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			689 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			689 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* ***** BEGIN LICENSE BLOCK *****
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|  * Version: MPL 1.1/GPL 2.0/LGPL 2.1
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|  *
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|  * The contents of this file are subject to the Mozilla Public License Version
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|  * 1.1 (the "License"); you may not use this file except in compliance with
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|  * the License. You may obtain a copy of the License at
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|  * http://www.mozilla.org/MPL/
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|  *
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|  * Software distributed under the License is distributed on an "AS IS" basis,
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|  * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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|  * for the specific language governing rights and limitations under the
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|  * License.
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|  *
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|  * The Original Code is mozilla.org code.
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|  *
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|  * The Initial Developer of the Original Code is
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|  * Netscape Communications Corporation.
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|  * Portions created by the Initial Developer are Copyright (C) 1998
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|  * the Initial Developer. All Rights Reserved.
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|  *
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|  * Contributor(s):
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|  *
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|  * Alternatively, the contents of this file may be used under the terms of
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|  * either of the GNU General Public License Version 2 or later (the "GPL"),
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|  * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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|  * in which case the provisions of the GPL or the LGPL are applicable instead
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|  * of those above. If you wish to allow use of your version of this file only
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|  * under the terms of either the GPL or the LGPL, and not to allow others to
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|  * use your version of this file under the terms of the MPL, indicate your
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|  * decision by deleting the provisions above and replace them with the notice
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|  * and other provisions required by the GPL or the LGPL. If you do not delete
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|  * the provisions above, a recipient may use your version of this file under
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|  * the terms of any one of the MPL, the GPL or the LGPL.
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|  *
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|  * ***** END LICENSE BLOCK ***** */
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| 
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| // YY need to pass isMultiple before create called
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| 
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| //#include "nsFormControlFrame.h"
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| #include "nsHTMLContainerFrame.h"
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| #include "nsLegendFrame.h"
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| #include "nsIDOMNode.h"
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| #include "nsIDOMHTMLFieldSetElement.h"
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| #include "nsIDOMHTMLLegendElement.h"
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| #include "nsCSSRendering.h"
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| //#include "nsIDOMHTMLCollection.h"
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| #include "nsIContent.h"
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| #include "nsIFrame.h"
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| #include "nsISupports.h"
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| #include "nsIAtom.h"
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| #include "nsPresContext.h"
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| #include "nsFrameManager.h"
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| #include "nsHTMLParts.h"
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| #include "nsGkAtoms.h"
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| #include "nsStyleConsts.h"
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| #include "nsFont.h"
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| #include "nsCOMPtr.h"
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| #ifdef ACCESSIBILITY
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| #include "nsIAccessibilityService.h"
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| #endif
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| #include "nsIServiceManager.h"
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| #include "nsDisplayList.h"
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| 
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| class nsLegendFrame;
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| 
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| class nsFieldSetFrame : public nsHTMLContainerFrame {
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| public:
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| 
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|   nsFieldSetFrame(nsStyleContext* aContext);
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| 
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|   NS_IMETHOD SetInitialChildList(nsIAtom*       aListName,
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|                                  nsIFrame*      aChildList);
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| 
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|   NS_HIDDEN_(nscoord)
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|     GetIntrinsicWidth(nsIRenderingContext* aRenderingContext,
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|                       nsLayoutUtils::IntrinsicWidthType);
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|   virtual nscoord GetMinWidth(nsIRenderingContext* aRenderingContext);
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|   virtual nscoord GetPrefWidth(nsIRenderingContext* aRenderingContext);
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|   virtual nsSize ComputeSize(nsIRenderingContext *aRenderingContext,
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|                              nsSize aCBSize, nscoord aAvailableWidth,
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|                              nsSize aMargin, nsSize aBorder, nsSize aPadding,
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|                              PRBool aShrinkWrap);
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| 
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|   NS_IMETHOD Reflow(nsPresContext*           aPresContext,
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|                     nsHTMLReflowMetrics&     aDesiredSize,
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|                     const nsHTMLReflowState& aReflowState,
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|                     nsReflowStatus&          aStatus);
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|                                
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|   NS_IMETHOD BuildDisplayList(nsDisplayListBuilder*   aBuilder,
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|                               const nsRect&           aDirtyRect,
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|                               const nsDisplayListSet& aLists);
