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const CreateDecoderParams& aParams, RemoteDecodeIn aLocation) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We got shutdown.
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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NS_ERROR_DOM_MEDIA_CANCELED, __func__);
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}
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if (!GetTrackSupport(aLocation).contains(TrackSupport::Audio)) {
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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MediaResult(NS_ERROR_DOM_MEDIA_CANCELED,
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nsPrintfCString("%s doesn't support audio decoding",
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RemoteDecodeInToStr(aLocation))
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.get()),
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__func__);
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}
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RefPtr<GenericNonExclusivePromise> launchPromise;
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if (StaticPrefs::media_utility_process_enabled() &&
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(aLocation == RemoteDecodeIn::UtilityProcess_Generic ||
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aLocation == RemoteDecodeIn::UtilityProcess_AppleMedia ||
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aLocation == RemoteDecodeIn::UtilityProcess_WMF)) {
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launchPromise = LaunchUtilityProcessIfNeeded(aLocation);
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} else if (aLocation == RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM) {
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launchPromise = LaunchUtilityProcessIfNeeded(aLocation);
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} else {
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launchPromise = LaunchRDDProcessIfNeeded();
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}
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LOG("Create audio decoder in %s", RemoteDecodeInToStr(aLocation));
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return launchPromise->Then(
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managerThread, __func__,
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[params = CreateDecoderParamsForAsync(aParams), aLocation](bool) {
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auto child = MakeRefPtr<RemoteAudioDecoderChild>(aLocation);
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MediaResult result = child->InitIPDL(
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params.AudioConfig(), params.mOptions, params.mMediaEngineId);
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if (NS_FAILED(result)) {
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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result, __func__);
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}
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return Construct(std::move(child), aLocation);
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},
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[aLocation](nsresult aResult) {
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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MediaResult(aResult,
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aLocation == RemoteDecodeIn::GpuProcess
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? "Couldn't start GPU process"
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: (aLocation == RemoteDecodeIn::RddProcess
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? "Couldn't start RDD process"
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: "Couldn't start Utility process")),
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__func__);
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});
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}
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/* static */
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RefPtr<PlatformDecoderModule::CreateDecoderPromise>
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RemoteDecoderManagerChild::CreateVideoDecoder(
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const CreateDecoderParams& aParams, RemoteDecodeIn aLocation) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We got shutdown.
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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NS_ERROR_DOM_MEDIA_CANCELED, __func__);
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}
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if (!aParams.mKnowsCompositor && aLocation == RemoteDecodeIn::GpuProcess) {
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// We don't have an image bridge; don't attempt to decode in the GPU
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// process.
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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NS_ERROR_DOM_MEDIA_NOT_SUPPORTED_ERR, __func__);
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}
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if (!GetTrackSupport(aLocation).contains(TrackSupport::Video)) {
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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MediaResult(NS_ERROR_DOM_MEDIA_CANCELED,
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nsPrintfCString("%s doesn't support video decoding",
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RemoteDecodeInToStr(aLocation))
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.get()),
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__func__);
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}
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MOZ_ASSERT(aLocation != RemoteDecodeIn::Unspecified);
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RefPtr<GenericNonExclusivePromise> p;
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if (aLocation == RemoteDecodeIn::GpuProcess) {
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p = GenericNonExclusivePromise::CreateAndResolve(true, __func__);
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} else if (aLocation == RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM) {
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p = LaunchUtilityProcessIfNeeded(aLocation);
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} else {
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p = LaunchRDDProcessIfNeeded();
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}
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LOG("Create video decoder in %s", RemoteDecodeInToStr(aLocation));
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return p->Then(
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managerThread, __func__,
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[aLocation, params = CreateDecoderParamsForAsync(aParams)](bool) {
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auto child = MakeRefPtr<RemoteVideoDecoderChild>(aLocation);
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MediaResult result = child->InitIPDL(
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params.VideoConfig(), params.mRate.mValue, params.mOptions,
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params.mKnowsCompositor
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? Some(params.mKnowsCompositor->GetTextureFactoryIdentifier())
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: Nothing(),
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params.mMediaEngineId, params.mTrackingId);
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if (NS_FAILED(result)) {
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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result, __func__);
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}
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return Construct(std::move(child), aLocation);
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},
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[](nsresult aResult) {
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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MediaResult(aResult, "Couldn't start RDD process"), __func__);
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});
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}
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/* static */
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RefPtr<PlatformDecoderModule::CreateDecoderPromise>
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RemoteDecoderManagerChild::Construct(RefPtr<RemoteDecoderChild>&& aChild,
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RemoteDecodeIn aLocation) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We got shutdown.
