fune/servo/components/script/dom/domquad.rs
Anthony Ramine be2b512750 servo: Merge #15715 - Make #[dom_struct] a proc_macro attribute (from nox:custom-derive); r=SimonSapin
The rustup is needed for https://github.com/rust-lang/rust/pull/40039.

Source-Repo: https://github.com/servo/servo
Source-Revision: a204c4176dcccdad8ec99d74055c66794c3f64ba

--HG--
rename : servo/components/domobject_derive/Cargo.toml => servo/components/dom_struct/Cargo.toml
extra : subtree_source : https%3A//hg.mozilla.org/projects/converted-servo-linear
extra : subtree_revision : 2cad140c3d6b99837f0bd15a6f3ccba0f353e049
2017-02-24 05:56:30 -08:00

117 lines
4.3 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use dom::bindings::codegen::Bindings::DOMPointBinding::{DOMPointInit, DOMPointMethods};
use dom::bindings::codegen::Bindings::DOMQuadBinding::{DOMQuadInit, DOMQuadMethods, Wrap};
use dom::bindings::codegen::Bindings::DOMRectReadOnlyBinding::DOMRectInit;
use dom::bindings::error::Fallible;
use dom::bindings::js::{Root, JS};
use dom::bindings::reflector::{DomObject, Reflector, reflect_dom_object};
use dom::dompoint::DOMPoint;
use dom::domrect::DOMRect;
use dom::globalscope::GlobalScope;
use dom_struct::dom_struct;
// https://drafts.fxtf.org/geometry/#DOMQuad
#[dom_struct]
pub struct DOMQuad {
reflector_: Reflector,
p1: JS<DOMPoint>,
p2: JS<DOMPoint>,
p3: JS<DOMPoint>,
p4: JS<DOMPoint>,
}
impl DOMQuad {
fn new_inherited(p1: &DOMPoint,
p2: &DOMPoint,
p3: &DOMPoint,
p4: &DOMPoint)
-> DOMQuad {
DOMQuad {
reflector_: Reflector::new(),
p1: JS::from_ref(p1),
p2: JS::from_ref(p2),
p3: JS::from_ref(p3),
p4: JS::from_ref(p4),
}
}
pub fn new(global: &GlobalScope,
p1: &DOMPoint,
p2: &DOMPoint,
p3: &DOMPoint,
p4: &DOMPoint) -> Root<DOMQuad> {
reflect_dom_object(box DOMQuad::new_inherited(p1, p2, p3, p4),
global,
Wrap)
}
pub fn Constructor(global: &GlobalScope,
p1: &DOMPointInit,
p2: &DOMPointInit,
p3: &DOMPointInit,
p4: &DOMPointInit)
-> Fallible<Root<DOMQuad>> {
Ok(DOMQuad::new(global,
&*DOMPoint::new_from_init(global, p1),
&*DOMPoint::new_from_init(global, p2),
&*DOMPoint::new_from_init(global, p3),
&*DOMPoint::new_from_init(global, p4)))
}
// https://drafts.fxtf.org/geometry/#dom-domquad-fromrect
pub fn FromRect(global: &GlobalScope, other: &DOMRectInit) -> Root<DOMQuad> {
DOMQuad::new(global,
&*DOMPoint::new(global, other.x, other.y, 0f64, 1f64),
&*DOMPoint::new(global, other.x + other.width, other.y, 0f64, 1f64),
&*DOMPoint::new(global, other.x + other.width, other.y + other.height, 0f64, 1f64),
&*DOMPoint::new(global, other.x, other.y + other.height, 0f64, 1f64))
}
// https://drafts.fxtf.org/geometry/#dom-domquad-fromquad
pub fn FromQuad(global: &GlobalScope, other: &DOMQuadInit) -> Root<DOMQuad> {
DOMQuad::new(global,
&DOMPoint::new_from_init(global, &other.p1),
&DOMPoint::new_from_init(global, &other.p2),
&DOMPoint::new_from_init(global, &other.p3),
&DOMPoint::new_from_init(global, &other.p4))
}
}
impl DOMQuadMethods for DOMQuad {
// https://drafts.fxtf.org/geometry/#dom-domquad-p1
fn P1(&self) -> Root<DOMPoint> {
Root::from_ref(&self.p1)
}
// https://drafts.fxtf.org/geometry/#dom-domquad-p2
fn P2(&self) -> Root<DOMPoint> {
Root::from_ref(&self.p2)
}
// https://drafts.fxtf.org/geometry/#dom-domquad-p3
fn P3(&self) -> Root<DOMPoint> {
Root::from_ref(&self.p3)
}
// https://drafts.fxtf.org/geometry/#dom-domquad-p4
fn P4(&self) -> Root<DOMPoint> {
Root::from_ref(&self.p4)
}
// https://drafts.fxtf.org/geometry/#dom-domquad-getbounds
fn GetBounds(&self) -> Root<DOMRect> {
let left = self.p1.X().min(self.p2.X()).min(self.p3.X()).min(self.p4.X());
let top = self.p1.Y().min(self.p2.Y()).min(self.p3.Y()).min(self.p4.Y());
let right = self.p1.X().max(self.p2.X()).max(self.p3.X()).max(self.p4.X());
let bottom = self.p1.Y().max(self.p2.Y()).max(self.p3.Y()).max(self.p4.Y());
DOMRect::new(&self.global(),
left,
top,
right - left,
bottom - top)
}
}