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			583 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			583 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
 | |
| #ifndef mozilla_image_Decoder_h
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| #define mozilla_image_Decoder_h
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| 
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| #include "FrameAnimator.h"
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| #include "RasterImage.h"
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| #include "mozilla/Maybe.h"
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| #include "mozilla/NotNull.h"
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| #include "mozilla/RefPtr.h"
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| #include "DecodePool.h"
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| #include "DecoderFlags.h"
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| #include "Downscaler.h"
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| #include "ImageMetadata.h"
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| #include "Orientation.h"
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| #include "SourceBuffer.h"
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| #include "StreamingLexer.h"
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| #include "SurfaceFlags.h"
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| 
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| namespace mozilla {
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| 
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| namespace Telemetry {
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|   enum HistogramID : uint32_t;
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| } // namespace Telemetry
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| 
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| namespace image {
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| 
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| struct DecoderFinalStatus final
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| {
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|   DecoderFinalStatus(bool aWasMetadataDecode,
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|                      bool aFinished,
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|                      bool aHadError,
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|                      bool aShouldReportError)
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|     : mWasMetadataDecode(aWasMetadataDecode)
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|     , mFinished(aFinished)
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|     , mHadError(aHadError)
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|     , mShouldReportError(aShouldReportError)
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|   { }
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| 
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|   /// True if this was a metadata decode.
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|   const bool mWasMetadataDecode : 1;
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| 
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|   /// True if this decoder finished, whether successfully or due to failure.
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|   const bool mFinished : 1;
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| 
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|   /// True if this decoder encountered an error.
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|   const bool mHadError : 1;
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| 
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|   /// True if this decoder encountered the kind of error that should be reported
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|   /// to the console.
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|   const bool mShouldReportError : 1;
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| };
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| 
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| struct DecoderTelemetry final
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| {
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|   DecoderTelemetry(const Maybe<Telemetry::HistogramID>& aSpeedHistogram,
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|                    size_t aBytesDecoded,
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|                    uint32_t aChunkCount,
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|                    TimeDuration aDecodeTime)
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|     : mSpeedHistogram(aSpeedHistogram)
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|     , mBytesDecoded(aBytesDecoded)
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|     , mChunkCount(aChunkCount)
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|     , mDecodeTime(aDecodeTime)
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|   { }
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| 
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|   /// @return our decoder's speed, in KBps.
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|   int32_t Speed() const
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|   {
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|     return mBytesDecoded / (1024 * mDecodeTime.ToSeconds());
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|   }
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| 
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|   /// @return our decoder's decode time, in microseconds.
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|   int32_t DecodeTimeMicros() { return mDecodeTime.ToMicroseconds(); }
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| 
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|   /// The per-image-format telemetry ID for recording our decoder's speed, or
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|   /// Nothing() if we don't record speed telemetry for this kind of decoder.
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|   const Maybe<Telemetry::HistogramID> mSpeedHistogram;
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| 
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|   /// The number of bytes of input our decoder processed.
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|   const size_t mBytesDecoded;
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| 
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|   /// The number of chunks our decoder's input was divided into.
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|   const uint32_t mChunkCount;
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| 
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|   /// The amount of time our decoder spent inside DoDecode().
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|   const TimeDuration mDecodeTime;
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| };
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| 
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| class Decoder
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| {
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| public:
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|   NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Decoder)
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| 
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|   explicit Decoder(RasterImage* aImage);
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| 
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|   /**
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|    * Initialize an image decoder. Decoders may not be re-initialized.
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|    *
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|    * @return NS_OK if the decoder could be initialized successfully.
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|    */
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|   nsresult Init();
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| 
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|   /**
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|    * Decodes, reading all data currently available in the SourceBuffer.
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|    *
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|    * If more data is needed and @aOnResume is non-null, Decode() will schedule
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|    * @aOnResume to be called when more data is available.
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|    *
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|    * @return a LexerResult which may indicate:
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|    *   - the image has been successfully decoded (TerminalState::SUCCESS), or
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|    *   - the image has failed to decode (TerminalState::FAILURE), or
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|    *   - the decoder is yielding until it gets more data (Yield::NEED_MORE_DATA), or
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|    *   - the decoder is yielding to allow the caller to access intermediate
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|    *     output (Yield::OUTPUT_AVAILABLE).
