forked from mirrors/gecko-dev
		
	This patch was generated automatically by the "modeline.py" script, available here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py For every file that is modified in this patch, the changes are as follows: (1) The patch changes the file to use the exact C++ mode lines from the Mozilla coding style guide, available here: https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line (2) The patch deletes any blank lines between the mode line & the MPL boilerplate comment. (3) If the file previously had the mode lines and MPL boilerplate in a single contiguous C++ comment, then the patch splits them into separate C++ comments, to match the boilerplate in the coding style. MozReview-Commit-ID: 77D61xpSmIl --HG-- extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
		
			
				
	
	
		
			70 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/layers/TextureSourceProvider.h"
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#include "mozilla/layers/TextureHost.h"
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namespace mozilla {
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namespace layers {
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TextureSourceProvider::~TextureSourceProvider()
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{
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  ReadUnlockTextures();
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}
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void
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TextureSourceProvider::ReadUnlockTextures()
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{
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  for (auto& texture : mUnlockAfterComposition) {
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    texture->ReadUnlock();
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  }
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  mUnlockAfterComposition.Clear();
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}
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void
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TextureSourceProvider::UnlockAfterComposition(TextureHost* aTexture)
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{
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  mUnlockAfterComposition.AppendElement(aTexture);
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}
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bool
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TextureSourceProvider::NotifyNotUsedAfterComposition(TextureHost* aTextureHost)
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{
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  mNotifyNotUsedAfterComposition.AppendElement(aTextureHost);
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  // If Compositor holds many TextureHosts without compositing,
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  // the TextureHosts should be flushed to reduce memory consumption.
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  const int thresholdCount = 5;
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  const double thresholdSec = 2.0f;
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  if (mNotifyNotUsedAfterComposition.Length() > thresholdCount) {
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    TimeStamp lastCompositionEndTime = GetLastCompositionEndTime();
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    TimeDuration duration = lastCompositionEndTime ? TimeStamp::Now() - lastCompositionEndTime : TimeDuration();
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    // Check if we could flush
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    if (duration.ToSeconds() > thresholdSec) {
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      FlushPendingNotifyNotUsed();
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    }
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  }
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  return true;
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}
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void
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TextureSourceProvider::FlushPendingNotifyNotUsed()
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{
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  for (auto& textureHost : mNotifyNotUsedAfterComposition) {
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    textureHost->CallNotifyNotUsed();
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  }
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  mNotifyNotUsedAfterComposition.Clear();
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}
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void
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TextureSourceProvider::Destroy()
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{
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  ReadUnlockTextures();
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  FlushPendingNotifyNotUsed();
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}
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} // namespace layers
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} // namespace mozilla
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