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			497 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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|  *
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|  * This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| /** @file
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|  * This file declares the RasterImage class, which
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|  * handles static and animated rasterized images.
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|  *
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|  * @author  Stuart Parmenter <pavlov@netscape.com>
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|  * @author  Chris Saari <saari@netscape.com>
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|  * @author  Arron Mogge <paper@animecity.nu>
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|  * @author  Andrew Smith <asmith15@learn.senecac.on.ca>
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|  */
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| 
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| #ifndef mozilla_image_RasterImage_h
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| #define mozilla_image_RasterImage_h
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| 
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| #include "Image.h"
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| #include "nsCOMPtr.h"
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| #include "imgIContainer.h"
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| #include "nsIProperties.h"
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| #include "nsTArray.h"
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| #include "LookupResult.h"
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| #include "nsThreadUtils.h"
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| #include "DecodePool.h"
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| #include "DecoderFactory.h"
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| #include "FrameAnimator.h"
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| #include "ImageMetadata.h"
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| #include "ISurfaceProvider.h"
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| #include "Orientation.h"
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| #include "nsIObserver.h"
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| #include "mozilla/Attributes.h"
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| #include "mozilla/Maybe.h"
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| #include "mozilla/MemoryReporting.h"
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| #include "mozilla/NotNull.h"
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| #include "mozilla/TimeStamp.h"
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| #include "mozilla/WeakPtr.h"
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| #include "mozilla/UniquePtr.h"
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| #include "ImageContainer.h"
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| #include "PlaybackType.h"
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| #ifdef DEBUG
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|   #include "imgIContainerDebug.h"
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| #endif
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| 
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| class nsIInputStream;
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| class nsIRequest;
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| 
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| #define NS_RASTERIMAGE_CID \
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| { /* 376ff2c1-9bf6-418a-b143-3340c00112f7 */         \
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|      0x376ff2c1,                                     \
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|      0x9bf6,                                         \
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|      0x418a,                                         \
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|     {0xb1, 0x43, 0x33, 0x40, 0xc0, 0x01, 0x12, 0xf7} \
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| }
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| 
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| /**
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|  * Handles static and animated image containers.
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|  *
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|  *
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|  * @par A Quick Walk Through
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|  * The decoder initializes this class and calls AppendFrame() to add a frame.
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|  * Once RasterImage detects more than one frame, it starts the animation
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|  * with StartAnimation(). Note that the invalidation events for RasterImage are
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|  * generated automatically using nsRefreshDriver.
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|  *
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|  * @par
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|  * StartAnimation() initializes the animation helper object and sets the time
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|  * the first frame was displayed to the current clock time.
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|  *
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|  * @par
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|  * When the refresh driver corresponding to the imgIContainer that this image is
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|  * a part of notifies the RasterImage that it's time to invalidate,
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|  * RequestRefresh() is called with a given TimeStamp to advance to. As long as
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|  * the timeout of the given frame (the frame's "delay") plus the time that frame
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|  * was first displayed is less than or equal to the TimeStamp given,
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|  * RequestRefresh() calls AdvanceFrame().
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|  *
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|  * @par
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|  * AdvanceFrame() is responsible for advancing a single frame of the animation.
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|  * It can return true, meaning that the frame advanced, or false, meaning that
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|  * the frame failed to advance (usually because the next frame hasn't been
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|  * decoded yet). It is also responsible for performing the final animation stop
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|  * procedure if the final frame of a non-looping animation is reached.
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|  *
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|  * @par
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|  * Each frame can have a different method of removing itself. These are
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|  * listed as imgIContainer::cDispose... constants.  Notify() calls
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|  * DoComposite() to handle any special frame destruction.
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|  *
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|  * @par
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|  * The basic path through DoComposite() is:
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|  * 1) Calculate Area that needs updating, which is at least the area of
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|  *    aNextFrame.
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|  * 2) Dispose of previous frame.
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|  * 3) Draw new image onto compositingFrame.
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|  * See comments in DoComposite() for more information and optimizations.
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|  *
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|  * @par
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|  * The rest of the RasterImage specific functions are used by DoComposite to
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|  * destroy the old frame and build the new one.