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|    */
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|   LexerResult Decode(IResumable* aOnResume = nullptr);
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| 
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|   /**
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|    * Terminate this decoder in a failure state, just as if the decoder
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|    * implementation had returned TerminalState::FAILURE from DoDecode().
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|    *
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|    * XXX(seth): This method should be removed ASAP; it exists only because
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|    * RasterImage::FinalizeDecoder() requires an actual Decoder object as an
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|    * argument, so we can't simply tell RasterImage a decode failed except via an
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|    * intervening decoder. We'll fix this in bug 1291071.
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|    */
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|   LexerResult TerminateFailure();
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| 
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|   /**
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|    * Given a maximum number of bytes we're willing to decode, @aByteLimit,
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|    * returns true if we should attempt to run this decoder synchronously.
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|    */
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|   bool ShouldSyncDecode(size_t aByteLimit);
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| 
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|   /**
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|    * Gets the invalidation region accumulated by the decoder so far, and clears
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|    * the decoder's invalidation region. This means that each call to
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|    * TakeInvalidRect() returns only the invalidation region accumulated since
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|    * the last call to TakeInvalidRect().
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|    */
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|   nsIntRect TakeInvalidRect()
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|   {
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|     nsIntRect invalidRect = mInvalidRect;
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|     mInvalidRect.SetEmpty();
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|     return invalidRect;
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|   }
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| 
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|   /**
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|    * Gets the progress changes accumulated by the decoder so far, and clears
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|    * them. This means that each call to TakeProgress() returns only the changes
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|    * accumulated since the last call to TakeProgress().
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|    */
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|   Progress TakeProgress()
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|   {
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|     Progress progress = mProgress;
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|     mProgress = NoProgress;
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|     return progress;
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|   }
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| 
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|   /**
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|    * Returns true if there's any progress to report.
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|    */
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|   bool HasProgress() const
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|   {
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|     return mProgress != NoProgress || !mInvalidRect.IsEmpty() || mFinishedNewFrame;
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|   }
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| 
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|   /*
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|    * State.
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|    */
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| 
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|   /**
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|    * If we're doing a metadata decode, we only decode the image's headers, which
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|    * is enough to determine the image's intrinsic size. A metadata decode is
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|    * enabled by calling SetMetadataDecode() *before* calling Init().
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|    */
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|   void SetMetadataDecode(bool aMetadataDecode)
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|   {
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|     MOZ_ASSERT(!mInitialized, "Shouldn't be initialized yet");
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|     mMetadataDecode = aMetadataDecode;
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|   }
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|   bool IsMetadataDecode() const { return mMetadataDecode; }
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| 
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|   /**
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|    * Sets the output size of this decoder. If this is smaller than the intrinsic
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|    * size of the image, we'll downscale it while decoding. For memory usage
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|    * reasons, upscaling is forbidden and will trigger assertions in debug
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|    * builds.
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|    *
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|    * Not calling SetOutputSize() means that we should just decode at the
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|    * intrinsic size, whatever it is.
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|    *
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|    * If SetOutputSize() was called, ExplicitOutputSize() can be used to
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|    * determine the value that was passed to it.
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|    *
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|    * This must be called before Init() is called.
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|    */
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|   void SetOutputSize(const gfx::IntSize& aSize);
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| 
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|   /**
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|    * @return the output size of this decoder. If this is smaller than the
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|    * intrinsic size, then the image will be downscaled during the decoding
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|    * process.
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|    *
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|    * Illegal to call if HasSize() returns false.
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|    */
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|   gfx::IntSize OutputSize() const { MOZ_ASSERT(HasSize()); return *mOutputSize; }
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| 
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|   /**
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|    * @return either the size passed to SetOutputSize() or Nothing(), indicating
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|    * that SetOutputSize() was not explicitly called.
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|    */
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|   Maybe<gfx::IntSize> ExplicitOutputSize() const;
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| 
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|   /**
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|    * Sets the expected image size of this decoder. Decoding will fail if this
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|    * does not match.