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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NS_ERROR_DOM_MEDIA_CANCELED, __func__);
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}
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MOZ_ASSERT(managerThread->IsOnCurrentThread());
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RefPtr<PlatformDecoderModule::CreateDecoderPromise> p =
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aChild->SendConstruct()->Then(
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managerThread, __func__,
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[child = std::move(aChild)](MediaResult aResult) {
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if (NS_FAILED(aResult)) {
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// We will never get to use this remote decoder, tear it down.
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child->DestroyIPDL();
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return PlatformDecoderModule::CreateDecoderPromise::
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CreateAndReject(aResult, __func__);
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}
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return PlatformDecoderModule::CreateDecoderPromise::
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CreateAndResolve(MakeRefPtr<RemoteMediaDataDecoder>(child),
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__func__);
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},
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[aLocation](const mozilla::ipc::ResponseRejectReason& aReason) {
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// The parent has died.
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nsresult err =
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NS_ERROR_DOM_MEDIA_REMOTE_DECODER_CRASHED_UTILITY_ERR;
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if (aLocation == RemoteDecodeIn::GpuProcess ||
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aLocation == RemoteDecodeIn::RddProcess) {
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err = NS_ERROR_DOM_MEDIA_REMOTE_DECODER_CRASHED_RDD_OR_GPU_ERR;
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} else if (aLocation ==
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RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM) {
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err = NS_ERROR_DOM_MEDIA_REMOTE_DECODER_CRASHED_MF_CDM_ERR;
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}
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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err, __func__);
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});
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return p;
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}
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/* static */
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RefPtr<GenericNonExclusivePromise>
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RemoteDecoderManagerChild::LaunchRDDProcessIfNeeded() {
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MOZ_DIAGNOSTIC_ASSERT(XRE_IsContentProcess(),
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"Only supported from a content process.");
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We got shutdown.
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return GenericNonExclusivePromise::CreateAndReject(NS_ERROR_FAILURE,
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__func__);
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}
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StaticMutexAutoLock lock(sLaunchMutex);
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auto& rddLaunchPromise = sLaunchPromises[RemoteDecodeIn::RddProcess];
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if (rddLaunchPromise) {
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return rddLaunchPromise;
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}
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// We have a couple possible states here. We are in a content process
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// and:
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// 1) the RDD process has never been launched. RDD should be launched
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// and the IPC connections setup.
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// 2) the RDD process has been launched, but this particular content
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// process has not setup (or has lost) its IPC connection.
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// In the code below, we assume we need to launch the RDD process and
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// setup the IPC connections. However, if the manager thread for
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// RemoteDecoderManagerChild is available we do a quick check to see
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// if we can send (meaning the IPC channel is open). If we can send,
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// then no work is necessary. If we can't send, then we call
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// LaunchRDDProcess which will launch RDD if necessary, and setup the
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// IPC connections between *this* content process and the RDD process.
