forked from mirrors/gecko-dev
The test case is a special case that changes focused element from a text control to an editing host. Therefore, without a focus change, focused editor is changed from a `TextEditor` to `HTMLEditor`. At this time, `IMEContentObserver` needs to switch the observing target from the anonymous content if `<input>` to children of it. However, the editable content becomes completely changed without a focus change in the DOM. Therefore, `IMEStateManager` needs to synthesize a fake focus move for IME. Therefore, this patch make `IMEStateManager` recreate `IMEContentObserver` if active one is not observing editable content for the focused element under "current" conditions at checking it. (When `IMEContentObserver` is being destroyed, it sends "blur" notification to IME and the new `IMEContentObserver` instance posts "focus" notification with all editable content data. I.e., recreating `IMEContentObserver` generates a fake focus move from IME point of view.) Additionally, there is the opposite case, that is, editing host of an `<input>` whose type is not a text control may become a text control. Therefore, this adds new WPTs to check the handler is the text editor for the text control or the HTML editor. The tests passed on Firefox and Chrome at least. FYI: I guess that in this case, we need to kick `focus` event listener of the `HTMLEditor`, but anyway, users cannot change the content because it's the case that an atomic content is the editing host. Therefore, I don't touch about that in this patch. Differential Revision: https://phabricator.services.mozilla.com/D193262
550 lines
22 KiB
C++
550 lines
22 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_TextControlState_h
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#define mozilla_TextControlState_h
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/EnumSet.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/TextControlElement.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/WeakPtr.h"
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#include "mozilla/dom/HTMLInputElementBinding.h"
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#include "mozilla/dom/Nullable.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsITextControlFrame.h"
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#include "nsITimer.h"
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class nsTextControlFrame;
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class nsISelectionController;
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class nsFrameSelection;
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class nsFrame;
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namespace mozilla {
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class AutoTextControlHandlingState;
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class ErrorResult;
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class IMEContentObserver;
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class TextEditor;
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class TextInputListener;
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class TextInputSelectionController;
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namespace dom {
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class Element;
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class HTMLInputElement;
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} // namespace dom
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/**
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* PasswordMaskData stores making information and necessary timer for
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* `TextEditor` instances.
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*/
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struct PasswordMaskData final {
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// Timer to mask unmasked characters automatically. Used only when it's
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// a password field.
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nsCOMPtr<nsITimer> mTimer;
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// Unmasked character range. Used only when it's a password field.
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// If mUnmaskedLength is 0, it means there is no unmasked characters.
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uint32_t mUnmaskedStart = UINT32_MAX;
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uint32_t mUnmaskedLength = 0;
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// Set to true if all characters are masked or waiting notification from
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// `mTimer`. Otherwise, i.e., part of or all of password is unmasked
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// without setting `mTimer`, set to false.
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bool mIsMaskingPassword = true;
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// Set to true if a manager of the instance wants to disable echoing
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// password temporarily.
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bool mEchoingPasswordPrevented = false;
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MOZ_ALWAYS_INLINE bool IsAllMasked() const {
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return mUnmaskedStart == UINT32_MAX && mUnmaskedLength == 0;
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}
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MOZ_ALWAYS_INLINE uint32_t UnmaskedEnd() const {
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return mUnmaskedStart + mUnmaskedLength;
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}
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MOZ_ALWAYS_INLINE void MaskAll() {
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mUnmaskedStart = UINT32_MAX;
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mUnmaskedLength = 0;
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}
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MOZ_ALWAYS_INLINE void Reset() {
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MaskAll();
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mIsMaskingPassword = true;
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}
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enum class ReleaseTimer { No, Yes };
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MOZ_ALWAYS_INLINE void CancelTimer(ReleaseTimer aReleaseTimer) {
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if (mTimer) {
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mTimer->Cancel();
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if (aReleaseTimer == ReleaseTimer::Yes) {
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mTimer = nullptr;
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}
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}
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if (mIsMaskingPassword) {
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MaskAll();
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}
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}
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};
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/**
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* TextControlState is a class which is responsible for managing the state of
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* plaintext controls. This currently includes the following HTML elements:
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* <input type=text>
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* <input type=search>
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* <input type=url>
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* <input type=telephone>
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* <input type=email>
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* <input type=password>
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* <textarea>
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*
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* This class is held as a member of HTMLInputElement and HTMLTextAreaElement.
