fune/layout/xul/nsMenuFrame.cpp
KuoE0 812b8be7c1 Bug 1342874 - (Part 4) DocGroup labeling for timer callbacks in nsMenuFrame. r=dholbert
Note that we still use InitWithCallback() instead of upgrading to
InitWithNamedFuncCallback(). This is because they have different lifetime
implications for the callback arg that nsMenuFrame passes in, mTimerMediator.

So to label the callback with InitWithCallback(), we make nsMenuTimerMediator
inherit from nsINamed to provide the label via that API's GetName method.

MozReview-Commit-ID: 45c6kDF2xCJ

--HG--
extra : rebase_source : 82a50ae01c6d23b7c495cc1ded68a27001631cff
2017-03-20 15:07:31 +08:00

1539 lines
44 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsGkAtoms.h"
#include "nsHTMLParts.h"
#include "nsMenuFrame.h"
#include "nsBoxFrame.h"
#include "nsIContent.h"
#include "nsIAtom.h"
#include "nsPresContext.h"
#include "nsIPresShell.h"
#include "nsStyleContext.h"
#include "nsCSSRendering.h"
#include "nsNameSpaceManager.h"
#include "nsMenuPopupFrame.h"
#include "nsMenuBarFrame.h"
#include "nsIDocument.h"
#include "nsIDOMElement.h"
#include "nsIComponentManager.h"
#include "nsBoxLayoutState.h"
#include "nsIScrollableFrame.h"
#include "nsBindingManager.h"
#include "nsIServiceManager.h"
#include "nsCSSFrameConstructor.h"
#include "nsIDOMKeyEvent.h"
#include "nsXPIDLString.h"
#include "nsReadableUtils.h"
#include "nsUnicharUtils.h"
#include "nsIStringBundle.h"
#include "nsContentUtils.h"
#include "nsDisplayList.h"
#include "nsIReflowCallback.h"
#include "nsISound.h"
#include "nsIDOMXULMenuListElement.h"
#include "mozilla/Attributes.h"
#include "mozilla/EventDispatcher.h"
#include "mozilla/EventStateManager.h"
#include "mozilla/Likely.h"
#include "mozilla/LookAndFeel.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/Preferences.h"
#include "mozilla/Services.h"
#include "mozilla/TextEvents.h"
#include "mozilla/dom/Element.h"
#include "mozilla/dom/Event.h"
#include <algorithm>
using namespace mozilla;
#define NS_MENU_POPUP_LIST_INDEX 0
#if defined(XP_WIN)
#define NSCONTEXTMENUISMOUSEUP 1
#endif
NS_DECLARE_FRAME_PROPERTY_FRAMELIST(PopupListProperty)
// This global flag indicates that a menu just opened or closed and is used
// to ignore the mousemove and mouseup events that would fire on the menu after
// the mousedown occurred.
static int32_t gMenuJustOpenedOrClosed = false;
const int32_t kBlinkDelay = 67; // milliseconds
// this class is used for dispatching menu activation events asynchronously.
class nsMenuActivateEvent : public Runnable
{
public:
nsMenuActivateEvent(nsIContent *aMenu,
nsPresContext* aPresContext,
bool aIsActivate)
: mMenu(aMenu), mPresContext(aPresContext), mIsActivate(aIsActivate)
{
}
NS_IMETHOD Run() override
{
nsAutoString domEventToFire;
if (mIsActivate) {
// Highlight the menu.
mMenu->SetAttr(kNameSpaceID_None, nsGkAtoms::menuactive,
NS_LITERAL_STRING("true"), true);
// The menuactivated event is used by accessibility to track the user's
// movements through menus
domEventToFire.AssignLiteral("DOMMenuItemActive");
}
else {
// Unhighlight the menu.
mMenu->UnsetAttr(kNameSpaceID_None, nsGkAtoms::menuactive, true);
domEventToFire.AssignLiteral("DOMMenuItemInactive");
}
RefPtr<Event> event = NS_NewDOMEvent(mMenu, mPresContext, nullptr);
event->InitEvent(domEventToFire, true, true);
event->SetTrusted(true);
EventDispatcher::DispatchDOMEvent(mMenu, nullptr, event,
mPresContext, nullptr);
return NS_OK;
}
private:
nsCOMPtr<nsIContent> mMenu;
RefPtr<nsPresContext> mPresContext;
bool mIsActivate;
};
class nsMenuAttributeChangedEvent : public Runnable
{
public:
nsMenuAttributeChangedEvent(nsIFrame* aFrame, nsIAtom* aAttr)
: mFrame(aFrame), mAttr(aAttr)
{
}
NS_IMETHOD Run() override
{
nsMenuFrame* frame = static_cast<nsMenuFrame*>(mFrame.GetFrame());
NS_ENSURE_STATE(frame);
if (mAttr == nsGkAtoms::checked) {
frame->UpdateMenuSpecialState();
} else if (mAttr == nsGkAtoms::acceltext) {
// someone reset the accelText attribute,
// so clear the bit that says *we* set it
frame->RemoveStateBits(NS_STATE_ACCELTEXT_IS_DERIVED);
frame->BuildAcceleratorText(true);
}
else if (mAttr == nsGkAtoms::key) {
frame->BuildAcceleratorText(true);
} else if (mAttr == nsGkAtoms::type || mAttr == nsGkAtoms::name) {
frame->UpdateMenuType();
}
return NS_OK;
}
protected:
WeakFrame mFrame;
nsCOMPtr<nsIAtom> mAttr;
};
//
// NS_NewMenuFrame and NS_NewMenuItemFrame
//
// Wrappers for creating a new menu popup container
//
nsIFrame*
NS_NewMenuFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
nsMenuFrame* it = new (aPresShell) nsMenuFrame(aContext);
it->SetIsMenu(true);
return it;
}
nsIFrame*
NS_NewMenuItemFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
nsMenuFrame* it = new (aPresShell) nsMenuFrame(aContext);
it->SetIsMenu(false);
return it;
}
NS_IMPL_FRAMEARENA_HELPERS(nsMenuFrame)
NS_QUERYFRAME_HEAD(nsMenuFrame)
NS_QUERYFRAME_ENTRY(nsMenuFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsBoxFrame)
nsMenuFrame::nsMenuFrame(nsStyleContext* aContext):
nsBoxFrame(aContext),
mIsMenu(false),
mChecked(false),
mIgnoreAccelTextChange(false),
mReflowCallbackPosted(false),
mType(eMenuType_Normal),
mBlinkState(0)
{
}
nsMenuParent*
nsMenuFrame::GetMenuParent() const
{
nsContainerFrame* parent = GetParent();
for (; parent; parent = parent->GetParent()) {
nsMenuPopupFrame* popup = do_QueryFrame(parent);
if (popup) {
return popup;
}
nsMenuBarFrame* menubar = do_QueryFrame(parent);
if (menubar) {
return menubar;
}
}
return nullptr;
}
bool
nsMenuFrame::ReflowFinished()
{
mReflowCallbackPosted = false;
UpdateMenuType();
return true;
}
void
nsMenuFrame::ReflowCallbackCanceled()
{
mReflowCallbackPosted = false;
}
void
nsMenuFrame::Init(nsIContent* aContent,
nsContainerFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsBoxFrame::Init(aContent, aParent, aPrevInFlow);
// Set up a mediator which can be used for callbacks on this frame.