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RefPtr<GenericNonExclusivePromise> p = InvokeAsync(
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managerThread, __func__, []() -> RefPtr<GenericNonExclusivePromise> {
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auto* rps = GetSingleton(RemoteDecodeIn::RddProcess);
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if (rps && rps->CanSend()) {
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return GenericNonExclusivePromise::CreateAndResolve(true, __func__);
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}
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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ipc::PBackgroundChild* bgActor =
|
|
ipc::BackgroundChild::GetForCurrentThread();
|
|
if (!managerThread || NS_WARN_IF(!bgActor)) {
|
|
return GenericNonExclusivePromise::CreateAndReject(NS_ERROR_FAILURE,
|
|
__func__);
|
|
}
|
|
|
|
return bgActor->SendEnsureRDDProcessAndCreateBridge()->Then(
|
|
managerThread, __func__,
|
|
[](ipc::PBackgroundChild::EnsureRDDProcessAndCreateBridgePromise::
|
|
ResolveOrRejectValue&& aResult) {
|
|
nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
|
|
if (!managerThread || aResult.IsReject()) {
|
|
// The parent process died or we got shutdown
|
|
return GenericNonExclusivePromise::CreateAndReject(
|
|
NS_ERROR_FAILURE, __func__);
|
|
}
|
|
nsresult rv = Get<0>(aResult.ResolveValue());
|
|
if (NS_FAILED(rv)) {
|
|
return GenericNonExclusivePromise::CreateAndReject(rv,
|
|
__func__);
|
|
}
|
|
OpenRemoteDecoderManagerChildForProcess(
|
|
Get<1>(std::move(aResult.ResolveValue())),
|
|
RemoteDecodeIn::RddProcess);
|
|
return GenericNonExclusivePromise::CreateAndResolve(true,
|
|
__func__);
|
|
});
|
|
});
|
|
|
|
// This should not be dispatched to a threadpool thread, so use managerThread
|
|
p = p->Then(
|
|
managerThread, __func__,
|
|
[](const GenericNonExclusivePromise::ResolveOrRejectValue& aResult) {
|
|
StaticMutexAutoLock lock(sLaunchMutex);
|
|
sLaunchPromises[RemoteDecodeIn::RddProcess] = nullptr;
|
|
return GenericNonExclusivePromise::CreateAndResolveOrReject(aResult,
|
|
__func__);
|
|
});
|
|
|
|
rddLaunchPromise = p;
|
|
return rddLaunchPromise;
|
|
}
|
|
|
|
/* static */
|
|
RefPtr<GenericNonExclusivePromise>
|
|
RemoteDecoderManagerChild::LaunchUtilityProcessIfNeeded(
|
|
RemoteDecodeIn aLocation) {
|
|
MOZ_DIAGNOSTIC_ASSERT(XRE_IsContentProcess(),
|
|
"Only supported from a content process.");
|
|
|
|
nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
|
|
if (!managerThread) {
|
|
// We got shutdown.
|
|
return GenericNonExclusivePromise::CreateAndReject(NS_ERROR_FAILURE,
|
|
__func__);
|
|
}
|
|
|
|
MOZ_ASSERT(aLocation == RemoteDecodeIn::UtilityProcess_Generic ||
|
|
aLocation == RemoteDecodeIn::UtilityProcess_AppleMedia ||
|
|
aLocation == RemoteDecodeIn::UtilityProcess_WMF ||
|
|
aLocation == RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM);
|
|
StaticMutexAutoLock lock(sLaunchMutex);
|
|
auto& utilityLaunchPromise = sLaunchPromises[aLocation];
|
|
|
|
if (utilityLaunchPromise) {
|
|
return utilityLaunchPromise;
|
|
}
|
|
|
|
// We have a couple possible states here. We are in a content process
|
|
// and:
|
|
// 1) the Utility process has never been launched. Utility should be launched
|
|
// and the IPC connections setup.
|
|
// 2) the Utility process has been launched, but this particular content
|
|
// process has not setup (or has lost) its IPC connection.