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| 
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|   void PaintBorderBackground(nsIRenderingContext& aRenderingContext,
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|     nsPoint aPt, const nsRect& aDirtyRect);
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| 
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|   NS_IMETHOD AppendFrames(nsIAtom*       aListName,
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|                           nsIFrame*      aFrameList);
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|   NS_IMETHOD InsertFrames(nsIAtom*       aListName,
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|                           nsIFrame*      aPrevFrame,
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|                           nsIFrame*      aFrameList);
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|   NS_IMETHOD RemoveFrame(nsIAtom*       aListName,
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|                          nsIFrame*      aOldFrame);
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| 
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|   virtual nsIAtom* GetType() const;
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|   virtual PRBool IsContainingBlock() const;
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| 
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| #ifdef ACCESSIBILITY  
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|   NS_IMETHOD  GetAccessible(nsIAccessible** aAccessible);
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| #endif
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| 
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| #ifdef DEBUG
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|   NS_IMETHOD GetFrameName(nsAString& aResult) const {
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|     return MakeFrameName(NS_LITERAL_STRING("FieldSet"), aResult);
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|   }
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| #endif
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| 
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| protected:
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| 
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|   virtual PRIntn GetSkipSides() const;
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|   nsIFrame* MaybeSetLegend(nsIFrame* aFrameList, nsIAtom* aListName);
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|   void ReParentFrameList(nsIFrame* aFrameList);
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| 
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|   nsIFrame* mLegendFrame;
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|   nsIFrame* mContentFrame;
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|   nsRect    mLegendRect;
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|   nscoord   mLegendSpace;
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| };
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| 
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| nsIFrame*
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| NS_NewFieldSetFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
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| {
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|   return new (aPresShell) nsFieldSetFrame(aContext);
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| }
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| 
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| nsFieldSetFrame::nsFieldSetFrame(nsStyleContext* aContext)
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|   : nsHTMLContainerFrame(aContext)
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| {
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|   mContentFrame = nsnull;
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|   mLegendFrame  = nsnull;
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|   mLegendSpace  = 0;
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| }
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| 
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| nsIAtom*
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| nsFieldSetFrame::GetType() const
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| {
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|   return nsGkAtoms::fieldSetFrame;
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| }
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| 
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| PRBool
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| nsFieldSetFrame::IsContainingBlock() const
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| {
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|   return PR_TRUE;
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| }
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| 
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| NS_IMETHODIMP
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| nsFieldSetFrame::SetInitialChildList(nsIAtom*       aListName,
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|                                      nsIFrame*      aChildList)
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| {
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|   // Get the content and legend frames.
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|   if (aChildList->GetNextSibling()) {
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|     mContentFrame = aChildList->GetNextSibling();
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|     mLegendFrame  = aChildList;
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|   } else {
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|     mContentFrame = aChildList;
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|     mLegendFrame  = nsnull;
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|   }
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| 
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|   // Queue up the frames for the content frame
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|   return nsHTMLContainerFrame::SetInitialChildList(nsnull, aChildList);
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| }
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| 
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| class nsDisplayFieldSetBorderBackground : public nsDisplayItem {
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| public:
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|   nsDisplayFieldSetBorderBackground(nsFieldSetFrame* aFrame)
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|     : nsDisplayItem(aFrame) {
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|     MOZ_COUNT_CTOR(nsDisplayFieldSetBorderBackground);
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|   }
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| #ifdef NS_BUILD_REFCNT_LOGGING
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|   virtual ~nsDisplayFieldSetBorderBackground() {
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|     MOZ_COUNT_DTOR(nsDisplayFieldSetBorderBackground);
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|   }
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| #endif
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| 
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|   virtual nsIFrame* HitTest(nsDisplayListBuilder* aBuilder, nsPoint aPt,
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|                             HitTestState* aState);
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|   virtual void Paint(nsDisplayListBuilder* aBuilder, nsIRenderingContext* aCtx,
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|      const nsRect& aDirtyRect);
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|   NS_DISPLAY_DECL_NAME("FieldSetBorderBackground")
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| };
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| 
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| nsIFrame* nsDisplayFieldSetBorderBackground::HitTest(nsDisplayListBuilder* aBuilder,
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|     nsPoint aPt, HitTestState* aState)
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| {
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|   // aPt is guaranteed to be in this item's bounds. We do the hit test based on the
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|   // frame bounds even though our background doesn't cover the whole frame.