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* The public functions in this class include the public APIs which dom/
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* uses. Layout code uses the TextControlElement interface to invoke
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* functions on this class.
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*
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* The design motivation behind this class is maintaining all of the things
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* which collectively are considered the "state" of the text control in a single
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* location. This state includes several things:
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*
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* * The control's value. This value is stored in the mValue member, and is
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* only used when there is no frame for the control, or when the editor object
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* has not been initialized yet.
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*
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* * The control's associated frame. This value is stored in the mBoundFrame
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* member. A text control might never have an associated frame during its life
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* cycle, or might have several different ones, but at any given moment in time
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* there is a maximum of 1 bound frame to each text control.
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*
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* * The control's associated editor. This value is stored in the mTextEditor
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* member. An editor is initialized for the control only when necessary (that
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* is, when either the user is about to interact with the text control, or when
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* some other code needs to access the editor object. Without a frame bound to
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* the control, an editor is never initialized. Once initialized, the editor
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* might outlive the frame, in which case the same editor will be used if a new
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* frame gets bound to the text control.
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*
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* * The anonymous content associated with the text control's frame, including
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* the value div (the DIV element responsible for holding the value of the text
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* control) and the placeholder div (the DIV element responsible for holding the
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* placeholder value of the text control.) These values are stored in the
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* mRootNode and mPlaceholderDiv members, respectively. They will be created
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* when a frame is bound to the text control. They will be destroyed when the
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* frame is unbound from the object. We could try and hold on to the anonymous
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* content between different frames, but unfortunately that is not currently
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* possible because they are not unbound from the document in time.
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*
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* * The frame selection controller. This value is stored in the mSelCon
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* member. The frame selection controller is responsible for maintaining the
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* selection state on a frame. It is created when a frame is bound to the text
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* control element, and will be destroy when the frame is being unbound from the
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* text control element. It is created alongside with the frame selection object
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* which is stored in the mFrameSel member.
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*
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* * The editor text listener. This value is stored in the mTextListener
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* member. Its job is to listen to selection and keyboard events, and act
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* accordingly. It is created when an a frame is first bound to the control, and
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* will be destroyed when the frame is unbound from the text control element.
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*
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* * The editor's cached value. This value is stored in the mCachedValue
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* member. It is used to improve the performance of append operations to the
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* text control. A mutation observer stored in the mMutationObserver has the
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* job of invalidating this cache when the anonymous contect containing the
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* value is changed.
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*
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* * The editor's cached selection properties. These vales are stored in the
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* mSelectionProperties member, and include the selection's start, end and
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* direction. They are only used when there is no frame available for the
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* text field.
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*
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*
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* As a general rule, TextControlState objects own the value of the text
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* control, and any attempt to retrieve or set the value must be made through
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* those objects. Internally, the value can be represented in several different
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* ways, based on the state the control is in.
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*
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* * When the control is first initialized, its value is equal to the default
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* value of the DOM node. For <input> text controls, this default value is the
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* value of the value attribute. For <textarea> elements, this default value is
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* the value of the text node children of the element.
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*
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* * If the value has been changed through the DOM node (before the editor for
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* the object is initialized), the value is stored as a simple string inside the
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* mValue member of the TextControlState object.
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*
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* * If an editor has been initialized for the control, the value is set and
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* retrievd via the nsIEditor interface, and is internally managed by the
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* editor as the native anonymous content tree attached to the control's frame.
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*
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* * If the text control state object is unbound from the control's frame, the
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* value is transferred to the mValue member variable, and will be managed there
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* until a new frame is bound to the text editor state object.
