forked from mirrors/gecko-dev
Backed out changeset 61af32f40777 (bug 1770944) Backed out changeset 4ff0c45db93b (bug 1770944) Backed out changeset 8a217eff7bcd (bug 1770944) Backed out changeset 6435f48c96bf (bug 1770944) Backed out changeset 0d2432765ca0 (bug 1770944) Backed out changeset 58e02566db85 (bug 1770944) Backed out changeset 0a8c4c2460ee (bug 1770944) Backed out changeset 9416bafd9982 (bug 1770944) Backed out changeset 79de4f83fe2e (bug 1770944) Backed out changeset 63ac518aceb0 (bug 1770944) Backed out changeset 14952f872b77 (bug 1770944) Backed out changeset f65e0967ad75 (bug 1770944) Backed out changeset bd53c42038f7 (bug 1770944) Backed out changeset 36c378ba8212 (bug 1770944) Backed out changeset 9ba54ab06348 (bug 1770944) Backed out changeset fb5a54b3cbe9 (bug 1770944)
619 lines
24 KiB
C++
619 lines
24 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "PositionedEventTargeting.h"
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#include "mozilla/EventListenerManager.h"
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#include "mozilla/MouseEvents.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/StaticPrefs_dom.h"
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#include "mozilla/StaticPrefs_ui.h"
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#include "mozilla/ToString.h"
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#include "mozilla/dom/MouseEventBinding.h"
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#include "nsContainerFrame.h"
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#include "nsFrameList.h" // for DEBUG_FRAME_DUMP
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#include "nsHTMLParts.h"
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#include "nsLayoutUtils.h"
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#include "nsGkAtoms.h"
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#include "nsFontMetrics.h"
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#include "nsPrintfCString.h"
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#include "mozilla/dom/Element.h"
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#include "nsRegion.h"
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#include "nsDeviceContext.h"
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#include "nsIContentInlines.h"
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#include "nsIFrame.h"
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#include <algorithm>
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using namespace mozilla;
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using namespace mozilla::dom;
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// If debugging this code you may wish to enable this logging, via
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// the env var MOZ_LOG="event.retarget:4". For extra logging (getting
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// frame dumps, use MOZ_LOG="event.retarget:5".
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static mozilla::LazyLogModule sEvtTgtLog("event.retarget");
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#define PET_LOG(...) MOZ_LOG(sEvtTgtLog, LogLevel::Debug, (__VA_ARGS__))
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namespace mozilla {
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/*
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* The basic goal of FindFrameTargetedByInputEvent() is to find a good
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* target element that can respond to mouse events. Both mouse events and touch
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* events are targeted at this element. Note that even for touch events, we
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* check responsiveness to mouse events. We assume Web authors
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* designing for touch events will take their own steps to account for
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* inaccurate touch events.
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*
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* GetClickableAncestor() encapsulates the heuristic that determines whether an
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* element is expected to respond to mouse events. An element is deemed
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* "clickable" if it has registered listeners for "click", "mousedown" or
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* "mouseup", or is on a whitelist of element tags (<a>, <button>, <input>,
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* <select>, <textarea>, <label>), or has role="button", or is a link, or
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* is a suitable XUL element.
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* Any descendant (in the same document) of a clickable element is also
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* deemed clickable since events will propagate to the clickable element from
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* its descendant.
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*
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* If the element directly under the event position is clickable (or
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* event radii are disabled), we always use that element. Otherwise we collect
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* all frames intersecting a rectangle around the event position (taking CSS
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* transforms into account) and choose the best candidate in GetClosest().
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* Only GetClickableAncestor() candidates are considered; if none are found,
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* then we revert to targeting the element under the event position.
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* We ignore candidates outside the document subtree rooted by the
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* document of the element directly under the event position. This ensures that
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* event listeners in ancestor documents don't make it completely impossible
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* to target a non-clickable element in a child document.
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*
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* When both a frame and its ancestor are in the candidate list, we ignore
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* the ancestor. Otherwise a large ancestor element with a mouse event listener
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* and some descendant elements that need to be individually targetable would
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* disable intelligent targeting of those descendants within its bounds.
