forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			1840 lines
		
	
	
	
		
			52 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1840 lines
		
	
	
	
		
			52 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 | |
|  * This Source Code Form is subject to the terms of the Mozilla Public
 | |
|  * License, v. 2.0. If a copy of the MPL was not distributed with this
 | |
|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | |
| 
 | |
| // Must #include ImageLogging.h before any IPDL-generated files or other files
 | |
| // that #include prlog.h
 | |
| #include "ImageLogging.h"
 | |
| 
 | |
| #include "RasterImage.h"
 | |
| 
 | |
| #include "gfxPlatform.h"
 | |
| #include "nsComponentManagerUtils.h"
 | |
| #include "nsError.h"
 | |
| #include "Decoder.h"
 | |
| #include "prenv.h"
 | |
| #include "prsystem.h"
 | |
| #include "IDecodingTask.h"
 | |
| #include "ImageRegion.h"
 | |
| #include "Layers.h"
 | |
| #include "LookupResult.h"
 | |
| #include "nsIConsoleService.h"
 | |
| #include "nsIInputStream.h"
 | |
| #include "nsIScriptError.h"
 | |
| #include "nsISupportsPrimitives.h"
 | |
| #include "nsPresContext.h"
 | |
| #include "SourceBuffer.h"
 | |
| #include "SurfaceCache.h"
 | |
| #include "FrameAnimator.h"
 | |
| 
 | |
| #include "gfxContext.h"
 | |
| 
 | |
| #include "mozilla/gfx/2D.h"
 | |
| #include "mozilla/DebugOnly.h"
 | |
| #include "mozilla/Likely.h"
 | |
| #include "mozilla/RefPtr.h"
 | |
| #include "mozilla/Move.h"
 | |
| #include "mozilla/MemoryReporting.h"
 | |
| #include "mozilla/Services.h"
 | |
| #include <stdint.h>
 | |
| #include "mozilla/Telemetry.h"
 | |
| #include "mozilla/TimeStamp.h"
 | |
| #include "mozilla/Tuple.h"
 | |
| #include "mozilla/ClearOnShutdown.h"
 | |
| #include "mozilla/gfx/Scale.h"
 | |
| 
 | |
| #include "GeckoProfiler.h"
 | |
| #include "gfx2DGlue.h"
 | |
| #include "gfxPrefs.h"
 | |
| #include <algorithm>
 | |
| 
 | |
| namespace mozilla {
 | |
| 
 | |
| using namespace gfx;
 | |
| using namespace layers;
 | |
| 
 | |
| namespace image {
 | |
| 
 | |
| using std::ceil;
 | |
| using std::min;
 | |
| 
 | |
| #ifndef DEBUG
 | |
| NS_IMPL_ISUPPORTS(RasterImage, imgIContainer, nsIProperties)
 | |
| #else
 | |
| NS_IMPL_ISUPPORTS(RasterImage, imgIContainer, nsIProperties,
 | |
|                   imgIContainerDebug)
 | |
| #endif
 | |
| 
 | |
| //******************************************************************************
 | |
| RasterImage::RasterImage(ImageURL* aURI /* = nullptr */) :
 | |
|   ImageResource(aURI), // invoke superclass's constructor
 | |
|   mSize(0,0),
 | |
|   mLockCount(0),
 | |
|   mDecodeCount(0),
 | |
| #ifdef DEBUG
 | |
|   mFramesNotified(0),
 | |
| #endif
 | |
|   mSourceBuffer(MakeNotNull<SourceBuffer*>()),
 | |
|   mHasSize(false),
 | |
|   mTransient(false),
 | |
|   mSyncLoad(false),
 | |
|   mDiscardable(false),
 | |
|   mSomeSourceData(false),
 | |
|   mAllSourceData(false),
 | |
|   mHasBeenDecoded(false),
 | |
|   mPendingAnimation(false),
 | |
|   mAnimationFinished(false),
 | |
|   mWantFullDecode(false)
 | |
| {
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| RasterImage::~RasterImage()
 | |
| {
 | |
|   // Make sure our SourceBuffer is marked as complete. This will ensure that any
 | |
|   // outstanding decoders terminate.
 | |
|   if (!mSourceBuffer->IsComplete()) {
 | |
|     mSourceBuffer->Complete(NS_ERROR_ABORT);
 | |
|   }
 | |
| 
 | |
|   // Release all frames from the surface cache.
 | |
|   SurfaceCache::RemoveImage(ImageKey(this));
 | |
| 
 | |
|   // Record Telemetry.
 | |
|   Telemetry::Accumulate(Telemetry::IMAGE_DECODE_COUNT, mDecodeCount);
 | |
|   if (mAnimationState) {
 | |
|     Telemetry::Accumulate(Telemetry::IMAGE_ANIMATED_DECODE_COUNT, mDecodeCount);
 | |
|   }
 | |
| }
 | |
| 
 | |
| nsresult
 | |
| RasterImage::Init(const char* aMimeType,
 | |
|                   uint32_t aFlags)
 | |
| {
 | |
|   // We don't support re-initialization
 | |
|   if (mInitialized) {
 | |
|     return NS_ERROR_ILLEGAL_VALUE;
 | |
|   }
 | |
| 
 | |
|   // Not sure an error can happen before init, but be safe
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   // We want to avoid redecodes for transient images.
 | |
|   MOZ_ASSERT_IF(aFlags & INIT_FLAG_TRANSIENT,
 | |
|                 !(aFlags & INIT_FLAG_DISCARDABLE));
 | |
| 
 | |
|   // Store initialization data
 | |
|   mDiscardable = !!(aFlags & INIT_FLAG_DISCARDABLE);
 | |
|   mWantFullDecode = !!(aFlags & INIT_FLAG_DECODE_IMMEDIATELY);
 | |
|   mTransient = !!(aFlags & INIT_FLAG_TRANSIENT);
 | |
|   mSyncLoad = !!(aFlags & INIT_FLAG_SYNC_LOAD);
 | |
| 
 | |
|   // Use the MIME type to select a decoder type, and make sure there *is* a
 | |
|   // decoder for this MIME type.
 | |
|   NS_ENSURE_ARG_POINTER(aMimeType);
 | |
|   mDecoderType = DecoderFactory::GetDecoderType(aMimeType);
 | |
|   if (mDecoderType == DecoderType::UNKNOWN) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   // Lock this image's surfaces in the SurfaceCache if we're not discardable.
 | |
|   if (!mDiscardable) {
 | |
|     mLockCount++;
 | |
|     SurfaceCache::LockImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   // Mark us as initialized
 | |
|   mInitialized = true;
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(void)
 | |
| RasterImage::RequestRefresh(const TimeStamp& aTime)
 | |
| {
 | |
|   if (HadRecentRefresh(aTime)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   EvaluateAnimation();
 | |
| 
 | |
|   if (!mAnimating) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   RefreshResult res;
 | |
|   if (mAnimationState) {
 | |
|     MOZ_ASSERT(mFrameAnimator);
 | |
|     res = mFrameAnimator->RequestRefresh(*mAnimationState, aTime, mAnimationFinished);
 | |
|   }
 | |
| 
 | |
|   if (res.mFrameAdvanced) {
 | |
|     // Notify listeners that our frame has actually changed, but do this only
 | |
|     // once for all frames that we've now passed (if AdvanceFrame() was called
 | |
|     // more than once).