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|  *
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|  * @note
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|  * <li> "Mask", "Alpha", and "Alpha Level" are interchangeable phrases in
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|  * respects to RasterImage.
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|  *
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|  * @par
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|  * <li> GIFs never have more than a 1 bit alpha.
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|  * <li> APNGs may have a full alpha channel.
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|  *
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|  * @par
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|  * <li> Background color specified in GIF is ignored by web browsers.
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|  *
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|  * @par
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|  * <li> If Frame 3 wants to dispose by restoring previous, what it wants is to
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|  * restore the composition up to and including Frame 2, as well as Frame 2s
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|  * disposal.  So, in the middle of DoComposite when composing Frame 3, right
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|  * after destroying Frame 2's area, we copy compositingFrame to
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|  * prevCompositingFrame.  When DoComposite gets called to do Frame 4, we
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|  * copy prevCompositingFrame back, and then draw Frame 4 on top.
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|  *
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|  * @par
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|  * The mAnim structure has members only needed for animated images, so
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|  * it's not allocated until the second frame is added.
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|  */
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| 
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| namespace mozilla {
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| 
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| namespace layers {
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| class ImageContainer;
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| class Image;
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| class LayersManager;
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| } // namespace layers
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| 
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| namespace image {
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| 
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| class Decoder;
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| struct DecoderFinalStatus;
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| struct DecoderTelemetry;
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| class ImageMetadata;
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| class SourceBuffer;
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| 
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| class RasterImage final : public ImageResource
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|                         , public nsIProperties
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|                         , public SupportsWeakPtr<RasterImage>
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| #ifdef DEBUG
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|                         , public imgIContainerDebug
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| #endif
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| {
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|   // (no public constructor - use ImageFactory)
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|   virtual ~RasterImage();
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| 
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| public:
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|   MOZ_DECLARE_WEAKREFERENCE_TYPENAME(RasterImage)
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|   NS_DECL_THREADSAFE_ISUPPORTS
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|   NS_DECL_NSIPROPERTIES
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|   NS_DECL_IMGICONTAINER
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| #ifdef DEBUG
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|   NS_DECL_IMGICONTAINERDEBUG
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| #endif
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| 
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|   nsresult GetNativeSizes(nsTArray<gfx::IntSize>& aNativeSizes) const override;
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|   size_t GetNativeSizesLength() const override;
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|   virtual nsresult StartAnimation() override;
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|   virtual nsresult StopAnimation() override;
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| 
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|   // Methods inherited from Image
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|   virtual void OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey) override;
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| 
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|   virtual size_t SizeOfSourceWithComputedFallback(SizeOfState& aState)
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|     const override;
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|   virtual void CollectSizeOfSurfaces(nsTArray<SurfaceMemoryCounter>& aCounters,
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|                                      MallocSizeOf aMallocSizeOf) const override;
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| 
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|   /* Triggers discarding. */
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|   void Discard();
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| 
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| 
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|   //////////////////////////////////////////////////////////////////////////////
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|   // Decoder callbacks.
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|   //////////////////////////////////////////////////////////////////////////////
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| 
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|   /**
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|    * Sends the provided progress notifications to ProgressTracker.
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|    *
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|    * Main-thread only.
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|    *
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|    * @param aProgress    The progress notifications to send.
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|    * @param aInvalidRect An invalidation rect to send.
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|    * @param aFrameCount  If Some(), an updated count of the number of frames of
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|    *                     animation the decoder has finished decoding so far. This
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|    *                     is a lower bound for the total number of animation
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|    *                     frames this image has.
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|    * @param aDecoderFlags The decoder flags used by the decoder that generated
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|    *                      these notifications, or DefaultDecoderFlags() if the
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|    *                      notifications don't come from a decoder.
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|    * @param aSurfaceFlags The surface flags used by the decoder that generated
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|    *                      these notifications, or DefaultSurfaceFlags() if the
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|    *                      notifications don't come from a decoder.
