forked from mirrors/gecko-dev
		
	 3fd4d5f938
			
		
	
	
		3fd4d5f938
		
	
	
	
	
		
			
			Since we cannot move away from mozilla::IsNegative to std::signbit because the first one doesn't accept a NaN we should transform our function to use std implementation. Differential Revision: https://phabricator.services.mozilla.com/D173111
		
			
				
	
	
		
			606 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			606 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| /* Various predicates and operations on IEEE-754 floating point types. */
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| 
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| #ifndef mozilla_FloatingPoint_h
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| #define mozilla_FloatingPoint_h
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| 
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| #include "mozilla/Assertions.h"
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| #include "mozilla/Attributes.h"
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| #include "mozilla/Casting.h"
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| #include "mozilla/MathAlgorithms.h"
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| #include "mozilla/MemoryChecking.h"
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| #include "mozilla/Types.h"
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| 
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| #include <algorithm>
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| #include <climits>
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| #include <limits>
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| #include <stdint.h>
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| 
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| namespace mozilla {
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| 
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| /*
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|  * It's reasonable to ask why we have this header at all.  Don't isnan,
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|  * copysign, the built-in comparison operators, and the like solve these
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|  * problems?  Unfortunately, they don't.  We've found that various compilers
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|  * (MSVC, MSVC when compiling with PGO, and GCC on OS X, at least) miscompile
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|  * the standard methods in various situations, so we can't use them.  Some of
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|  * these compilers even have problems compiling seemingly reasonable bitwise
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|  * algorithms!  But with some care we've found algorithms that seem to not
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|  * trigger those compiler bugs.
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|  *
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|  * For the aforementioned reasons, be very wary of making changes to any of
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|  * these algorithms.  If you must make changes, keep a careful eye out for
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|  * compiler bustage, particularly PGO-specific bustage.
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|  */
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| 
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| namespace detail {
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| 
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| /*
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|  * These implementations assume float/double are 32/64-bit single/double
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|  * format number types compatible with the IEEE-754 standard.  C++ doesn't
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|  * require this, but we required it in implementations of these algorithms that
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|  * preceded this header, so we shouldn't break anything to continue doing so.
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|  */
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| template <typename T>
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| struct FloatingPointTrait;
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| 
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| template <>
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| struct FloatingPointTrait<float> {
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|  protected:
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|   using Bits = uint32_t;
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| 
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|   static constexpr unsigned kExponentWidth = 8;
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|   static constexpr unsigned kSignificandWidth = 23;
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| };
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| 
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| template <>
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| struct FloatingPointTrait<double> {
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|  protected:
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|   using Bits = uint64_t;
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| 
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|   static constexpr unsigned kExponentWidth = 11;
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|   static constexpr unsigned kSignificandWidth = 52;
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| };
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| 
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| }  // namespace detail
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| 
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| /*
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|  *  This struct contains details regarding the encoding of floating-point
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|  *  numbers that can be useful for direct bit manipulation. As of now, the
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|  *  template parameter has to be float or double.
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|  *
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|  *  The nested typedef |Bits| is the unsigned integral type with the same size
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|  *  as T: uint32_t for float and uint64_t for double (static assertions
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|  *  double-check these assumptions).
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|  *
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|  *  kExponentBias is the offset that is subtracted from the exponent when
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|  *  computing the value, i.e. one plus the opposite of the mininum possible
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|  *  exponent.
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|  *  kExponentShift is the shift that one needs to apply to retrieve the
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|  *  exponent component of the value.
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|  *
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|  *  kSignBit contains a bits mask. Bit-and-ing with this mask will result in
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|  *  obtaining the sign bit.
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|  *  kExponentBits contains the mask needed for obtaining the exponent bits and
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|  *  kSignificandBits contains the mask needed for obtaining the significand
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|  *  bits.