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*/
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class RestoreSelectionState;
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class TextControlState final : public SupportsWeakPtr {
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public:
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using Element = dom::Element;
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using HTMLInputElement = dom::HTMLInputElement;
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using SelectionDirection = nsITextControlFrame::SelectionDirection;
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static TextControlState* Construct(TextControlElement* aOwningElement);
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// Note that this does not run script actually because of `sHasShutDown`
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// is set to true before calling `DeleteOrCacheForReuse()`.
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MOZ_CAN_RUN_SCRIPT_BOUNDARY static void Shutdown();
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/**
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* Destroy() deletes the instance immediately or later.
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*/
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MOZ_CAN_RUN_SCRIPT void Destroy();
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TextControlState() = delete;
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explicit TextControlState(const TextControlState&) = delete;
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TextControlState(TextControlState&&) = delete;
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void operator=(const TextControlState&) = delete;
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void operator=(TextControlState&&) = delete;
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void Traverse(nsCycleCollectionTraversalCallback& cb);
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MOZ_CAN_RUN_SCRIPT_BOUNDARY void Unlink();
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bool IsBusy() const { return !!mHandlingState || mValueTransferInProgress; }
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MOZ_CAN_RUN_SCRIPT TextEditor* GetTextEditor();
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TextEditor* GetTextEditorWithoutCreation() const;
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nsISelectionController* GetSelectionController() const;
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nsFrameSelection* GetConstFrameSelection();
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nsresult BindToFrame(nsTextControlFrame* aFrame);
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MOZ_CAN_RUN_SCRIPT void UnbindFromFrame(nsTextControlFrame* aFrame);
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MOZ_CAN_RUN_SCRIPT nsresult PrepareEditor(const nsAString* aValue = nullptr);
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void InitializeKeyboardEventListeners();
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/**
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* OnEditActionHandled() is called when mTextEditor handles something
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* and immediately before dispatching "input" event.
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*/
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[[nodiscard]] MOZ_CAN_RUN_SCRIPT nsresult OnEditActionHandled();
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enum class ValueSetterOption {
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// The call is for setting value to initial one, computed one, etc.
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ByInternalAPI,
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// The value is changed by a call of setUserInput() API from chrome.
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BySetUserInputAPI,
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// The value is changed by changing value attribute of the element or
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// something like setRangeText().
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ByContentAPI,
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// The value is changed by setRangeText(). Intended to prevent silent
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// selection range change.
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BySetRangeTextAPI,
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// Whether SetValueChanged should be called as a result of this value
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// change.
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SetValueChanged,
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// Whether to move the cursor to end of the value (in the case when we have
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// cached selection offsets), in the case when the value has changed. If
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// this is not set and MoveCursorToBeginSetSelectionDirectionForward
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// is not set, the cached selection offsets will simply be clamped to
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// be within the length of the new value. In either case, if the value has
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// not changed the cursor won't move.
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// TODO(mbrodesser): update comment and enumerator identifier to reflect
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// that also the direction is set to forward.
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MoveCursorToEndIfValueChanged,
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// The value change should preserve undo history.
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PreserveUndoHistory,
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// Whether it should be tried to move the cursor to the beginning of the
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// text control and set the selection direction to "forward".
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// TODO(mbrodesser): As soon as "none" is supported
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// (https://bugzilla.mozilla.org/show_bug.cgi?id=1541454), it should be set
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// to "none" and only fall back to "forward" if the platform doesn't support
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// it.
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MoveCursorToBeginSetSelectionDirectionForward,
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};
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using ValueSetterOptions = EnumSet<ValueSetterOption, uint32_t>;
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/**
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* SetValue() sets the value to aValue with replacing \r\n and \r with \n.
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*
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* @param aValue The new value. Can contain \r.
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* @param aOldValue Optional. If you have already know current value,
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* set this to it. However, this must not contain \r
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* for the performance.
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* @param aOptions See ValueSetterOption.