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|   // It's not clear whether this is correct.
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|   return mFrame;
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| }
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| 
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| void
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| nsDisplayFieldSetBorderBackground::Paint(nsDisplayListBuilder* aBuilder,
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|      nsIRenderingContext* aCtx, const nsRect& aDirtyRect)
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| {
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|   static_cast<nsFieldSetFrame*>(mFrame)->
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|     PaintBorderBackground(*aCtx, aBuilder->ToReferenceFrame(mFrame), aDirtyRect);
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| }
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| 
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| NS_IMETHODIMP
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| nsFieldSetFrame::BuildDisplayList(nsDisplayListBuilder*   aBuilder,
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|                                   const nsRect&           aDirtyRect,
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|                                   const nsDisplayListSet& aLists) {
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|   // Paint our background and border in a special way.
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|   // REVIEW: We don't really need to check frame emptiness here; if it's empty,
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|   // the background/border display item won't do anything, and if it isn't empty,
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|   // we need to paint the outline
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|   if (IsVisibleForPainting(aBuilder)) {
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|     // don't bother checking to see if we really have a border or background.
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|     // we usually will have a border.
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|     nsresult rv = aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
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|         nsDisplayFieldSetBorderBackground(this));
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|     NS_ENSURE_SUCCESS(rv, rv);
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|   
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|     rv = DisplayOutlineUnconditional(aBuilder, aLists);
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|     NS_ENSURE_SUCCESS(rv, rv);
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| 
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|     DO_GLOBAL_REFLOW_COUNT_DSP("nsFieldSetFrame");
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|   }
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| 
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|   nsDisplayListCollection contentDisplayItems;
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|   if (mContentFrame) {
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|     // Collect mContentFrame's display items into their own collection. We need
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|     // to be calling BuildDisplayList on mContentFrame before mLegendFrame in
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|     // case it contains out-of-flow frames whose placeholders are under
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|     // mLegendFrame. However, we want mContentFrame's display items to be
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|     // after mLegendFrame's display items in z-order, so we need to save them
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|     // and append them later.
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|     nsresult rv = BuildDisplayListForChild(aBuilder, mContentFrame, aDirtyRect,
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|                                            contentDisplayItems);
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|     NS_ENSURE_SUCCESS(rv, rv);
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|   }
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|   if (mLegendFrame) {
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|     // The legend's background goes on our BlockBorderBackgrounds list because
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|     // it's a block child.
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|     nsDisplayListSet set(aLists, aLists.BlockBorderBackgrounds());
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|     nsresult rv = BuildDisplayListForChild(aBuilder, mLegendFrame, aDirtyRect, set);
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|     NS_ENSURE_SUCCESS(rv, rv);
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|   }
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|   // Put mContentFrame's display items on the master list. Note that
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|   // this moves mContentFrame's border/background display items to our
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|   // BorderBackground() list, which isn't really correct, but it's OK because
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|   // mContentFrame is anonymous and can't have its own border and background.
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|   contentDisplayItems.MoveTo(aLists);
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|   return NS_OK;
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| }
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| 
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| void
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| nsFieldSetFrame::PaintBorderBackground(nsIRenderingContext& aRenderingContext,
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|     nsPoint aPt, const nsRect& aDirtyRect)
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| {
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|   PRIntn skipSides = GetSkipSides();
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|   const nsStyleBorder* borderStyle = GetStyleBorder();
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|   const nsStylePadding* paddingStyle = GetStylePadding();
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|        
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|   nscoord topBorder = borderStyle->GetBorderWidth(NS_SIDE_TOP);
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|   nscoord yoff = 0;
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|   nsPresContext* presContext = PresContext();
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|      
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|   // if the border is smaller than the legend. Move the border down
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|   // to be centered on the legend. 