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|  *
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|  *  Full details of how floating point number formats are encoded are beyond
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|  *  the scope of this comment. For more information, see
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|  *  http://en.wikipedia.org/wiki/IEEE_floating_point
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|  *  http://en.wikipedia.org/wiki/Floating_point#IEEE_754:_floating_point_in_modern_computers
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|  */
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| template <typename T>
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| struct FloatingPoint final : private detail::FloatingPointTrait<T> {
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|  private:
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|   using Base = detail::FloatingPointTrait<T>;
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| 
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|  public:
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|   /**
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|    * An unsigned integral type suitable for accessing the bitwise representation
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|    * of T.
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|    */
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|   using Bits = typename Base::Bits;
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| 
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|   static_assert(sizeof(T) == sizeof(Bits), "Bits must be same size as T");
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| 
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|   /** The bit-width of the exponent component of T. */
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|   using Base::kExponentWidth;
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| 
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|   /** The bit-width of the significand component of T. */
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|   using Base::kSignificandWidth;
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| 
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|   static_assert(1 + kExponentWidth + kSignificandWidth == CHAR_BIT * sizeof(T),
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|                 "sign bit plus bit widths should sum to overall bit width");
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| 
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|   /**
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|    * The exponent field in an IEEE-754 floating point number consists of bits
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|    * encoding an unsigned number.  The *actual* represented exponent (for all
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|    * values finite and not denormal) is that value, minus a bias |kExponentBias|
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|    * so that a useful range of numbers is represented.
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|    */
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|   static constexpr unsigned kExponentBias = (1U << (kExponentWidth - 1)) - 1;
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| 
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|   /**
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|    * The amount by which the bits of the exponent-field in an IEEE-754 floating
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|    * point number are shifted from the LSB of the floating point type.
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|    */
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|   static constexpr unsigned kExponentShift = kSignificandWidth;
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| 
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|   /** The sign bit in the floating point representation. */
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|   static constexpr Bits kSignBit = static_cast<Bits>(1)
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|                                    << (CHAR_BIT * sizeof(Bits) - 1);
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| 
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|   /** The exponent bits in the floating point representation. */
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|   static constexpr Bits kExponentBits =
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|       ((static_cast<Bits>(1) << kExponentWidth) - 1) << kSignificandWidth;
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| 
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|   /** The significand bits in the floating point representation. */
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|   static constexpr Bits kSignificandBits =
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|       (static_cast<Bits>(1) << kSignificandWidth) - 1;
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| 
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|   static_assert((kSignBit & kExponentBits) == 0,
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|                 "sign bit shouldn't overlap exponent bits");
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|   static_assert((kSignBit & kSignificandBits) == 0,
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|                 "sign bit shouldn't overlap significand bits");
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|   static_assert((kExponentBits & kSignificandBits) == 0,
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|                 "exponent bits shouldn't overlap significand bits");
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| 
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|   static_assert((kSignBit | kExponentBits | kSignificandBits) == ~Bits(0),
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|                 "all bits accounted for");
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| };
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| 
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| /**
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|  * Determines whether a float/double is negative or -0.  It is an error
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|  * to call this method on a float/double which is NaN.
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|  */
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| template <typename T>
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| static MOZ_ALWAYS_INLINE bool IsNegative(T aValue) {
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|   MOZ_ASSERT(!std::isnan(aValue), "NaN does not have a sign");
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|   return std::signbit(aValue);
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| }
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| 
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| /** Determines whether a float/double represents -0. */
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| template <typename T>
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| static MOZ_ALWAYS_INLINE bool IsNegativeZero(T aValue) {
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|   /* Only the sign bit is set if the value is -0. */
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|   typedef FloatingPoint<T> Traits;
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|   typedef typename Traits::Bits Bits;
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|   Bits bits = BitwiseCast<Bits>(aValue);
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|   return bits == Traits::kSignBit;
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| }
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| 
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| /** Determines wether a float/double represents +0. */
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| template <typename T>
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| static MOZ_ALWAYS_INLINE bool IsPositiveZero(T aValue) {
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|   /* All bits are zero if the value is +0. */
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|   typedef FloatingPoint<T> Traits;
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|   typedef typename Traits::Bits Bits;
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|   Bits bits = BitwiseCast<Bits>(aValue);
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|   return bits == 0;
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| }
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| 
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| /**
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|  * Returns 0 if a float/double is NaN or infinite;
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|  * otherwise, the float/double is returned.