 | |
|     #ifdef DEBUG
 | |
|       mFramesNotified++;
 | |
|     #endif
 | |
| 
 | |
|     NotifyProgress(NoProgress, res.mDirtyRect);
 | |
|   }
 | |
| 
 | |
|   if (res.mAnimationFinished) {
 | |
|     mAnimationFinished = true;
 | |
|     EvaluateAnimation();
 | |
|   }
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetWidth(int32_t* aWidth)
 | |
| {
 | |
|   NS_ENSURE_ARG_POINTER(aWidth);
 | |
| 
 | |
|   if (mError) {
 | |
|     *aWidth = 0;
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   *aWidth = mSize.width;
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetHeight(int32_t* aHeight)
 | |
| {
 | |
|   NS_ENSURE_ARG_POINTER(aHeight);
 | |
| 
 | |
|   if (mError) {
 | |
|     *aHeight = 0;
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   *aHeight = mSize.height;
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| nsresult
 | |
| RasterImage::GetNativeSizes(nsTArray<IntSize>& aNativeSizes) const
 | |
| {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   if (mNativeSizes.IsEmpty()) {
 | |
|     aNativeSizes.Clear();
 | |
|     aNativeSizes.AppendElement(mSize);
 | |
|   } else {
 | |
|     aNativeSizes = mNativeSizes;
 | |
|   }
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| size_t
 | |
| RasterImage::GetNativeSizesLength() const
 | |
| {
 | |
|   if (mError || !mHasSize) {
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   if (mNativeSizes.IsEmpty()) {
 | |
|     return 1;
 | |
|   }
 | |
| 
 | |
|   return mNativeSizes.Length();
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetIntrinsicSize(nsSize* aSize)
 | |
| {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   *aSize = nsSize(nsPresContext::CSSPixelsToAppUnits(mSize.width),
 | |
|                   nsPresContext::CSSPixelsToAppUnits(mSize.height));
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetIntrinsicRatio(nsSize* aRatio)
 | |
| {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   *aRatio = nsSize(mSize.width, mSize.height);
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(Orientation)
 | |
| RasterImage::GetOrientation()
 | |
| {
 | |
|   return mOrientation;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetType(uint16_t* aType)
 | |
| {
 | |
|   NS_ENSURE_ARG_POINTER(aType);
 | |
| 
 | |
|   *aType = imgIContainer::TYPE_RASTER;
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| LookupResult
 | |
| RasterImage::LookupFrameInternal(const IntSize& aSize,
 | |
|                                  uint32_t aFlags,
 | |
|                                  PlaybackType aPlaybackType)
 | |
| {
 | |
|   if (mAnimationState && aPlaybackType == PlaybackType::eAnimated) {
 | |
|     MOZ_ASSERT(mFrameAnimator);
 | |
|     MOZ_ASSERT(ToSurfaceFlags(aFlags) == DefaultSurfaceFlags(),
 | |
|                "Can't composite frames with non-default surface flags");
 | |
|     return mFrameAnimator->GetCompositedFrame(*mAnimationState);
 | |
|   }
 | |
| 
 | |
|   SurfaceFlags surfaceFlags = ToSurfaceFlags(aFlags);
 | |
| 
 | |
|   // We don't want any substitution for sync decodes, and substitution would be
 | |
|   // illegal when high quality downscaling is disabled, so we use
 | |
|   // SurfaceCache::Lookup in this case.
 | |
|   if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
 | |
|     return SurfaceCache::Lookup(ImageKey(this),
 | |
|                                 RasterSurfaceKey(aSize,
 | |
|                                                  surfaceFlags,
 | |
|                                                  PlaybackType::eStatic));
 | |
|   }
 | |
| 
 | |
|   // We'll return the best match we can find to the requested frame.
 | |
|   return SurfaceCache::LookupBestMatch(ImageKey(this),
 | |
|                                        RasterSurfaceKey(aSize,
 | |
|                                                         surfaceFlags,
 | |
|                                                         PlaybackType::eStatic));
 | |
| }
 | |
| 
 | |
| LookupResult
 | |
| RasterImage::LookupFrame(const IntSize& aSize,
 | |
|                          uint32_t aFlags,
 | |
|                          PlaybackType aPlaybackType)
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   // If we're opaque, we don't need to care about premultiplied alpha, because
 | |
|   // that can only matter for frames with transparency.
 | |
|   if (IsOpaque()) {
 | |
|     aFlags &= ~FLAG_DECODE_NO_PREMULTIPLY_ALPHA;
 | |
|   }
 | |
| 
 | |
|   IntSize requestedSize = CanDownscaleDuringDecode(aSize, aFlags)
 | |
|                         ? aSize : mSize;
 | |
|   if (requestedSize.IsEmpty()) {
 | |
|     // Can't decode to a surface of zero size.
 | |
|     return LookupResult(MatchType::NOT_FOUND);
 | |
|   }
 | |
| 
 | |
|   LookupResult result =
 | |
|     LookupFrameInternal(requestedSize, aFlags, aPlaybackType);
 | |
| 
 | |
|   if (!result && !mHasSize) {
 | |
|     // We can't request a decode without knowing our intrinsic size. Give up.
 | |
|     return LookupResult(MatchType::NOT_FOUND);
 | |
|   }
 | |
| 
 | |
|   if (result.Type() == MatchType::NOT_FOUND ||
 | |
|       result.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND ||
 | |
|       ((aFlags & FLAG_SYNC_DECODE) && !result)) {
 | |
|     // We don't have a copy of this frame, and there's no decoder working on
 | |
|     // one. (Or we're sync decoding and the existing decoder hasn't even started
 | |
|     // yet.) Trigger decoding so it'll be available next time.
 | |
|     MOZ_ASSERT(aPlaybackType != PlaybackType::eAnimated ||
 | |
|                gfxPrefs::ImageMemAnimatedDiscardable() ||
 | |
|                !mAnimationState || mAnimationState->KnownFrameCount() < 1,
 | |
|                "Animated frames should be locked");
 | |
| 
 | |
|     // The surface cache may suggest the preferred size we are supposed to
 | |
|     // decode at. This should only happen if we accept substitutions.
 | |
|     if (!result.SuggestedSize().IsEmpty()) {
 | |
|       MOZ_ASSERT(!(aFlags & FLAG_SYNC_DECODE) &&
 | |
|                   (aFlags & FLAG_HIGH_QUALITY_SCALING));
 | |
|       requestedSize = result.SuggestedSize();
 | |
|     }
 | |
| 
 | |
|     bool ranSync = Decode(requestedSize, aFlags, aPlaybackType);
 | |
| 
 | |
|     // If we can or did sync decode, we should already have the frame.
 | |
|     if (ranSync || (aFlags & FLAG_SYNC_DECODE)) {
 | |
|       result = LookupFrameInternal(requestedSize, aFlags, aPlaybackType);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (!result) {
 | |
|     // We still weren't able to get a frame. Give up.
 | |
|     return result;
 | |
|   }
 | |
| 
 | |
|   if (result.Surface()->GetCompositingFailed()) {
 | |
|     DrawableSurface tmp = Move(result.Surface());
 | |
|     return result;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(!result.Surface()->GetIsPaletted(),
 | |
|              "Should not have a paletted frame");
 | |
| 
 | |
|   // Sync decoding guarantees that we got the frame, but if it's owned by an
 | |
|   // async decoder that's currently running, the contents of the frame may not
 | |
|   // be available yet. Make sure we get everything.
 | |
|   if (mAllSourceData && (aFlags & FLAG_SYNC_DECODE)) {
 | |
|     result.Surface()->WaitUntilFinished();
 | |
|   }
 | |
| 
 | |
|   // If we could have done some decoding in this function we need to check if
 | |
|   // that decoding encountered an error and hence aborted the surface. We want
 | |
|   // to avoid calling IsAborted if we weren't passed any sync decode flag because
 | |
|   // IsAborted acquires the monitor for the imgFrame.
 | |
|   if (aFlags & (FLAG_SYNC_DECODE | FLAG_SYNC_DECODE_IF_FAST) &&
 | |
|     result.Surface()->IsAborted()) {
 | |
|     DrawableSurface tmp = Move(result.Surface());
 | |
|     return result;
 | |
|   }
 | |
| 
 | |
|   return result;
 | |
| }
 | |
| 
 | |
| bool
 | |
| RasterImage::IsOpaque()
 | |
| {
 | |
|   if (mError) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   Progress progress = mProgressTracker->GetProgress();
 | |
| 
 | |
|   // If we haven't yet finished decoding, the safe answer is "not opaque".
 | |
|   if (!(progress & FLAG_DECODE_COMPLETE)) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // Other, we're opaque if FLAG_HAS_TRANSPARENCY is not set.
 | |
|   return !(progress & FLAG_HAS_TRANSPARENCY);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(bool)
 | |
| RasterImage::WillDrawOpaqueNow()
 | |
| {
 | |
|   if (!IsOpaque()) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   if (mAnimationState) {
 | |
|     if (!gfxPrefs::ImageMemAnimatedDiscardable()) {
 | |
|       // We never discard frames of animated images.
 | |
|       return true;
 | |
|     } else {
 | |
|       if (mAnimationState->GetCompositedFrameInvalid()) {
 | |
|         // We're not going to draw anything at all.
 | |
|         return false;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // If we are not locked our decoded data could get discard at any time (ie
 | |
|   // between the call to this function and when we are asked to draw), so we
 | |
|   // have to return false if we are unlocked.