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*
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* GetClosest() computes the transformed axis-aligned bounds of each
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* candidate frame, then computes the Manhattan distance from the event point
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* to the bounds rect (which can be zero). The frame with the
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* shortest distance is chosen. For visited links we multiply the distance
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* by a specified constant weight; this can be used to make visited links
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* more or less likely to be targeted than non-visited links.
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*/
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// Enum that determines which type of elements to count as targets in the
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// search. Clickable elements are generally ones that respond to click events,
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// like form inputs and links and things with click event listeners.
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// Touchable elements are a much narrower set of elements; ones with touchstart
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// and touchend listeners.
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enum class SearchType {
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None,
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Clickable,
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Touchable,
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};
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struct EventRadiusPrefs {
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bool mEnabled; // other fields are valid iff this field is true
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uint32_t mVisitedWeight; // in percent, i.e. default is 100
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uint32_t mRadiusTopmm;
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uint32_t mRadiusRightmm;
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uint32_t mRadiusBottommm;
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uint32_t mRadiusLeftmm;
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bool mTouchOnly;
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bool mReposition;
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SearchType mSearchType;
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explicit EventRadiusPrefs(EventClassID aEventClassID) {
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if (aEventClassID == eTouchEventClass) {
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mEnabled = StaticPrefs::ui_touch_radius_enabled();
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mVisitedWeight = StaticPrefs::ui_touch_radius_visitedWeight();
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mRadiusTopmm = StaticPrefs::ui_touch_radius_topmm();
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mRadiusRightmm = StaticPrefs::ui_touch_radius_rightmm();
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mRadiusBottommm = StaticPrefs::ui_touch_radius_bottommm();
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mRadiusLeftmm = StaticPrefs::ui_touch_radius_leftmm();
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mTouchOnly = false; // Always false, unlike mouse events.
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mReposition = false; // Always false, unlike mouse events.
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mSearchType = SearchType::Touchable;
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} else if (aEventClassID == eMouseEventClass) {
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mEnabled = StaticPrefs::ui_mouse_radius_enabled();
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mVisitedWeight = StaticPrefs::ui_mouse_radius_visitedWeight();
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mRadiusTopmm = StaticPrefs::ui_mouse_radius_topmm();
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mRadiusRightmm = StaticPrefs::ui_mouse_radius_rightmm();
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mRadiusBottommm = StaticPrefs::ui_mouse_radius_bottommm();
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mRadiusLeftmm = StaticPrefs::ui_mouse_radius_leftmm();
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mTouchOnly = StaticPrefs::ui_mouse_radius_inputSource_touchOnly();
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mReposition = StaticPrefs::ui_mouse_radius_reposition();
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mSearchType = SearchType::Clickable;
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} else {
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mEnabled = false;
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mVisitedWeight = 0;
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mRadiusTopmm = 0;
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mRadiusRightmm = 0;
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mRadiusBottommm = 0;
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mRadiusLeftmm = 0;
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mTouchOnly = false;
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mReposition = false;
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mSearchType = SearchType::None;
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}
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}
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};
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static bool HasMouseListener(nsIContent* aContent) {
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if (EventListenerManager* elm = aContent->GetExistingListenerManager()) {
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return elm->HasListenersFor(nsGkAtoms::onclick) ||
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elm->HasListenersFor(nsGkAtoms::onmousedown) ||
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elm->HasListenersFor(nsGkAtoms::onmouseup);
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}
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return false;
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}
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static bool HasTouchListener(nsIContent* aContent) {
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EventListenerManager* elm = aContent->GetExistingListenerManager();
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if (!elm) {
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return false;
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}
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// FIXME: Should this really use the pref rather than TouchEvent::PrefEnabled
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// or such?
