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			539 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			539 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "Decoder.h"
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| 
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| #include "DecodePool.h"
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| #include "GeckoProfiler.h"
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| #include "IDecodingTask.h"
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| #include "ISurfaceProvider.h"
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| #include "mozilla/gfx/2D.h"
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| #include "mozilla/gfx/Point.h"
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| #include "mozilla/Telemetry.h"
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| #include "nsComponentManagerUtils.h"
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| #include "nsProxyRelease.h"
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| #include "nsServiceManagerUtils.h"
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| 
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| using mozilla::gfx::IntPoint;
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| using mozilla::gfx::IntSize;
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| using mozilla::gfx::IntRect;
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| using mozilla::gfx::SurfaceFormat;
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| 
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| namespace mozilla {
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| namespace image {
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| 
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| class MOZ_STACK_CLASS AutoRecordDecoderTelemetry final
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| {
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| public:
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|   explicit AutoRecordDecoderTelemetry(Decoder* aDecoder)
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|     : mDecoder(aDecoder)
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|   {
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|     MOZ_ASSERT(mDecoder);
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| 
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|     // Begin recording telemetry data.
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|     mStartTime = TimeStamp::Now();
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|   }
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| 
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|   ~AutoRecordDecoderTelemetry()
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|   {
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|     // Finish telemetry.
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|     mDecoder->mDecodeTime += (TimeStamp::Now() - mStartTime);
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|   }
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| 
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| private:
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|   Decoder* mDecoder;
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|   TimeStamp mStartTime;
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| };
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| 
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| Decoder::Decoder(RasterImage* aImage)
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|   : mImageData(nullptr)
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|   , mImageDataLength(0)
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|   , mColormap(nullptr)
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|   , mColormapSize(0)
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|   , mImage(aImage)
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|   , mProgress(NoProgress)
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|   , mFrameCount(0)
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|   , mLoopLength(FrameTimeout::Zero())
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|   , mDecoderFlags(DefaultDecoderFlags())
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|   , mSurfaceFlags(DefaultSurfaceFlags())
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|   , mInitialized(false)
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|   , mMetadataDecode(false)
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|   , mHaveExplicitOutputSize(false)
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|   , mInFrame(false)
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|   , mFinishedNewFrame(false)
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|   , mReachedTerminalState(false)
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|   , mDecodeDone(false)
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|   , mError(false)
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|   , mShouldReportError(false)
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|   , mFinalizeFrames(true)
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| { }
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| 
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| Decoder::~Decoder()
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| {
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|   MOZ_ASSERT(mProgress == NoProgress || !mImage,
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|              "Destroying Decoder without taking all its progress changes");
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|   MOZ_ASSERT(mInvalidRect.IsEmpty() || !mImage,
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|              "Destroying Decoder without taking all its invalidations");
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|   mInitialized = false;
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| 
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|   if (mImage && !NS_IsMainThread()) {
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|     // Dispatch mImage to main thread to prevent it from being destructed by the
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|     // decode thread.
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|     NS_ReleaseOnMainThreadSystemGroup(mImage.forget());
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|   }
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| }
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| 
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| /*
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|  * Common implementation of the decoder interface.
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|  */
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| 
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| nsresult
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| Decoder::Init()
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| {
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|   // No re-initializing
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|   MOZ_ASSERT(!mInitialized, "Can't re-initialize a decoder!");
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| 
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|   // All decoders must have a SourceBufferIterator.
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|   MOZ_ASSERT(mIterator);
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| 
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|   // Metadata decoders must not set an output size.
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|   MOZ_ASSERT_IF(mMetadataDecode, !mHaveExplicitOutputSize);
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| 
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|   // All decoders must be anonymous except for metadata decoders.
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|   // XXX(seth): Soon that exception will be removed.
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|   MOZ_ASSERT_IF(mImage, IsMetadataDecode());
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| 
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|   // Implementation-specific initialization.
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|   nsresult rv = InitInternal();
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| 
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|   mInitialized = true;
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| 
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|   return rv;
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| }
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| 
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| LexerResult
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| Decoder::Decode(IResumable* aOnResume /* = nullptr */)
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| {
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|   MOZ_ASSERT(mInitialized, "Should be initialized here");
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|   MOZ_ASSERT(mIterator, "Should have a SourceBufferIterator");
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| 
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|   // If we're already done, don't attempt to keep decoding.