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|  */
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| template <typename T>
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| static MOZ_ALWAYS_INLINE T ToZeroIfNonfinite(T aValue) {
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|   return std::isfinite(aValue) ? aValue : 0;
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| }
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| 
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| /**
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|  * Returns the exponent portion of the float/double.
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|  *
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|  * Zero is not special-cased, so ExponentComponent(0.0) is
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|  * -int_fast16_t(Traits::kExponentBias).
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|  */
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| template <typename T>
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| static MOZ_ALWAYS_INLINE int_fast16_t ExponentComponent(T aValue) {
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|   /*
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|    * The exponent component of a float/double is an unsigned number, biased
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|    * from its actual value.  Subtract the bias to retrieve the actual exponent.
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|    */
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|   typedef FloatingPoint<T> Traits;
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|   typedef typename Traits::Bits Bits;
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|   Bits bits = BitwiseCast<Bits>(aValue);
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|   return int_fast16_t((bits & Traits::kExponentBits) >>
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|                       Traits::kExponentShift) -
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|          int_fast16_t(Traits::kExponentBias);
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| }
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| 
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| /** Returns +Infinity. */
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| template <typename T>
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| static MOZ_ALWAYS_INLINE T PositiveInfinity() {
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|   /*
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|    * Positive infinity has all exponent bits set, sign bit set to 0, and no
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|    * significand.
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|    */
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|   typedef FloatingPoint<T> Traits;
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|   return BitwiseCast<T>(Traits::kExponentBits);
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| }
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| 
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| /** Returns -Infinity. */
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| template <typename T>
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| static MOZ_ALWAYS_INLINE T NegativeInfinity() {
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|   /*
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|    * Negative infinity has all exponent bits set, sign bit set to 1, and no
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|    * significand.
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|    */
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|   typedef FloatingPoint<T> Traits;
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|   return BitwiseCast<T>(Traits::kSignBit | Traits::kExponentBits);
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| }
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| 
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| /**
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|  * Computes the bit pattern for an infinity with the specified sign bit.
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|  */
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| template <typename T, int SignBit>
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| struct InfinityBits {
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|   using Traits = FloatingPoint<T>;
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| 
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|   static_assert(SignBit == 0 || SignBit == 1, "bad sign bit");
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|   static constexpr typename Traits::Bits value =
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|       (SignBit * Traits::kSignBit) | Traits::kExponentBits;
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| };
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| 
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| /**
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|  * Computes the bit pattern for a NaN with the specified sign bit and
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|  * significand bits.
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|  */
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| template <typename T, int SignBit, typename FloatingPoint<T>::Bits Significand>
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| struct SpecificNaNBits {
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|   using Traits = FloatingPoint<T>;
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| 
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|   static_assert(SignBit == 0 || SignBit == 1, "bad sign bit");
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|   static_assert((Significand & ~Traits::kSignificandBits) == 0,
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|                 "significand must only have significand bits set");
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|   static_assert(Significand & Traits::kSignificandBits,
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|                 "significand must be nonzero");
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| 
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|   static constexpr typename Traits::Bits value =
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|       (SignBit * Traits::kSignBit) | Traits::kExponentBits | Significand;
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| };
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| 
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| /**
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|  * Constructs a NaN value with the specified sign bit and significand bits.
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|  *
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|  * There is also a variant that returns the value directly.  In most cases, the
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|  * two variants should be identical.  However, in the specific case of x86
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|  * chips, the behavior differs: returning floating-point values directly is done
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|  * through the x87 stack, and x87 loads and stores turn signaling NaNs into
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|  * quiet NaNs... silently.  Returning floating-point values via outparam,
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|  * however, is done entirely within the SSE registers when SSE2 floating-point
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|  * is enabled in the compiler, which has semantics-preserving behavior you would
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|  * expect.