mTimerMediator = new nsMenuTimerMediator(this);
BuildAcceleratorText(false);
if (!mReflowCallbackPosted) {
mReflowCallbackPosted = true;
PresContext()->PresShell()->PostReflowCallback(this);
}
}
const nsFrameList&
nsMenuFrame::GetChildList(ChildListID aListID) const
{
if (kPopupList == aListID) {
nsFrameList* list = GetPopupList();
return list ? *list : nsFrameList::EmptyList();
}
return nsBoxFrame::GetChildList(aListID);
}
void
nsMenuFrame::GetChildLists(nsTArray<ChildList>* aLists) const
{
nsBoxFrame::GetChildLists(aLists);
nsFrameList* list = GetPopupList();
if (list) {
list->AppendIfNonempty(aLists, kPopupList);
}
}
nsMenuPopupFrame*
nsMenuFrame::GetPopup()
{
nsFrameList* popupList = GetPopupList();
return popupList ? static_cast<nsMenuPopupFrame*>(popupList->FirstChild()) :
nullptr;
}
nsFrameList*
nsMenuFrame::GetPopupList() const
{
if (!HasPopup()) {
return nullptr;
}
nsFrameList* prop = Properties().Get(PopupListProperty());
NS_ASSERTION(prop && prop->GetLength() == 1 &&
prop->FirstChild()->GetType() == nsGkAtoms::menuPopupFrame,
"popup list should have exactly one nsMenuPopupFrame");
return prop;
}
void
nsMenuFrame::DestroyPopupList()
{
NS_ASSERTION(HasPopup(), "huh?");
nsFrameList* prop = Properties().Remove(PopupListProperty());
NS_ASSERTION(prop && prop->IsEmpty(),
"popup list must exist and be empty when destroying");
RemoveStateBits(NS_STATE_MENU_HAS_POPUP_LIST);
prop->Delete(PresContext()->PresShell());
}
void
nsMenuFrame::SetPopupFrame(nsFrameList& aFrameList)
{
for (nsFrameList::Enumerator e(aFrameList); !e.AtEnd(); e.Next()) {
nsMenuPopupFrame* popupFrame = do_QueryFrame(e.get());
if (popupFrame) {
// Remove the frame from the list and store it in a nsFrameList* property.
aFrameList.RemoveFrame(popupFrame);
nsFrameList* popupList = new (PresContext()->PresShell()) nsFrameList(popupFrame, popupFrame);
Properties().Set(PopupListProperty(), popupList);
AddStateBits(NS_STATE_MENU_HAS_POPUP_LIST);
break;
}
}
}
void
nsMenuFrame::SetInitialChildList(ChildListID aListID,
nsFrameList& aChildList)
{
if (aListID == kPrincipalList || aListID == kPopupList) {
NS_ASSERTION(!HasPopup(), "SetInitialChildList called twice?");
SetPopupFrame(aChildList);
}
nsBoxFrame::SetInitialChildList(aListID, aChildList);
}
void
nsMenuFrame::DestroyFrom(nsIFrame* aDestructRoot)
{
if (mReflowCallbackPosted) {
PresContext()->PresShell()->CancelReflowCallback(this);
mReflowCallbackPosted = false;
}
// Kill our timer if one is active. This is not strictly necessary as
// the pointer to this frame will be cleared from the mediator, but
// this is done for added safety.
if (mOpenTimer) {
mOpenTimer->Cancel();
}
StopBlinking();
// Null out the pointer to this frame in the mediator wrapper so that it
// doesn't try to interact with a deallocated frame.
mTimerMediator->ClearFrame();
// if the menu content is just being hidden, it may be made visible again
// later, so make sure to clear the highlighting.
mContent->UnsetAttr(kNameSpaceID_None, nsGkAtoms::menuactive, false);
// are we our menu parent's current menu item?
nsMenuParent* menuParent = GetMenuParent();
if (menuParent && menuParent->GetCurrentMenuItem() == this) {
// yes; tell it that we're going away
menuParent->CurrentMenuIsBeingDestroyed();
}
nsFrameList* popupList = GetPopupList();
if (popupList) {
popupList->DestroyFramesFrom(aDestructRoot);
DestroyPopupList();
}
nsBoxFrame::DestroyFrom(aDestructRoot);
}
void
nsMenuFrame::BuildDisplayListForChildren(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
if (!aBuilder->IsForEventDelivery()) {
nsBoxFrame::BuildDisplayListForChildren(aBuilder, aDirtyRect, aLists);
return;
}
nsDisplayListCollection set;
nsBoxFrame::BuildDisplayListForChildren(aBuilder, aDirtyRect, set);
WrapListsInRedirector(aBuilder, set, aLists);
}
nsresult
nsMenuFrame::HandleEvent(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
NS_ENSURE_ARG_POINTER(aEventStatus);
if (nsEventStatus_eConsumeNoDefault == *aEventStatus) {
return NS_OK;
}
nsMenuParent* menuParent = GetMenuParent();
if (menuParent && menuParent->IsMenuLocked()) {
return NS_OK;
}
AutoWeakFrame weakFrame(this);
if (*aEventStatus == nsEventStatus_eIgnore)
*aEventStatus = nsEventStatus_eConsumeDoDefault;
// If a menu just opened, ignore the mouseup event that might occur after a
// the mousedown event that opened it. However, if a different mousedown
// event occurs, just clear this flag.