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if (!StaticPrefs::dom_w3c_touch_events_enabled()) {
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return false;
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}
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return elm->HasNonSystemGroupListenersFor(nsGkAtoms::ontouchstart) ||
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elm->HasNonSystemGroupListenersFor(nsGkAtoms::ontouchend);
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}
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static bool HasPointerListener(nsIContent* aContent) {
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EventListenerManager* elm = aContent->GetExistingListenerManager();
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if (!elm) {
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return false;
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}
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return elm->HasListenersFor(nsGkAtoms::onpointerdown) ||
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elm->HasListenersFor(nsGkAtoms::onpointerup);
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}
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static bool IsDescendant(nsIFrame* aFrame, nsIContent* aAncestor,
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nsAutoString* aLabelTargetId) {
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for (nsIContent* content = aFrame->GetContent(); content;
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content = content->GetFlattenedTreeParent()) {
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if (aLabelTargetId && content->IsHTMLElement(nsGkAtoms::label)) {
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content->AsElement()->GetAttr(nsGkAtoms::_for, *aLabelTargetId);
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}
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if (content == aAncestor) {
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return true;
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}
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}
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return false;
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}
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static nsIContent* GetTouchableAncestor(nsIFrame* aFrame,
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nsAtom* aStopAt = nullptr) {
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// Input events propagate up the content tree so we'll follow the content
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// ancestors to look for elements accepting the touch event.
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for (nsIContent* content = aFrame->GetContent(); content;
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content = content->GetFlattenedTreeParent()) {
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if (aStopAt && content->IsHTMLElement(aStopAt)) {
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break;
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}
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if (HasTouchListener(content)) {
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return content;
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}
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}
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return nullptr;
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}
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static nsIContent* GetClickableAncestor(
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nsIFrame* aFrame, nsAtom* aStopAt = nullptr,
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nsAutoString* aLabelTargetId = nullptr) {
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// If the frame is `cursor:pointer` or inherits `cursor:pointer` from an
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// ancestor, treat it as clickable. This is a heuristic to deal with pages
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// where the click event listener is on the <body> or <html> element but it
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// triggers an action on some specific element. We want the specific element
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// to be considered clickable, and at least some pages that do this indicate
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// the clickability by setting `cursor:pointer`, so we use that here.
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// Note that descendants of `cursor:pointer` elements that override the
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// inherited `pointer` to `auto` or any other value are NOT treated as
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// clickable, because it seems like the content author is trying to express
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// non-clickability on that sub-element.
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// In the future depending on real-world cases it might make sense to expand
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// this check to any non-auto cursor. Such a change would also pick up things
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// like contenteditable or input fields, which can then be removed from the
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// loop below, and would have better performance.
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if (aFrame->StyleUI()->Cursor().keyword == StyleCursorKind::Pointer) {
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return aFrame->GetContent();
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}
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// Input events propagate up the content tree so we'll follow the content
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// ancestors to look for elements accepting the click.
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for (nsIContent* content = aFrame->GetContent(); content;
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content = content->GetFlattenedTreeParent()) {
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if (aStopAt && content->IsHTMLElement(aStopAt)) {
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break;
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}
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if (HasTouchListener(content) || HasMouseListener(content) ||
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HasPointerListener(content)) {
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return content;
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}
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if (content->IsAnyOfHTMLElements(nsGkAtoms::button, nsGkAtoms::input,
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nsGkAtoms::select, nsGkAtoms::textarea)) {
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return content;
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}
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if (content->IsHTMLElement(nsGkAtoms::label)) {
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if (aLabelTargetId) {
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content->AsElement()->GetAttr(nsGkAtoms::_for, *aLabelTargetId);
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}
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return content;
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}
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// Bug 921928: we don't have access to the content of remote iframe.
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// So fluffing won't go there. We do an optimistic assumption here:
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// that the content of the remote iframe needs to be a target.
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if (content->IsHTMLElement(nsGkAtoms::iframe) &&
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content->AsElement()->AttrValueIs(kNameSpaceID_None,
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nsGkAtoms::mozbrowser,
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nsGkAtoms::_true, eIgnoreCase) &&
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content->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::remote,
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nsGkAtoms::_true, eIgnoreCase)) {
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return content;
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}
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// See nsCSSFrameConstructor::FindXULTagData. This code is not
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// really intended to be used with XUL, though.