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|   if (topBorder < mLegendRect.height)
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|     yoff = (mLegendRect.height - topBorder)/2;
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|       
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|   nsRect rect(aPt.x, aPt.y + yoff, mRect.width, mRect.height - yoff);
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| 
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|   nsCSSRendering::PaintBackground(presContext, aRenderingContext, this,
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|                                   aDirtyRect, rect, *borderStyle,
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|                                   *paddingStyle, PR_TRUE);
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| 
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|    if (mLegendFrame) {
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| 
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|     // Use the rect of the legend frame, not mLegendRect, so we draw our
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|     // border under the legend's left and right margins.
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|     nsRect legendRect = mLegendFrame->GetRect() + aPt;
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|     
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|     // we should probably use PaintBorderEdges to do this but for now just use clipping
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|     // to achieve the same effect.
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| 
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|     // draw left side
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|     nsRect clipRect(rect);
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|     clipRect.width = legendRect.x - rect.x;
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|     clipRect.height = topBorder;
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| 
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|     aRenderingContext.PushState();
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|     aRenderingContext.SetClipRect(clipRect, nsClipCombine_kIntersect);
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|     nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
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|                                 aDirtyRect, rect, *borderStyle, mStyleContext, skipSides);
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| 
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|     aRenderingContext.PopState();
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| 
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| 
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|     // draw right side
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|     clipRect = rect;
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|     clipRect.x = legendRect.XMost();
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|     clipRect.width = rect.XMost() - legendRect.XMost();
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|     clipRect.height = topBorder;
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| 
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|     aRenderingContext.PushState();
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|     aRenderingContext.SetClipRect(clipRect, nsClipCombine_kIntersect);
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|     nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
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|                                 aDirtyRect, rect, *borderStyle, mStyleContext, skipSides);
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| 
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|     aRenderingContext.PopState();
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| 
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|     
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|     // draw bottom
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|     clipRect = rect;
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|     clipRect.y += topBorder;
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|     clipRect.height = mRect.height - (yoff + topBorder);
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|     
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|     aRenderingContext.PushState();
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|     aRenderingContext.SetClipRect(clipRect, nsClipCombine_kIntersect);
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|     nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
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|                                 aDirtyRect, rect, *borderStyle, mStyleContext, skipSides);
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| 
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|     aRenderingContext.PopState();
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|   } else {
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| 
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|     nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
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|                                 aDirtyRect,
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|                                 nsRect(aPt, mRect.Size()),
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|                                 *borderStyle, mStyleContext, skipSides);
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|   }
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| }
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| 
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| nscoord
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| nsFieldSetFrame::GetIntrinsicWidth(nsIRenderingContext* aRenderingContext,
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|                                    nsLayoutUtils::IntrinsicWidthType aType)
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| {
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|   nscoord legendWidth = 0;
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|   nscoord contentWidth = 0;
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|   if (mLegendFrame) {
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|     legendWidth =
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|       nsLayoutUtils::IntrinsicForContainer(aRenderingContext, mLegendFrame,
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|                                            aType);
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|   }
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| 
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|   if (mContentFrame) {
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|     contentWidth =
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|       nsLayoutUtils::IntrinsicForContainer(aRenderingContext, mContentFrame,
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|                                            aType);
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|   }
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|       
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|   return PR_MAX(legendWidth, contentWidth);
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| }
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| 
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| 
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| nscoord
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| nsFieldSetFrame::GetMinWidth(nsIRenderingContext* aRenderingContext)
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| {
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|   nscoord result = 0;
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|   DISPLAY_MIN_WIDTH(this, result);
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| 
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|   result = GetIntrinsicWidth(aRenderingContext, nsLayoutUtils::MIN_WIDTH);
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|   return result;
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| }
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| 
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| nscoord
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| nsFieldSetFrame::GetPrefWidth(nsIRenderingContext* aRenderingContext)
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| {
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|   nscoord result = 0;
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|   DISPLAY_PREF_WIDTH(this, result);
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| 
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|   result = GetIntrinsicWidth(aRenderingContext, nsLayoutUtils::PREF_WIDTH);
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|   return result;
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| }
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| 
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| /* virtual */ nsSize
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| nsFieldSetFrame::ComputeSize(nsIRenderingContext *aRenderingContext,
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|                              nsSize aCBSize, nscoord aAvailableWidth,
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|                              nsSize aMargin, nsSize aBorder, nsSize aPadding,
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|                              PRBool aShrinkWrap)
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| {
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|   nsSize result =
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|     nsHTMLContainerFrame::ComputeSize(aRenderingContext, aCBSize,
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|                                       aAvailableWidth,
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|                                       aMargin, aBorder, aPadding, aShrinkWrap);
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| 
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|   // Fieldsets never shrink below their min width.