if (gMenuJustOpenedOrClosed) {
if (aEvent->mMessage == eMouseDown) {
gMenuJustOpenedOrClosed = false;
} else if (aEvent->mMessage == eMouseUp) {
return NS_OK;
}
}
bool onmenu = IsOnMenu();
if (aEvent->mMessage == eKeyPress && !IsDisabled()) {
WidgetKeyboardEvent* keyEvent = aEvent->AsKeyboardEvent();
uint32_t keyCode = keyEvent->mKeyCode;
#ifdef XP_MACOSX
// On mac, open menulist on either up/down arrow or space (w/o Cmd pressed)
if (!IsOpen() && ((keyEvent->mCharCode == ' ' && !keyEvent->IsMeta()) ||
(keyCode == NS_VK_UP || keyCode == NS_VK_DOWN))) {
// When pressing space, don't open the menu if performing an incremental search.
if (keyEvent->mCharCode != ' ' ||
!nsMenuPopupFrame::IsWithinIncrementalTime(keyEvent->mTime)) {
*aEventStatus = nsEventStatus_eConsumeNoDefault;
OpenMenu(false);
}
}
#else
// On other platforms, toggle menulist on unmodified F4 or Alt arrow
if ((keyCode == NS_VK_F4 && !keyEvent->IsAlt()) ||
((keyCode == NS_VK_UP || keyCode == NS_VK_DOWN) && keyEvent->IsAlt())) {
*aEventStatus = nsEventStatus_eConsumeNoDefault;
ToggleMenuState();
}
#endif
}
else if (aEvent->mMessage == eMouseDown &&
aEvent->AsMouseEvent()->button == WidgetMouseEvent::eLeftButton &&
!IsDisabled() && IsMenu()) {
// The menu item was selected. Bring up the menu.
// We have children.
// Don't prevent the default action here, since that will also cancel
// potential drag starts.
if (!menuParent || menuParent->IsMenuBar()) {
ToggleMenuState();
}
else {
if (!IsOpen()) {
menuParent->ChangeMenuItem(this, false, false);
OpenMenu(false);
}
}
}
else if (
#ifndef NSCONTEXTMENUISMOUSEUP
(aEvent->mMessage == eMouseUp &&
aEvent->AsMouseEvent()->button == WidgetMouseEvent::eRightButton) &&
#else
aEvent->mMessage == eContextMenu &&
#endif
onmenu && !IsMenu() && !IsDisabled()) {
// if this menu is a context menu it accepts right-clicks...fire away!
// Make sure we cancel default processing of the context menu event so
// that it doesn't bubble and get seen again by the popuplistener and show
// another context menu.
//
// Furthermore (there's always more, isn't there?), on some platforms (win32
// being one of them) we get the context menu event on a mouse up while
// on others we get it on a mouse down. For the ones where we get it on a
// mouse down, we must continue listening for the right button up event to
// dismiss the menu.
if (menuParent->IsContextMenu()) {
*aEventStatus = nsEventStatus_eConsumeNoDefault;
Execute(aEvent);
}
}
else if (aEvent->mMessage == eMouseUp &&
aEvent->AsMouseEvent()->button == WidgetMouseEvent::eLeftButton &&
!IsMenu() && !IsDisabled()) {
// Execute the execute event handler.
*aEventStatus = nsEventStatus_eConsumeNoDefault;
Execute(aEvent);
}
else if (aEvent->mMessage == eMouseOut) {
// Kill our timer if one is active.
if (mOpenTimer) {
mOpenTimer->Cancel();
mOpenTimer = nullptr;
}
// Deactivate the menu.
if (menuParent) {
bool onmenubar = menuParent->IsMenuBar();
if (!(onmenubar && menuParent->IsActive())) {
if (IsMenu() && !onmenubar && IsOpen()) {
// Submenus don't get closed up immediately.
}
else if (this == menuParent->GetCurrentMenuItem()
#ifdef XP_WIN
&& GetParentMenuListType() == eNotMenuList
#endif
) {
menuParent->ChangeMenuItem(nullptr, false, false);
}
}
}
}
else if (aEvent->mMessage == eMouseMove &&
(onmenu || (menuParent && menuParent->IsMenuBar()))) {
if (gMenuJustOpenedOrClosed) {
gMenuJustOpenedOrClosed = false;
return NS_OK;
}
if (IsDisabled() && GetParentMenuListType() != eNotMenuList) {
return NS_OK;
}
// Let the menu parent know we're the new item.
menuParent->ChangeMenuItem(this, false, false);
NS_ENSURE_TRUE(weakFrame.IsAlive(), NS_OK);
NS_ENSURE_TRUE(menuParent, NS_OK);
// we need to check if we really became the current menu
// item or not
nsMenuFrame *realCurrentItem = menuParent->GetCurrentMenuItem();
if (realCurrentItem != this) {
// we didn't (presumably because a context menu was active)
return NS_OK;
}
// Hovering over a menu in a popup should open it without a need for a click.