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|    */
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|   void NotifyProgress(Progress aProgress,
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|                       const gfx::IntRect& aInvalidRect = nsIntRect(),
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|                       const Maybe<uint32_t>& aFrameCount = Nothing(),
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|                       DecoderFlags aDecoderFlags = DefaultDecoderFlags(),
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|                       SurfaceFlags aSurfaceFlags = DefaultSurfaceFlags());
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| 
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|   /**
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|    * Records decoding results, sends out any final notifications, updates the
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|    * state of this image, and records telemetry.
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|    *
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|    * Main-thread only.
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|    *
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|    * @param aStatus       Final status information about the decoder. (Whether it
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|    *                      encountered an error, etc.)
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|    * @param aMetadata     Metadata about this image that the decoder gathered.
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|    * @param aTelemetry    Telemetry data about the decoder.
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|    * @param aProgress     Any final progress notifications to send.
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|    * @param aInvalidRect  Any final invalidation rect to send.
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|    * @param aFrameCount   If Some(), a final updated count of the number of frames
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|    *                      of animation the decoder has finished decoding so far.
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|    *                      This is a lower bound for the total number of animation
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|    *                      frames this image has.
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|    * @param aDecoderFlags The decoder flags used by the decoder.
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|    * @param aSurfaceFlags The surface flags used by the decoder.
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|    */
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|   void NotifyDecodeComplete(const DecoderFinalStatus& aStatus,
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|                             const ImageMetadata& aMetadata,
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|                             const DecoderTelemetry& aTelemetry,
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|                             Progress aProgress,
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|                             const gfx::IntRect& aInvalidRect,
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|                             const Maybe<uint32_t>& aFrameCount,
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|                             DecoderFlags aDecoderFlags,
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|                             SurfaceFlags aSurfaceFlags);
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| 
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|   // Helper method for NotifyDecodeComplete.
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|   void ReportDecoderError();
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| 
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| 
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|   //////////////////////////////////////////////////////////////////////////////
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|   // Network callbacks.
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|   //////////////////////////////////////////////////////////////////////////////
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| 
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|   virtual nsresult OnImageDataAvailable(nsIRequest* aRequest,
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|                                         nsISupports* aContext,
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|                                         nsIInputStream* aInStr,
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|                                         uint64_t aSourceOffset,
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|                                         uint32_t aCount) override;
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|   virtual nsresult OnImageDataComplete(nsIRequest* aRequest,
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|                                        nsISupports* aContext,
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|                                        nsresult aStatus,
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|                                        bool aLastPart) override;
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| 
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|   void NotifyForLoadEvent(Progress aProgress);
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| 
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|   /**
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|    * A hint of the number of bytes of source data that the image contains. If
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|    * called early on, this can help reduce copying and reallocations by
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|    * appropriately preallocating the source data buffer.
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|    *
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|    * We take this approach rather than having the source data management code do
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|    * something more complicated (like chunklisting) because HTTP is by far the
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|    * dominant source of images, and the Content-Length header is quite reliable.
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|    * Thus, pre-allocation simplifies code and reduces the total number of
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|    * allocations.
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|    */
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|   nsresult SetSourceSizeHint(uint32_t aSizeHint);
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| 
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|  nsCString GetURIString() {
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|     nsCString spec;
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|     if (GetURI()) {
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|       GetURI()->GetSpec(spec);
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|     }
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|     return spec;
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|   }
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| 
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| private:
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|   nsresult Init(const char* aMimeType, uint32_t aFlags);
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| 
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|   /**
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|    * Tries to retrieve a surface for this image with size @aSize, surface flags
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|    * matching @aFlags, and a playback type of @aPlaybackType.
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|    *
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|    * If @aFlags specifies FLAG_SYNC_DECODE and we already have all the image
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|    * data, we'll attempt a sync decode if no matching surface is found. If
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|    * FLAG_SYNC_DECODE was not specified and no matching surface was found, we'll
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|    * kick off an async decode so that the surface is (hopefully) available next
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|    * time it's requested.
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|    *
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|    * @return a drawable surface, which may be empty if the requested surface
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|    *         could not be found.
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|    */
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|   LookupResult LookupFrame(const gfx::IntSize& aSize,
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|                            uint32_t aFlags,
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|                            PlaybackType aPlaybackType);
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| 
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|   /// Helper method for LookupFrame().