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|    */
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|   void SetExpectedSize(const gfx::IntSize& aSize)
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|   {
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|     mExpectedSize.emplace(aSize);
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|   }
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| 
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|   /**
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|    * Is the image size what was expected, if specified?
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|    */
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|   bool IsExpectedSize() const
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|   {
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|     return mExpectedSize.isNothing() || *mExpectedSize == Size();
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|   }
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| 
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|   /**
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|    * Set an iterator to the SourceBuffer which will feed data to this decoder.
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|    * This must always be called before calling Init(). (And only before Init().)
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|    *
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|    * XXX(seth): We should eliminate this method and pass a SourceBufferIterator
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|    * to the various decoder constructors instead.
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|    */
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|   void SetIterator(SourceBufferIterator&& aIterator)
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|   {
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|     MOZ_ASSERT(!mInitialized, "Shouldn't be initialized yet");
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|     mIterator.emplace(Move(aIterator));
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|   }
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| 
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|   /**
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|    * Should this decoder send partial invalidations?
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|    */
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|   bool ShouldSendPartialInvalidations() const
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|   {
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|     return !(mDecoderFlags & DecoderFlags::IS_REDECODE);
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|   }
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| 
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|   /**
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|    * Should we stop decoding after the first frame?
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|    */
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|   bool IsFirstFrameDecode() const
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|   {
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|     return bool(mDecoderFlags & DecoderFlags::FIRST_FRAME_ONLY);
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|   }
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| 
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|   /**
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|    * @return the number of complete animation frames which have been decoded so
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|    * far, if it has changed since the last call to TakeCompleteFrameCount();
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|    * otherwise, returns Nothing().
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|    */
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|   Maybe<uint32_t> TakeCompleteFrameCount();
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| 
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|   // The number of frames we have, including anything in-progress. Thus, this
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|   // is only 0 if we haven't begun any frames.
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|   uint32_t GetFrameCount() { return mFrameCount; }
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| 
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|   // Did we discover that the image we're decoding is animated?
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|   bool HasAnimation() const { return mImageMetadata.HasAnimation(); }
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| 
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|   // Error tracking
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|   bool HasError() const { return mError; }
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|   bool ShouldReportError() const { return mShouldReportError; }
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| 
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|   // Finalize frames
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|   void SetFinalizeFrames(bool aFinalize) { mFinalizeFrames = aFinalize; }
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|   bool GetFinalizeFrames() const { return mFinalizeFrames; }
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| 
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|   /// Did we finish decoding enough that calling Decode() again would be useless?
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|   bool GetDecodeDone() const
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|   {
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|     return mReachedTerminalState || mDecodeDone ||
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|            (mMetadataDecode && HasSize()) || HasError();
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|   }
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| 
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|   /// Are we in the middle of a frame right now? Used for assertions only.
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|   bool InFrame() const { return mInFrame; }
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| 
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|   /// Is the image valid if embedded inside an ICO.
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|   virtual bool IsValidICOResource() const
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|   {
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|     return false;
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|   }
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| 
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|   enum DecodeStyle {
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|       PROGRESSIVE, // produce intermediate frames representing the partial
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|                    // state of the image
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|       SEQUENTIAL   // decode to final image immediately
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|   };
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| 
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|   /**
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|    * Get or set the DecoderFlags that influence the behavior of this decoder.
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|    */
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|   void SetDecoderFlags(DecoderFlags aDecoderFlags)
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|   {
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|     MOZ_ASSERT(!mInitialized);
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|     mDecoderFlags = aDecoderFlags;
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|   }
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|   DecoderFlags GetDecoderFlags() const { return mDecoderFlags; }
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| 
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|   /**
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|    * Get or set the SurfaceFlags that select the kind of output this decoder
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|    * will produce.
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|    */
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|   void SetSurfaceFlags(SurfaceFlags aSurfaceFlags)
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|   {
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|     MOZ_ASSERT(!mInitialized);
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|     mSurfaceFlags = aSurfaceFlags;
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|   }
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|   SurfaceFlags GetSurfaceFlags() const { return mSurfaceFlags; }
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| 
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|   /// @return true if we know the intrinsic size of the image we're decoding.