// A timer is used so that it doesn't open if the user moves the mouse quickly
// past the menu. This conditional check ensures that only menus have this
// behaviour
if (!IsDisabled() && IsMenu() && !IsOpen() && !mOpenTimer && !menuParent->IsMenuBar()) {
int32_t menuDelay =
LookAndFeel::GetInt(LookAndFeel::eIntID_SubmenuDelay, 300); // ms
// We're a menu, we're built, we're closed, and no timer has been kicked off.
mOpenTimer = do_CreateInstance("@mozilla.org/timer;1");
mOpenTimer->SetTarget(
mContent->OwnerDoc()->EventTargetFor(TaskCategory::Other));
mOpenTimer->InitWithCallback(mTimerMediator, menuDelay, nsITimer::TYPE_ONE_SHOT);
}
}
return NS_OK;
}
void
nsMenuFrame::ToggleMenuState()
{
if (IsOpen())
CloseMenu(false);
else
OpenMenu(false);
}
void
nsMenuFrame::PopupOpened()
{
gMenuJustOpenedOrClosed = true;
AutoWeakFrame weakFrame(this);
mContent->SetAttr(kNameSpaceID_None, nsGkAtoms::open,
NS_LITERAL_STRING("true"), true);
if (!weakFrame.IsAlive())
return;
nsMenuParent* menuParent = GetMenuParent();
if (menuParent) {
menuParent->SetActive(true);
// Make sure the current menu which is being toggled on
// the menubar is highlighted
menuParent->SetCurrentMenuItem(this);
}
}
void
nsMenuFrame::PopupClosed(bool aDeselectMenu)
{
AutoWeakFrame weakFrame(this);
nsContentUtils::AddScriptRunner(
new nsUnsetAttrRunnable(mContent, nsGkAtoms::open));
if (!weakFrame.IsAlive())
return;
// if the popup is for a menu on a menubar, inform menubar to deactivate
nsMenuParent* menuParent = GetMenuParent();
if (menuParent && menuParent->MenuClosed()) {
if (aDeselectMenu) {
SelectMenu(false);
} else {
// We are not deselecting the parent menu while closing the popup, so send
// a DOMMenuItemActive event to the menu to indicate that the menu is
// becoming active again.
nsMenuFrame *current = menuParent->GetCurrentMenuItem();
if (current) {
// However, if the menu is a descendant on a menubar, and the menubar
// has the 'stay active' flag set, it means that the menubar is switching
// to another toplevel menu entirely (for example from Edit to View), so
// don't fire the DOMMenuItemActive event or else we'll send extraneous
// events for submenus. nsMenuBarFrame::ChangeMenuItem has already deselected
// the old menu, so it doesn't need to happen again here, and the new
// menu can be selected right away.
nsIFrame* parent = current;
while (parent) {
nsMenuBarFrame* menubar = do_QueryFrame(parent);
if (menubar && menubar->GetStayActive())
return;
parent = parent->GetParent();
}
nsCOMPtr<nsIRunnable> event =
new nsMenuActivateEvent(current->GetContent(),
PresContext(), true);
mContent->OwnerDoc()->Dispatch("nsMenuActivateEvent",
TaskCategory::Other,
event.forget());
}
}
}
}
NS_IMETHODIMP
nsMenuFrame::SelectMenu(bool aActivateFlag)
{
if (mContent) {
// When a menu opens a submenu, the mouse will often be moved onto a
// sibling before moving onto an item within the submenu, causing the
// parent to become deselected. We need to ensure that the parent menu
// is reselected when an item in the submenu is selected, so navigate up
// from the item to its popup, and then to the popup above that.
if (aActivateFlag) {
nsIFrame* parent = GetParent();
while (parent) {
nsMenuPopupFrame* menupopup = do_QueryFrame(parent);
if (menupopup) {
// a menu is always the direct parent of a menupopup
nsMenuFrame* menu = do_QueryFrame(menupopup->GetParent());
if (menu) {
// a popup however is not necessarily the direct parent of a menu
nsIFrame* popupParent = menu->GetParent();
while (popupParent) {
menupopup = do_QueryFrame(popupParent);
if (menupopup) {
menupopup->SetCurrentMenuItem(menu);
break;
}
popupParent = popupParent->GetParent();
}
}
break;
}
parent = parent->GetParent();
}
}
// cancel the close timer if selecting a menu within the popup to be closed
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm) {
nsMenuParent* menuParent = GetMenuParent();
pm->CancelMenuTimer(menuParent);
}
nsCOMPtr<nsIRunnable> event =
new nsMenuActivateEvent(mContent, PresContext(), aActivateFlag);
mContent->OwnerDoc()->Dispatch("nsMenuActivateEvent",
TaskCategory::Other,
event.forget());
}
return NS_OK;
}
nsresult
nsMenuFrame::AttributeChanged(int32_t aNameSpaceID,
nsIAtom* aAttribute,
int32_t aModType)
{
if (aAttribute == nsGkAtoms::acceltext && mIgnoreAccelTextChange) {
// Reset the flag so that only one change is ignored.
mIgnoreAccelTextChange = false;
return NS_OK;
}
if (aAttribute == nsGkAtoms::checked ||
aAttribute == nsGkAtoms::acceltext ||
aAttribute == nsGkAtoms::key ||
aAttribute == nsGkAtoms::type ||
aAttribute == nsGkAtoms::name) {
nsCOMPtr<nsIRunnable> event =
new nsMenuAttributeChangedEvent(this, aAttribute);
nsContentUtils::AddScriptRunner(event);
}
return NS_OK;
}
nsIContent*
nsMenuFrame::GetAnchor()
{
mozilla::dom::Element* anchor = nullptr;
nsAutoString id;
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::anchor, id);
if (!id.IsEmpty()) {
nsIDocument* doc = mContent->OwnerDoc();
anchor =
doc->GetAnonymousElementByAttribute(mContent, nsGkAtoms::anonid, id);
if (!anchor) {
anchor = doc->GetElementById(id);
}
}
// Always return the menu's content if the anchor wasn't set or wasn't found.