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|   nscoord minWidth = GetMinWidth(aRenderingContext);
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|   if (minWidth > result.width)
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|     result.width = minWidth;
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| 
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|   return result;
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| }
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| 
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| NS_IMETHODIMP 
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| nsFieldSetFrame::Reflow(nsPresContext*           aPresContext,
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|                         nsHTMLReflowMetrics&     aDesiredSize,
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|                         const nsHTMLReflowState& aReflowState,
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|                         nsReflowStatus&          aStatus)
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| {
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|   DO_GLOBAL_REFLOW_COUNT("nsFieldSetFrame");
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|   DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
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| 
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|   NS_PRECONDITION(aReflowState.ComputedWidth() != NS_INTRINSICSIZE,
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|                   "Should have a precomputed width!");      
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|   
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|   // Initialize OUT parameter
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|   aStatus = NS_FRAME_COMPLETE;
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| 
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|   //------------ Handle Incremental Reflow -----------------
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|   PRBool reflowContent;
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|   PRBool reflowLegend;
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| 
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|   if (aReflowState.ShouldReflowAllKids()) {
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|     reflowContent = mContentFrame != nsnull;
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|     reflowLegend = mLegendFrame != nsnull;
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|   } else {
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|     reflowContent = mContentFrame && NS_SUBTREE_DIRTY(mContentFrame);
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|     reflowLegend = mLegendFrame && NS_SUBTREE_DIRTY(mLegendFrame);
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|   }
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| 
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|   nsSize availSize(aReflowState.ComputedWidth(), aReflowState.availableHeight);
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|   NS_ASSERTION(!mContentFrame ||
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|       nsLayoutUtils::IntrinsicForContainer(aReflowState.rendContext,
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|                                            mContentFrame,
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|                                            nsLayoutUtils::MIN_WIDTH) <=
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|                availSize.width,
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|                "Bogus availSize.width; should be bigger");
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|   NS_ASSERTION(!mLegendFrame ||
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|       nsLayoutUtils::IntrinsicForContainer(aReflowState.rendContext,
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|                                            mLegendFrame,
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|                                            nsLayoutUtils::MIN_WIDTH) <=
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|                availSize.width,
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|                "Bogus availSize.width; should be bigger");
 | |
| 
 | |
|   // get our border and padding
 | |
|   const nsMargin &borderPadding = aReflowState.mComputedBorderPadding;
 | |
|   nsMargin border = borderPadding - aReflowState.mComputedPadding;  
 | |
| 
 | |
|   // Figure out how big the legend is if there is one. 