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|  *
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|  * If preserving the distinction between signaling NaNs and quiet NaNs is
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|  * important to you, you should use the outparam version.  In all other cases,
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|  * you should use the direct return version.
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|  */
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| template <typename T>
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| static MOZ_ALWAYS_INLINE void SpecificNaN(
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|     int signbit, typename FloatingPoint<T>::Bits significand, T* result) {
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|   typedef FloatingPoint<T> Traits;
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|   MOZ_ASSERT(signbit == 0 || signbit == 1);
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|   MOZ_ASSERT((significand & ~Traits::kSignificandBits) == 0);
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|   MOZ_ASSERT(significand & Traits::kSignificandBits);
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| 
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|   BitwiseCast<T>(
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|       (signbit ? Traits::kSignBit : 0) | Traits::kExponentBits | significand,
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|       result);
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|   MOZ_ASSERT(std::isnan(*result));
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| }
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| 
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| template <typename T>
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| static MOZ_ALWAYS_INLINE T
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| SpecificNaN(int signbit, typename FloatingPoint<T>::Bits significand) {
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|   T t;
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|   SpecificNaN(signbit, significand, &t);
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|   return t;
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| }
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| 
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| /** Computes the smallest non-zero positive float/double value. */
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| template <typename T>
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| static MOZ_ALWAYS_INLINE T MinNumberValue() {
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|   typedef FloatingPoint<T> Traits;
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|   typedef typename Traits::Bits Bits;
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|   return BitwiseCast<T>(Bits(1));
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| }
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| 
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| namespace detail {
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| 
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| template <typename Float, typename SignedInteger>
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| inline bool NumberEqualsSignedInteger(Float aValue, SignedInteger* aInteger) {
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|   static_assert(std::is_same_v<Float, float> || std::is_same_v<Float, double>,
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|                 "Float must be an IEEE-754 floating point type");
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|   static_assert(std::is_signed_v<SignedInteger>,
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|                 "this algorithm only works for signed types: a different one "
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|                 "will be required for unsigned types");
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|   static_assert(sizeof(SignedInteger) >= sizeof(int),
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|                 "this function *might* require some finessing for signed types "
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|                 "subject to integral promotion before it can be used on them");
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| 
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|   MOZ_MAKE_MEM_UNDEFINED(aInteger, sizeof(*aInteger));
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| 
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|   // NaNs and infinities are not integers.
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|   if (!std::isfinite(aValue)) {
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|     return false;
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|   }
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| 
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|   // Otherwise do direct comparisons against the minimum/maximum |SignedInteger|
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|   // values that can be encoded in |Float|.
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| 
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|   constexpr SignedInteger MaxIntValue =
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|       std::numeric_limits<SignedInteger>::max();  // e.g. INT32_MAX
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|   constexpr SignedInteger MinValue =
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|       std::numeric_limits<SignedInteger>::min();  // e.g. INT32_MIN
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| 
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|   static_assert(IsPowerOfTwo(Abs(MinValue)),
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|                 "MinValue should be is a small power of two, thus exactly "
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|                 "representable in float/double both");
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| 
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|   constexpr unsigned SignedIntegerWidth = CHAR_BIT * sizeof(SignedInteger);
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|   constexpr unsigned ExponentShift = FloatingPoint<Float>::kExponentShift;
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| 
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|   // Careful!  |MaxIntValue| may not be the maximum |SignedInteger| value that
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|   // can be encoded in |Float|.  Its |SignedIntegerWidth - 1| bits of precision
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|   // may exceed |Float|'s |ExponentShift + 1| bits of precision.  If necessary,
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|   // compute the maximum |SignedInteger| that fits in |Float| from IEEE-754
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|   // first principles.  (|MinValue| doesn't have this problem because as a
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|   // [relatively] small power of two it's always representable in |Float|.)