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*/
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[[nodiscard]] MOZ_CAN_RUN_SCRIPT bool SetValue(
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const nsAString& aValue, const nsAString* aOldValue,
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const ValueSetterOptions& aOptions);
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[[nodiscard]] MOZ_CAN_RUN_SCRIPT bool SetValue(
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const nsAString& aValue, const ValueSetterOptions& aOptions) {
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return SetValue(aValue, nullptr, aOptions);
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}
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/**
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* GetValue() returns current value either with or without TextEditor.
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* The result never includes \r.
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*/
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void GetValue(nsAString& aValue, bool aIgnoreWrap, bool aForDisplay) const;
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/**
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* ValueEquals() is designed for internal use so that aValue shouldn't
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* include \r character. It should be handled before calling this with
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* nsContentUtils::PlatformToDOMLineBreaks().
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*/
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bool ValueEquals(const nsAString& aValue) const;
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// The following methods are for textarea element to use whether default
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// value or not.
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// XXX We might have to add assertion when it is into editable,
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// or reconsider fixing bug 597525 to remove these.
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void EmptyValue() {
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if (!mValue.IsVoid()) {
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mValue.Truncate();
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}
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}
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bool IsEmpty() const { return mValue.IsEmpty(); }
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const nsAString& LastInteractiveValueIfLastChangeWasNonInteractive() const {
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return mLastInteractiveValue;
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}
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// When an interactive value change happens, we clear mLastInteractiveValue
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// because it's not needed (mValue is the new interactive value).
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void ClearLastInteractiveValue() { mLastInteractiveValue.SetIsVoid(true); }
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Element* GetRootNode();
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Element* GetPreviewNode();
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bool IsSingleLineTextControl() const {
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return mTextCtrlElement->IsSingleLineTextControl();
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}
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bool IsTextArea() const { return mTextCtrlElement->IsTextArea(); }
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bool IsPasswordTextControl() const {
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return mTextCtrlElement->IsPasswordTextControl();
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}
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int32_t GetCols() { return mTextCtrlElement->GetCols(); }
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int32_t GetWrapCols() {
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int32_t wrapCols = mTextCtrlElement->GetWrapCols();
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MOZ_ASSERT(wrapCols >= 0);
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return wrapCols;
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}
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int32_t GetRows() { return mTextCtrlElement->GetRows(); }
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// preview methods
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void SetPreviewText(const nsAString& aValue, bool aNotify);
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void GetPreviewText(nsAString& aValue);
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struct SelectionProperties {
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public:
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bool IsDefault() const {
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return mStart == 0 && mEnd == 0 &&
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mDirection == SelectionDirection::Forward;
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}
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uint32_t GetStart() const { return mStart; }
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bool SetStart(uint32_t value) {
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uint32_t newValue = std::min(value, *mMaxLength);
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bool changed = mStart != newValue;
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mStart = newValue;
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mIsDirty |= changed;
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return changed;
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}
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uint32_t GetEnd() const { return mEnd; }
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bool SetEnd(uint32_t value) {
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uint32_t newValue = std::min(value, *mMaxLength);
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bool changed = mEnd != newValue;
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mEnd = newValue;
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mIsDirty |= changed;
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return changed;
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}
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SelectionDirection GetDirection() const { return mDirection; }
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bool SetDirection(SelectionDirection value) {
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bool changed = mDirection != value;
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mDirection = value;
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mIsDirty |= changed;
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return changed;
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}
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void SetMaxLength(uint32_t aMax) {
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mMaxLength = Some(aMax);
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// recompute against the new max length
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SetStart(GetStart());
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SetEnd(GetEnd());
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}
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bool HasMaxLength() { return mMaxLength.isSome(); }
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// return true only if mStart, mEnd, or mDirection have been modified,
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// or if SetIsDirty() was explicitly called.
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bool IsDirty() const { return mIsDirty; }
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void SetIsDirty() { mIsDirty = true; }
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private:
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uint32_t mStart = 0;
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uint32_t mEnd = 0;
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Maybe<uint32_t> mMaxLength;
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bool mIsDirty = false;
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SelectionDirection mDirection = SelectionDirection::Forward;
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};
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bool IsSelectionCached() const { return mSelectionCached; }
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SelectionProperties& GetSelectionProperties() { return mSelectionProperties; }
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MOZ_CAN_RUN_SCRIPT void SetSelectionProperties(SelectionProperties& aProps);
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bool HasNeverInitializedBefore() const { return !mEverInited; }
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// Sync up our selection properties with our editor prior to being destroyed.