return anchor && anchor->GetPrimaryFrame() ? anchor : mContent;
}
void
nsMenuFrame::OpenMenu(bool aSelectFirstItem)
{
if (!mContent)
return;
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm) {
pm->KillMenuTimer();
// This opens the menu asynchronously
pm->ShowMenu(mContent, aSelectFirstItem, true);
}
}
void
nsMenuFrame::CloseMenu(bool aDeselectMenu)
{
gMenuJustOpenedOrClosed = true;
// Close the menu asynchronously
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm && HasPopup())
pm->HidePopup(GetPopup()->GetContent(), false, aDeselectMenu, true, false);
}
bool
nsMenuFrame::IsSizedToPopup(nsIContent* aContent, bool aRequireAlways)
{
nsAutoString sizedToPopup;
aContent->GetAttr(kNameSpaceID_None, nsGkAtoms::sizetopopup, sizedToPopup);
return sizedToPopup.EqualsLiteral("always") ||
(!aRequireAlways && sizedToPopup.EqualsLiteral("pref"));
}
nsSize
nsMenuFrame::GetXULMinSize(nsBoxLayoutState& aBoxLayoutState)
{
nsSize size = nsBoxFrame::GetXULMinSize(aBoxLayoutState);
DISPLAY_MIN_SIZE(this, size);
if (IsSizedToPopup(mContent, true))
SizeToPopup(aBoxLayoutState, size);
return size;
}
NS_IMETHODIMP
nsMenuFrame::DoXULLayout(nsBoxLayoutState& aState)
{
// lay us out
nsresult rv = nsBoxFrame::DoXULLayout(aState);
nsMenuPopupFrame* popupFrame = GetPopup();
if (popupFrame) {
bool sizeToPopup = IsSizedToPopup(mContent, false);
popupFrame->LayoutPopup(aState, this, GetAnchor()->GetPrimaryFrame(), sizeToPopup);
}
return rv;
}
#ifdef DEBUG_LAYOUT
nsresult
nsMenuFrame::SetXULDebug(nsBoxLayoutState& aState, bool aDebug)
{
// see if our state matches the given debug state
bool debugSet = mState & NS_STATE_CURRENTLY_IN_DEBUG;
bool debugChanged = (!aDebug && debugSet) || (aDebug && !debugSet);
// if it doesn't then tell each child below us the new debug state
if (debugChanged)
{
nsBoxFrame::SetXULDebug(aState, aDebug);
nsMenuPopupFrame* popupFrame = GetPopup();
if (popupFrame)
SetXULDebug(aState, popupFrame, aDebug);
}
return NS_OK;
}
nsresult
nsMenuFrame::SetXULDebug(nsBoxLayoutState& aState, nsIFrame* aList, bool aDebug)
{
if (!aList)
return NS_OK;
while (aList) {
if (aList->IsXULBoxFrame())
aList->SetXULDebug(aState, aDebug);
aList = aList->GetNextSibling();
}
return NS_OK;
}
#endif
//
// Enter
//
// Called when the user hits the <Enter>/<Return> keys or presses the
// shortcut key. If this is a leaf item, the item's action will be executed.
// In either case, do nothing if the item is disabled.
//
nsMenuFrame*
nsMenuFrame::Enter(WidgetGUIEvent* aEvent)
{
if (IsDisabled()) {
#ifdef XP_WIN
// behavior on Windows - close the popup chain
nsMenuParent* menuParent = GetMenuParent();
if (menuParent) {
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm) {
nsIFrame* popup = pm->GetTopPopup(ePopupTypeAny);
if (popup)
pm->HidePopup(popup->GetContent(), true, true, true, false);
}
}
#endif // #ifdef XP_WIN
// this menu item was disabled - exit
return nullptr;
}
if (!IsOpen()) {
// The enter key press applies to us.
nsMenuParent* menuParent = GetMenuParent();
if (!IsMenu() && menuParent)
Execute(aEvent); // Execute our event handler
else
return this;
}
return nullptr;
}
bool
nsMenuFrame::IsOpen()
{
nsMenuPopupFrame* popupFrame = GetPopup();
return popupFrame && popupFrame->IsOpen();
}
bool
nsMenuFrame::IsMenu()
{
return mIsMenu;
}
nsMenuListType
nsMenuFrame::GetParentMenuListType()
{
nsMenuParent* menuParent = GetMenuParent();
if (menuParent && menuParent->IsMenu()) {
nsMenuPopupFrame* popupFrame = static_cast<nsMenuPopupFrame*>(menuParent);
nsIFrame* parentMenu = popupFrame->GetParent();
if (parentMenu) {
nsCOMPtr<nsIDOMXULMenuListElement> menulist = do_QueryInterface(parentMenu->GetContent());
if (menulist) {
bool isEditable = false;
menulist->GetEditable(&isEditable);
return isEditable ? eEditableMenuList : eReadonlyMenuList;
}
}
}
return eNotMenuList;
}
nsresult
nsMenuFrame::Notify(nsITimer* aTimer)
{
// Our timer has fired.
if (aTimer == mOpenTimer.get()) {
mOpenTimer = nullptr;
nsMenuParent* menuParent = GetMenuParent();
if (!IsOpen() && menuParent) {
// make sure we didn't open a context menu in the meantime
// (i.e. the user right-clicked while hovering over a submenu).
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm) {
if ((!pm->HasContextMenu(nullptr) || menuParent->IsContextMenu()) &&
mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::menuactive,
nsGkAtoms::_true, eCaseMatters)) {
OpenMenu(false);
}
}
}
} else if (aTimer == mBlinkTimer) {
switch (mBlinkState++) {
case 0:
NS_ASSERTION(false, "Blink timer fired while not blinking");
StopBlinking();
break;
case 1:
{
// Turn the highlight back on and wait for a while before closing the menu.
AutoWeakFrame weakFrame(this);
mContent->SetAttr(kNameSpaceID_None, nsGkAtoms::menuactive,
NS_LITERAL_STRING("true"), true);
if (weakFrame.IsAlive()) {
aTimer->InitWithCallback(mTimerMediator, kBlinkDelay, nsITimer::TYPE_ONE_SHOT);
}
}
break;
default: {
nsMenuParent* menuParent = GetMenuParent();
if (menuParent) {
menuParent->LockMenuUntilClosed(false);
}
PassMenuCommandEventToPopupManager();
StopBlinking();
break;
}
}
}
return NS_OK;
}
bool
nsMenuFrame::IsDisabled()
{
return mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
nsGkAtoms::_true, eCaseMatters);
}
void
nsMenuFrame::UpdateMenuType()
{
static nsIContent::AttrValuesArray strings[] =
{&nsGkAtoms::checkbox, &nsGkAtoms::radio, nullptr};
switch (mContent->FindAttrValueIn(kNameSpaceID_None, nsGkAtoms::type,
strings, eCaseMatters)) {
case 0: mType = eMenuType_Checkbox; break;
case 1:
mType = eMenuType_Radio;
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::name, mGroupName);
break;
default:
if (mType != eMenuType_Normal) {
AutoWeakFrame weakFrame(this);
mContent->UnsetAttr(kNameSpaceID_None, nsGkAtoms::checked,
true);
ENSURE_TRUE(weakFrame.IsAlive());
}
mType = eMenuType_Normal;
break;
}
UpdateMenuSpecialState();
}
/* update checked-ness for type="checkbox" and type="radio" */
void
nsMenuFrame::UpdateMenuSpecialState()
{
bool newChecked =
mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::checked,
nsGkAtoms::_true, eCaseMatters);
if (newChecked == mChecked) {
/* checked state didn't change */
if (mType != eMenuType_Radio)
return; // only Radio possibly cares about other kinds of change
if (!mChecked || mGroupName.IsEmpty())
return; // no interesting change
} else {
mChecked = newChecked;
if (mType != eMenuType_Radio || !mChecked)
/*
* Unchecking something requires no further changes, and only
* menuRadio has to do additional work when checked.