|
|
// In the code below, we assume we need to launch the Utility process and
|
|
// setup the IPC connections. However, if the manager thread for
|
|
// RemoteDecoderManagerChild is available we do a quick check to see
|
|
// if we can send (meaning the IPC channel is open). If we can send,
|
|
// then no work is necessary. If we can't send, then we call
|
|
// LaunchUtilityProcess which will launch Utility if necessary, and setup the
|
|
// IPC connections between *this* content process and the Utility process.
|
|
|
|
RefPtr<GenericNonExclusivePromise> p = InvokeAsync(
|
|
managerThread, __func__,
|
|
[aLocation]() -> RefPtr<GenericNonExclusivePromise> {
|
|
auto* rps = GetSingleton(aLocation);
|
|
if (rps && rps->CanSend()) {
|
|
return GenericNonExclusivePromise::CreateAndResolve(true, __func__);
|
|
}
|
|
nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
|
|
ipc::PBackgroundChild* bgActor =
|
|
ipc::BackgroundChild::GetForCurrentThread();
|
|
if (!managerThread || NS_WARN_IF(!bgActor)) {
|
|
return GenericNonExclusivePromise::CreateAndReject(NS_ERROR_FAILURE,
|
|
__func__);
|
|
}
|
|
|
|
return bgActor->SendEnsureUtilityProcessAndCreateBridge(aLocation)
|
|
->Then(managerThread, __func__,
|
|
[aLocation](ipc::PBackgroundChild::
|
|
EnsureUtilityProcessAndCreateBridgePromise::
|
|
ResolveOrRejectValue&& aResult)
|
|
-> RefPtr<GenericNonExclusivePromise> {
|
|
nsCOMPtr<nsISerialEventTarget> managerThread =
|
|
GetManagerThread();
|
|
if (!managerThread || aResult.IsReject()) {
|
|
// The parent process died or we got shutdown
|
|
return GenericNonExclusivePromise::CreateAndReject(
|
|
NS_ERROR_FAILURE, __func__);
|
|
}
|
|
nsresult rv = Get<0>(aResult.ResolveValue());
|
|
if (NS_FAILED(rv)) {
|
|
return GenericNonExclusivePromise::CreateAndReject(
|
|
rv, __func__);
|
|
}
|
|
OpenRemoteDecoderManagerChildForProcess(
|
|
Get<1>(std::move(aResult.ResolveValue())), aLocation);
|
|
return GenericNonExclusivePromise::CreateAndResolve(
|
|
true, __func__);
|
|
});
|
|
});
|
|
|
|
// Let's make sure this promise is also run on the managerThread to avoid
|
|
// situations where it would be run on a threadpool thread.
|
|
// During bug 1794988 this was happening when enabling Utility for audio on
|
|
// Android when running the sequence of tests
|
|
// dom/media/test/test_access_control.html
|
|
// dom/media/test/test_arraybuffer.html
|
|
//
|
|
// We would have a launched utility process but the promises would not have
|
|
// been cleared, so any subsequent tentative to perform audio decoding would
|
|
// think the process is not yet ran and it would try to wait on the pending
|
|
// promises.
|
|
p = p->Then(
|
|
managerThread, __func__,
|
|
[aLocation](
|
|
const GenericNonExclusivePromise::ResolveOrRejectValue& aResult) {
|
|
StaticMutexAutoLock lock(sLaunchMutex);
|
|
sLaunchPromises[aLocation] = nullptr;
|
|
return GenericNonExclusivePromise::CreateAndResolveOrReject(aResult,
|
|
__func__);
|
|
});
|
|
utilityLaunchPromise = p;
|
|
return utilityLaunchPromise;
|
|
}
|
|
|
|
/* static */
|
|
TrackSupportSet RemoteDecoderManagerChild::GetTrackSupport(
|
|
RemoteDecodeIn aLocation) {
|
|
switch (aLocation) {
|
|
case RemoteDecodeIn::GpuProcess: {
|
|
return TrackSupportSet{TrackSupport::Video};
|
|
}
|
|
case RemoteDecodeIn::RddProcess: {
|
|
TrackSupportSet s{TrackSupport::Video};
|
|
// Only use RDD for audio decoding if we don't have the utility process.