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// This will invoke UnbindFromFrame() to ensure that we grab whatever
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// selection state may be at the moment.
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MOZ_CAN_RUN_SCRIPT void SyncUpSelectionPropertiesBeforeDestruction();
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// Get the selection range start and end points in our text.
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void GetSelectionRange(uint32_t* aSelectionStart, uint32_t* aSelectionEnd,
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ErrorResult& aRv);
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// Get the selection direction
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nsITextControlFrame::SelectionDirection GetSelectionDirection(
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ErrorResult& aRv);
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enum class ScrollAfterSelection { No, Yes };
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// Set the selection range (start, end, direction). aEnd is allowed to be
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// smaller than aStart; in that case aStart will be reset to the same value as
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// aEnd. This basically implements
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// https://html.spec.whatwg.org/multipage/forms.html#set-the-selection-range
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// but with the start/end already coerced to zero if null (and without the
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// special infinity value), and the direction already converted to a
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// SelectionDirection.
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//
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// If we have a frame, this method will scroll the selection into view.
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MOZ_CAN_RUN_SCRIPT void SetSelectionRange(
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uint32_t aStart, uint32_t aEnd,
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nsITextControlFrame::SelectionDirection aDirection, ErrorResult& aRv,
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ScrollAfterSelection aScroll = ScrollAfterSelection::Yes);
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// Set the selection range, but with an optional string for the direction.
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// This will convert aDirection to an nsITextControlFrame::SelectionDirection
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// and then call our other SetSelectionRange overload.
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MOZ_CAN_RUN_SCRIPT void SetSelectionRange(
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uint32_t aSelectionStart, uint32_t aSelectionEnd,
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const dom::Optional<nsAString>& aDirection, ErrorResult& aRv,
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ScrollAfterSelection aScroll = ScrollAfterSelection::Yes);
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// Set the selection start. This basically implements the
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// https://html.spec.whatwg.org/multipage/forms.html#dom-textarea/input-selectionstart
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// setter.
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MOZ_CAN_RUN_SCRIPT void SetSelectionStart(
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const dom::Nullable<uint32_t>& aStart, ErrorResult& aRv);
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// Set the selection end. This basically implements the
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// https://html.spec.whatwg.org/multipage/forms.html#dom-textarea/input-selectionend
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// setter.
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MOZ_CAN_RUN_SCRIPT void SetSelectionEnd(const dom::Nullable<uint32_t>& aEnd,
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ErrorResult& aRv);
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// Get the selection direction as a string. This implements the
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// https://html.spec.whatwg.org/multipage/forms.html#dom-textarea/input-selectiondirection
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// getter.
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void GetSelectionDirectionString(nsAString& aDirection, ErrorResult& aRv);
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// Set the selection direction. This basically implements the
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// https://html.spec.whatwg.org/multipage/forms.html#dom-textarea/input-selectiondirection
|
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// setter.
|
|
MOZ_CAN_RUN_SCRIPT void SetSelectionDirection(const nsAString& aDirection,
|
|
ErrorResult& aRv);
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|
|
|
// Set the range text. This basically implements
|
|
// https://html.spec.whatwg.org/multipage/forms.html#dom-textarea/input-setrangetext
|
|
MOZ_CAN_RUN_SCRIPT void SetRangeText(const nsAString& aReplacement,
|
|
ErrorResult& aRv);
|
|
// The last two arguments are -1 if we don't know our selection range;
|
|
// otherwise they're the start and end of our selection range.