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| 
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|   // Per C++11 [expr.const]p2, unevaluated subexpressions of logical AND/OR and
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|   // conditional expressions *may* contain non-constant expressions, without
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|   // making the enclosing expression not constexpr.  MSVC implements this -- but
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|   // it sometimes warns about undefined behavior in unevaluated subexpressions.
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|   // This bites us if we initialize |MaxValue| the obvious way including an
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|   // |uint64_t(1) << (SignedIntegerWidth - 2 - ExponentShift)| subexpression.
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|   // Pull that shift-amount out and give it a not-too-huge value when it's in an
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|   // unevaluated subexpression.  🙄
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|   constexpr unsigned PrecisionExceededShiftAmount =
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|       ExponentShift > SignedIntegerWidth - 1
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|           ? 0
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|           : SignedIntegerWidth - 2 - ExponentShift;
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| 
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|   constexpr SignedInteger MaxValue =
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|       ExponentShift > SignedIntegerWidth - 1
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|           ? MaxIntValue
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|           : SignedInteger((uint64_t(1) << (SignedIntegerWidth - 1)) -
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|                           (uint64_t(1) << PrecisionExceededShiftAmount));
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| 
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|   if (static_cast<Float>(MinValue) <= aValue &&
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|       aValue <= static_cast<Float>(MaxValue)) {
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|     auto possible = static_cast<SignedInteger>(aValue);
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|     if (static_cast<Float>(possible) == aValue) {
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|       *aInteger = possible;
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|       return true;
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|     }
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|   }
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| 
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|   return false;
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| }
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| 
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| template <typename Float, typename SignedInteger>
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| inline bool NumberIsSignedInteger(Float aValue, SignedInteger* aInteger) {
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|   static_assert(std::is_same_v<Float, float> || std::is_same_v<Float, double>,
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|                 "Float must be an IEEE-754 floating point type");
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|   static_assert(std::is_signed_v<SignedInteger>,
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|                 "this algorithm only works for signed types: a different one "
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|                 "will be required for unsigned types");
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|   static_assert(sizeof(SignedInteger) >= sizeof(int),
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|                 "this function *might* require some finessing for signed types "
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|                 "subject to integral promotion before it can be used on them");
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| 
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|   MOZ_MAKE_MEM_UNDEFINED(aInteger, sizeof(*aInteger));
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| 
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|   if (IsNegativeZero(aValue)) {
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|     return false;
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|   }
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| 
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|   return NumberEqualsSignedInteger(aValue, aInteger);
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| }
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| 
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| }  // namespace detail
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| 
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| /**
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|  * If |aValue| is identical to some |int32_t| value, set |*aInt32| to that value
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|  * and return true.  Otherwise return false, leaving |*aInt32| in an
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|  * indeterminate state.
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|  *
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|  * This method returns false for negative zero.  If you want to consider -0 to
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|  * be 0, use NumberEqualsInt32 below.
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|  */
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| template <typename T>
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| static MOZ_ALWAYS_INLINE bool NumberIsInt32(T aValue, int32_t* aInt32) {
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|   return detail::NumberIsSignedInteger(aValue, aInt32);
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| }
 | |
| 
 | |
| /**
 | |
|  * If |aValue| is identical to some |int64_t| value, set |*aInt64| to that value
 | |
|  * and return true.  Otherwise return false, leaving |*aInt64| in an
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|  * indeterminate state.
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|  *
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|  * This method returns false for negative zero.  If you want to consider -0 to
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|  * be 0, use NumberEqualsInt64 below.
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|  */
 | |
| template <typename T>
 | |
| static MOZ_ALWAYS_INLINE bool NumberIsInt64(T aValue, int64_t* aInt64) {
 | |
|   return detail::NumberIsSignedInteger(aValue, aInt64);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * If |aValue| is equal to some int32_t value (where -0 and +0 are considered
 | |
|  * equal), set |*aInt32| to that value and return true.  Otherwise return false,
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|  * leaving |*aInt32| in an indeterminate state.
 | |
|  *
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|  * |NumberEqualsInt32(-0.0, ...)| will return true.  To test whether a value can
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|  * be losslessly converted to |int32_t| and back, use NumberIsInt32 above.