 | |
|   if (mLockCount == 0) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   LookupResult result =
 | |
|     SurfaceCache::LookupBestMatch(ImageKey(this),
 | |
|                                   RasterSurfaceKey(mSize,
 | |
|                                                    DefaultSurfaceFlags(),
 | |
|                                                    PlaybackType::eStatic));
 | |
|   MatchType matchType = result.Type();
 | |
|   if (matchType == MatchType::NOT_FOUND || matchType == MatchType::PENDING ||
 | |
|       !result.Surface()->IsFinished()) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| void
 | |
| RasterImage::OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey)
 | |
| {
 | |
|   MOZ_ASSERT(mProgressTracker);
 | |
| 
 | |
|   bool animatedFramesDiscarded =
 | |
|     mAnimationState && aSurfaceKey.Playback() == PlaybackType::eAnimated;
 | |
| 
 | |
|   nsCOMPtr<nsIEventTarget> eventTarget;
 | |
|   if (mProgressTracker) {
 | |
|     eventTarget = mProgressTracker->GetEventTarget();
 | |
|   } else {
 | |
|     eventTarget = do_GetMainThread();
 | |
|   }
 | |
| 
 | |
|   RefPtr<RasterImage> image = this;
 | |
|   nsCOMPtr<nsIRunnable> ev = NS_NewRunnableFunction(
 | |
|                             "RasterImage::OnSurfaceDiscarded",
 | |
|                             [=]() -> void {
 | |
|     image->OnSurfaceDiscardedInternal(animatedFramesDiscarded);
 | |
|   });
 | |
|   eventTarget->Dispatch(ev.forget(), NS_DISPATCH_NORMAL);
 | |
| }
 | |
| 
 | |
| void
 | |
| RasterImage::OnSurfaceDiscardedInternal(bool aAnimatedFramesDiscarded)
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (aAnimatedFramesDiscarded && mAnimationState) {
 | |
|     MOZ_ASSERT(gfxPrefs::ImageMemAnimatedDiscardable());
 | |
|     ReleaseImageContainer();
 | |
|     gfx::IntRect rect =
 | |
|       mAnimationState->UpdateState(mAnimationFinished, this, mSize);
 | |
|     NotifyProgress(NoProgress, rect);
 | |
|   }
 | |
| 
 | |
|   if (mProgressTracker) {
 | |
|     mProgressTracker->OnDiscard();
 | |
|   }
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetAnimated(bool* aAnimated)
 | |
| {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   NS_ENSURE_ARG_POINTER(aAnimated);
 | |
| 
 | |
|   // If we have an AnimationState, we can know for sure.
 | |
|   if (mAnimationState) {
 | |
|     *aAnimated = true;
 | |
|     return NS_OK;
 | |
|   }
 | |
| 
 | |
|   // Otherwise, we need to have been decoded to know for sure, since if we were
 | |
|   // decoded at least once mAnimationState would have been created for animated
 | |
|   // images. This is true even though we check for animation during the
 | |
|   // metadata decode, because we may still discover animation only during the
 | |
|   // full decode for corrupt images.
 | |
|   if (!mHasBeenDecoded) {
 | |
|     return NS_ERROR_NOT_AVAILABLE;
 | |
|   }
 | |
| 
 | |
|   // We know for sure
 | |
|   *aAnimated = false;
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(int32_t)
 | |
| RasterImage::GetFirstFrameDelay()
 | |
| {
 | |
|   if (mError) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   bool animated = false;
 | |
|   if (NS_FAILED(GetAnimated(&animated)) || !animated) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(mAnimationState, "Animated images should have an AnimationState");
 | |
|   return mAnimationState->FirstFrameTimeout().AsEncodedValueDeprecated();
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
 | |
| RasterImage::GetFrame(uint32_t aWhichFrame,
 | |
|                       uint32_t aFlags)
 | |
| {
 | |
|   return GetFrameAtSize(mSize, aWhichFrame, aFlags);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
 | |
| RasterImage::GetFrameAtSize(const IntSize& aSize,
 | |
|                             uint32_t aWhichFrame,
 | |
|                             uint32_t aFlags)
 | |
| {
 | |
| #ifdef DEBUG
 | |
|   NotifyDrawingObservers();
 | |
| #endif
 | |
| 
 | |
|   auto result = GetFrameInternal(aSize, Nothing(), aWhichFrame, aFlags);
 | |
|   RefPtr<SourceSurface> surf = mozilla::Get<2>(result).forget();
 | |
| 
 | |
|   // If we are here, it suggests the image is embedded in a canvas or some
 | |
|   // other path besides layers, and we won't need the file handle.
 | |
|   MarkSurfaceShared(surf);
 | |
|   return surf.forget();
 | |
| }
 | |
| 
 | |
| Tuple<DrawResult, IntSize, RefPtr<SourceSurface>>
 | |
| RasterImage::GetFrameInternal(const IntSize& aSize,
 | |
|                               const Maybe<SVGImageContext>& aSVGContext,
 | |
|                               uint32_t aWhichFrame,
 | |
|                               uint32_t aFlags)
 | |
| {
 | |
|   MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE);
 | |
| 
 | |
|   if (aSize.IsEmpty() || aWhichFrame > FRAME_MAX_VALUE) {
 | |
|     return MakeTuple(DrawResult::BAD_ARGS, aSize,
 | |
|                      RefPtr<SourceSurface>());
 | |
|   }
 | |
| 
 | |
|   if (mError) {
 | |
|     return MakeTuple(DrawResult::BAD_IMAGE, aSize,
 | |
|                      RefPtr<SourceSurface>());
 | |
|   }
 | |
| 
 | |
|   // Get the frame. If it's not there, it's probably the caller's fault for
 | |
|   // not waiting for the data to be loaded from the network or not passing
 | |
|   // FLAG_SYNC_DECODE.
 | |
|   LookupResult result =
 | |
|     LookupFrame(aSize, aFlags, ToPlaybackType(aWhichFrame));
 | |
| 
 | |
|   // The surface cache may have suggested we use a different size than the
 | |
|   // given size in the future. This may or may not be accompanied by an
 | |
|   // actual surface, depending on what it has in its cache.
 | |
|   IntSize suggestedSize = result.SuggestedSize().IsEmpty()
 | |
|                           ? aSize : result.SuggestedSize();
 | |
|   MOZ_ASSERT_IF(result.Type() == MatchType::SUBSTITUTE_BECAUSE_BEST,
 | |
|                 suggestedSize != aSize);
 | |
| 
 | |
|   if (!result) {
 | |
|     // The OS threw this frame away and we couldn't redecode it.
 | |
|     return MakeTuple(DrawResult::TEMPORARY_ERROR, suggestedSize,
 | |
|                      RefPtr<SourceSurface>());
 | |
|   }
 | |
| 
 | |
|   RefPtr<SourceSurface> surface = result.Surface()->GetSourceSurface();
 | |
|   if (!result.Surface()->IsFinished()) {
 | |
|     return MakeTuple(DrawResult::INCOMPLETE, suggestedSize, Move(surface));
 | |
|   }
 | |
| 
 | |
|   return MakeTuple(DrawResult::SUCCESS, suggestedSize, Move(surface));
 | |
| }
 | |
| 
 | |
| IntSize
 | |
| RasterImage::GetImageContainerSize(LayerManager* aManager,
 | |
|                                    const IntSize& aSize,
 | |
|                                    uint32_t aFlags)
 | |
| {
 | |
|   if (!IsImageContainerAvailableAtSize(aManager, aSize, aFlags)) {
 | |
|     return IntSize(0, 0);
 | |
|   }
 | |
| 
 | |
|   if (!CanDownscaleDuringDecode(aSize, aFlags)) {
 | |
|     return mSize;
 | |
|   }
 | |
| 
 | |
|   return aSize;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(bool)
 | |
| RasterImage::IsImageContainerAvailable(LayerManager* aManager, uint32_t aFlags)
 | |
| {
 | |
|   return IsImageContainerAvailableAtSize(aManager, mSize, aFlags);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(already_AddRefed<ImageContainer>)
 | |
| RasterImage::GetImageContainer(LayerManager* aManager, uint32_t aFlags)
 | |
| {
 | |
|   return GetImageContainerImpl(aManager, mSize, Nothing(), aFlags);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(bool)
 | |
| RasterImage::IsImageContainerAvailableAtSize(LayerManager* aManager,
 | |
|                                              const IntSize& aSize,
 | |
|                                              uint32_t aFlags)
 | |
| {
 | |
|   // We check the minimum size because while we support downscaling, we do not
 | |
|   // support upscaling. If aSize > mSize, we will never give a larger surface
 | |
|   // than mSize. If mSize > aSize, and mSize > maxTextureSize, we still want to
 | |
|   // use image containers if aSize <= maxTextureSize.