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if (content->IsAnyOfXULElements(
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nsGkAtoms::button, nsGkAtoms::checkbox, nsGkAtoms::radio,
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nsGkAtoms::menu, nsGkAtoms::menuitem, nsGkAtoms::menulist,
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nsGkAtoms::scrollbarbutton, nsGkAtoms::resizer)) {
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return content;
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}
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static Element::AttrValuesArray clickableRoles[] = {
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nsGkAtoms::button, nsGkAtoms::key, nullptr};
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if (auto* element = Element::FromNode(*content)) {
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if (element->IsLink()) {
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return content;
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}
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if (element->FindAttrValueIn(kNameSpaceID_None, nsGkAtoms::role,
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clickableRoles, eIgnoreCase) >= 0) {
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return content;
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}
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}
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if (content->IsEditable()) {
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return content;
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}
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}
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return nullptr;
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}
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static nscoord AppUnitsFromMM(RelativeTo aFrame, uint32_t aMM) {
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nsPresContext* pc = aFrame.mFrame->PresContext();
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float result = float(aMM) * (pc->DeviceContext()->AppUnitsPerPhysicalInch() /
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MM_PER_INCH_FLOAT);
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if (aFrame.mViewportType == ViewportType::Layout) {
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PresShell* presShell = pc->PresShell();
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result = result / presShell->GetResolution();
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}
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return NSToCoordRound(result);
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}
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/**
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* Clip aRect with the bounds of aFrame in the coordinate system of
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* aRootFrame. aRootFrame is an ancestor of aFrame.
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*/
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static nsRect ClipToFrame(RelativeTo aRootFrame, const nsIFrame* aFrame,
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nsRect& aRect) {
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nsRect bound = nsLayoutUtils::TransformFrameRectToAncestor(
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aFrame, nsRect(nsPoint(0, 0), aFrame->GetSize()), aRootFrame);
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nsRect result = bound.Intersect(aRect);
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return result;
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}
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static nsRect GetTargetRect(RelativeTo aRootFrame,
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const nsPoint& aPointRelativeToRootFrame,
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const nsIFrame* aRestrictToDescendants,
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const EventRadiusPrefs& aPrefs, uint32_t aFlags) {
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nsMargin m(AppUnitsFromMM(aRootFrame, aPrefs.mRadiusTopmm),
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AppUnitsFromMM(aRootFrame, aPrefs.mRadiusRightmm),
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AppUnitsFromMM(aRootFrame, aPrefs.mRadiusBottommm),
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AppUnitsFromMM(aRootFrame, aPrefs.mRadiusLeftmm));
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nsRect r(aPointRelativeToRootFrame, nsSize(0, 0));
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r.Inflate(m);
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if (!(aFlags & INPUT_IGNORE_ROOT_SCROLL_FRAME)) {
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// Don't clip this rect to the root scroll frame if the flag to ignore the
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// root scroll frame is set. Note that the GetClosest code will still
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// enforce that the target found is a descendant of aRestrictToDescendants.
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r = ClipToFrame(aRootFrame, aRestrictToDescendants, r);
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}
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return r;
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}
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static float ComputeDistanceFromRect(const nsPoint& aPoint,
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const nsRect& aRect) {
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nscoord dx =
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std::max(0, std::max(aRect.x - aPoint.x, aPoint.x - aRect.XMost()));
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nscoord dy =
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std::max(0, std::max(aRect.y - aPoint.y, aPoint.y - aRect.YMost()));
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return float(NS_hypot(dx, dy));
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}
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static float ComputeDistanceFromRegion(const nsPoint& aPoint,
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const nsRegion& aRegion) {
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MOZ_ASSERT(!aRegion.IsEmpty(),
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"can't compute distance between point and empty region");
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float minDist = -1;
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for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
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float dist = ComputeDistanceFromRect(aPoint, iter.Get());
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if (dist < minDist || minDist < 0) {
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minDist = dist;
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}
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}
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return minDist;
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}
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// Subtract aRegion from aExposedRegion as long as that doesn't make the
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// exposed region get too complex or removes a big chunk of the exposed region.