 | |
|   // get the legend's margin
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|   nsMargin legendMargin(0,0,0,0);
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|   // reflow the legend only if needed
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|   if (reflowLegend) {
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|     nsHTMLReflowState legendReflowState(aPresContext, aReflowState,
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|                                         mLegendFrame, availSize);
 | |
| 
 | |
|     nsHTMLReflowMetrics legendDesiredSize;
 | |
| 
 | |
|     ReflowChild(mLegendFrame, aPresContext, legendDesiredSize, legendReflowState,
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|                 0, 0, NS_FRAME_NO_MOVE_FRAME, aStatus);
 | |
| #ifdef NOISY_REFLOW
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|     printf("  returned (%d, %d)\n", legendDesiredSize.width, legendDesiredSize.height);
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| #endif
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|     // figure out the legend's rectangle
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|     legendMargin = mLegendFrame->GetUsedMargin();
 | |
|     mLegendRect.width  = legendDesiredSize.width + legendMargin.left + legendMargin.right;
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|     mLegendRect.height = legendDesiredSize.height + legendMargin.top + legendMargin.bottom;
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|     mLegendRect.x = borderPadding.left;
 | |
|     mLegendRect.y = 0;
 | |
| 
 | |
|     nscoord oldSpace = mLegendSpace;
 | |
|     mLegendSpace = 0;
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|     if (mLegendRect.height > border.top) {
 | |
|       // center the border on the legend
 | |
|       mLegendSpace = mLegendRect.height - border.top;
 | |
|     } else {
 | |
|       mLegendRect.y = (border.top - mLegendRect.height)/2;
 | |
|     }
 | |
| 
 | |
|     // if the legend space changes then we need to reflow the 
 | |
|     // content area as well.
 | |
|     if (mLegendSpace != oldSpace && mContentFrame) {
 | |
|       reflowContent = PR_TRUE;
 | |
|     }
 | |
| 
 | |
|     // if we are contrained then remove the legend from our available height.
 | |
|     if (NS_INTRINSICSIZE != availSize.height) {
 | |
|       availSize.height -= mLegendSpace;
 | |
|       availSize.height = PR_MAX(availSize.height, 0);
 | |
|     }
 | |
| 
 | |
|     FinishReflowChild(mLegendFrame, aPresContext, &legendReflowState, 
 | |
|                       legendDesiredSize, 0, 0, NS_FRAME_NO_MOVE_FRAME);    
 | |
|   } else if (!mLegendFrame) {
 | |
|     mLegendRect.Empty();
 | |
|     mLegendSpace = 0;
 | |
|   } else {
 | |
|     // mLegendSpace and mLegendRect haven't changed, but we need
 | |
|     // the used margin when placing the legend.
 | |
|     legendMargin = mLegendFrame->GetUsedMargin();
 | |
|   }
 | |
| 
 | |
|   // reflow the content frame only if needed
 | |
|   if (reflowContent) {
 | |
|     nsHTMLReflowState kidReflowState(aPresContext, aReflowState, mContentFrame,
 | |
|                                      availSize);
 | |
|     // Our child is "height:100%" but we actually want its height to be reduced
 | |
|     // by the amount of content-height the legend is eating up, unless our
 | |
|     // height is unconstrained (in which case the child's will be too).
 | |
|     if (aReflowState.ComputedHeight() != NS_UNCONSTRAINEDSIZE) {
 | |
|       kidReflowState.SetComputedHeight(PR_MAX(0, aReflowState.ComputedHeight() - mLegendSpace));
 | |
|     }
 | |
| 
 | |
|     nsHTMLReflowMetrics kidDesiredSize(aDesiredSize.mFlags);
 | |
|     // Reflow the frame
 | |
|     NS_ASSERTION(kidReflowState.mComputedMargin == nsMargin(0,0,0,0),
 | |
|                  "Margins on anonymous fieldset child not supported!");
 | |
|     nsPoint pt(borderPadding.left, borderPadding.top + mLegendSpace);
 | |
|     ReflowChild(mContentFrame, aPresContext, kidDesiredSize, kidReflowState,
 | |
|                 pt.x, pt.y, 0, aStatus);
 | |
| 
 | |
|     FinishReflowChild(mContentFrame, aPresContext, &kidReflowState, 
 | |
|                       kidDesiredSize, pt.x, pt.y, 0);
 | |
|     NS_FRAME_TRACE_REFLOW_OUT("FieldSet::Reflow", aStatus);
 | |
|   }
 | |
| 
 | |
|   nsRect contentRect(0,0,0,0);
 | |
|   if (mContentFrame) {
 | |
|     // We don't support margins on mContentFrame, so our "content rect" is just
 | |
|     // its rect.