 | |
|   int32_t maxTextureSize = aManager->GetMaxTextureSize();
 | |
|   if (!mHasSize || aSize.IsEmpty() ||
 | |
|       min(mSize.width, aSize.width) > maxTextureSize ||
 | |
|       min(mSize.height, aSize.height) > maxTextureSize) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(already_AddRefed<ImageContainer>)
 | |
| RasterImage::GetImageContainerAtSize(LayerManager* aManager,
 | |
|                                      const IntSize& aSize,
 | |
|                                      const Maybe<SVGImageContext>& aSVGContext,
 | |
|                                      uint32_t aFlags)
 | |
| {
 | |
|   return GetImageContainerImpl(aManager, aSize, aSVGContext, aFlags);
 | |
| }
 | |
| 
 | |
| size_t
 | |
| RasterImage::SizeOfSourceWithComputedFallback(SizeOfState& aState) const
 | |
| {
 | |
|   return mSourceBuffer->SizeOfIncludingThisWithComputedFallback(
 | |
|     aState.mMallocSizeOf);
 | |
| }
 | |
| 
 | |
| void
 | |
| RasterImage::CollectSizeOfSurfaces(nsTArray<SurfaceMemoryCounter>& aCounters,
 | |
|                                    MallocSizeOf aMallocSizeOf) const
 | |
| {
 | |
|   SurfaceCache::CollectSizeOfSurfaces(ImageKey(this), aCounters, aMallocSizeOf);
 | |
|   if (mFrameAnimator) {
 | |
|     mFrameAnimator->CollectSizeOfCompositingSurfaces(aCounters, aMallocSizeOf);
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool
 | |
| RasterImage::SetMetadata(const ImageMetadata& aMetadata,
 | |
|                          bool aFromMetadataDecode)
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (mError) {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   if (aMetadata.HasSize()) {
 | |
|     IntSize size = aMetadata.GetSize();
 | |
|     if (size.width < 0 || size.height < 0) {
 | |
|       NS_WARNING("Image has negative intrinsic size");
 | |
|       DoError();
 | |
|       return true;
 | |
|     }
 | |
| 
 | |
|     MOZ_ASSERT(aMetadata.HasOrientation());
 | |
|     Orientation orientation = aMetadata.GetOrientation();
 | |
| 
 | |
|     // If we already have a size, check the new size against the old one.
 | |
|     if (mHasSize && (size != mSize || orientation != mOrientation)) {
 | |
|       NS_WARNING("Image changed size or orientation on redecode! "
 | |
|                  "This should not happen!");
 | |
|       DoError();
 | |
|       return true;
 | |
|     }
 | |
| 
 | |
|     // Set the size and flag that we have it.
 | |
|     mSize = size;
 | |
|     mOrientation = orientation;
 | |
|     mNativeSizes = aMetadata.GetNativeSizes();
 | |
|     mHasSize = true;
 | |
|   }
 | |
| 
 | |
|   if (mHasSize && aMetadata.HasAnimation() && !mAnimationState) {
 | |
|     // We're becoming animated, so initialize animation stuff.
 | |
|     mAnimationState.emplace(mAnimationMode);
 | |
|     mFrameAnimator = MakeUnique<FrameAnimator>(this, mSize);
 | |
| 
 | |
|     if (!gfxPrefs::ImageMemAnimatedDiscardable()) {
 | |
|       // We don't support discarding animated images (See bug 414259).
 | |
|       // Lock the image and throw away the key.
 | |
|       LockImage();
 | |
|     }
 | |
| 
 | |
|     if (!aFromMetadataDecode) {
 | |
|       // The metadata decode reported that this image isn't animated, but we
 | |
|       // discovered that it actually was during the full decode. This is a
 | |
|       // rare failure that only occurs for corrupt images. To recover, we need
 | |
|       // to discard all existing surfaces and redecode.
 | |
|       return false;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (mAnimationState) {
 | |
|     mAnimationState->SetLoopCount(aMetadata.GetLoopCount());
 | |
|     mAnimationState->SetFirstFrameTimeout(aMetadata.GetFirstFrameTimeout());
 | |
| 
 | |
|     if (aMetadata.HasLoopLength()) {
 | |
|       mAnimationState->SetLoopLength(aMetadata.GetLoopLength());
 | |
|     }
 | |
|     if (aMetadata.HasFirstFrameRefreshArea()) {
 | |
|       mAnimationState
 | |
|         ->SetFirstFrameRefreshArea(aMetadata.GetFirstFrameRefreshArea());
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (aMetadata.HasHotspot()) {
 | |
|     IntPoint hotspot = aMetadata.GetHotspot();
 | |
| 
 | |
|     nsCOMPtr<nsISupportsPRUint32> intwrapx =
 | |
|       do_CreateInstance(NS_SUPPORTS_PRUINT32_CONTRACTID);
 | |
|     nsCOMPtr<nsISupportsPRUint32> intwrapy =
 | |
|       do_CreateInstance(NS_SUPPORTS_PRUINT32_CONTRACTID);
 | |
|     intwrapx->SetData(hotspot.x);
 | |
|     intwrapy->SetData(hotspot.y);
 | |
| 
 | |
|     Set("hotspotX", intwrapx);
 | |
|     Set("hotspotY", intwrapy);
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::SetAnimationMode(uint16_t aAnimationMode)
 | |
| {
 | |
|   if (mAnimationState) {
 | |
|     mAnimationState->SetAnimationMode(aAnimationMode);
 | |
|   }
 | |
|   return SetAnimationModeInternal(aAnimationMode);
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| 
 | |
| nsresult
 | |
| RasterImage::StartAnimation()
 | |
| {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
 | |
| 
 | |
|   // If we're not ready to animate, then set mPendingAnimation, which will cause
 | |
|   // us to start animating if and when we do become ready.
 | |
|   mPendingAnimation = !mAnimationState || mAnimationState->KnownFrameCount() < 1;
 | |
|   if (mPendingAnimation) {
 | |
|     return NS_OK;
 | |
|   }
 | |
| 
 | |
|   // Don't bother to animate if we're displaying the first frame forever.
 | |
|   if (mAnimationState->GetCurrentAnimationFrameIndex() == 0 &&
 | |
|       mAnimationState->FirstFrameTimeout() == FrameTimeout::Forever()) {
 | |
|     mAnimationFinished = true;
 | |
|     return NS_ERROR_ABORT;
 | |
|   }
 | |
| 
 | |
|   // We need to set the time that this initial frame was first displayed, as
 | |
|   // this is used in AdvanceFrame().
 | |
|   mAnimationState->InitAnimationFrameTimeIfNecessary();
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| nsresult
 | |
| RasterImage::StopAnimation()
 | |
| {
 | |
|   MOZ_ASSERT(mAnimating, "Should be animating!");
 | |
| 
 | |
|   nsresult rv = NS_OK;
 | |
|   if (mError) {
 | |
|     rv = NS_ERROR_FAILURE;
 | |
|   } else {
 | |
|     mAnimationState->SetAnimationFrameTime(TimeStamp());
 | |
|   }
 | |
| 
 | |
|   mAnimating = false;
 | |
|   return rv;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| RasterImage::ResetAnimation()
 | |
| {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|     }
 | |
| 
 | |
|   mPendingAnimation = false;
 | |
| 
 | |
|   if (mAnimationMode == kDontAnimMode || !mAnimationState ||
 | |
|       mAnimationState->GetCurrentAnimationFrameIndex() == 0) {
 | |
|     return NS_OK;
 | |
|   }
 | |
| 
 | |
|   mAnimationFinished = false;
 | |
| 
 | |
|   if (mAnimating) {
 | |
|     StopAnimation();
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(mAnimationState, "Should have AnimationState");
 | |
|   mAnimationState->ResetAnimation();
 | |
| 
 | |
|   NotifyProgress(NoProgress, mAnimationState->FirstFrameRefreshArea());
 | |
| 
 | |
|   // Start the animation again. It may not have been running before, if
 | |
|   // mAnimationFinished was true before entering this function.
 | |
|   EvaluateAnimation();
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(void)
 | |
| RasterImage::SetAnimationStartTime(const TimeStamp& aTime)
 | |
| {
 | |
|   if (mError || mAnimationMode == kDontAnimMode || mAnimating || !mAnimationState) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   mAnimationState->SetAnimationFrameTime(aTime);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(float)
 | |
| RasterImage::GetFrameIndex(uint32_t aWhichFrame)
 | |
| {
 | |
|   MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument");
 | |
|   return (aWhichFrame == FRAME_FIRST || !mAnimationState)
 | |
|          ? 0.0f
 | |
|          : mAnimationState->GetCurrentAnimationFrameIndex();
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(IntRect)
 | |
| RasterImage::GetImageSpaceInvalidationRect(const IntRect& aRect)
 | |
| {
 | |
|   return aRect;
 | |
| }
 | |
| 
 | |
| nsresult
 | |
| RasterImage::OnImageDataComplete(nsIRequest*, nsISupports*, nsresult aStatus,
 | |
|                                  bool aLastPart)
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   // Record that we have all the data we're going to get now.
 | |
|   mAllSourceData = true;
 | |
| 
 | |
|   // Let decoders know that there won't be any more data coming.
 | |
|   mSourceBuffer->Complete(aStatus);
 | |
| 
 | |
|   // Allow a synchronous metadata decode if mSyncLoad was set, or if we're
 | |
|   // running on a single thread (in which case waiting for the async metadata
 | |
|   // decoder could delay this image's load event quite a bit), or if this image
 | |
|   // is transient.
 | |
|   bool canSyncDecodeMetadata = mSyncLoad || mTransient ||
 | |
|                                DecodePool::NumberOfCores() < 2;
 | |
| 
 | |
|   if (canSyncDecodeMetadata && !mHasSize) {
 | |
|     // We're loading this image synchronously, so it needs to be usable after
 | |
|     // this call returns.  Since we haven't gotten our size yet, we need to do a
 | |
|     // synchronous metadata decode here.