|
|
MOZ_CAN_RUN_SCRIPT void SetRangeText(
|
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const nsAString& aReplacement, uint32_t aStart, uint32_t aEnd,
|
|
dom::SelectionMode aSelectMode, ErrorResult& aRv,
|
|
const Maybe<uint32_t>& aSelectionStart = Nothing(),
|
|
const Maybe<uint32_t>& aSelectionEnd = Nothing());
|
|
|
|
private:
|
|
explicit TextControlState(TextControlElement* aOwningElement);
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|
MOZ_CAN_RUN_SCRIPT ~TextControlState();
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|
|
|
/**
|
|
* Delete the instance or cache to reuse it if possible.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT void DeleteOrCacheForReuse();
|
|
|
|
MOZ_CAN_RUN_SCRIPT void UnlinkInternal();
|
|
|
|
MOZ_CAN_RUN_SCRIPT void DestroyEditor();
|
|
MOZ_CAN_RUN_SCRIPT void Clear();
|
|
|
|
nsresult InitializeRootNode();
|
|
|
|
void FinishedRestoringSelection();
|
|
|
|
bool EditorHasComposition();
|
|
|
|
/**
|
|
* SetValueWithTextEditor() modifies the editor value with mTextEditor.
|
|
* This may cause destroying mTextEditor, mBoundFrame, the TextControlState
|
|
* itself. Must be called when both mTextEditor and mBoundFrame are not
|
|
* nullptr.
|
|
*
|
|
* @param aHandlingSetValue Must be inner-most handling state for SetValue.
|
|
* @return false if fallible allocation failed. Otherwise,
|
|
* true.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT bool SetValueWithTextEditor(
|
|
AutoTextControlHandlingState& aHandlingSetValue);
|
|
|
|
/**
|
|
* SetValueWithoutTextEditor() modifies the value without editor. I.e.,
|
|
* modifying the value in this instance and mBoundFrame. Must be called
|
|
* when at least mTextEditor or mBoundFrame is nullptr.
|
|
*
|
|
* @param aHandlingSetValue Must be inner-most handling state for SetValue.
|
|
* @return false if fallible allocation failed. Otherwise,
|
|
* true.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT bool SetValueWithoutTextEditor(
|
|
AutoTextControlHandlingState& aHandlingSetValue);
|
|
|
|
IMEContentObserver* GetIMEContentObserver() const;
|
|
|
|
// When this class handles something which may run script, this should be
|
|
// set to non-nullptr. If so, this class claims that it's busy and that
|
|
// prevents destroying TextControlState instance.
|
|
AutoTextControlHandlingState* mHandlingState = nullptr;
|
|
|
|
// The text control element owns this object, and ensures that this object
|
|
// has a smaller lifetime except the owner releases the instance while it
|
|
// does something with this.
|
|
TextControlElement* MOZ_NON_OWNING_REF mTextCtrlElement;
|
|
RefPtr<TextInputSelectionController> mSelCon;
|
|
RefPtr<RestoreSelectionState> mRestoringSelection;
|
|
RefPtr<TextEditor> mTextEditor;
|
|
nsTextControlFrame* mBoundFrame = nullptr;
|
|
RefPtr<TextInputListener> mTextListener;
|
|
UniquePtr<PasswordMaskData> mPasswordMaskData;
|
|
|
|
nsString mValue{VoidString()}; // Void if there's no value.
|
|
|
|
// If our input's last value change was not interactive (as in, the value
|
|
// change was caused by a ValueChangeKind::UserInteraction), this is the value
|
|
// that the last interaction had.
|
|
nsString mLastInteractiveValue{VoidString()};
|
|
|
|
SelectionProperties mSelectionProperties;
|
|
|
|
bool mEverInited : 1; // Have we ever been initialized?
|
|
bool mEditorInitialized : 1;
|
|
bool mValueTransferInProgress : 1; // Whether a value is being transferred to
|
|
// the frame
|
|
bool mSelectionCached : 1; // Whether mSelectionProperties is valid
|
|
|
|
friend class AutoTextControlHandlingState;
|
|
friend class PrepareEditorEvent;
|
|
friend class RestoreSelectionState;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // #ifndef mozilla_TextControlState_h
|