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|   if (GetDecodeDone()) {
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|     return LexerResult(HasError() ? TerminalState::FAILURE
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|                                   : TerminalState::SUCCESS);
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|   }
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| 
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|   LexerResult lexerResult(TerminalState::FAILURE);
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|   {
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|     AUTO_PROFILER_LABEL("Decoder::Decode", GRAPHICS);
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|     AutoRecordDecoderTelemetry telemetry(this);
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| 
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|     lexerResult =  DoDecode(*mIterator, aOnResume);
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|   };
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| 
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|   if (lexerResult.is<Yield>()) {
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|     // We either need more data to continue (in which case either @aOnResume or
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|     // the caller will reschedule us to run again later), or the decoder is
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|     // yielding to allow the caller access to some intermediate output.
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|     return lexerResult;
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|   }
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| 
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|   // We reached a terminal state; we're now done decoding.
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|   MOZ_ASSERT(lexerResult.is<TerminalState>());
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|   mReachedTerminalState = true;
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| 
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|   // If decoding failed, record that fact.
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|   if (lexerResult.as<TerminalState>() == TerminalState::FAILURE) {
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|     PostError();
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|   }
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| 
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|   // Perform final cleanup.
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|   CompleteDecode();
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| 
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|   return LexerResult(HasError() ? TerminalState::FAILURE
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|                                 : TerminalState::SUCCESS);
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| }
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| 
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| LexerResult
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| Decoder::TerminateFailure()
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| {
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|   PostError();
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| 
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|   // Perform final cleanup if need be.
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|   if (!mReachedTerminalState) {
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|     mReachedTerminalState = true;
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|     CompleteDecode();
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|   }
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| 
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|   return LexerResult(TerminalState::FAILURE);
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| }
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| 
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| bool
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| Decoder::ShouldSyncDecode(size_t aByteLimit)
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| {
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|   MOZ_ASSERT(aByteLimit > 0);
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|   MOZ_ASSERT(mIterator, "Should have a SourceBufferIterator");
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| 
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|   return mIterator->RemainingBytesIsNoMoreThan(aByteLimit);
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| }
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| 
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| void
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| Decoder::CompleteDecode()
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| {
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|   // Implementation-specific finalization.
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|   nsresult rv = BeforeFinishInternal();
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|   if (NS_FAILED(rv)) {
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|     PostError();
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|   }
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| 
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|   rv = HasError() ? FinishWithErrorInternal()
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|                   : FinishInternal();
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|   if (NS_FAILED(rv)) {
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|     PostError();
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|   }
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| 
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|   if (IsMetadataDecode()) {
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|     // If this was a metadata decode and we never got a size, the decode failed.
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|     if (!HasSize()) {
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|       PostError();
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|     }
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|     return;
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|   }
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| 
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|   // If the implementation left us mid-frame, finish that up. Note that it may
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|   // have left us transparent.
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|   if (mInFrame) {
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|     PostHasTransparency();
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|     PostFrameStop();
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|   }
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| 
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|   // If PostDecodeDone() has not been called, we may need to send teardown
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|   // notifications if it is unrecoverable.
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|   if (!mDecodeDone) {
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|     // We should always report an error to the console in this case.
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|     mShouldReportError = true;
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| 
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|     if (GetCompleteFrameCount() > 0) {
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|       // We're usable if we have at least one complete frame, so do exactly
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|       // what we should have when the decoder completed.
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|       PostHasTransparency();
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|       PostDecodeDone();
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|     } else {
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|       // We're not usable. Record some final progress indicating the error.
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|       mProgress |= FLAG_DECODE_COMPLETE | FLAG_HAS_ERROR;
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|     }
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|   }
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| 
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|   if (mDecodeDone) {
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|     MOZ_ASSERT(HasError() || mCurrentFrame, "Should have an error or a frame");
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| 
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|     // If this image wasn't animated and isn't a transient image, mark its frame
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|     // as optimizable. We don't support optimizing animated images and
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|     // optimizing transient images isn't worth it.