 | |
|     contentRect = mContentFrame->GetRect();
 | |
|   }
 | |
| 
 | |
|   // use the computed width if the inner content does not fill it
 | |
|   if (aReflowState.ComputedWidth() > contentRect.width) {
 | |
|     contentRect.width = aReflowState.ComputedWidth();
 | |
|   }
 | |
| 
 | |
|   if (mLegendFrame) {
 | |
|     // if the content rect is larger then the  legend we can align the legend
 | |
|     if (contentRect.width > mLegendRect.width) {
 | |
|       PRInt32 align = static_cast<nsLegendFrame*>(mLegendFrame)->GetAlign();
 | |
| 
 | |
|       switch(align) {
 | |
|         case NS_STYLE_TEXT_ALIGN_RIGHT:
 | |
|           mLegendRect.x = contentRect.width - mLegendRect.width + borderPadding.left;
 | |
|           break;
 | |
|         case NS_STYLE_TEXT_ALIGN_CENTER:
 | |
|           // Note: rounding removed; there doesn't seem to be any need
 | |
|           mLegendRect.x = contentRect.width / 2 - mLegendRect.width / 2 + borderPadding.left;
 | |
|           break;
 | |
|       }
 | |
|   
 | |
|     } else {
 | |
|       // otherwise make place for the legend
 | |
|       contentRect.width = mLegendRect.width;
 | |
|     }
 | |
|     // place the legend
 | |
|     nsRect actualLegendRect(mLegendRect);
 | |
|     actualLegendRect.Deflate(legendMargin);
 | |
| 
 | |
|     nsPoint curOrigin = mLegendFrame->GetPosition();
 | |
| 
 | |
|     // only if the origin changed
 | |
|     if ((curOrigin.x != mLegendRect.x) || (curOrigin.y != mLegendRect.y)) {
 | |
|       mLegendFrame->SetPosition(nsPoint(actualLegendRect.x , actualLegendRect.y));
 | |
|       nsContainerFrame::PositionFrameView(mLegendFrame);
 | |
| 
 | |
|       // We need to recursively process the legend frame's
 | |
|       // children since we're moving the frame after Reflow.
 | |
|       nsContainerFrame::PositionChildViews(mLegendFrame);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Return our size and our result
 | |
|   if (aReflowState.ComputedHeight() == NS_INTRINSICSIZE) {
 | |
|     aDesiredSize.height = mLegendSpace + 
 | |
|                           borderPadding.TopBottom() +
 | |
|                           contentRect.height;
 | |
|   } else {
 | |
|     nscoord min = borderPadding.TopBottom() + mLegendRect.height;
 | |
|     aDesiredSize.height =
 | |
|       aReflowState.ComputedHeight() + borderPadding.TopBottom();
 | |
|     if (aDesiredSize.height < min)
 | |
|       aDesiredSize.height = min;
 | |
|   }
 | |
|   aDesiredSize.width = contentRect.width + borderPadding.LeftRight();
 | |
|   aDesiredSize.mOverflowArea = nsRect(0, 0, aDesiredSize.width, aDesiredSize.height);
 | |
|   if (mLegendFrame)
 | |
|     ConsiderChildOverflow(aDesiredSize.mOverflowArea, mLegendFrame);
 | |
|   if (mContentFrame)
 | |
|     ConsiderChildOverflow(aDesiredSize.mOverflowArea, mContentFrame);
 | |
|   FinishAndStoreOverflow(&aDesiredSize);
 | |
| 
 | |
|   Invalidate(aDesiredSize.mOverflowArea);
 | |
| 
 | |
|   NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| PRIntn
 | |
| nsFieldSetFrame::GetSkipSides() const
 | |
| {
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| nsFieldSetFrame::AppendFrames(nsIAtom*       aListName,
 | |
|                               nsIFrame*      aFrameList)
 | |
| {
 | |
|   aFrameList = MaybeSetLegend(aFrameList, aListName);
 | |
|   if (aFrameList) {
 | |
|     ReParentFrameList(aFrameList);
 | |
|     return mContentFrame->AppendFrames(aListName, aFrameList);
 | |
|   }
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| nsFieldSetFrame::InsertFrames(nsIAtom*       aListName,
 | |
|                               nsIFrame*      aPrevFrame,
 | |
|                               nsIFrame*      aFrameList)
 | |
| {
 | |
|   NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this ||
 | |
|                aPrevFrame->GetParent() == mContentFrame,
 | |
|                "inserting after sibling frame with different parent");
 | |
| 
 | |
|   aFrameList = MaybeSetLegend(aFrameList, aListName);
 | |
|   if (aFrameList) {
 | |
|     ReParentFrameList(aFrameList);
 | |
|     if (NS_UNLIKELY(aPrevFrame == mLegendFrame)) {
 | |
|       aPrevFrame = nsnull;
 | |
|     }
 | |
|     return mContentFrame->InsertFrames(aListName, aPrevFrame, aFrameList);
 | |
|   }
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| nsFieldSetFrame::RemoveFrame(nsIAtom*       aListName,
 | |
|                              nsIFrame*      aOldFrame)
 | |
| {
 | |
|   // For reference, see bug 70648, bug 276104 and bug 236071.