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|   LookupResult LookupFrameInternal(const gfx::IntSize& aSize,
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|                                    uint32_t aFlags,
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|                                    PlaybackType aPlaybackType);
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| 
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|   DrawResult DrawInternal(DrawableSurface&& aFrameRef,
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|                           gfxContext* aContext,
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|                           const nsIntSize& aSize,
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|                           const ImageRegion& aRegion,
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|                           gfx::SamplingFilter aSamplingFilter,
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|                           uint32_t aFlags,
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|                           float aOpacity);
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| 
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|   Tuple<DrawResult, gfx::IntSize, RefPtr<gfx::SourceSurface>>
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|     GetFrameInternal(const gfx::IntSize& aSize,
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|                      const Maybe<SVGImageContext>& aSVGContext,
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|                      uint32_t aWhichFrame,
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|                      uint32_t aFlags) override;
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| 
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|   gfx::IntSize GetImageContainerSize(layers::LayerManager* aManager,
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|                                      const gfx::IntSize& aSize,
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|                                      uint32_t aFlags) override;
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| 
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|   //////////////////////////////////////////////////////////////////////////////
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|   // Decoding.
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|   //////////////////////////////////////////////////////////////////////////////
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| 
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|   /**
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|    * Creates and runs a decoder, either synchronously or asynchronously
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|    * according to @aFlags. Decodes at the provided target size @aSize, using
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|    * decode flags @aFlags. Performs a single-frame decode of this image unless
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|    * we know the image is animated *and* @aPlaybackType is
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|    * PlaybackType::eAnimated.
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|    *
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|    * It's an error to call Decode() before this image's intrinsic size is
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|    * available. A metadata decode must successfully complete first.
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|    *
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|    * Returns true of the decode was run synchronously.
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|    */
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|   bool Decode(const gfx::IntSize& aSize,
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|               uint32_t aFlags,
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|               PlaybackType aPlaybackType);
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| 
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|   /**
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|    * Creates and runs a metadata decoder, either synchronously or
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|    * asynchronously according to @aFlags.
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|    */
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|   NS_IMETHOD DecodeMetadata(uint32_t aFlags);
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| 
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|   /**
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|    * Sets the size, inherent orientation, animation metadata, and other
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|    * information about the image gathered during decoding.
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|    *
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|    * This function may be called multiple times, but will throw an error if
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|    * subsequent calls do not match the first.
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|    *
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|    * @param aMetadata The metadata to set on this image.
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|    * @param aFromMetadataDecode True if this metadata came from a metadata
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|    *                            decode; false if it came from a full decode.
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|    * @return |true| unless a catastrophic failure was discovered. If |false| is
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|    * returned, it indicates that the image is corrupt in a way that requires all
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|    * surfaces to be discarded to recover.
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|    */
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|   bool SetMetadata(const ImageMetadata& aMetadata, bool aFromMetadataDecode);
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| 
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|   /**
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|    * In catastrophic circumstances like a GPU driver crash, the contents of our
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|    * frames may become invalid.  If the information we gathered during the
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|    * metadata decode proves to be wrong due to image corruption, the frames we
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|    * have may violate this class's invariants. Either way, we need to
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|    * immediately discard the invalid frames and redecode so that callers don't
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|    * perceive that we've entered an invalid state.
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|    *
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|    * RecoverFromInvalidFrames discards all existing frames and redecodes using
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|    * the provided @aSize and @aFlags.
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|    */
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|   void RecoverFromInvalidFrames(const nsIntSize& aSize, uint32_t aFlags);
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| 
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|   void OnSurfaceDiscardedInternal(bool aAnimatedFramesDiscarded);
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| 
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| private: // data
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|   nsIntSize                  mSize;
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|   nsTArray<nsIntSize>        mNativeSizes;
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|   Orientation                mOrientation;
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| 
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|   /// If this has a value, we're waiting for SetSize() to send the load event.
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|   Maybe<Progress>            mLoadProgress;
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| 
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|   nsCOMPtr<nsIProperties>   mProperties;
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| 
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|   /// If this image is animated, a FrameAnimator which manages its animation.