 | |
|     DecodeMetadata(FLAG_SYNC_DECODE);
 | |
|   }
 | |
| 
 | |
|   // Determine our final status, giving precedence to Necko failure codes. We
 | |
|   // check after running the metadata decode in case it triggered an error.
 | |
|   nsresult finalStatus = mError ? NS_ERROR_FAILURE : NS_OK;
 | |
|   if (NS_FAILED(aStatus)) {
 | |
|     finalStatus = aStatus;
 | |
|   }
 | |
| 
 | |
|   // If loading failed, report an error.
 | |
|   if (NS_FAILED(finalStatus)) {
 | |
|     DoError();
 | |
|   }
 | |
| 
 | |
|   Progress loadProgress = LoadCompleteProgress(aLastPart, mError, finalStatus);
 | |
| 
 | |
|   if (!mHasSize && !mError) {
 | |
|     // We don't have our size yet, so we'll fire the load event in SetSize().
 | |
|     MOZ_ASSERT(!canSyncDecodeMetadata,
 | |
|                "Firing load async after metadata sync decode?");
 | |
|     mLoadProgress = Some(loadProgress);
 | |
|     return finalStatus;
 | |
|   }
 | |
| 
 | |
|   NotifyForLoadEvent(loadProgress);
 | |
| 
 | |
|   return finalStatus;
 | |
| }
 | |
| 
 | |
| void
 | |
| RasterImage::NotifyForLoadEvent(Progress aProgress)
 | |
| {
 | |
|   MOZ_ASSERT(mHasSize || mError, "Need to know size before firing load event");
 | |
|   MOZ_ASSERT(!mHasSize ||
 | |
|              (mProgressTracker->GetProgress() & FLAG_SIZE_AVAILABLE),
 | |
|              "Should have notified that the size is available if we have it");
 | |
| 
 | |
|   // If we encountered an error, make sure we notify for that as well.
 | |
|   if (mError) {
 | |
|     aProgress |= FLAG_HAS_ERROR;
 | |
|   }
 | |
| 
 | |
|   // Notify our listeners, which will fire this image's load event.
 | |
|   NotifyProgress(aProgress);
 | |
| }
 | |
| 
 | |
| nsresult
 | |
| RasterImage::OnImageDataAvailable(nsIRequest*,
 | |
|                                   nsISupports*,
 | |
|                                   nsIInputStream* aInputStream,
 | |
|                                   uint64_t,
 | |
|                                   uint32_t aCount)
 | |
| {
 | |
|   nsresult rv = mSourceBuffer->AppendFromInputStream(aInputStream, aCount);
 | |
|   if (NS_SUCCEEDED(rv) && !mSomeSourceData) {
 | |
|     mSomeSourceData = true;
 | |
|     if (!mSyncLoad) {
 | |
|       // Create an async metadata decoder and verify we succeed in doing so.
 | |
|       rv = DecodeMetadata(DECODE_FLAGS_DEFAULT);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (NS_FAILED(rv)) {
 | |
|     DoError();
 | |
|   }
 | |
|   return rv;
 | |
| }
 | |
| 
 | |
| nsresult
 | |
| RasterImage::SetSourceSizeHint(uint32_t aSizeHint)
 | |
| {
 | |
|   return mSourceBuffer->ExpectLength(aSizeHint);
 | |
| }
 | |
| 
 | |
| /********* Methods to implement lazy allocation of nsIProperties object *******/
 | |
| NS_IMETHODIMP
 | |
| RasterImage::Get(const char* prop, const nsIID& iid, void** result)
 | |
| {
 | |
|   if (!mProperties) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
|   return mProperties->Get(prop, iid, result);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::Set(const char* prop, nsISupports* value)
 | |
| {
 | |
|   if (!mProperties) {
 | |
|     mProperties = do_CreateInstance("@mozilla.org/properties;1");
 | |
|   }
 | |
|   if (!mProperties) {
 | |
|     return NS_ERROR_OUT_OF_MEMORY;
 | |
|   }
 | |
|   return mProperties->Set(prop, value);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::Has(const char* prop, bool* _retval)
 | |
| {
 | |
|   NS_ENSURE_ARG_POINTER(_retval);
 | |
|   if (!mProperties) {
 | |
|     *_retval = false;
 | |
|     return NS_OK;
 | |
|   }
 | |
|   return mProperties->Has(prop, _retval);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::Undefine(const char* prop)
 | |
| {
 | |
|   if (!mProperties) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
|   return mProperties->Undefine(prop);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetKeys(uint32_t* count, char*** keys)
 | |
| {
 | |
|   if (!mProperties) {
 | |
|     *count = 0;
 | |
|     *keys = nullptr;
 | |
|     return NS_OK;
 | |
|   }
 | |
|   return mProperties->GetKeys(count, keys);
 | |
| }
 | |
| 
 | |
| void
 | |
| RasterImage::Discard()
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
|   MOZ_ASSERT(CanDiscard(), "Asked to discard but can't");
 | |
|   MOZ_ASSERT(!mAnimationState || gfxPrefs::ImageMemAnimatedDiscardable(),
 | |
|     "Asked to discard for animated image");
 | |
| 
 | |
|   // Delete all the decoded frames.
 | |
|   SurfaceCache::RemoveImage(ImageKey(this));
 | |
| 
 | |
|   if (mAnimationState) {
 | |
|     ReleaseImageContainer();
 | |
|     gfx::IntRect rect =
 | |
|       mAnimationState->UpdateState(mAnimationFinished, this, mSize);
 | |
|     NotifyProgress(NoProgress, rect);
 | |
|   }
 | |
| 
 | |
|   // Notify that we discarded.
 | |
|   if (mProgressTracker) {
 | |
|     mProgressTracker->OnDiscard();
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool
 | |
| RasterImage::CanDiscard() {
 | |
|   return mAllSourceData &&
 | |
|          // Can discard animated images if the pref is set
 | |
|          (!mAnimationState || gfxPrefs::ImageMemAnimatedDiscardable());
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::StartDecoding(uint32_t aFlags)
 | |
| {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   if (!mHasSize) {
 | |
|     mWantFullDecode = true;
 | |
|     return NS_OK;
 | |
|   }
 | |
| 
 | |
|   uint32_t flags = (aFlags & FLAG_ASYNC_NOTIFY) | FLAG_SYNC_DECODE_IF_FAST;
 | |
|   return RequestDecodeForSize(mSize, flags);
 | |
| }
 | |
| 
 | |
| bool
 | |
| RasterImage::StartDecodingWithResult(uint32_t aFlags)
 | |
| {
 | |
|   if (mError) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   if (!mHasSize) {
 | |
|     mWantFullDecode = true;
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   uint32_t flags = (aFlags & FLAG_ASYNC_NOTIFY) | FLAG_SYNC_DECODE_IF_FAST;
 | |
|   DrawableSurface surface = RequestDecodeForSizeInternal(mSize, flags);
 | |
|   return surface && surface->IsFinished();
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::RequestDecodeForSize(const IntSize& aSize, uint32_t aFlags)
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   RequestDecodeForSizeInternal(aSize, aFlags);
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| DrawableSurface
 | |
| RasterImage::RequestDecodeForSizeInternal(const IntSize& aSize, uint32_t aFlags)
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (mError) {
 | |
|     return DrawableSurface();
 | |
|   }
 | |
| 
 | |
|   if (!mHasSize) {
 | |
|     mWantFullDecode = true;
 | |
|     return DrawableSurface();
 | |
|   }
 | |
| 
 | |
|   // Decide whether to sync decode images we can decode quickly. Here we are
 | |
|   // explicitly trading off flashing for responsiveness in the case that we're
 | |
|   // redecoding an image (see bug 845147).
 | |
|   bool shouldSyncDecodeIfFast =
 | |
|     !mHasBeenDecoded && (aFlags & FLAG_SYNC_DECODE_IF_FAST);
 | |
| 
 | |
|   uint32_t flags = shouldSyncDecodeIfFast
 | |
|                  ? aFlags
 | |
|                  : aFlags & ~FLAG_SYNC_DECODE_IF_FAST;
 | |
| 
 | |
|   // Perform a frame lookup, which will implicitly start decoding if needed.
 | |
|   PlaybackType playbackType = mAnimationState ? PlaybackType::eAnimated
 | |
|                                               : PlaybackType::eStatic;
 | |
|   LookupResult result = LookupFrame(aSize, flags, playbackType);
 | |
|   return Move(result.Surface());
 | |
| }
 | |
| 
 | |
| static bool
 | |
| LaunchDecodingTask(IDecodingTask* aTask,
 | |
|                    RasterImage* aImage,
 | |
|                    uint32_t aFlags,
 | |
|                    bool aHaveSourceData)
 | |
| {
 | |
|   if (aHaveSourceData) {
 | |
|     nsCString uri(aImage->GetURIString());
 | |
| 
 | |
|     // If we have all the data, we can sync decode if requested.