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|   bool HasSize() const { return mImageMetadata.HasSize(); }
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| 
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|   /**
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|    * @return the intrinsic size of the image we're decoding.
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|    *
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|    * Illegal to call if HasSize() returns false.
 | |
|    */
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|   gfx::IntSize Size() const
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|   {
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|     MOZ_ASSERT(HasSize());
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|     return mImageMetadata.GetSize();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * @return an IntRect which covers the entire area of this image at its
 | |
|    * intrinsic size, appropriate for use as a frame rect when the image itself
 | |
|    * does not specify one.
 | |
|    *
 | |
|    * Illegal to call if HasSize() returns false.
 | |
|    */
 | |
|   gfx::IntRect FullFrame() const
 | |
|   {
 | |
|     return gfx::IntRect(gfx::IntPoint(), Size());
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * @return an IntRect which covers the entire area of this image at its size
 | |
|    * after scaling - that is, at its output size.
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|    *
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|    * XXX(seth): This is only used for decoders which are using the old
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|    * Downscaler code instead of SurfacePipe, since the old AllocateFrame() and
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|    * Downscaler APIs required that the frame rect be specified in output space.
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|    * We should remove this once all decoders use SurfacePipe.
 | |
|    *
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|    * Illegal to call if HasSize() returns false.
 | |
|    */
 | |
|   gfx::IntRect FullOutputFrame() const
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|   {
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|     return gfx::IntRect(gfx::IntPoint(), OutputSize());
 | |
|   }
 | |
| 
 | |
|   /// @return final status information about this decoder. Should be called
 | |
|   /// after we decide we're not going to run the decoder anymore.
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|   DecoderFinalStatus FinalStatus() const;
 | |
| 
 | |
|   /// @return the metadata we collected about this image while decoding.
 | |
|   const ImageMetadata& GetImageMetadata() { return mImageMetadata; }
 | |
| 
 | |
|   /// @return performance telemetry we collected while decoding.
 | |
|   DecoderTelemetry Telemetry() const;
 | |
| 
 | |
|   /**
 | |
|    * @return a weak pointer to the image associated with this decoder. Illegal
 | |
|    * to call if this decoder is not associated with an image.
 | |
|    */
 | |
|   NotNull<RasterImage*> GetImage() const { return WrapNotNull(mImage.get()); }
 | |
| 
 | |
|   /**
 | |
|    * @return a possibly-null weak pointer to the image associated with this
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|    * decoder. May be called even if this decoder is not associated with an
 | |
|    * image.
 | |
|    */
 | |
|   RasterImage* GetImageMaybeNull() const { return mImage.get(); }
 | |
| 
 | |
|   RawAccessFrameRef GetCurrentFrameRef()
 | |
|   {
 | |
|     return mCurrentFrame ? mCurrentFrame->RawAccessRef()
 | |
|                          : RawAccessFrameRef();
 | |
|   }
 | |
| 
 | |
| 
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| protected:
 | |
|   friend class AutoRecordDecoderTelemetry;
 | |
|   friend class nsICODecoder;
 | |
|   friend class PalettedSurfaceSink;
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|   friend class SurfaceSink;
 | |
| 
 | |
|   virtual ~Decoder();
 | |
| 
 | |
|   /*
 | |
|    * Internal hooks. Decoder implementations may override these and
 | |
|    * only these methods.
 | |
|    *
 | |
|    * BeforeFinishInternal() can be used to detect if decoding is in an
 | |
|    * incomplete state, e.g. due to file truncation, in which case it should
 | |
|    * return a failing nsresult.
 | |
|    */
 | |
|   virtual nsresult InitInternal();
 | |
|   virtual LexerResult DoDecode(SourceBufferIterator& aIterator,
 | |
|                                IResumable* aOnResume) = 0;
 | |
|   virtual nsresult BeforeFinishInternal();
 | |
|   virtual nsresult FinishInternal();
 | |
|   virtual nsresult FinishWithErrorInternal();
 | |
| 
 | |
|   /**
 | |
|    * @return the per-image-format telemetry ID for recording this decoder's
 | |
|    * speed, or Nothing() if we don't record speed telemetry for this kind of
 | |
|    * decoder.