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|   UniquePtr<FrameAnimator> mFrameAnimator;
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| 
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|   /// Animation timeline and other state for animation images.
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|   Maybe<AnimationState> mAnimationState;
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| 
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|   // Image locking.
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|   uint32_t                   mLockCount;
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| 
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|   // The type of decoder this image needs. Computed from the MIME type in Init().
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|   DecoderType                mDecoderType;
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| 
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|   // How many times we've decoded this image.
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|   // This is currently only used for statistics
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|   int32_t                        mDecodeCount;
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| 
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| #ifdef DEBUG
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|   uint32_t                       mFramesNotified;
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| #endif
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| 
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|   // The source data for this image.
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|   NotNull<RefPtr<SourceBuffer>>  mSourceBuffer;
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| 
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|   // Boolean flags (clustered together to conserve space):
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|   bool                       mHasSize:1;        // Has SetSize() been called?
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|   bool                       mTransient:1;      // Is the image short-lived?
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|   bool                       mSyncLoad:1;       // Are we loading synchronously?
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|   bool                       mDiscardable:1;    // Is container discardable?
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|   bool                       mSomeSourceData:1; // Do we have some source data?
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|   bool                       mAllSourceData:1;  // Do we have all the source data?
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|   bool                       mHasBeenDecoded:1; // Decoded at least once?
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| 
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|   // Whether we're waiting to start animation. If we get a StartAnimation() call
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|   // but we don't yet have more than one frame, mPendingAnimation is set so that
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|   // we know to start animation later if/when we have more frames.
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|   bool                       mPendingAnimation:1;
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| 
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|   // Whether the animation can stop, due to running out
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|   // of frames, or no more owning request
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|   bool                       mAnimationFinished:1;
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| 
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|   // Whether, once we are done doing a metadata decode, we should immediately
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|   // kick off a full decode.
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|   bool                       mWantFullDecode:1;
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| 
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|   TimeStamp mDrawStartTime;
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| 
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| 
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|   //////////////////////////////////////////////////////////////////////////////
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|   // Scaling.
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|   //////////////////////////////////////////////////////////////////////////////
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| 
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|   // Determines whether we can downscale during decode with the given
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|   // parameters.
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|   bool CanDownscaleDuringDecode(const nsIntSize& aSize, uint32_t aFlags);
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| 
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| 
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|   // Error handling.
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|   void DoError();
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| 
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|   class HandleErrorWorker : public Runnable
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|   {
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|   public:
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|     /**
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|      * Called from decoder threads when DoError() is called, since errors can't
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|      * be handled safely off-main-thread. Dispatches an event which reinvokes
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|      * DoError on the main thread if there isn't one already pending.
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|      */
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|     static void DispatchIfNeeded(RasterImage* aImage);
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| 
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|     NS_IMETHOD Run();
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| 
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|   private:
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|     explicit HandleErrorWorker(RasterImage* aImage);
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| 
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|     RefPtr<RasterImage> mImage;
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|   };
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| 
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|   // Helpers
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|   bool CanDiscard();
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| 
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|   bool IsOpaque();
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| 
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|   DrawableSurface RequestDecodeForSizeInternal(const gfx::IntSize& aSize, uint32_t aFlags);
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| 
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| protected:
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|   explicit RasterImage(ImageURL* aURI = nullptr);
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| 
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|   bool ShouldAnimate() override;
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| 
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|   friend class ImageFactory;
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| };
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| 
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| inline NS_IMETHODIMP
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| RasterImage::GetAnimationMode(uint16_t* aAnimationMode) {
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|   return GetAnimationModeInternal(aAnimationMode);
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| }
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| 
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| } // namespace image
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| } // namespace mozilla
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| 
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| /**
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|  * Casting RasterImage to nsISupports is ambiguous. This method handles that.
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|  */
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| inline nsISupports*
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| ToSupports(mozilla::image::RasterImage* p)
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| {
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|   return NS_ISUPPORTS_CAST(mozilla::image::ImageResource*, p);
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| }
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| 
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| #endif /* mozilla_image_RasterImage_h */
 | 