*/
return;
}
/*
* If we get this far, we're type=radio, and:
* - our name= changed, or
* - we went from checked="false" to checked="true"
*/
/*
* Behavioural note:
* If we're checked and renamed _into_ an existing radio group, we are
* made the new checked item, and we unselect the previous one.
*
* The only other reasonable behaviour would be to check for another selected
* item in that group. If found, unselect ourselves, otherwise we're the
* selected item. That, however, would be a lot more work, and I don't think
* it's better at all.
*/
/* walk siblings, looking for the other checked item with the same name */
// get the first sibling in this menu popup. This frame may be it, and if we're
// being called at creation time, this frame isn't yet in the parent's child list.
// All I'm saying is that this may fail, but it's most likely alright.
nsIFrame* firstMenuItem = nsXULPopupManager::GetNextMenuItem(GetParent(), nullptr, true, false);
nsIFrame* sib = firstMenuItem;
while (sib) {
nsMenuFrame* menu = do_QueryFrame(sib);
if (sib != this) {
if (menu && menu->GetMenuType() == eMenuType_Radio &&
menu->IsChecked() && menu->GetRadioGroupName() == mGroupName) {
/* uncheck the old item */
sib->GetContent()->UnsetAttr(kNameSpaceID_None, nsGkAtoms::checked,
true);
/* XXX in DEBUG, check to make sure that there aren't two checked items */
return;
}
}
sib = nsXULPopupManager::GetNextMenuItem(GetParent(), menu, true, true);
if (sib == firstMenuItem) {
break;
}
}
}
void
nsMenuFrame::BuildAcceleratorText(bool aNotify)
{
nsAutoString accelText;
if ((GetStateBits() & NS_STATE_ACCELTEXT_IS_DERIVED) == 0) {
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::acceltext, accelText);
if (!accelText.IsEmpty())
return;
}
// accelText is definitely empty here.
// Now we're going to compute the accelerator text, so remember that we did.
AddStateBits(NS_STATE_ACCELTEXT_IS_DERIVED);
// If anything below fails, just leave the accelerator text blank.
AutoWeakFrame weakFrame(this);
mContent->UnsetAttr(kNameSpaceID_None, nsGkAtoms::acceltext, aNotify);
ENSURE_TRUE(weakFrame.IsAlive());
// See if we have a key node and use that instead.
nsAutoString keyValue;
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::key, keyValue);
if (keyValue.IsEmpty())
return;
// Turn the document into a DOM document so we can use getElementById
nsIDocument *document = mContent->GetUncomposedDoc();
if (!document)
return;
//XXXsmaug If mContent is in shadow dom, should we use
// ShadowRoot::GetElementById()?
nsIContent *keyElement = document->GetElementById(keyValue);
if (!keyElement) {
#ifdef DEBUG
nsAutoString label;
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::label, label);
nsAutoString msg = NS_LITERAL_STRING("Key '") +
keyValue +
NS_LITERAL_STRING("' of menu item '") +
label +
NS_LITERAL_STRING("' could not be found");
NS_WARNING(NS_ConvertUTF16toUTF8(msg).get());
#endif
return;
}
// get the string to display as accelerator text
// check the key element's attributes in this order:
// |keytext|, |key|, |keycode|
nsAutoString accelString;
keyElement->GetAttr(kNameSpaceID_None, nsGkAtoms::keytext, accelString);
if (accelString.IsEmpty()) {
keyElement->GetAttr(kNameSpaceID_None, nsGkAtoms::key, accelString);
if (!accelString.IsEmpty()) {
ToUpperCase(accelString);
} else {
nsAutoString keyCode;
keyElement->GetAttr(kNameSpaceID_None, nsGkAtoms::keycode, keyCode);
ToUpperCase(keyCode);
nsresult rv;
nsCOMPtr<nsIStringBundleService> bundleService =
mozilla::services::GetStringBundleService();
if (bundleService) {
nsCOMPtr<nsIStringBundle> bundle;
rv = bundleService->CreateBundle("chrome://global/locale/keys.properties",
getter_AddRefs(bundle));
if (NS_SUCCEEDED(rv) && bundle) {
nsXPIDLString keyName;
rv = bundle->GetStringFromName(keyCode.get(), getter_Copies(keyName));
if (keyName)
accelString = keyName;
}
}
// nothing usable found, bail
if (accelString.IsEmpty())
return;
}
}
nsAutoString modifiers;
keyElement->GetAttr(kNameSpaceID_None, nsGkAtoms::modifiers, modifiers);
char* str = ToNewCString(modifiers);