 | |
|     if (aFlags & imgIContainer::FLAG_SYNC_DECODE) {
 | |
|       DecodePool::Singleton()->SyncRunIfPossible(aTask, uri);
 | |
|       return true;
 | |
|     }
 | |
| 
 | |
|     if (aFlags & imgIContainer::FLAG_SYNC_DECODE_IF_FAST) {
 | |
|       return DecodePool::Singleton()->SyncRunIfPreferred(aTask, uri);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Perform an async decode. We also take this path if we don't have all the
 | |
|   // source data yet, since sync decoding is impossible in that situation.
 | |
|   DecodePool::Singleton()->AsyncRun(aTask);
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| bool
 | |
| RasterImage::Decode(const IntSize& aSize,
 | |
|                     uint32_t aFlags,
 | |
|                     PlaybackType aPlaybackType)
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (mError) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // If we don't have a size yet, we can't do any other decoding.
 | |
|   if (!mHasSize) {
 | |
|     mWantFullDecode = true;
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // We're about to decode again, which may mean that some of the previous sizes
 | |
|   // we've decoded at aren't useful anymore. We can allow them to expire from
 | |
|   // the cache by unlocking them here. When the decode finishes, it will send an
 | |
|   // invalidation that will cause all instances of this image to redraw. If this
 | |
|   // image is locked, any surfaces that are still useful will become locked
 | |
|   // again when LookupFrame touches them, and the remainder will eventually
 | |
|   // expire.
 | |
|   SurfaceCache::UnlockEntries(ImageKey(this));
 | |
| 
 | |
|   // Determine which flags we need to decode this image with.
 | |
|   DecoderFlags decoderFlags = DefaultDecoderFlags();
 | |
|   if (aFlags & FLAG_ASYNC_NOTIFY) {
 | |
|     decoderFlags |= DecoderFlags::ASYNC_NOTIFY;
 | |
|   }
 | |
|   if (mTransient) {
 | |
|     decoderFlags |= DecoderFlags::IMAGE_IS_TRANSIENT;
 | |
|   }
 | |
|   if (mHasBeenDecoded) {
 | |
|     decoderFlags |= DecoderFlags::IS_REDECODE;
 | |
|   }
 | |
|   if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
 | |
|     // Used SurfaceCache::Lookup instead of SurfaceCache::LookupBestMatch. That
 | |
|     // means the caller can handle a differently sized surface to be returned
 | |
|     // at any point.
 | |
|     decoderFlags |= DecoderFlags::CANNOT_SUBSTITUTE;
 | |
|   }
 | |
| 
 | |
|   SurfaceFlags surfaceFlags = ToSurfaceFlags(aFlags);
 | |
|   if (IsOpaque()) {
 | |
|     // If there's no transparency, it doesn't matter whether we premultiply
 | |
|     // alpha or not.
 | |
|     surfaceFlags &= ~SurfaceFlags::NO_PREMULTIPLY_ALPHA;
 | |
|   }
 | |
| 
 | |
|   // Create a decoder.
 | |
|   RefPtr<IDecodingTask> task;
 | |
|   if (mAnimationState && aPlaybackType == PlaybackType::eAnimated) {
 | |
|     task = DecoderFactory::CreateAnimationDecoder(mDecoderType, WrapNotNull(this),
 | |
|                                                   mSourceBuffer, mSize,
 | |
|                                                   decoderFlags, surfaceFlags);
 | |
|     // We pass false for aAllowInvalidation because we may be asked to use
 | |
|     // async notifications. Any potential invalidation here will be sent when
 | |
|     // RequestRefresh is called, or NotifyDecodeComplete.
 | |
| #ifdef DEBUG
 | |
|     gfx::IntRect rect =
 | |
| #endif
 | |
|       mAnimationState->UpdateState(mAnimationFinished, this, mSize, false);
 | |
|     MOZ_ASSERT(rect.IsEmpty());
 | |
|   } else {
 | |
|     task = DecoderFactory::CreateDecoder(mDecoderType, WrapNotNull(this),
 | |
|                                          mSourceBuffer, mSize, aSize,
 | |
|                                          decoderFlags, surfaceFlags);
 | |
|   }
 | |
| 
 | |
|   // Make sure DecoderFactory was able to create a decoder successfully.
 | |
|   if (!task) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   mDecodeCount++;
 | |
| 
 | |
|   // We're ready to decode; start the decoder.
 | |
|   return LaunchDecodingTask(task, this, aFlags, mAllSourceData);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::DecodeMetadata(uint32_t aFlags)
 | |
| {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(!mHasSize, "Should not do unnecessary metadata decodes");
 | |
| 
 | |
|   // Create a decoder.
 | |
|   RefPtr<IDecodingTask> task =
 | |
|     DecoderFactory::CreateMetadataDecoder(mDecoderType, WrapNotNull(this),
 | |
|                                           mSourceBuffer);
 | |
| 
 | |
|   // Make sure DecoderFactory was able to create a decoder successfully.
 | |
|   if (!task) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   // We're ready to decode; start the decoder.
 | |
|   LaunchDecodingTask(task, this, aFlags, mAllSourceData);
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| void
 | |
| RasterImage::RecoverFromInvalidFrames(const IntSize& aSize, uint32_t aFlags)
 | |
| {
 | |
|   if (!mHasSize) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   NS_WARNING("A RasterImage's frames became invalid. Attempting to recover...");
 | |
| 
 | |
|   // Discard all existing frames, since they're probably all now invalid.
 | |
|   SurfaceCache::RemoveImage(ImageKey(this));
 | |
| 
 | |
|   // Relock the image if it's supposed to be locked.
 | |
|   if (mLockCount > 0) {
 | |
|     SurfaceCache::LockImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   // Animated images require some special handling, because we normally require
 | |
|   // that they never be discarded.
 | |
|   if (mAnimationState) {
 | |
|     Decode(mSize, aFlags | FLAG_SYNC_DECODE, PlaybackType::eAnimated);
 | |
|     ResetAnimation();
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // For non-animated images, it's fine to recover using an async decode.
 | |
|   Decode(aSize, aFlags, PlaybackType::eStatic);
 | |
| }
 | |
| 
 | |
| static bool
 | |
| HaveSkia()
 | |
| {
 | |
| #ifdef MOZ_ENABLE_SKIA
 | |
|   return true;
 | |
| #else
 | |
|   return false;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| bool
 | |
| RasterImage::CanDownscaleDuringDecode(const IntSize& aSize, uint32_t aFlags)
 | |
| {
 | |
|   // Check basic requirements: downscale-during-decode is enabled, Skia is
 | |
|   // available, this image isn't transient, we have all the source data and know
 | |
|   // our size, and the flags allow us to do it.
 | |
|   if (!mHasSize || mTransient || !HaveSkia() ||
 | |
|       !gfxPrefs::ImageDownscaleDuringDecodeEnabled() ||
 | |
|       !(aFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING)) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // We don't downscale animated images during decode.
 | |
|   if (mAnimationState) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // Never upscale.
 | |
|   if (aSize.width >= mSize.width || aSize.height >= mSize.height) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // Zero or negative width or height is unacceptable.
 | |
|   if (aSize.width < 1 || aSize.height < 1) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // There's no point in scaling if we can't store the result.
 | |
|   if (!SurfaceCache::CanHold(aSize)) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| DrawResult
 | |
| RasterImage::DrawInternal(DrawableSurface&& aSurface,
 | |
|                           gfxContext* aContext,
 | |
|                           const IntSize& aSize,
 | |
|                           const ImageRegion& aRegion,
 | |
|                           SamplingFilter aSamplingFilter,
 | |
|                           uint32_t aFlags,
 | |
|                           float aOpacity)
 | |
| {
 | |
|   gfxContextMatrixAutoSaveRestore saveMatrix(aContext);
 | |
|   ImageRegion region(aRegion);
 | |
|   bool frameIsFinished = aSurface->IsFinished();
 | |
| 
 | |
| #ifdef DEBUG
 | |
|   NotifyDrawingObservers();
 | |
| #endif
 | |
| 
 | |
|   // By now we may have a frame with the requested size. If not, we need to
 | |
|   // adjust the drawing parameters accordingly.