 | |
|  */
 | |
| template <typename T>
 | |
| static MOZ_ALWAYS_INLINE bool NumberEqualsInt32(T aValue, int32_t* aInt32) {
 | |
|   return detail::NumberEqualsSignedInteger(aValue, aInt32);
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| }
 | |
| 
 | |
| /**
 | |
|  * If |aValue| is equal to some int64_t value (where -0 and +0 are considered
 | |
|  * equal), set |*aInt64| to that value and return true.  Otherwise return false,
 | |
|  * leaving |*aInt64| in an indeterminate state.
 | |
|  *
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|  * |NumberEqualsInt64(-0.0, ...)| will return true.  To test whether a value can
 | |
|  * be losslessly converted to |int64_t| and back, use NumberIsInt64 above.
 | |
|  */
 | |
| template <typename T>
 | |
| static MOZ_ALWAYS_INLINE bool NumberEqualsInt64(T aValue, int64_t* aInt64) {
 | |
|   return detail::NumberEqualsSignedInteger(aValue, aInt64);
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| }
 | |
| 
 | |
| /**
 | |
|  * Computes a NaN value.  Do not use this method if you depend upon a particular
 | |
|  * NaN value being returned.
 | |
|  */
 | |
| template <typename T>
 | |
| static MOZ_ALWAYS_INLINE T UnspecifiedNaN() {
 | |
|   /*
 | |
|    * If we can use any quiet NaN, we might as well use the all-ones NaN,
 | |
|    * since it's cheap to materialize on common platforms (such as x64, where
 | |
|    * this value can be represented in a 32-bit signed immediate field, allowing
 | |
|    * it to be stored to memory in a single instruction).
 | |
|    */
 | |
|   typedef FloatingPoint<T> Traits;
 | |
|   return SpecificNaN<T>(1, Traits::kSignificandBits);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Compare two doubles for equality, *without* equating -0 to +0, and equating
 | |
|  * any NaN value to any other NaN value.  (The normal equality operators equate
 | |
|  * -0 with +0, and they equate NaN to no other value.)
 | |
|  */
 | |
| template <typename T>
 | |
| static inline bool NumbersAreIdentical(T aValue1, T aValue2) {
 | |
|   using Bits = typename FloatingPoint<T>::Bits;
 | |
|   if (std::isnan(aValue1)) {
 | |
|     return std::isnan(aValue2);
 | |
|   }
 | |
|   return BitwiseCast<Bits>(aValue1) == BitwiseCast<Bits>(aValue2);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Compare two floating point values for bit-wise equality.
 | |
|  */
 | |
| template <typename T>
 | |
| static inline bool NumbersAreBitwiseIdentical(T aValue1, T aValue2) {
 | |
|   using Bits = typename FloatingPoint<T>::Bits;
 | |
|   return BitwiseCast<Bits>(aValue1) == BitwiseCast<Bits>(aValue2);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Return true iff |aValue| and |aValue2| are equal (ignoring sign if both are
 | |
|  * zero) or both NaN.
 | |
|  */
 | |
| template <typename T>
 | |
| static inline bool EqualOrBothNaN(T aValue1, T aValue2) {
 | |
|   if (std::isnan(aValue1)) {
 | |
|     return std::isnan(aValue2);
 | |
|   }
 | |
|   return aValue1 == aValue2;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Return NaN if either |aValue1| or |aValue2| is NaN, or the minimum of
 | |
|  * |aValue1| and |aValue2| otherwise.
 | |
|  */
 | |
| template <typename T>
 | |
| static inline T NaNSafeMin(T aValue1, T aValue2) {
 | |
|   if (std::isnan(aValue1) || std::isnan(aValue2)) {
 | |
|     return UnspecifiedNaN<T>();
 | |
|   }
 | |
|   return std::min(aValue1, aValue2);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Return NaN if either |aValue1| or |aValue2| is NaN, or the maximum of
 | |
|  * |aValue1| and |aValue2| otherwise.