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static void SubtractFromExposedRegion(nsRegion* aExposedRegion,
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const nsRegion& aRegion) {
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if (aRegion.IsEmpty()) {
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return;
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}
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nsRegion tmp;
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tmp.Sub(*aExposedRegion, aRegion);
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// Don't let *aExposedRegion get too complex, but don't let it fluff out to
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// its bounds either. Do let aExposedRegion get more complex if by doing so
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// we reduce its area by at least half.
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if (tmp.GetNumRects() <= 15 || tmp.Area() <= aExposedRegion->Area() / 2) {
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*aExposedRegion = tmp;
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}
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}
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static nsIFrame* GetClosest(RelativeTo aRoot,
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const nsPoint& aPointRelativeToRootFrame,
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const nsRect& aTargetRect,
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const EventRadiusPrefs& aPrefs,
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const nsIFrame* aRestrictToDescendants,
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nsIContent* aClickableAncestor,
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nsTArray<nsIFrame*>& aCandidates) {
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nsIFrame* bestTarget = nullptr;
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// Lower is better; distance is in appunits
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float bestDistance = 1e6f;
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nsRegion exposedRegion(aTargetRect);
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for (uint32_t i = 0; i < aCandidates.Length(); ++i) {
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nsIFrame* f = aCandidates[i];
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bool preservesAxisAlignedRectangles = false;
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nsRect borderBox = nsLayoutUtils::TransformFrameRectToAncestor(
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f, nsRect(nsPoint(0, 0), f->GetSize()), aRoot,
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&preservesAxisAlignedRectangles);
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PET_LOG("Checking candidate %p with border box %s\n", f,
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ToString(borderBox).c_str());
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nsRegion region;
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region.And(exposedRegion, borderBox);
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if (region.IsEmpty()) {
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PET_LOG(" candidate %p had empty hit region\n", f);
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continue;
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}
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if (preservesAxisAlignedRectangles) {
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// Subtract from the exposed region if we have a transform that won't make
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// the bounds include a bunch of area that we don't actually cover.
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SubtractFromExposedRegion(&exposedRegion, region);
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}
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nsAutoString labelTargetId;
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if (aClickableAncestor &&
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!IsDescendant(f, aClickableAncestor, &labelTargetId)) {
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PET_LOG(" candidate %p is not a descendant of required ancestor\n", f);
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continue;
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}
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if (aPrefs.mSearchType == SearchType::Clickable) {
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nsIContent* clickableContent =
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GetClickableAncestor(f, nsGkAtoms::body, &labelTargetId);
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if (!aClickableAncestor && !clickableContent) {
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PET_LOG(" candidate %p was not clickable\n", f);
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continue;
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}
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} else if (aPrefs.mSearchType == SearchType::Touchable) {
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nsIContent* touchableContent = GetTouchableAncestor(f, nsGkAtoms::body);
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if (!touchableContent) {
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PET_LOG(" candidate %p was not touchable\n", f);
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continue;
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}
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}
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// If our current closest frame is a descendant of 'f', skip 'f' (prefer
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// the nested frame).
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if (bestTarget && nsLayoutUtils::IsProperAncestorFrameCrossDoc(
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f, bestTarget, aRoot.mFrame)) {
|
|
PET_LOG(" candidate %p was ancestor for bestTarget %p\n", f, bestTarget);
|
|
continue;
|
|
}
|
|
if (!aClickableAncestor && !nsLayoutUtils::IsAncestorFrameCrossDoc(
|
|
aRestrictToDescendants, f, aRoot.mFrame)) {
|
|
PET_LOG(" candidate %p was not descendant of restrictroot %p\n", f,
|
|
aRestrictToDescendants);
|
|
continue;
|
|
}
|
|
|
|
// distance is in appunits
|
|
float distance =
|
|
ComputeDistanceFromRegion(aPointRelativeToRootFrame, region);
|
|
nsIContent* content = f->GetContent();
|
|
if (content && content->IsElement() &&
|
|
content->AsElement()->State().HasState(
|
|
ElementState(ElementState::VISITED))) {
|
|
distance *= aPrefs.mVisitedWeight / 100.0f;
|
|
}
|
|
if (distance < bestDistance) {
|
|
PET_LOG(" candidate %p is the new best\n", f);
|
|
bestDistance = distance;
|
|
bestTarget = f;
|
|
}
|
|
}
|
|
return bestTarget;
|
|
}
|
|
|
|
// Walk from aTarget up to aRoot, and return the first frame found with an
|
|
// explicit z-index set on it. If no such frame is found, aRoot is returned.