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|     if (!HasAnimation() &&
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|         !(mDecoderFlags & DecoderFlags::IMAGE_IS_TRANSIENT) &&
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|         mCurrentFrame) {
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|       mCurrentFrame->SetOptimizable();
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|     }
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|   }
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| }
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| 
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| void
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| Decoder::SetOutputSize(const gfx::IntSize& aSize)
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| {
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|   mOutputSize = Some(aSize);
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|   mHaveExplicitOutputSize = true;
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| }
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| 
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| Maybe<gfx::IntSize>
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| Decoder::ExplicitOutputSize() const
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| {
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|   MOZ_ASSERT_IF(mHaveExplicitOutputSize, mOutputSize);
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|   return mHaveExplicitOutputSize ? mOutputSize : Nothing();
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| }
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| 
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| Maybe<uint32_t>
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| Decoder::TakeCompleteFrameCount()
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| {
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|   const bool finishedNewFrame = mFinishedNewFrame;
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|   mFinishedNewFrame = false;
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|   return finishedNewFrame ? Some(GetCompleteFrameCount()) : Nothing();
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| }
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| 
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| DecoderFinalStatus
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| Decoder::FinalStatus() const
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| {
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|   return DecoderFinalStatus(IsMetadataDecode(),
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|                             GetDecodeDone(),
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|                             HasError(),
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|                             ShouldReportError());
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| }
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| 
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| DecoderTelemetry
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| Decoder::Telemetry() const
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| {
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|   MOZ_ASSERT(mIterator);
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|   return DecoderTelemetry(SpeedHistogram(),
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|                           mIterator->ByteCount(),
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|                           mIterator->ChunkCount(),
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|                           mDecodeTime);
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| }
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| 
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| nsresult
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| Decoder::AllocateFrame(uint32_t aFrameNum,
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|                        const gfx::IntSize& aOutputSize,
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|                        const gfx::IntRect& aFrameRect,
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|                        gfx::SurfaceFormat aFormat,
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|                        uint8_t aPaletteDepth)
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| {
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|   mCurrentFrame = AllocateFrameInternal(aFrameNum, aOutputSize, aFrameRect,
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|                                         aFormat, aPaletteDepth,
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|                                         mCurrentFrame.get());
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| 
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|   if (mCurrentFrame) {
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|     // Gather the raw pointers the decoders will use.
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|     mCurrentFrame->GetImageData(&mImageData, &mImageDataLength);
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|     mCurrentFrame->GetPaletteData(&mColormap, &mColormapSize);
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| 
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|     // We should now be on |aFrameNum|. (Note that we're comparing the frame
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|     // number, which is zero-based, with the frame count, which is one-based.)
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|     MOZ_ASSERT(aFrameNum + 1 == mFrameCount);
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| 
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|     // If we're past the first frame, PostIsAnimated() should've been called.
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|     MOZ_ASSERT_IF(mFrameCount > 1, HasAnimation());
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| 
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|     // Update our state to reflect the new frame.
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|     MOZ_ASSERT(!mInFrame, "Starting new frame but not done with old one!");
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|     mInFrame = true;
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|   }
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| 
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|   return mCurrentFrame ? NS_OK : NS_ERROR_FAILURE;
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| }
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| 
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| RawAccessFrameRef
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| Decoder::AllocateFrameInternal(uint32_t aFrameNum,
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|                                const gfx::IntSize& aOutputSize,
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|                                const gfx::IntRect& aFrameRect,
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|                                SurfaceFormat aFormat,
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|                                uint8_t aPaletteDepth,
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|                                imgFrame* aPreviousFrame)
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| {
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|   if (HasError()) {
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|     return RawAccessFrameRef();
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|   }
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| 
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|   if (aFrameNum != mFrameCount) {
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|     MOZ_ASSERT_UNREACHABLE("Allocating frames out of order");
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|     return RawAccessFrameRef();
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|   }
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| 
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|   if (aOutputSize.width <= 0 || aOutputSize.height <= 0 ||
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|       aFrameRect.Width() <= 0 || aFrameRect.Height() <= 0) {
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|     NS_WARNING("Trying to add frame with zero or negative size");
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|     return RawAccessFrameRef();
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|   }
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| 
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|   auto frame = MakeNotNull<RefPtr<imgFrame>>();
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|   bool nonPremult = bool(mSurfaceFlags & SurfaceFlags::NO_PREMULTIPLY_ALPHA);
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|   if (NS_FAILED(frame->InitForDecoder(aOutputSize, aFrameRect, aFormat,
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|                                       aPaletteDepth, nonPremult,
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|                                       aFrameNum > 0))) {
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|     NS_WARNING("imgFrame::Init should succeed");
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|     return RawAccessFrameRef();
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|   }
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| 
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|   RawAccessFrameRef ref = frame->RawAccessRef();
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|   if (!ref) {
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|     frame->Abort();
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|     return RawAccessFrameRef();
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|   }
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| 
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|   if (aFrameNum == 1) {
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|     MOZ_ASSERT(aPreviousFrame, "Must provide a previous frame when animated");
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|     aPreviousFrame->SetRawAccessOnly();
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| 
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|     // If we dispose of the first frame by clearing it, then the first frame's
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|     // refresh area is all of itself.