 | |
|   IntSize finalSize = aSurface->GetImageSize();
 | |
|   bool couldRedecodeForBetterFrame = false;
 | |
|   if (finalSize != aSize) {
 | |
|     gfx::Size scale(double(aSize.width) / finalSize.width,
 | |
|                     double(aSize.height) / finalSize.height);
 | |
|     aContext->Multiply(gfxMatrix::Scaling(scale.width, scale.height));
 | |
|     region.Scale(1.0 / scale.width, 1.0 / scale.height);
 | |
| 
 | |
|     couldRedecodeForBetterFrame = CanDownscaleDuringDecode(aSize, aFlags);
 | |
|   }
 | |
| 
 | |
|   if (!aSurface->Draw(aContext, region, aSamplingFilter, aFlags, aOpacity)) {
 | |
|     RecoverFromInvalidFrames(aSize, aFlags);
 | |
|     return DrawResult::TEMPORARY_ERROR;
 | |
|   }
 | |
|   if (!frameIsFinished) {
 | |
|     return DrawResult::INCOMPLETE;
 | |
|   }
 | |
|   if (couldRedecodeForBetterFrame) {
 | |
|     return DrawResult::WRONG_SIZE;
 | |
|   }
 | |
|   return DrawResult::SUCCESS;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(DrawResult)
 | |
| RasterImage::Draw(gfxContext* aContext,
 | |
|                   const IntSize& aSize,
 | |
|                   const ImageRegion& aRegion,
 | |
|                   uint32_t aWhichFrame,
 | |
|                   SamplingFilter aSamplingFilter,
 | |
|                   const Maybe<SVGImageContext>& /*aSVGContext - ignored*/,
 | |
|                   uint32_t aFlags,
 | |
|                   float aOpacity)
 | |
| {
 | |
|   if (aWhichFrame > FRAME_MAX_VALUE) {
 | |
|     return DrawResult::BAD_ARGS;
 | |
|   }
 | |
| 
 | |
|   if (mError) {
 | |
|     return DrawResult::BAD_IMAGE;
 | |
|   }
 | |
| 
 | |
|   // Illegal -- you can't draw with non-default decode flags.
 | |
|   // (Disabling colorspace conversion might make sense to allow, but
 | |
|   // we don't currently.)
 | |
|   if (ToSurfaceFlags(aFlags) != DefaultSurfaceFlags()) {
 | |
|     return DrawResult::BAD_ARGS;
 | |
|   }
 | |
| 
 | |
|   if (!aContext) {
 | |
|     return DrawResult::BAD_ARGS;
 | |
|   }
 | |
| 
 | |
|   if (mAnimationConsumers == 0) {
 | |
|     SendOnUnlockedDraw(aFlags);
 | |
|   }
 | |
| 
 | |
| 
 | |
|   // If we're not using SamplingFilter::GOOD, we shouldn't high-quality scale or
 | |
|   // downscale during decode.
 | |
|   uint32_t flags = aSamplingFilter == SamplingFilter::GOOD
 | |
|                  ? aFlags
 | |
|                  : aFlags & ~FLAG_HIGH_QUALITY_SCALING;
 | |
| 
 | |
|   LookupResult result =
 | |
|     LookupFrame(aSize, flags, ToPlaybackType(aWhichFrame));
 | |
|   if (!result) {
 | |
|     // Getting the frame (above) touches the image and kicks off decoding.
 | |
|     if (mDrawStartTime.IsNull()) {
 | |
|       mDrawStartTime = TimeStamp::Now();
 | |
|     }
 | |
|     return DrawResult::NOT_READY;
 | |
|   }
 | |
| 
 | |
|   bool shouldRecordTelemetry = !mDrawStartTime.IsNull() &&
 | |
|                                result.Surface()->IsFinished();
 | |
| 
 | |
|   auto drawResult = DrawInternal(Move(result.Surface()), aContext, aSize,
 | |
|                                  aRegion, aSamplingFilter, flags, aOpacity);
 | |
| 
 | |
|   if (shouldRecordTelemetry) {
 | |
|       TimeDuration drawLatency = TimeStamp::Now() - mDrawStartTime;
 | |
|       Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY,
 | |
|                             int32_t(drawLatency.ToMicroseconds()));
 | |
|       if (mAnimationState) {
 | |
|         Telemetry::Accumulate(Telemetry::IMAGE_ANIMATED_DECODE_ON_DRAW_LATENCY,
 | |
|                               int32_t(drawLatency.ToMicroseconds()));
 | |
| 
 | |
|       }
 | |
|       mDrawStartTime = TimeStamp();
 | |
|   }
 | |
| 
 | |
|   return drawResult;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::LockImage()
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread(),
 | |
|              "Main thread to encourage serialization with UnlockImage");
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   // Increment the lock count
 | |
|   mLockCount++;
 | |
| 
 | |
|   // Lock this image's surfaces in the SurfaceCache.
 | |
|   if (mLockCount == 1) {
 | |
|     SurfaceCache::LockImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::UnlockImage()
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread(),
 | |
|              "Main thread to encourage serialization with LockImage");
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   // It's an error to call this function if the lock count is 0
 | |
|   MOZ_ASSERT(mLockCount > 0,
 | |
|              "Calling UnlockImage with mLockCount == 0!");
 | |
|   if (mLockCount == 0) {
 | |
|     return NS_ERROR_ABORT;
 | |
|   }
 | |
| 
 | |
|   // Decrement our lock count
 | |
|   mLockCount--;
 | |
| 
 | |
|   // Unlock this image's surfaces in the SurfaceCache.
 | |
|   if (mLockCount == 0 ) {
 | |
|     SurfaceCache::UnlockImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::RequestDiscard()
 | |
| {
 | |
|   if (mDiscardable &&      // Enabled at creation time...
 | |
|       mLockCount == 0 &&   // ...not temporarily disabled...
 | |
|       CanDiscard()) {
 | |
|     Discard();
 | |
|   }
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| // Indempotent error flagging routine. If a decoder is open, shuts it down.
 | |
| void
 | |
| RasterImage::DoError()
 | |
| {
 | |
|   // If we've flagged an error before, we have nothing to do
 | |
|   if (mError) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // We can't safely handle errors off-main-thread, so dispatch a worker to
 | |
|   // do it.
 | |
|   if (!NS_IsMainThread()) {
 | |
|     HandleErrorWorker::DispatchIfNeeded(this);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Put the container in an error state.
 | |
|   mError = true;
 | |
| 
 | |
|   // Stop animation and release our FrameAnimator.
 | |
|   if (mAnimating) {
 | |
|     StopAnimation();
 | |
|   }
 | |
|   mAnimationState = Nothing();
 | |
|   mFrameAnimator = nullptr;
 | |
| 
 | |
|   // Release all locks.
 | |
|   mLockCount = 0;
 | |
|   SurfaceCache::UnlockImage(ImageKey(this));
 | |
| 
 | |
|   // Release all frames from the surface cache.
 | |
|   SurfaceCache::RemoveImage(ImageKey(this));
 | |
| 
 | |
|   // Invalidate to get rid of any partially-drawn image content.
 | |
|   NotifyProgress(NoProgress, IntRect(0, 0, mSize.width, mSize.height));
 | |
| 
 | |
|   MOZ_LOG(gImgLog, LogLevel::Error,
 | |
|           ("RasterImage: [this=%p] Error detected for image\n", this));
 | |
| }
 | |
| 
 | |
| /* static */ void
 | |
| RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage* aImage)
 | |
| {
 | |
|   RefPtr<HandleErrorWorker> worker = new HandleErrorWorker(aImage);
 | |
|   NS_DispatchToMainThread(worker);
 | |
| }
 | |
| 
 | |
| RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage* aImage)
 | |
|   : Runnable("image::RasterImage::HandleErrorWorker")
 | |
|   , mImage(aImage)
 | |
| {
 | |
|   MOZ_ASSERT(mImage, "Should have image");
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| RasterImage::HandleErrorWorker::Run()
 | |
| {
 | |
|   mImage->DoError();
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| bool
 | |
| RasterImage::ShouldAnimate()
 | |
| {
 | |
|   return ImageResource::ShouldAnimate() &&
 | |
|          mAnimationState &&
 | |
|          mAnimationState->KnownFrameCount() >= 1 &&
 | |
|          !mAnimationFinished;
 | |
| }
 | |
| 
 | |
| #ifdef DEBUG
 | |
| NS_IMETHODIMP
 | |
| RasterImage::GetFramesNotified(uint32_t* aFramesNotified)
 | |
| {
 | |
|   NS_ENSURE_ARG_POINTER(aFramesNotified);
 | |
| 
 | |
|   *aFramesNotified = mFramesNotified;
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| void
 | |
| RasterImage::NotifyProgress(Progress aProgress,
 | |
|                             const IntRect& aInvalidRect /* = IntRect() */,
 | |
|                             const Maybe<uint32_t>& aFrameCount /* = Nothing() */,
 | |
|                             DecoderFlags aDecoderFlags
 | |
|                               /* = DefaultDecoderFlags() */,
 | |
|                             SurfaceFlags aSurfaceFlags
 | |
|                               /* = DefaultSurfaceFlags() */)
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   // Ensure that we stay alive long enough to finish notifying.