|
|
if (!StaticPrefs::media_utility_process_enabled()) {
|
|
s += TrackSupport::Audio;
|
|
}
|
|
return s;
|
|
}
|
|
case RemoteDecodeIn::UtilityProcess_Generic:
|
|
case RemoteDecodeIn::UtilityProcess_AppleMedia:
|
|
case RemoteDecodeIn::UtilityProcess_WMF:
|
|
return StaticPrefs::media_utility_process_enabled()
|
|
? TrackSupportSet{TrackSupport::Audio}
|
|
: TrackSupportSet{TrackSupport::None};
|
|
case RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM: {
|
|
TrackSupportSet s{TrackSupport::None};
|
|
#ifdef MOZ_WMF_MEDIA_ENGINE
|
|
// When we enable the media engine, it would need both tracks to
|
|
// synchronize the a/v playback.
|
|
if (StaticPrefs::media_wmf_media_engine_enabled()) {
|
|
s += TrackSupportSet{TrackSupport::Audio, TrackSupport::Video};
|
|
}
|
|
#endif
|
|
return s;
|
|
}
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Undefined location!");
|
|
}
|
|
return TrackSupportSet{TrackSupport::None};
|
|
}
|
|
|
|
PRemoteDecoderChild* RemoteDecoderManagerChild::AllocPRemoteDecoderChild(
|
|
const RemoteDecoderInfoIPDL& /* not used */,
|
|
const CreateDecoderParams::OptionSet& aOptions,
|
|
const Maybe<layers::TextureFactoryIdentifier>& aIdentifier,
|
|
const Maybe<uint64_t>& aMediaEngineId,
|
|
const Maybe<TrackingId>& aTrackingId) {
|
|
// RemoteDecoderModule is responsible for creating RemoteDecoderChild
|
|
// classes.
|
|
MOZ_ASSERT(false,
|
|
"RemoteDecoderManagerChild cannot create "
|
|
"RemoteDecoderChild classes");
|
|
return nullptr;
|
|
}
|
|
|
|
bool RemoteDecoderManagerChild::DeallocPRemoteDecoderChild(
|
|
PRemoteDecoderChild* actor) {
|
|
RemoteDecoderChild* child = static_cast<RemoteDecoderChild*>(actor);
|
|
child->IPDLActorDestroyed();
|
|
return true;
|
|
}
|
|
|
|
PMFMediaEngineChild* RemoteDecoderManagerChild::AllocPMFMediaEngineChild() {
|
|
MOZ_ASSERT_UNREACHABLE(
|
|
"RemoteDecoderManagerChild cannot create MFMediaEngineChild classes");
|
|
return nullptr;
|
|
}
|
|
|
|
bool RemoteDecoderManagerChild::DeallocPMFMediaEngineChild(
|
|
PMFMediaEngineChild* actor) {
|
|
#ifdef MOZ_WMF_MEDIA_ENGINE
|
|
MFMediaEngineChild* child = static_cast<MFMediaEngineChild*>(actor);
|
|
child->IPDLActorDestroyed();
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
RemoteDecoderManagerChild::RemoteDecoderManagerChild(RemoteDecodeIn aLocation)
|
|
: mLocation(aLocation) {
|
|
MOZ_ASSERT(mLocation == RemoteDecodeIn::GpuProcess ||
|
|
mLocation == RemoteDecodeIn::RddProcess ||
|
|
mLocation == RemoteDecodeIn::UtilityProcess_Generic ||
|
|
mLocation == RemoteDecodeIn::UtilityProcess_AppleMedia ||
|
|
mLocation == RemoteDecodeIn::UtilityProcess_WMF ||
|
|
mLocation == RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM);
|
|
}
|
|
|
|
/* static */
|
|
void RemoteDecoderManagerChild::OpenRemoteDecoderManagerChildForProcess(
|
|
Endpoint<PRemoteDecoderManagerChild>&& aEndpoint,
|
|
RemoteDecodeIn aLocation) {
|
|
nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
|
|
if (!managerThread) {
|
|
// We've been shutdown, bail.