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|     // RESTORE_PREVIOUS is invalid (assumed to be DISPOSE_CLEAR).
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|     AnimationData previousFrameData = aPreviousFrame->GetAnimationData();
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|     if (previousFrameData.mDisposalMethod == DisposalMethod::CLEAR ||
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|         previousFrameData.mDisposalMethod == DisposalMethod::CLEAR_ALL ||
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|         previousFrameData.mDisposalMethod == DisposalMethod::RESTORE_PREVIOUS) {
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|       mFirstFrameRefreshArea = previousFrameData.mRect;
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|     }
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|   }
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| 
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|   if (aFrameNum > 0) {
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|     ref->SetRawAccessOnly();
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| 
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|     // Some GIFs are huge but only have a small area that they animate. We only
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|     // need to refresh that small area when frame 0 comes around again.
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|     mFirstFrameRefreshArea.UnionRect(mFirstFrameRefreshArea, frame->GetRect());
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|   }
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| 
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|   mFrameCount++;
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| 
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|   return ref;
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| }
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| 
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| /*
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|  * Hook stubs. Override these as necessary in decoder implementations.
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|  */
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| 
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| nsresult Decoder::InitInternal() { return NS_OK; }
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| nsresult Decoder::BeforeFinishInternal() { return NS_OK; }
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| nsresult Decoder::FinishInternal() { return NS_OK; }
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| 
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| nsresult Decoder::FinishWithErrorInternal()
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| {
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|   MOZ_ASSERT(!mInFrame);
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|   return NS_OK;
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| }
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| 
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| /*
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|  * Progress Notifications
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|  */
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| 
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| void
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| Decoder::PostSize(int32_t aWidth,
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|                   int32_t aHeight,
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|                   Orientation aOrientation /* = Orientation()*/)
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| {
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|   // Validate.
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|   MOZ_ASSERT(aWidth >= 0, "Width can't be negative!");
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|   MOZ_ASSERT(aHeight >= 0, "Height can't be negative!");
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| 
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|   // Set our intrinsic size.
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|   mImageMetadata.SetSize(aWidth, aHeight, aOrientation);
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| 
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|   // Verify it is the expected size, if given. Note that this is only used by
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|   // the ICO decoder for embedded image types, so only its subdecoders are
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|   // required to handle failures in PostSize.
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|   if (!IsExpectedSize()) {
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|     PostError();
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|     return;
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|   }
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| 
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|   // Set our output size if it's not already set.
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|   if (!mOutputSize) {
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|     mOutputSize = Some(IntSize(aWidth, aHeight));
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|   }
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| 
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|   MOZ_ASSERT(mOutputSize->width <= aWidth && mOutputSize->height <= aHeight,
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|              "Output size will result in upscaling");
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| 
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|   // Create a downscaler if we need to downscale. This is used by legacy
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|   // decoders that haven't been converted to use SurfacePipe yet.
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|   // XXX(seth): Obviously, we'll remove this once all decoders use SurfacePipe.
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|   if (mOutputSize->width < aWidth || mOutputSize->height < aHeight) {
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|     mDownscaler.emplace(*mOutputSize);
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|   }
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| 
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|   // Record this notification.