 | |
|   if (aOldFrame == mLegendFrame) {
 | |
|     NS_ASSERTION(!aListName, "Unexpected frame list when removing legend frame");
 | |
|     NS_ASSERTION(mLegendFrame->GetParent() == this, "Legend Parent has wrong parent");
 | |
|     NS_ASSERTION(mLegendFrame->GetNextSibling() == mContentFrame, "mContentFrame is not next sibling");
 | |
| 
 | |
|     mFrames.DestroyFrame(mLegendFrame);
 | |
|     mLegendFrame = nsnull;
 | |
|     PresContext()->PresShell()->
 | |
|       FrameNeedsReflow(this, nsIPresShell::eTreeChange, NS_FRAME_IS_DIRTY);
 | |
|     return NS_OK;
 | |
|   }
 | |
|   return mContentFrame->RemoveFrame(aListName, aOldFrame);
 | |
| }
 | |
| 
 | |
| #ifdef ACCESSIBILITY
 | |
| NS_IMETHODIMP nsFieldSetFrame::GetAccessible(nsIAccessible** aAccessible)
 | |
| {
 | |
|   nsCOMPtr<nsIAccessibilityService> accService = do_GetService("@mozilla.org/accessibilityService;1");
 | |
| 
 | |
|   if (accService) {
 | |
|     return accService->CreateHTMLGroupboxAccessible(static_cast<nsIFrame*>(this), aAccessible);
 | |
|   }
 | |
| 
 | |
|   return NS_ERROR_FAILURE;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| nsIFrame*
 | |
| nsFieldSetFrame::MaybeSetLegend(nsIFrame* aFrameList, nsIAtom* aListName)
 | |
| {
 | |
|   if (!mLegendFrame && aFrameList->GetType() == nsGkAtoms::legendFrame) {
 | |
|     NS_ASSERTION(!aListName, "Unexpected frame list when adding legend frame");
 | |
|     mLegendFrame = aFrameList;
 | |
|     aFrameList = mLegendFrame->GetNextSibling();
 | |
|     mLegendFrame->SetNextSibling(mContentFrame);
 | |
|     mFrames.SetFrames(mLegendFrame);
 | |
|     PresContext()->PresShell()->
 | |
|       FrameNeedsReflow(this, nsIPresShell::eTreeChange,
 | |
|                        NS_FRAME_HAS_DIRTY_CHILDREN);
 | |
|   }
 | |
|   return aFrameList;
 | |
| }
 | |
| 
 | |
| void
 | |
| nsFieldSetFrame::ReParentFrameList(nsIFrame* aFrameList)
 | |
| {
 | |
|   nsFrameManager* frameManager = PresContext()->FrameManager();
 | |
|   for (nsIFrame* frame = aFrameList; frame; frame = frame->GetNextSibling()) {
 | |
|     frame->SetParent(mContentFrame);
 | |
|     frameManager->ReParentStyleContext(frame);
 | |
|   }
 | |
|   mContentFrame->AddStateBits(GetStateBits() & NS_FRAME_HAS_CHILD_WITH_VIEW);
 | |
| }
 | 