 | |
|  */
 | |
| template <typename T>
 | |
| static inline T NaNSafeMax(T aValue1, T aValue2) {
 | |
|   if (std::isnan(aValue1) || std::isnan(aValue2)) {
 | |
|     return UnspecifiedNaN<T>();
 | |
|   }
 | |
|   return std::max(aValue1, aValue2);
 | |
| }
 | |
| 
 | |
| namespace detail {
 | |
| 
 | |
| template <typename T>
 | |
| struct FuzzyEqualsEpsilon;
 | |
| 
 | |
| template <>
 | |
| struct FuzzyEqualsEpsilon<float> {
 | |
|   // A number near 1e-5 that is exactly representable in a float.
 | |
|   static float value() { return 1.0f / (1 << 17); }
 | |
| };
 | |
| 
 | |
| template <>
 | |
| struct FuzzyEqualsEpsilon<double> {
 | |
|   // A number near 1e-12 that is exactly representable in a double.
 | |
|   static double value() { return 1.0 / (1LL << 40); }
 | |
| };
 | |
| 
 | |
| }  // namespace detail
 | |
| 
 | |
| /**
 | |
|  * Compare two floating point values for equality, modulo rounding error. That
 | |
|  * is, the two values are considered equal if they are both not NaN and if they
 | |
|  * are less than or equal to aEpsilon apart. The default value of aEpsilon is
 | |
|  * near 1e-5.
 | |
|  *
 | |
|  * For most scenarios you will want to use FuzzyEqualsMultiplicative instead,
 | |
|  * as it is more reasonable over the entire range of floating point numbers.
 | |
|  * This additive version should only be used if you know the range of the
 | |
|  * numbers you are dealing with is bounded and stays around the same order of
 | |
|  * magnitude.
 | |
|  */
 | |
| template <typename T>
 | |
| static MOZ_ALWAYS_INLINE bool FuzzyEqualsAdditive(
 | |
|     T aValue1, T aValue2, T aEpsilon = detail::FuzzyEqualsEpsilon<T>::value()) {
 | |
|   static_assert(std::is_floating_point_v<T>, "floating point type required");
 | |
|   return Abs(aValue1 - aValue2) <= aEpsilon;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Compare two floating point values for equality, allowing for rounding error
 | |
|  * relative to the magnitude of the values. That is, the two values are
 | |
|  * considered equal if they are both not NaN and they are less than or equal to
 | |
|  * some aEpsilon apart, where the aEpsilon is scaled by the smaller of the two
 | |
|  * argument values.
 | |
|  *
 | |
|  * In most cases you will want to use this rather than FuzzyEqualsAdditive, as
 | |
|  * this function effectively masks out differences in the bottom few bits of
 | |
|  * the floating point numbers being compared, regardless of what order of
 | |
|  * magnitude those numbers are at.
 | |
|  */
 | |
| template <typename T>
 | |
| static MOZ_ALWAYS_INLINE bool FuzzyEqualsMultiplicative(
 | |
|     T aValue1, T aValue2, T aEpsilon = detail::FuzzyEqualsEpsilon<T>::value()) {
 | |
|   static_assert(std::is_floating_point_v<T>, "floating point type required");
 | |
|   // can't use std::min because of bug 965340
 | |
|   T smaller = Abs(aValue1) < Abs(aValue2) ? Abs(aValue1) : Abs(aValue2);
 | |
|   return Abs(aValue1 - aValue2) <= aEpsilon * smaller;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Returns true if |aValue| can be losslessly represented as an IEEE-754 single
 | |
|  * precision number, false otherwise.  All NaN values are considered
 | |
|  * representable (even though the bit patterns of double precision NaNs can't
 | |
|  * all be exactly represented in single precision).
 | |
|  */
 | |
| [[nodiscard]] extern MFBT_API bool IsFloat32Representable(double aValue);
 | |
| 
 | |
| } /* namespace mozilla */
 | |
| 
 | |
| #endif /* mozilla_FloatingPoint_h */
 |