 | |
|   RefPtr<RasterImage> image = this;
 | |
| 
 | |
|   const bool wasDefaultFlags = aSurfaceFlags == DefaultSurfaceFlags();
 | |
| 
 | |
|   if (!aInvalidRect.IsEmpty() && wasDefaultFlags) {
 | |
|     // Update our image container since we're invalidating.
 | |
|     UpdateImageContainer();
 | |
|   }
 | |
| 
 | |
|   if (!(aDecoderFlags & DecoderFlags::FIRST_FRAME_ONLY)) {
 | |
|     // We may have decoded new animation frames; update our animation state.
 | |
|     MOZ_ASSERT_IF(aFrameCount && *aFrameCount > 1, mAnimationState || mError);
 | |
|     if (mAnimationState && aFrameCount) {
 | |
|       mAnimationState->UpdateKnownFrameCount(*aFrameCount);
 | |
|     }
 | |
| 
 | |
|     // If we should start animating right now, do so.
 | |
|     if (mAnimationState && aFrameCount == Some(1u) &&
 | |
|         mPendingAnimation && ShouldAnimate()) {
 | |
|       StartAnimation();
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Tell the observers what happened.
 | |
|   image->mProgressTracker->SyncNotifyProgress(aProgress, aInvalidRect);
 | |
| }
 | |
| 
 | |
| void
 | |
| RasterImage::NotifyDecodeComplete(const DecoderFinalStatus& aStatus,
 | |
|                                   const ImageMetadata& aMetadata,
 | |
|                                   const DecoderTelemetry& aTelemetry,
 | |
|                                   Progress aProgress,
 | |
|                                   const IntRect& aInvalidRect,
 | |
|                                   const Maybe<uint32_t>& aFrameCount,
 | |
|                                   DecoderFlags aDecoderFlags,
 | |
|                                   SurfaceFlags aSurfaceFlags)
 | |
| {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   // If the decoder detected an error, log it to the error console.
 | |
|   if (aStatus.mShouldReportError) {
 | |
|     ReportDecoderError();
 | |
|   }
 | |
| 
 | |
|   // Record all the metadata the decoder gathered about this image.
 | |
|   bool metadataOK = SetMetadata(aMetadata, aStatus.mWasMetadataDecode);
 | |
|   if (!metadataOK) {
 | |
|     // This indicates a serious error that requires us to discard all existing
 | |
|     // surfaces and redecode to recover. We'll drop the results from this
 | |
|     // decoder on the floor, since they aren't valid.
 | |
|     RecoverFromInvalidFrames(mSize,
 | |
|                              FromSurfaceFlags(aSurfaceFlags));
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(mError || mHasSize || !aMetadata.HasSize(),
 | |
|              "SetMetadata should've gotten a size");
 | |
| 
 | |
|   if (!aStatus.mWasMetadataDecode && aStatus.mFinished) {
 | |
|     // Flag that we've been decoded before.
 | |
|     mHasBeenDecoded = true;
 | |
|   }
 | |
| 
 | |
|   // Send out any final notifications.
 | |
|   NotifyProgress(aProgress, aInvalidRect, aFrameCount,
 | |
|                  aDecoderFlags, aSurfaceFlags);
 | |
| 
 | |
|   if (!(aDecoderFlags & DecoderFlags::FIRST_FRAME_ONLY) &&
 | |
|       mHasBeenDecoded && mAnimationState) {
 | |
|     // We've finished a full decode of all animation frames and our AnimationState
 | |
|     // has been notified about them all, so let it know not to expect anymore.
 | |
|     mAnimationState->NotifyDecodeComplete();
 | |
|     gfx::IntRect rect = mAnimationState->UpdateState(mAnimationFinished, this, mSize);
 | |
|     if (!rect.IsEmpty()) {
 | |
|       NotifyProgress(NoProgress, rect);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Do some telemetry if this isn't a metadata decode.
 | |
|   if (!aStatus.mWasMetadataDecode) {
 | |
|     if (aTelemetry.mChunkCount) {
 | |
|       Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS, aTelemetry.mChunkCount);
 | |
|     }
 | |
| 
 | |
|     if (aStatus.mFinished) {
 | |
|       Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME,
 | |
|                             int32_t(aTelemetry.mDecodeTime.ToMicroseconds()));
 | |
| 
 | |
|       if (mAnimationState) {
 | |
|         Telemetry::Accumulate(Telemetry::IMAGE_ANIMATED_DECODE_TIME,
 | |
|                               int32_t(aTelemetry.mDecodeTime.ToMicroseconds()));
 | |
|       }
 | |
| 
 | |
|       if (aTelemetry.mSpeedHistogram) {
 | |
|         Telemetry::Accumulate(*aTelemetry.mSpeedHistogram, aTelemetry.Speed());
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Only act on errors if we have no usable frames from the decoder.
 | |
|   if (aStatus.mHadError &&
 | |
|       (!mAnimationState || mAnimationState->KnownFrameCount() == 0)) {
 | |
|     DoError();
 | |
|   } else if (aStatus.mWasMetadataDecode && !mHasSize) {
 | |
|     DoError();
 | |
|   }
 | |
| 
 | |
|   // XXX(aosmond): Can we get this far without mFinished == true?
 | |
|   if (aStatus.mFinished && aStatus.mWasMetadataDecode) {
 | |
|     // If we were waiting to fire the load event, go ahead and fire it now.
 | |
|     if (mLoadProgress) {
 | |
|       NotifyForLoadEvent(*mLoadProgress);
 | |
|       mLoadProgress = Nothing();
 | |
|     }
 | |
| 
 | |
|     // If we were a metadata decode and a full decode was requested, do it.
 | |
|     if (mWantFullDecode) {
 | |
|       mWantFullDecode = false;
 | |
|       RequestDecodeForSize(mSize, DECODE_FLAGS_DEFAULT);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void
 | |
| RasterImage::ReportDecoderError()
 | |
| {
 | |
|   nsCOMPtr<nsIConsoleService> consoleService =
 | |
|     do_GetService(NS_CONSOLESERVICE_CONTRACTID);
 | |
|   nsCOMPtr<nsIScriptError> errorObject =
 | |
|     do_CreateInstance(NS_SCRIPTERROR_CONTRACTID);
 | |
| 
 | |
|   if (consoleService && errorObject) {
 | |
|     nsAutoString msg(NS_LITERAL_STRING("Image corrupt or truncated."));
 | |
|     nsAutoString src;
 | |
|     if (GetURI()) {
 | |
|       nsCString uri;
 | |
|       if (GetURI()->GetSpecTruncatedTo1k(uri) == ImageURL::TruncatedTo1k) {
 | |
|         msg += NS_LITERAL_STRING(" URI in this note truncated due to length.");
 | |
|       }
 | |
|       src = NS_ConvertUTF8toUTF16(uri);
 | |
|     }
 | |
|     if (NS_SUCCEEDED(errorObject->InitWithWindowID(
 | |
|                        msg,
 | |
|                        src,
 | |
|                        EmptyString(), 0, 0, nsIScriptError::errorFlag,
 | |
|                        "Image", InnerWindowID()
 | |
|                      ))) {
 | |
|       consoleService->LogMessage(errorObject);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| already_AddRefed<imgIContainer>
 | |
| RasterImage::Unwrap()
 | |
| {
 | |
|   nsCOMPtr<imgIContainer> self(this);
 | |
|   return self.forget();
 | |
| }
 | |
| 
 | |
| void
 | |
| RasterImage::PropagateUseCounters(nsIDocument*)
 | |
| {
 | |
|   // No use counters.
 | |
| }
 | |
| 
 | |
| IntSize
 | |
| RasterImage::OptimalImageSizeForDest(const gfxSize& aDest, uint32_t aWhichFrame,
 | |
|                                      SamplingFilter aSamplingFilter, uint32_t aFlags)
 | |
| {
 | |
|   MOZ_ASSERT(aDest.width >= 0 || ceil(aDest.width) <= INT32_MAX ||
 | |
|              aDest.height >= 0 || ceil(aDest.height) <= INT32_MAX,
 | |
|              "Unexpected destination size");
 | |
| 
 | |
|   if (mSize.IsEmpty() || aDest.IsEmpty()) {
 | |
|     return IntSize(0, 0);
 | |
|   }
 | |
| 
 | |
|   IntSize destSize = IntSize::Ceil(aDest.width, aDest.height);
 | |
| 
 | |
|   if (aSamplingFilter == SamplingFilter::GOOD &&
 | |
|       CanDownscaleDuringDecode(destSize, aFlags)) {
 | |
|     return destSize;
 | |
|   }
 | |
| 
 | |
|   // We can't scale to this size. Use our intrinsic size for now.
 | |
|   return mSize;
 | |
| }
 | |
| 
 | |
| } // namespace image
 | |
| } // namespace mozilla
 | 