 | |
|    */
 | |
|   virtual Maybe<Telemetry::HistogramID> SpeedHistogram() const { return Nothing(); }
 | |
| 
 | |
| 
 | |
|   /*
 | |
|    * Progress notifications.
 | |
|    */
 | |
| 
 | |
|   // Called by decoders when they determine the size of the image. Informs
 | |
|   // the image of its size and sends notifications.
 | |
|   void PostSize(int32_t aWidth,
 | |
|                 int32_t aHeight,
 | |
|                 Orientation aOrientation = Orientation());
 | |
| 
 | |
|   // Called by decoders if they determine that the image has transparency.
 | |
|   //
 | |
|   // This should be fired as early as possible to allow observers to do things
 | |
|   // that affect content, so it's necessarily pessimistic - if there's a
 | |
|   // possibility that the image has transparency, for example because its header
 | |
|   // specifies that it has an alpha channel, we fire PostHasTransparency
 | |
|   // immediately. PostFrameStop's aFrameOpacity argument, on the other hand, is
 | |
|   // only used internally to ImageLib. Because PostFrameStop isn't delivered
 | |
|   // until the entire frame has been decoded, decoders may take into account the
 | |
|   // actual contents of the frame and give a more accurate result.
 | |
|   void PostHasTransparency();
 | |
| 
 | |
|   // Called by decoders if they determine that the image is animated.
 | |
|   //
 | |
|   // @param aTimeout The time for which the first frame should be shown before
 | |
|   //                 we advance to the next frame.
 | |
|   void PostIsAnimated(FrameTimeout aFirstFrameTimeout);
 | |
| 
 | |
|   // Called by decoders when they end a frame. Informs the image, sends
 | |
|   // notifications, and does internal book-keeping.
 | |
|   // Specify whether this frame is opaque as an optimization.
 | |
|   // For animated images, specify the disposal, blend method and timeout for
 | |
|   // this frame.
 | |
|   void PostFrameStop(Opacity aFrameOpacity = Opacity::SOME_TRANSPARENCY,
 | |
|                      DisposalMethod aDisposalMethod = DisposalMethod::KEEP,
 | |
|                      FrameTimeout aTimeout = FrameTimeout::Forever(),
 | |
|                      BlendMethod aBlendMethod = BlendMethod::OVER,
 | |
|                      const Maybe<nsIntRect>& aBlendRect = Nothing());
 | |
| 
 | |
|   /**
 | |
|    * Called by the decoders when they have a region to invalidate. We may not
 | |
|    * actually pass these invalidations on right away.
 | |
|    *
 | |
|    * @param aRect The invalidation rect in the coordinate system of the unscaled
 | |
|    *              image (that is, the image at its intrinsic size).
 | |
|    * @param aRectAtOutputSize If not Nothing(), the invalidation rect in the
 | |
|    *                          coordinate system of the scaled image (that is,
 | |
|    *                          the image at our output size). This must
 | |
|    *                          be supplied if we're downscaling during decode.
 | |
|    */
 | |
|   void PostInvalidation(const gfx::IntRect& aRect,
 | |
|                         const Maybe<gfx::IntRect>& aRectAtOutputSize = Nothing());
 | |
| 
 | |
|   // Called by the decoders when they have successfully decoded the image. This
 | |
|   // may occur as the result of the decoder getting to the appropriate point in
 | |
|   // the stream, or by us calling FinishInternal().
 | |
|   //
 | |
|   // May not be called mid-frame.
 | |
|   //
 | |
|   // For animated images, specify the loop count. -1 means loop forever, 0
 | |
|   // means a single iteration, stopping on the last frame.
 | |
|   void PostDecodeDone(int32_t aLoopCount = 0);
 | |
| 
 | |
|   /**
 | |
|    * Allocates a new frame, making it our current frame if successful.
 | |
|    *
 | |
|    * The @aFrameNum parameter only exists as a sanity check; it's illegal to
 | |
|    * create a new frame anywhere but immediately after the existing frames.
 | |
|    *
 | |
|    * If a non-paletted frame is desired, pass 0 for aPaletteDepth.