|
|
static const nsIFrame* FindZIndexAncestor(const nsIFrame* aTarget,
|
|
const nsIFrame* aRoot) {
|
|
const nsIFrame* candidate = aTarget;
|
|
while (candidate && candidate != aRoot) {
|
|
if (candidate->ZIndex().valueOr(0) > 0) {
|
|
PET_LOG("Restricting search to z-index root %p\n", candidate);
|
|
return candidate;
|
|
}
|
|
candidate = candidate->GetParent();
|
|
}
|
|
return aRoot;
|
|
}
|
|
|
|
nsIFrame* FindFrameTargetedByInputEvent(
|
|
WidgetGUIEvent* aEvent, RelativeTo aRootFrame,
|
|
const nsPoint& aPointRelativeToRootFrame, uint32_t aFlags) {
|
|
using FrameForPointOption = nsLayoutUtils::FrameForPointOption;
|
|
EnumSet<FrameForPointOption> options;
|
|
if (aFlags & INPUT_IGNORE_ROOT_SCROLL_FRAME) {
|
|
options += FrameForPointOption::IgnoreRootScrollFrame;
|
|
}
|
|
nsIFrame* target = nsLayoutUtils::GetFrameForPoint(
|
|
aRootFrame, aPointRelativeToRootFrame, options);
|
|
PET_LOG(
|
|
"Found initial target %p for event class %s message %s point %s "
|
|
"relative to root frame %s\n",
|
|
target, ToChar(aEvent->mClass), ToChar(aEvent->mMessage),
|
|
ToString(aPointRelativeToRootFrame).c_str(),
|
|
ToString(aRootFrame).c_str());
|
|
|
|
EventRadiusPrefs prefs(aEvent->mClass);
|
|
if (!prefs.mEnabled || EventRetargetSuppression::IsActive()) {
|
|
PET_LOG("Retargeting disabled\n");
|
|
return target;
|
|
}
|
|
|
|
// Do not modify targeting for actual mouse hardware; only for mouse
|
|
// events generated by touch-screen hardware.
|
|
if (aEvent->mClass == eMouseEventClass && prefs.mTouchOnly &&
|
|
aEvent->AsMouseEvent()->mInputSource !=
|
|
MouseEvent_Binding::MOZ_SOURCE_TOUCH) {
|
|
PET_LOG("Mouse input event is not from a touch source\n");
|
|
return target;
|
|
}
|
|
|
|
// If the exact target is non-null, only consider candidate targets in the
|
|
// same document as the exact target. Otherwise, if an ancestor document has
|
|
// a mouse event handler for example, targets that are !GetClickableAncestor
|
|
// can never be targeted --- something nsSubDocumentFrame in an ancestor
|
|
// document would be targeted instead.
|
|
const nsIFrame* restrictToDescendants = [&]() -> const nsIFrame* {
|
|
if (target && target->PresContext() != aRootFrame.mFrame->PresContext()) {
|
|
return target->PresShell()->GetRootFrame();
|
|
}
|
|
return aRootFrame.mFrame;
|
|
}();
|
|
|
|
// Ignore retarget if target is editable.
|
|
nsIContent* targetContent = target ? target->GetContent() : nullptr;
|
|
if (targetContent && targetContent->IsEditable()) {
|
|
PET_LOG("Target %p is editable\n", target);
|
|
return target;
|
|
}
|
|
|
|
// If the target element inside an element with a z-index, restrict the
|
|
// search to other elements inside that z-index. This is a heuristic
|
|
// intended to help with a class of scenarios involving web modals or
|
|
// web popup type things. In particular it helps alleviate bug 1666792.