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|   mProgress |= FLAG_SIZE_AVAILABLE;
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| }
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| 
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| void
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| Decoder::PostHasTransparency()
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| {
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|   mProgress |= FLAG_HAS_TRANSPARENCY;
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| }
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| 
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| void
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| Decoder::PostIsAnimated(FrameTimeout aFirstFrameTimeout)
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| {
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|   mProgress |= FLAG_IS_ANIMATED;
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|   mImageMetadata.SetHasAnimation();
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|   mImageMetadata.SetFirstFrameTimeout(aFirstFrameTimeout);
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| }
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| 
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| void
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| Decoder::PostFrameStop(Opacity aFrameOpacity
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|                          /* = Opacity::SOME_TRANSPARENCY */,
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|                        DisposalMethod aDisposalMethod
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|                          /* = DisposalMethod::KEEP */,
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|                        FrameTimeout aTimeout /* = FrameTimeout::Forever() */,
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|                        BlendMethod aBlendMethod /* = BlendMethod::OVER */,
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|                        const Maybe<nsIntRect>& aBlendRect /* = Nothing() */)
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| {
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|   // We should be mid-frame
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|   MOZ_ASSERT(!IsMetadataDecode(), "Stopping frame during metadata decode");
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|   MOZ_ASSERT(mInFrame, "Stopping frame when we didn't start one");
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|   MOZ_ASSERT(mCurrentFrame, "Stopping frame when we don't have one");
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| 
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|   // Update our state.
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|   mInFrame = false;
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|   mFinishedNewFrame = true;
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| 
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|   mCurrentFrame->Finish(aFrameOpacity, aDisposalMethod, aTimeout,
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|                         aBlendMethod, aBlendRect, mFinalizeFrames);
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| 
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|   mProgress |= FLAG_FRAME_COMPLETE;
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| 
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|   mLoopLength += aTimeout;
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| 
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|   // If we're not sending partial invalidations, then we send an invalidation
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|   // here when the first frame is complete.
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|   if (!ShouldSendPartialInvalidations() && mFrameCount == 1) {
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|     mInvalidRect.UnionRect(mInvalidRect,
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|                            IntRect(IntPoint(), Size()));
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|   }
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| }
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| 
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| void
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| Decoder::PostInvalidation(const gfx::IntRect& aRect,
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|                           const Maybe<gfx::IntRect>& aRectAtOutputSize
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|                             /* = Nothing() */)
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| {
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|   // We should be mid-frame
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|   MOZ_ASSERT(mInFrame, "Can't invalidate when not mid-frame!");
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|   MOZ_ASSERT(mCurrentFrame, "Can't invalidate when not mid-frame!");
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| 
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|   // Record this invalidation, unless we're not sending partial invalidations
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|   // or we're past the first frame.
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|   if (ShouldSendPartialInvalidations() && mFrameCount == 1) {
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|     mInvalidRect.UnionRect(mInvalidRect, aRect);
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|     mCurrentFrame->ImageUpdated(aRectAtOutputSize.valueOr(aRect));
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|   }
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| }
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| 
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| void
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| Decoder::PostDecodeDone(int32_t aLoopCount /* = 0 */)
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| {
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|   MOZ_ASSERT(!IsMetadataDecode(), "Done with decoding in metadata decode");
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|   MOZ_ASSERT(!mInFrame, "Can't be done decoding if we're mid-frame!");
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|   MOZ_ASSERT(!mDecodeDone, "Decode already done!");
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|   mDecodeDone = true;
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| 
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|   mImageMetadata.SetLoopCount(aLoopCount);
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| 
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|   // Some metadata that we track should take into account every frame in the
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|   // image. If this is a first-frame-only decode, our accumulated loop length
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|   // and first frame refresh area only includes the first frame, so it's not
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|   // correct and we don't record it.
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|   if (!IsFirstFrameDecode()) {
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|     mImageMetadata.SetLoopLength(mLoopLength);
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|     mImageMetadata.SetFirstFrameRefreshArea(mFirstFrameRefreshArea);
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|   }
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| 
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|   mProgress |= FLAG_DECODE_COMPLETE;
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| }
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| 
 | |
| void
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| Decoder::PostError()
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| {
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|   mError = true;
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| 
 | |
|   if (mInFrame) {
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|     MOZ_ASSERT(mCurrentFrame);
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|     MOZ_ASSERT(mFrameCount > 0);
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|     mCurrentFrame->Abort();
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|     mInFrame = false;
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|     --mFrameCount;
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|   }
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| }
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| 
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| } // namespace image
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| } // namespace mozilla
 | 