|
|
return;
|
|
}
|
|
MOZ_ASSERT(managerThread->IsOnCurrentThread());
|
|
|
|
// For GPU process, make sure we always dispatch everything in sRecreateTasks,
|
|
// even if we fail since this is as close to being recreated as we will ever
|
|
// be.
|
|
auto runRecreateTasksIfNeeded = MakeScopeExit([aLocation]() {
|
|
if (aLocation == RemoteDecodeIn::GpuProcess) {
|
|
for (Runnable* task : *sRecreateTasks) {
|
|
task->Run();
|
|
}
|
|
sRecreateTasks->Clear();
|
|
}
|
|
});
|
|
|
|
// Only create RemoteDecoderManagerChild, bind new endpoint and init
|
|
// ipdl if:
|
|
// 1) haven't init'd sRemoteDecoderManagerChildForProcesses[aLocation]
|
|
// or
|
|
// 2) if ActorDestroy was called meaning the other end of the ipc channel was
|
|
// torn down
|
|
// But for GPU process, we always recreate a new manager child.
|
|
MOZ_ASSERT(aLocation != RemoteDecodeIn::SENTINEL);
|
|
auto& remoteDecoderManagerChild =
|
|
sRemoteDecoderManagerChildForProcesses[aLocation];
|
|
if (aLocation != RemoteDecodeIn::GpuProcess && remoteDecoderManagerChild &&
|
|
remoteDecoderManagerChild->CanSend()) {
|
|
return;
|
|
}
|
|
remoteDecoderManagerChild = nullptr;
|
|
if (aEndpoint.IsValid()) {
|
|
RefPtr<RemoteDecoderManagerChild> manager =
|
|
new RemoteDecoderManagerChild(aLocation);
|
|
if (aEndpoint.Bind(manager)) {
|
|
remoteDecoderManagerChild = manager;
|
|
manager->InitIPDL();
|
|
}
|
|
}
|
|
}
|
|
|
|
void RemoteDecoderManagerChild::InitIPDL() { mIPDLSelfRef = this; }
|
|
|
|
void RemoteDecoderManagerChild::ActorDealloc() { mIPDLSelfRef = nullptr; }
|
|
|
|
bool RemoteDecoderManagerChild::DeallocShmem(mozilla::ipc::Shmem& aShmem) {
|
|
nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
|
|
if (!managerThread) {
|
|
return false;
|
|
}
|
|
if (!managerThread->IsOnCurrentThread()) {
|
|
MOZ_ALWAYS_SUCCEEDS(managerThread->Dispatch(NS_NewRunnableFunction(
|
|
"RemoteDecoderManagerChild::DeallocShmem",
|
|
[self = RefPtr{this}, shmem = aShmem]() mutable {
|
|
if (self->CanSend()) {
|
|
self->PRemoteDecoderManagerChild::DeallocShmem(shmem);
|
|
}
|
|
})));
|
|
return true;
|
|
}
|
|
return PRemoteDecoderManagerChild::DeallocShmem(aShmem);
|
|
}
|
|
|
|
struct SurfaceDescriptorUserData {
|
|
SurfaceDescriptorUserData(RemoteDecoderManagerChild* aAllocator,
|
|
SurfaceDescriptor& aSD)
|
|
: mAllocator(aAllocator), mSD(aSD) {}
|
|
~SurfaceDescriptorUserData() { DestroySurfaceDescriptor(mAllocator, &mSD); }
|
|
|
|
RefPtr<RemoteDecoderManagerChild> mAllocator;
|
|
SurfaceDescriptor mSD;
|
|
};
|
|
|
|
void DeleteSurfaceDescriptorUserData(void* aClosure) {
|
|
SurfaceDescriptorUserData* sd =
|
|
reinterpret_cast<SurfaceDescriptorUserData*>(aClosure);
|
|
delete sd;
|
|
}
|
|
|
|
already_AddRefed<SourceSurface> RemoteDecoderManagerChild::Readback(
|
|
const SurfaceDescriptorGPUVideo& aSD) {
|
|
// We can't use NS_DISPATCH_SYNC here since that can spin the event
|
|
// loop while it waits. This function can be called from JS and we
|
|
// don't want that to happen.