|
|
restrictToDescendants = FindZIndexAncestor(target, restrictToDescendants);
|
|
|
|
nsRect targetRect = GetTargetRect(aRootFrame, aPointRelativeToRootFrame,
|
|
restrictToDescendants, prefs, aFlags);
|
|
PET_LOG("Expanded point to target rect %s\n", ToString(targetRect).c_str());
|
|
AutoTArray<nsIFrame*, 8> candidates;
|
|
nsresult rv = nsLayoutUtils::GetFramesForArea(aRootFrame, targetRect,
|
|
candidates, options);
|
|
if (NS_FAILED(rv)) {
|
|
return target;
|
|
}
|
|
|
|
nsIContent* clickableAncestor = nullptr;
|
|
if (target) {
|
|
clickableAncestor = GetClickableAncestor(target, nsGkAtoms::body);
|
|
if (clickableAncestor) {
|
|
PET_LOG("Target %p is clickable\n", target);
|
|
// If the target that was directly hit has a clickable ancestor, that
|
|
// means it too is clickable. And since it is the same as or a
|
|
// descendant of clickableAncestor, it should become the root for the
|
|
// GetClosest search.
|
|
clickableAncestor = target->GetContent();
|
|
}
|
|
}
|
|
|
|
nsIFrame* closest =
|
|
GetClosest(aRootFrame, aPointRelativeToRootFrame, targetRect, prefs,
|
|
restrictToDescendants, clickableAncestor, candidates);
|
|
if (closest) {
|
|
target = closest;
|
|
}
|
|
|
|
PET_LOG("Final target is %p\n", target);
|
|
|
|
#ifdef DEBUG_FRAME_DUMP
|
|
// At verbose logging level, dump the frame tree to help with debugging.
|
|
// Note that dumping the frame tree at the top of the function may flood
|
|
// logcat on Android devices and cause the PET_LOGs to get dropped.
|
|
if (MOZ_LOG_TEST(sEvtTgtLog, LogLevel::Verbose)) {
|
|
if (target) {
|
|
target->DumpFrameTree();
|
|
} else {
|
|
aRootFrame.mFrame->DumpFrameTree();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (!target || !prefs.mReposition) {
|
|
// No repositioning required for this event
|
|
return target;
|
|
}
|
|
|
|
// Take the point relative to the root frame, make it relative to the target,
|
|
// clamp it to the bounds, and then make it relative to the root frame again.
|
|
nsPoint point = aPointRelativeToRootFrame;
|
|
if (nsLayoutUtils::TRANSFORM_SUCCEEDED !=
|
|
nsLayoutUtils::TransformPoint(aRootFrame, RelativeTo{target}, point)) {
|
|
return target;
|
|
}
|
|
point = target->GetRectRelativeToSelf().ClampPoint(point);
|
|
if (nsLayoutUtils::TRANSFORM_SUCCEEDED !=
|
|
nsLayoutUtils::TransformPoint(RelativeTo{target}, aRootFrame, point)) {
|
|
return target;
|
|
}
|
|
// Now we basically undo the operations in GetEventCoordinatesRelativeTo, to
|
|
// get back the (now-clamped) coordinates in the event's widget's space.
|
|
nsView* view = aRootFrame.mFrame->GetView();
|
|
if (!view) {
|
|
return target;
|
|
}
|
|
LayoutDeviceIntPoint widgetPoint = nsLayoutUtils::TranslateViewToWidget(
|
|
aRootFrame.mFrame->PresContext(), view, point, aRootFrame.mViewportType,
|
|
aEvent->mWidget);
|
|
if (widgetPoint.x != NS_UNCONSTRAINEDSIZE) {
|
|
// If that succeeded, we update the point in the event
|
|
aEvent->mRefPoint = widgetPoint;
|
|
}
|
|
return target;
|
|
}
|
|
|
|
uint32_t EventRetargetSuppression::sSuppressionCount = 0;
|
|
|
|
EventRetargetSuppression::EventRetargetSuppression() { sSuppressionCount++; }
|
|
|
|
EventRetargetSuppression::~EventRetargetSuppression() { sSuppressionCount--; }
|
|
|
|
bool EventRetargetSuppression::IsActive() { return sSuppressionCount > 0; }
|
|
|
|
} // namespace mozilla
|