forked from mirrors/gecko-dev
		
	This patch was generated automatically by the "modeline.py" script, available here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py For every file that is modified in this patch, the changes are as follows: (1) The patch changes the file to use the exact C++ mode lines from the Mozilla coding style guide, available here: https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line (2) The patch deletes any blank lines between the mode line & the MPL boilerplate comment. (3) If the file previously had the mode lines and MPL boilerplate in a single contiguous C++ comment, then the patch splits them into separate C++ comments, to match the boilerplate in the coding style. MozReview-Commit-ID: 77D61xpSmIl --HG-- extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
		
			
				
	
	
		
			140 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MacIOSurfaceTextureClientOGL.h"
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#include "mozilla/gfx/MacIOSurface.h" 
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#include "MacIOSurfaceHelpers.h"
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#include "gfxPlatform.h"
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namespace mozilla {
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namespace layers {
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using namespace gfx;
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MacIOSurfaceTextureData::MacIOSurfaceTextureData(MacIOSurface* aSurface,
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                                                 BackendType aBackend)
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  : mSurface(aSurface)
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  , mBackend(aBackend)
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{
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  MOZ_ASSERT(mSurface);
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}
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MacIOSurfaceTextureData::~MacIOSurfaceTextureData() = default;
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// static
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MacIOSurfaceTextureData*
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MacIOSurfaceTextureData::Create(MacIOSurface* aSurface, BackendType aBackend)
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{
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  MOZ_ASSERT(aSurface);
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  if (!aSurface) {
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    return nullptr;
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  }
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  return new MacIOSurfaceTextureData(aSurface, aBackend);
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}
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MacIOSurfaceTextureData*
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MacIOSurfaceTextureData::Create(const IntSize& aSize,
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                                SurfaceFormat aFormat,
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                                BackendType aBackend)
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{
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  if (aFormat != SurfaceFormat::B8G8R8A8 &&
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      aFormat != SurfaceFormat::B8G8R8X8) {
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    return nullptr;
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  }
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  RefPtr<MacIOSurface> surf = MacIOSurface::CreateIOSurface(aSize.width, aSize.height,
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                                                            1.0,
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                                                            aFormat == SurfaceFormat::B8G8R8A8);
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  if (!surf) {
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    return nullptr;
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  }
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  return Create(surf, aBackend);
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}
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bool
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MacIOSurfaceTextureData::Serialize(SurfaceDescriptor& aOutDescriptor)
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{
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  aOutDescriptor = SurfaceDescriptorMacIOSurface(mSurface->GetIOSurfaceID(),
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                                                 mSurface->GetContentsScaleFactor(),
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                                                 !mSurface->HasAlpha());
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  return true;
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}
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void
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MacIOSurfaceTextureData::FillInfo(TextureData::Info& aInfo) const
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{
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  aInfo.size = gfx::IntSize(mSurface->GetDevicePixelWidth(), mSurface->GetDevicePixelHeight());
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  aInfo.format = mSurface->HasAlpha() ? SurfaceFormat::B8G8R8A8 : SurfaceFormat::B8G8R8X8;
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  aInfo.hasIntermediateBuffer = false;
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  aInfo.hasSynchronization = false;
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  aInfo.supportsMoz2D = true;
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  aInfo.canExposeMappedData = false;
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}
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bool
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MacIOSurfaceTextureData::Lock(OpenMode)
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{
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  mSurface->Lock(false);
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  return true;
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}
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void
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MacIOSurfaceTextureData::Unlock()
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{
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  mSurface->Unlock(false);
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}
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already_AddRefed<DataSourceSurface>
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MacIOSurfaceTextureData::GetAsSurface()
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{
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  RefPtr<SourceSurface> surf = CreateSourceSurfaceFromMacIOSurface(mSurface);
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  return surf->GetDataSurface();
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}
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already_AddRefed<DrawTarget>
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MacIOSurfaceTextureData::BorrowDrawTarget()
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{
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  MOZ_ASSERT(mBackend != BackendType::NONE);
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  if (mBackend == BackendType::NONE) {
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    // shouldn't happen, but degrade gracefully
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    return nullptr;
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  }
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  return Factory::CreateDrawTargetForData(
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      mBackend,
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      (unsigned char*)mSurface->GetBaseAddress(),
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      IntSize(mSurface->GetWidth(), mSurface->GetHeight()),
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      mSurface->GetBytesPerRow(),
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      mSurface->HasAlpha() ? SurfaceFormat::B8G8R8A8 : SurfaceFormat::B8G8R8X8,
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      true);
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}
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void
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MacIOSurfaceTextureData::Deallocate(LayersIPCChannel*)
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{
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  mSurface = nullptr;
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}
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void
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MacIOSurfaceTextureData::Forget(LayersIPCChannel*)
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{
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  mSurface = nullptr;
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}
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bool
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MacIOSurfaceTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
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{
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  RefPtr<DrawTarget> dt = BorrowDrawTarget();
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  if (!dt) {
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    return false;
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  }
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  dt->CopySurface(aSurface, IntRect(IntPoint(), aSurface->GetSize()), IntPoint());
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  return true;
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}
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} // namespace layers
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} // namespace mozilla
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