char* newStr;
char* token = nsCRT::strtok(str, ", \t", &newStr);
nsAutoString shiftText;
nsAutoString altText;
nsAutoString metaText;
nsAutoString controlText;
nsAutoString osText;
nsAutoString modifierSeparator;
nsContentUtils::GetShiftText(shiftText);
nsContentUtils::GetAltText(altText);
nsContentUtils::GetMetaText(metaText);
nsContentUtils::GetControlText(controlText);
nsContentUtils::GetOSText(osText);
nsContentUtils::GetModifierSeparatorText(modifierSeparator);
while (token) {
if (PL_strcmp(token, "shift") == 0)
accelText += shiftText;
else if (PL_strcmp(token, "alt") == 0)
accelText += altText;
else if (PL_strcmp(token, "meta") == 0)
accelText += metaText;
else if (PL_strcmp(token, "os") == 0)
accelText += osText;
else if (PL_strcmp(token, "control") == 0)
accelText += controlText;
else if (PL_strcmp(token, "accel") == 0) {
switch (WidgetInputEvent::AccelModifier()) {
case MODIFIER_META:
accelText += metaText;
break;
case MODIFIER_OS:
accelText += osText;
break;
case MODIFIER_ALT:
accelText += altText;
break;
case MODIFIER_CONTROL:
accelText += controlText;
break;
default:
MOZ_CRASH(
"Handle the new result of WidgetInputEvent::AccelModifier()");
break;
}
}
accelText += modifierSeparator;
token = nsCRT::strtok(newStr, ", \t", &newStr);
}
free(str);
accelText += accelString;
mIgnoreAccelTextChange = true;
mContent->SetAttr(kNameSpaceID_None, nsGkAtoms::acceltext, accelText, aNotify);
ENSURE_TRUE(weakFrame.IsAlive());
mIgnoreAccelTextChange = false;
}
void
nsMenuFrame::Execute(WidgetGUIEvent* aEvent)
{
// flip "checked" state if we're a checkbox menu, or an un-checked radio menu
bool needToFlipChecked = false;
if (mType == eMenuType_Checkbox || (mType == eMenuType_Radio && !mChecked)) {
needToFlipChecked = !mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::autocheck,
nsGkAtoms::_false, eCaseMatters);
}
nsCOMPtr<nsISound> sound(do_CreateInstance("@mozilla.org/sound;1"));
if (sound)
sound->PlayEventSound(nsISound::EVENT_MENU_EXECUTE);
StartBlinking(aEvent, needToFlipChecked);
}
bool
nsMenuFrame::ShouldBlink()
{
int32_t shouldBlink =
LookAndFeel::GetInt(LookAndFeel::eIntID_ChosenMenuItemsShouldBlink, 0);
if (!shouldBlink)
return false;
// Don't blink in editable menulists.
if (GetParentMenuListType() == eEditableMenuList)
return false;
return true;
}
void
nsMenuFrame::StartBlinking(WidgetGUIEvent* aEvent, bool aFlipChecked)
{
StopBlinking();
CreateMenuCommandEvent(aEvent, aFlipChecked);
if (!ShouldBlink()) {
PassMenuCommandEventToPopupManager();
return;
}
// Blink off.
AutoWeakFrame weakFrame(this);
mContent->UnsetAttr(kNameSpaceID_None, nsGkAtoms::menuactive, true);
if (!weakFrame.IsAlive())
return;
nsMenuParent* menuParent = GetMenuParent();
if (menuParent) {
// Make this menu ignore events from now on.
menuParent->LockMenuUntilClosed(true);
}
// Set up a timer to blink back on.
mBlinkTimer = do_CreateInstance("@mozilla.org/timer;1");
mBlinkTimer->SetTarget(
mContent->OwnerDoc()->EventTargetFor(TaskCategory::Other));
mBlinkTimer->InitWithCallback(mTimerMediator, kBlinkDelay, nsITimer::TYPE_ONE_SHOT);
mBlinkState = 1;
}
void
nsMenuFrame::StopBlinking()
{
mBlinkState = 0;
if (mBlinkTimer) {
mBlinkTimer->Cancel();
mBlinkTimer = nullptr;
}
mDelayedMenuCommandEvent = nullptr;
}
void
nsMenuFrame::CreateMenuCommandEvent(WidgetGUIEvent* aEvent, bool aFlipChecked)
{
// Create a trusted event if the triggering event was trusted, or if
// we're called from chrome code (since at least one of our caller
// passes in a null event).
bool isTrusted = aEvent ? aEvent->IsTrusted() :
nsContentUtils::IsCallerChrome();
bool shift = false, control = false, alt = false, meta = false;
WidgetInputEvent* inputEvent = aEvent ? aEvent->AsInputEvent() : nullptr;
if (inputEvent) {
shift = inputEvent->IsShift();
control = inputEvent->IsControl();
alt = inputEvent->IsAlt();
meta = inputEvent->IsMeta();
}
// Because the command event is firing asynchronously, a flag is needed to
// indicate whether user input is being handled. This ensures that a popup
// window won't get blocked.