|
|
nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
|
|
if (!managerThread) {
|
|
return nullptr;
|
|
}
|
|
|
|
SurfaceDescriptor sd;
|
|
RefPtr<Runnable> task =
|
|
NS_NewRunnableFunction("RemoteDecoderManagerChild::Readback", [&]() {
|
|
if (CanSend()) {
|
|
SendReadback(aSD, &sd);
|
|
}
|
|
});
|
|
SyncRunnable::DispatchToThread(managerThread, task);
|
|
|
|
if (!IsSurfaceDescriptorValid(sd)) {
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> source = GetSurfaceForDescriptor(sd);
|
|
if (!source) {
|
|
DestroySurfaceDescriptor(this, &sd);
|
|
NS_WARNING("Failed to map SurfaceDescriptor in Readback");
|
|
return nullptr;
|
|
}
|
|
|
|
static UserDataKey sSurfaceDescriptor;
|
|
source->AddUserData(&sSurfaceDescriptor,
|
|
new SurfaceDescriptorUserData(this, sd),
|
|
DeleteSurfaceDescriptorUserData);
|
|
|
|
return source.forget();
|
|
}
|
|
|
|
void RemoteDecoderManagerChild::DeallocateSurfaceDescriptor(
|
|
const SurfaceDescriptorGPUVideo& aSD) {
|
|
nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
|
|
if (!managerThread) {
|
|
return;
|
|
}
|
|
MOZ_ALWAYS_SUCCEEDS(managerThread->Dispatch(NS_NewRunnableFunction(
|
|
"RemoteDecoderManagerChild::DeallocateSurfaceDescriptor",
|
|
[ref = RefPtr{this}, sd = aSD]() {
|
|
if (ref->CanSend()) {
|
|
ref->SendDeallocateSurfaceDescriptorGPUVideo(sd);
|
|
}
|
|
})));
|
|
}
|
|
|
|
void RemoteDecoderManagerChild::HandleFatalError(const char* aMsg) const {
|
|
dom::ContentChild::FatalErrorIfNotUsingGPUProcess(aMsg, OtherPid());
|
|
}
|
|
|
|
void RemoteDecoderManagerChild::SetSupported(
|
|
RemoteDecodeIn aLocation, const media::MediaCodecsSupported& aSupported) {
|
|
switch (aLocation) {
|
|
case RemoteDecodeIn::GpuProcess:
|
|
case RemoteDecodeIn::RddProcess:
|
|
case RemoteDecodeIn::UtilityProcess_AppleMedia:
|
|
case RemoteDecodeIn::UtilityProcess_Generic:
|
|
case RemoteDecodeIn::UtilityProcess_WMF:
|
|
case RemoteDecodeIn::UtilityProcess_MFMediaEngineCDM: {
|
|
StaticMutexAutoLock lock(sProcessSupportedMutex);
|
|
sProcessSupported[aLocation] = Some(aSupported);
|
|
break;
|
|
}
|
|
default:
|
|
MOZ_CRASH("Not to be used for any other process");
|
|
}
|
|
}
|
|
|
|
#undef LOG
|
|
|
|
} // namespace mozilla
|