 | |
|    */
 | |
|   nsresult AllocateFrame(uint32_t aFrameNum,
 | |
|                          const gfx::IntSize& aOutputSize,
 | |
|                          const gfx::IntRect& aFrameRect,
 | |
|                          gfx::SurfaceFormat aFormat,
 | |
|                          uint8_t aPaletteDepth = 0);
 | |
| 
 | |
| private:
 | |
|   /// Report that an error was encountered while decoding.
 | |
|   void PostError();
 | |
| 
 | |
|   /**
 | |
|    * CompleteDecode() finishes up the decoding process after Decode() determines
 | |
|    * that we're finished. It records final progress and does all the cleanup
 | |
|    * that's possible off-main-thread.
 | |
|    */
 | |
|   void CompleteDecode();
 | |
| 
 | |
|   /// @return the number of complete frames we have. Does not include the
 | |
|   /// current frame if it's unfinished.
 | |
|   uint32_t GetCompleteFrameCount()
 | |
|   {
 | |
|     if (mFrameCount == 0) {
 | |
|       return 0;
 | |
|     }
 | |
| 
 | |
|     return mInFrame ? mFrameCount - 1 : mFrameCount;
 | |
|   }
 | |
| 
 | |
|   RawAccessFrameRef AllocateFrameInternal(uint32_t aFrameNum,
 | |
|                                           const gfx::IntSize& aOutputSize,
 | |
|                                           const gfx::IntRect& aFrameRect,
 | |
|                                           gfx::SurfaceFormat aFormat,
 | |
|                                           uint8_t aPaletteDepth,
 | |
|                                           imgFrame* aPreviousFrame);
 | |
| 
 | |
| protected:
 | |
|   Maybe<Downscaler> mDownscaler;
 | |
| 
 | |
|   uint8_t* mImageData;  // Pointer to image data in either Cairo or 8bit format
 | |
|   uint32_t mImageDataLength;
 | |
|   uint32_t* mColormap;  // Current colormap to be used in Cairo format
 | |
|   uint32_t mColormapSize;
 | |
| 
 | |
| private:
 | |
|   RefPtr<RasterImage> mImage;
 | |
|   Maybe<SourceBufferIterator> mIterator;
 | |
|   RawAccessFrameRef mCurrentFrame;
 | |
|   ImageMetadata mImageMetadata;
 | |
|   gfx::IntRect mInvalidRect; // Tracks an invalidation region in the current frame.
 | |
|   Maybe<gfx::IntSize> mOutputSize;  // The size of our output surface.
 | |
|   Maybe<gfx::IntSize> mExpectedSize; // The expected size of the image.
 | |
|   Progress mProgress;
 | |
| 
 | |
|   uint32_t mFrameCount; // Number of frames, including anything in-progress
 | |
|   FrameTimeout mLoopLength;  // Length of a single loop of this image.
 | |
|   gfx::IntRect mFirstFrameRefreshArea;  // The area of the image that needs to
 | |
|                                         // be invalidated when the animation loops.
 | |
| 
 | |
|   // Telemetry data for this decoder.
 | |
|   TimeDuration mDecodeTime;
 | |
| 
 | |
|   DecoderFlags mDecoderFlags;
 | |
|   SurfaceFlags mSurfaceFlags;
 | |
| 
 | |
|   bool mInitialized : 1;
 | |
|   bool mMetadataDecode : 1;
 | |
|   bool mHaveExplicitOutputSize : 1;
 | |
|   bool mInFrame : 1;
 | |
|   bool mFinishedNewFrame : 1;  // True if PostFrameStop() has been called since
 | |
|                                // the last call to TakeCompleteFrameCount().
 | |
|   bool mReachedTerminalState : 1;
 | |
|   bool mDecodeDone : 1;
 | |
|   bool mError : 1;
 | |
|   bool mShouldReportError : 1;
 | |
|   bool mFinalizeFrames : 1;
 | |
| };
 | |
| 
 | |
| } // namespace image
 | |
| } // namespace mozilla
 | |
| 
 | |
| #endif // mozilla_image_Decoder_h
 | 