bool userinput = EventStateManager::IsHandlingUserInput();
mDelayedMenuCommandEvent =
new nsXULMenuCommandEvent(mContent, isTrusted, shift, control, alt, meta,
userinput, aFlipChecked);
}
void
nsMenuFrame::PassMenuCommandEventToPopupManager()
{
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
nsMenuParent* menuParent = GetMenuParent();
if (pm && menuParent && mDelayedMenuCommandEvent) {
pm->ExecuteMenu(mContent, mDelayedMenuCommandEvent);
}
mDelayedMenuCommandEvent = nullptr;
}
void
nsMenuFrame::RemoveFrame(ChildListID aListID,
nsIFrame* aOldFrame)
{
nsFrameList* popupList = GetPopupList();
if (popupList && popupList->FirstChild() == aOldFrame) {
popupList->RemoveFirstChild();
aOldFrame->Destroy();
DestroyPopupList();
PresContext()->PresShell()->
FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
return;
}
nsBoxFrame::RemoveFrame(aListID, aOldFrame);
}
void
nsMenuFrame::InsertFrames(ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList)
{
if (!HasPopup() && (aListID == kPrincipalList || aListID == kPopupList)) {
SetPopupFrame(aFrameList);
if (HasPopup()) {
#ifdef DEBUG_LAYOUT
nsBoxLayoutState state(PresContext());
SetXULDebug(state, aFrameList, mState & NS_STATE_CURRENTLY_IN_DEBUG);
#endif
PresContext()->PresShell()->
FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
}
}
if (aFrameList.IsEmpty())
return;
if (MOZ_UNLIKELY(aPrevFrame && aPrevFrame == GetPopup())) {
aPrevFrame = nullptr;
}
nsBoxFrame::InsertFrames(aListID, aPrevFrame, aFrameList);
}
void
nsMenuFrame::AppendFrames(ChildListID aListID,
nsFrameList& aFrameList)
{
if (!HasPopup() && (aListID == kPrincipalList || aListID == kPopupList)) {
SetPopupFrame(aFrameList);
if (HasPopup()) {
#ifdef DEBUG_LAYOUT
nsBoxLayoutState state(PresContext());
SetXULDebug(state, aFrameList, mState & NS_STATE_CURRENTLY_IN_DEBUG);
#endif
PresContext()->PresShell()->
FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
}
}
if (aFrameList.IsEmpty())
return;
nsBoxFrame::AppendFrames(aListID, aFrameList);
}
bool
nsMenuFrame::SizeToPopup(nsBoxLayoutState& aState, nsSize& aSize)
{
if (!IsXULCollapsed()) {
bool widthSet, heightSet;
nsSize tmpSize(-1, 0);
nsIFrame::AddXULPrefSize(this, tmpSize, widthSet, heightSet);
if (!widthSet && GetXULFlex() == 0) {
nsMenuPopupFrame* popupFrame = GetPopup();
if (!popupFrame)
return false;
tmpSize = popupFrame->GetXULPrefSize(aState);
// Produce a size such that:
// (1) the menu and its popup can be the same width
// (2) there's enough room in the menu for the content and its
// border-padding
// (3) there's enough room in the popup for the content and its
// scrollbar
nsMargin borderPadding;
GetXULBorderAndPadding(borderPadding);
// if there is a scroll frame, add the desired width of the scrollbar as well
nsIScrollableFrame* scrollFrame = do_QueryFrame(popupFrame->PrincipalChildList().FirstChild());
nscoord scrollbarWidth = 0;
if (scrollFrame) {
scrollbarWidth =
scrollFrame->GetDesiredScrollbarSizes(&aState).LeftRight();
}
aSize.width =
tmpSize.width + std::max(borderPadding.LeftRight(), scrollbarWidth);
return true;
}
}
return false;
}
nsSize
nsMenuFrame::GetXULPrefSize(nsBoxLayoutState& aState)
{
nsSize size = nsBoxFrame::GetXULPrefSize(aState);
DISPLAY_PREF_SIZE(this, size);
// If we are using sizetopopup="always" then
// nsBoxFrame will already have enforced the minimum size
if (!IsSizedToPopup(mContent, true) &&
IsSizedToPopup(mContent, false) &&
SizeToPopup(aState, size)) {
// We now need to ensure that size is within the min - max range.
nsSize minSize = nsBoxFrame::GetXULMinSize(aState);
nsSize maxSize = GetXULMaxSize(aState);
size = BoundsCheck(minSize, size, maxSize);
}
return size;
}
NS_IMETHODIMP
nsMenuFrame::GetActiveChild(nsIDOMElement** aResult)
{
nsMenuPopupFrame* popupFrame = GetPopup();
if (!popupFrame)
return NS_ERROR_FAILURE;
nsMenuFrame* menuFrame = popupFrame->GetCurrentMenuItem();
if (!menuFrame) {
*aResult = nullptr;
}
else {
nsCOMPtr<nsIDOMElement> elt(do_QueryInterface(menuFrame->GetContent()));
*aResult = elt;
NS_IF_ADDREF(*aResult);
}
return NS_OK;
}
NS_IMETHODIMP
nsMenuFrame::SetActiveChild(nsIDOMElement* aChild)
{
nsMenuPopupFrame* popupFrame = GetPopup();
if (!popupFrame)
return NS_ERROR_FAILURE;
if (!aChild) {
// Remove the current selection
popupFrame->ChangeMenuItem(nullptr, false, false);
return NS_OK;
}
nsCOMPtr<nsIContent> child(do_QueryInterface(aChild));
nsMenuFrame* menu = do_QueryFrame(child->GetPrimaryFrame());
if (menu)
popupFrame->ChangeMenuItem(menu, false, false);
return NS_OK;
}
nsIScrollableFrame* nsMenuFrame::GetScrollTargetFrame()
{
nsMenuPopupFrame* popupFrame = GetPopup();
if (!popupFrame)
return nullptr;
nsIFrame* childFrame = popupFrame->PrincipalChildList().FirstChild();
if (childFrame)
return popupFrame->GetScrollFrame(childFrame);
return nullptr;
}
// nsMenuTimerMediator implementation.
NS_IMPL_ISUPPORTS(nsMenuTimerMediator, nsITimerCallback)
/**
* Constructs a wrapper around an nsMenuFrame.
* @param aFrame nsMenuFrame to create a wrapper around.
*/
nsMenuTimerMediator::nsMenuTimerMediator(nsMenuFrame *aFrame)
: mFrame(aFrame)
{
NS_ASSERTION(mFrame, "Must have frame");
}
nsMenuTimerMediator::~nsMenuTimerMediator()
{
}
/**
* Delegates the notification to the contained frame if it has not been destroyed.
* @param aTimer Timer which initiated the callback.
* @return NS_ERROR_FAILURE if the frame has been destroyed.
*/
NS_IMETHODIMP nsMenuTimerMediator::Notify(nsITimer* aTimer)
{
if (!mFrame)
return NS_ERROR_FAILURE;
return mFrame->Notify(aTimer);
}
/**
* Clear the pointer to the contained nsMenuFrame. This should be called
* when the contained nsMenuFrame is destroyed.
*/
void nsMenuTimerMediator::ClearFrame()
{
mFrame = nullptr;
}
/**
* Get the name of this timer callback.
* @param aName the name to return
*/
NS_IMETHODIMP
nsMenuTimerMediator::GetName(nsACString& aName)
{
aName.AssignLiteral("nsMenuTimerMediator");
return NS_OK;
}
/**
* Set the name to this timer callback.
* @param aName the name to set
*/
NS_IMETHODIMP
nsMenuTimerMediator::SetName(const char* aName)
{
// We don't need to change the name for nsMenuTimerMediator.
return NS_ERROR_NOT_IMPLEMENTED;
}